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Side by Side Diff: mojo/gpu/texture_cache.h

Issue 1534923002: Remove TextureCache and TextureUploader. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-1
Patch Set: rebase Created 4 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MOJO_GPU_TEXTURE_CACHE_H_
6 #define MOJO_GPU_TEXTURE_CACHE_H_
7
8 #include <GLES2/gl2.h>
9
10 #include <deque>
11 #include <map>
12
13 #include "base/macros.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "mojo/public/cpp/bindings/binding.h"
17 #include "mojo/services/surfaces/interfaces/surfaces.mojom.h"
18
19 namespace mojo {
20
21 class GLContext;
22 class GLTexture;
23 class Size;
24
25 // Represents a cache of textures which can be drawn to and submitted to a
26 // surface.
27 // Each |texture| in the cache has an associated |resource_id| which must be
28 // used when the texture is submitted to a surface via a
29 // TransferableResourcePtr. This class must also be hooked up to the surface as
30 // a ResourceReturner such that the resources are properly marked as available
31 // to be used again.
32 class TextureCache : public mojo::ResourceReturner {
33 public:
34 class TextureInfo {
35 public:
36 TextureInfo();
37 TextureInfo(scoped_ptr<mojo::GLTexture> texture, uint32_t resource_id);
38 ~TextureInfo();
39 scoped_ptr<mojo::GLTexture> TakeTexture() { return texture_.Pass(); }
40 uint32_t resource_id() { return resource_id_; }
41
42 private:
43 scoped_ptr<mojo::GLTexture> texture_;
44 uint32_t resource_id_;
45
46 DISALLOW_COPY_AND_ASSIGN(TextureInfo);
47 };
48
49 // Returns the ResourceReturner to be given to the surface the textures will
50 // be uploaded to via |out_resource_returner|.
51 TextureCache(base::WeakPtr<mojo::GLContext> gl_context,
52 mojo::ResourceReturnerPtr* out_resource_returner);
53 ~TextureCache() override;
54
55 // Returns a texture for the given size. If no texture is available the
56 // scoped_ptr will be empty.
57 scoped_ptr<TextureInfo> GetTexture(const mojo::Size& requested_size);
58
59 // Notifies the TextureCache to expect the given resource to be returned
60 // shortly.
61 void NotifyPendingResourceReturn(uint32_t resource_id,
62 scoped_ptr<mojo::GLTexture> texture);
63
64 private:
65 // mojo::ResourceReturner
66 void ReturnResources(
67 mojo::Array<mojo::ReturnedResourcePtr> resources) override;
68
69 base::WeakPtr<mojo::GLContext> gl_context_;
70 mojo::Binding<mojo::ResourceReturner> returner_binding_;
71 std::deque<uint32_t> available_textures_;
72 std::map<uint32_t, scoped_ptr<mojo::GLTexture>> resource_to_texture_map_;
73 std::map<uint32_t, GLuint> resource_to_sync_point_map_;
74 uint32_t next_resource_id_;
75
76 DISALLOW_COPY_AND_ASSIGN(TextureCache);
77 };
78
79 } // namespace mojo
80
81 #endif // MOJO_GPU_TEXTURE_CACHE_H_
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