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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_BYTE_QUEUE_H_ | 5 #ifndef MEDIA_BASE_BYTE_QUEUE_H_ |
| 6 #define MEDIA_BASE_BYTE_QUEUE_H_ | 6 #define MEDIA_BASE_BYTE_QUEUE_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" |
| 8 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 9 #include "media/base/media_export.h" | 10 #include "media/base/media_export.h" |
| 10 | 11 |
| 11 namespace media { | 12 namespace media { |
| 12 | 13 |
| 13 // Represents a queue of bytes. | 14 // Represents a queue of bytes. |
| 14 // Data is added to the end of the queue via an Push() call and removed via | 15 // Data is added to the end of the queue via an Push() call and removed via |
| 15 // Pop(). The contents of the queue can be observed via the Peek() method. | 16 // Pop(). The contents of the queue can be observed via the Peek() method. |
| 16 // This class manages the underlying storage of the queue and tries to minimize | 17 // This class manages the underlying storage of the queue and tries to minimize |
| 17 // the number of buffer copies when data is appended and removed. | 18 // the number of buffer copies when data is appended and removed. |
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| 48 | 49 |
| 49 // Number of bytes stored in the queue. | 50 // Number of bytes stored in the queue. |
| 50 int used_; | 51 int used_; |
| 51 | 52 |
| 52 DISALLOW_COPY_AND_ASSIGN(ByteQueue); | 53 DISALLOW_COPY_AND_ASSIGN(ByteQueue); |
| 53 }; | 54 }; |
| 54 | 55 |
| 55 } // namespace media | 56 } // namespace media |
| 56 | 57 |
| 57 #endif // MEDIA_BASE_BYTE_QUEUE_H_ | 58 #endif // MEDIA_BASE_BYTE_QUEUE_H_ |
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