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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ | |
| 6 #define CC_OUTPUT_BSP_WALK_ACTION_H_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "cc/output/direct_renderer.h" | |
| 12 #include "cc/quads/draw_polygon.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 | |
| 16 class BspWalkAction { | |
| 17 public: | |
| 18 virtual void operator()(DrawPolygon* item) = 0; | |
| 19 }; | |
| 20 | |
| 21 // The BspTree class takes ownership of all the DrawPolygons returned in list_ | |
| 22 // so the BspTree must be preserved while elements in that vector are in use. | |
| 23 class BspWalkActionDrawPolygon : public BspWalkAction { | |
| 24 public: | |
| 25 void operator()(DrawPolygon* item) override; | |
| 26 | |
| 27 BspWalkActionDrawPolygon(DirectRenderer* renderer, | |
| 28 DirectRenderer::DrawingFrame* frame, | |
| 29 const gfx::Rect& render_pass_scissor, | |
| 30 bool using_scissor_as_optimization); | |
| 31 | |
| 32 private: | |
| 33 DirectRenderer* renderer_; | |
| 34 DirectRenderer::DrawingFrame* frame_; | |
| 35 const gfx::Rect& render_pass_scissor_; | |
| 36 bool using_scissor_as_optimization_; | |
| 37 }; | |
| 38 | |
| 39 class BspWalkActionToVector : public BspWalkAction { | |
| 40 public: | |
| 41 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); | |
| 42 void operator()(DrawPolygon* item) override; | |
| 43 | |
| 44 private: | |
| 45 std::vector<DrawPolygon*>* list_; | |
| 46 }; | |
| 47 | |
| 48 } // namespace cc | |
| 49 | |
| 50 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_ | |
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