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Side by Side Diff: media/audio/audio_output_dispatcher.h

Issue 1535193003: Add missing macros includes in media/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioOutputDispatcher is a single-threaded base class that dispatches 5 // AudioOutputDispatcher is a single-threaded base class that dispatches
6 // creation and deletion of audio output streams. AudioOutputProxy objects use 6 // creation and deletion of audio output streams. AudioOutputProxy objects use
7 // this class to allocate and recycle actual audio output streams. When playback 7 // this class to allocate and recycle actual audio output streams. When playback
8 // is started, the proxy calls StartStream() to get an output stream that it 8 // is started, the proxy calls StartStream() to get an output stream that it
9 // uses to play audio. When playback is stopped, the proxy returns the stream 9 // uses to play audio. When playback is stopped, the proxy returns the stream
10 // back to the dispatcher by calling StopStream(). 10 // back to the dispatcher by calling StopStream().
11 // 11 //
12 // AudioManagerBase creates one specialization of AudioOutputDispatcher on the 12 // AudioManagerBase creates one specialization of AudioOutputDispatcher on the
13 // audio thread for each possible set of audio parameters. I.e streams with 13 // audio thread for each possible set of audio parameters. I.e streams with
14 // different parameters are managed independently. The AudioOutputDispatcher 14 // different parameters are managed independently. The AudioOutputDispatcher
15 // instance is then deleted on the audio thread when the AudioManager shuts 15 // instance is then deleted on the audio thread when the AudioManager shuts
16 // down. 16 // down.
17 17
18 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 18 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
19 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 19 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
20 20
21 #include "base/macros.h"
21 #include "base/memory/ref_counted.h" 22 #include "base/memory/ref_counted.h"
22 #include "media/audio/audio_io.h" 23 #include "media/audio/audio_io.h"
23 #include "media/audio/audio_manager.h" 24 #include "media/audio/audio_manager.h"
24 #include "media/audio/audio_parameters.h" 25 #include "media/audio/audio_parameters.h"
25 26
26 namespace base { 27 namespace base {
27 class SingleThreadTaskRunner; 28 class SingleThreadTaskRunner;
28 } 29 }
29 30
30 namespace media { 31 namespace media {
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 const AudioParameters params_; 77 const AudioParameters params_;
77 std::string device_id_; 78 std::string device_id_;
78 79
79 private: 80 private:
80 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); 81 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher);
81 }; 82 };
82 83
83 } // namespace media 84 } // namespace media
84 85
85 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 86 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
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