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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
| 10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
| (...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 101 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 102 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; | 102 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; |
| 103 typedef GrGLProgramDataManager::VaryingInfoArray VaryingInfoArray; | 103 typedef GrGLProgramDataManager::VaryingInfoArray VaryingInfoArray; |
| 104 | 104 |
| 105 GrGLProgram(GrGLGpu*, | 105 GrGLProgram(GrGLGpu*, |
| 106 const GrProgramDesc&, | 106 const GrProgramDesc&, |
| 107 const BuiltinUniformHandles&, | 107 const BuiltinUniformHandles&, |
| 108 GrGLuint programID, | 108 GrGLuint programID, |
| 109 const UniformInfoArray&, | 109 const UniformInfoArray&, |
| 110 const VaryingInfoArray&, // used for NVPR only currently | 110 const VaryingInfoArray&, // used for NVPR only currently |
| 111 GrGLInstalledGeoProc* geometryProcessor, | 111 GrGLSLPrimitiveProcessor* geometryProcessor, |
| 112 GrGLInstalledXferProc* xferProcessor, | 112 GrGLSLXferProcessor* xferProcessor, |
| 113 GrGLInstalledFragProcs* fragmentProcessors, | 113 const GrGLSLFragProcs& fragmentProcessors, |
| 114 SkTArray<UniformHandle>* passSamplerUniforms); | 114 SkTArray<UniformHandle>* passSamplerUniforms); |
| 115 | 115 |
| 116 // A templated helper to loop over effects, set the transforms(via subclass)
and bind textures | 116 // A templated helper to loop over effects, set the transforms(via subclass)
and bind textures |
| 117 void setFragmentData(const GrPrimitiveProcessor&, const GrPipeline&, | 117 void setFragmentData(const GrPrimitiveProcessor&, const GrPipeline&, |
| 118 SkTArray<const GrTextureAccess*>* textureBindings); | 118 SkTArray<const GrTextureAccess*>* textureBindings); |
| 119 void setTransformData(const GrPrimitiveProcessor&, | 119 void setTransformData(const GrPrimitiveProcessor&, |
| 120 const GrFragmentProcessor&, | 120 const GrFragmentProcessor&, |
| 121 int index, | 121 int index); |
| 122 GrGLInstalledFragProc*); | |
| 123 | 122 |
| 124 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform | 123 // Helper for setData() that sets the view matrix and loads the render targe
t height uniform |
| 125 void setRenderTargetState(const GrPrimitiveProcessor&, const GrPipeline&); | 124 void setRenderTargetState(const GrPrimitiveProcessor&, const GrPipeline&); |
| 126 | 125 |
| 127 // these reflect the current values of uniforms (GL uniform values travel wi
th program) | 126 // these reflect the current values of uniforms (GL uniform values travel wi
th program) |
| 128 RenderTargetState fRenderTargetState; | 127 RenderTargetState fRenderTargetState; |
| 129 BuiltinUniformHandles fBuiltinUniformHandles; | 128 BuiltinUniformHandles fBuiltinUniformHandles; |
| 130 GrGLuint fProgramID; | 129 GrGLuint fProgramID; |
| 131 | 130 |
| 132 // the installed effects | 131 // the installed effects |
| 133 SkAutoTDelete<GrGLInstalledGeoProc> fGeometryProcessor; | 132 SkAutoTDelete<GrGLSLPrimitiveProcessor> fGeometryProcessor; |
| 134 SkAutoTDelete<GrGLInstalledXferProc> fXferProcessor; | 133 SkAutoTDelete<GrGLSLXferProcessor> fXferProcessor; |
| 135 SkAutoTUnref<GrGLInstalledFragProcs> fFragmentProcessors; | 134 GrGLSLFragProcs fFragmentProcessors; |
| 136 | 135 |
| 137 GrProgramDesc fDesc; | 136 GrProgramDesc fDesc; |
| 138 GrGLGpu* fGpu; | 137 GrGLGpu* fGpu; |
| 139 GrGLProgramDataManager fProgramDataManager; | 138 GrGLProgramDataManager fProgramDataManager; |
| 140 SkTArray<UniformHandle> fSamplerUniforms; | 139 SkTArray<UniformHandle> fSamplerUniforms; |
| 141 | 140 |
| 142 friend class GrGLProgramBuilder; | 141 friend class GrGLProgramBuilder; |
| 143 | 142 |
| 144 typedef SkRefCnt INHERITED; | 143 typedef SkRefCnt INHERITED; |
| 145 }; | 144 }; |
| 146 | 145 |
| 147 #endif | 146 #endif |
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