Chromium Code Reviews| Index: Source/core/platform/graphics/BitmapImage.h |
| diff --git a/Source/core/platform/graphics/BitmapImage.h b/Source/core/platform/graphics/BitmapImage.h |
| index f4f17b28439bf079e592db8265c9d2a606f0c57b..d3906c9d4c11fc83facb02c624ae965b3d4b58b2 100644 |
| --- a/Source/core/platform/graphics/BitmapImage.h |
| +++ b/Source/core/platform/graphics/BitmapImage.h |
| @@ -166,22 +166,18 @@ protected: |
| // Called before accessing m_frames[index]. Returns false on index out of bounds. |
| bool ensureFrameIsCached(size_t index); |
| - // Called to invalidate cached data. When |destroyAll| is true, we wipe out |
| - // the entire frame buffer cache and tell the image source to destroy |
| - // everything; this is used when e.g. we want to free some room in the image |
| - // cache. If |destroyAll| is false, we only delete frames up to the current |
| - // one; this is used while animating large images to keep memory footprint |
| - // low without redecoding the whole image on every frame. |
| - virtual void destroyDecodedData(bool destroyAll = true); |
| - |
| - // If the image is large enough, calls destroyDecodedData() and passes |
| - // |destroyAll| along. |
| - void destroyDecodedDataIfNecessary(bool destroyAll); |
| + // Called to invalidate cached data. This is used while animating large |
| + // images to keep memory footprint low. The decoder may preserve some frames |
| + // to avoid redecoding the whole image on every frame. |
| + virtual void destroyDecodedData() OVERRIDE; |
|
Peter Kasting
2013/05/29 02:02:18
Nit: I'm a big fan of OVERRIDE, but if we're addin
Xianzhu
2013/05/29 18:37:01
Done.
|
| + |
| + // If the image is large enough, calls destroyDecodedData(). |
| + void destroyDecodedDataIfNecessary(); |
| // Generally called by destroyDecodedData(), destroys whole-image metadata |
| // and notifies observers that the memory footprint has (hopefully) |
| // decreased by |frameBytesCleared|. |
| - void destroyMetadataAndNotify(unsigned frameBytesCleared); |
| + void destroyMetadataAndNotify(size_t frameBytesCleared); |
| // Whether or not size is available yet. |
| bool isSizeAvailable(); |