Index: mojo/gpu/mojo_gles2_impl_autogen.h |
diff --git a/mojo/gpu/mojo_gles2_impl_autogen.h b/mojo/gpu/mojo_gles2_impl_autogen.h |
deleted file mode 100644 |
index 3ec7db37088223cfe646638fa667cc2d6578bee7..0000000000000000000000000000000000000000 |
--- a/mojo/gpu/mojo_gles2_impl_autogen.h |
+++ /dev/null |
@@ -1,758 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// This file is auto-generated from |
-// gpu/command_buffer/build_gles2_cmd_buffer.py |
-// It's formatted by clang-format using chromium coding style: |
-// clang-format -i -style=chromium filename |
-// DO NOT EDIT! |
- |
-// This file is included by gles2_interface.h to declare the |
-// GL api functions. |
-#ifndef MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ |
-#define MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ |
- |
-#include <MGL/mgl.h> |
- |
-#include "gpu/command_buffer/client/gles2_interface.h" |
- |
-namespace mojo { |
- |
-class MojoGLES2Impl : public gpu::gles2::GLES2Interface { |
- public: |
- explicit MojoGLES2Impl(MGLContext context) { context_ = context; } |
- ~MojoGLES2Impl() override {} |
- void ActiveTexture(GLenum texture) override; |
- void AttachShader(GLuint program, GLuint shader) override; |
- void BindAttribLocation(GLuint program, |
- GLuint index, |
- const char* name) override; |
- void BindBuffer(GLenum target, GLuint buffer) override; |
- void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override; |
- void BindBufferRange(GLenum target, |
- GLuint index, |
- GLuint buffer, |
- GLintptr offset, |
- GLsizeiptr size) override; |
- void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
- void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
- void BindSampler(GLuint unit, GLuint sampler) override; |
- void BindTexture(GLenum target, GLuint texture) override; |
- void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; |
- void BlendColor(GLclampf red, |
- GLclampf green, |
- GLclampf blue, |
- GLclampf alpha) override; |
- void BlendEquation(GLenum mode) override; |
- void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
- void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
- void BlendFuncSeparate(GLenum srcRGB, |
- GLenum dstRGB, |
- GLenum srcAlpha, |
- GLenum dstAlpha) override; |
- void BufferData(GLenum target, |
- GLsizeiptr size, |
- const void* data, |
- GLenum usage) override; |
- void BufferSubData(GLenum target, |
- GLintptr offset, |
- GLsizeiptr size, |
- const void* data) override; |
- GLenum CheckFramebufferStatus(GLenum target) override; |
- void Clear(GLbitfield mask) override; |
- void ClearBufferfi(GLenum buffer, |
- GLint drawbuffers, |
- GLfloat depth, |
- GLint stencil) override; |
- void ClearBufferfv(GLenum buffer, |
- GLint drawbuffers, |
- const GLfloat* value) override; |
- void ClearBufferiv(GLenum buffer, |
- GLint drawbuffers, |
- const GLint* value) override; |
- void ClearBufferuiv(GLenum buffer, |
- GLint drawbuffers, |
- const GLuint* value) override; |
- void ClearColor(GLclampf red, |
- GLclampf green, |
- GLclampf blue, |
- GLclampf alpha) override; |
- void ClearDepthf(GLclampf depth) override; |
- void ClearStencil(GLint s) override; |
- GLenum ClientWaitSync(GLsync sync, |
- GLbitfield flags, |
- GLuint64 timeout) override; |
- void ColorMask(GLboolean red, |
- GLboolean green, |
- GLboolean blue, |
- GLboolean alpha) override; |
- void CompileShader(GLuint shader) override; |
- void CompressedTexImage2D(GLenum target, |
- GLint level, |
- GLenum internalformat, |
- GLsizei width, |
- GLsizei height, |
- GLint border, |
- GLsizei imageSize, |
- const void* data) override; |
- void CompressedTexSubImage2D(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLsizei width, |
- GLsizei height, |
- GLenum format, |
- GLsizei imageSize, |
- const void* data) override; |
- void CopyBufferSubData(GLenum readtarget, |
- GLenum writetarget, |
- GLintptr readoffset, |
- GLintptr writeoffset, |
- GLsizeiptr size) override; |
- void CopyTexImage2D(GLenum target, |
- GLint level, |
- GLenum internalformat, |
- GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height, |
- GLint border) override; |
- void CopyTexSubImage2D(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height) override; |
- void CopyTexSubImage3D(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLint zoffset, |
- GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height) override; |
- GLuint CreateProgram() override; |
- GLuint CreateShader(GLenum type) override; |
- void CullFace(GLenum mode) override; |
- void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
- void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
- void DeleteProgram(GLuint program) override; |
- void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
- void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
- void DeleteSync(GLsync sync) override; |
- void DeleteShader(GLuint shader) override; |
- void DeleteTextures(GLsizei n, const GLuint* textures) override; |
- void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
- void DepthFunc(GLenum func) override; |
- void DepthMask(GLboolean flag) override; |
- void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
- void DetachShader(GLuint program, GLuint shader) override; |
- void Disable(GLenum cap) override; |
- void DisableVertexAttribArray(GLuint index) override; |
- void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
- void DrawElements(GLenum mode, |
- GLsizei count, |
- GLenum type, |
- const void* indices) override; |
- void DrawRangeElements(GLenum mode, |
- GLuint start, |
- GLuint end, |
- GLsizei count, |
- GLenum type, |
- const void* indices) override; |
- void Enable(GLenum cap) override; |
- void EnableVertexAttribArray(GLuint index) override; |
- GLsync FenceSync(GLenum condition, GLbitfield flags) override; |
- void Finish() override; |
- void Flush() override; |
- void FramebufferRenderbuffer(GLenum target, |
- GLenum attachment, |
- GLenum renderbuffertarget, |
- GLuint renderbuffer) override; |
- void FramebufferTexture2D(GLenum target, |
- GLenum attachment, |
- GLenum textarget, |
- GLuint texture, |
- GLint level) override; |
- void FramebufferTextureLayer(GLenum target, |
- GLenum attachment, |
- GLuint texture, |
- GLint level, |
- GLint layer) override; |
- void FrontFace(GLenum mode) override; |
- void GenBuffers(GLsizei n, GLuint* buffers) override; |
- void GenerateMipmap(GLenum target) override; |
- void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
- void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
- void GenSamplers(GLsizei n, GLuint* samplers) override; |
- void GenTextures(GLsizei n, GLuint* textures) override; |
- void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; |
- void GetActiveAttrib(GLuint program, |
- GLuint index, |
- GLsizei bufsize, |
- GLsizei* length, |
- GLint* size, |
- GLenum* type, |
- char* name) override; |
- void GetActiveUniform(GLuint program, |
- GLuint index, |
- GLsizei bufsize, |
- GLsizei* length, |
- GLint* size, |
- GLenum* type, |
- char* name) override; |
- void GetActiveUniformBlockiv(GLuint program, |
- GLuint index, |
- GLenum pname, |
- GLint* params) override; |
- void GetActiveUniformBlockName(GLuint program, |
- GLuint index, |
- GLsizei bufsize, |
- GLsizei* length, |
- char* name) override; |
- void GetActiveUniformsiv(GLuint program, |
- GLsizei count, |
- const GLuint* indices, |
- GLenum pname, |
- GLint* params) override; |
- void GetAttachedShaders(GLuint program, |
- GLsizei maxcount, |
- GLsizei* count, |
- GLuint* shaders) override; |
- GLint GetAttribLocation(GLuint program, const char* name) override; |
- void GetBooleanv(GLenum pname, GLboolean* params) override; |
- void GetBufferParameteriv(GLenum target, |
- GLenum pname, |
- GLint* params) override; |
- GLenum GetError() override; |
- void GetFloatv(GLenum pname, GLfloat* params) override; |
- GLint GetFragDataLocation(GLuint program, const char* name) override; |
- void GetFramebufferAttachmentParameteriv(GLenum target, |
- GLenum attachment, |
- GLenum pname, |
- GLint* params) override; |
- void GetInteger64v(GLenum pname, GLint64* params) override; |
- void GetIntegeri_v(GLenum pname, GLuint index, GLint* data) override; |
- void GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) override; |
- void GetIntegerv(GLenum pname, GLint* params) override; |
- void GetInternalformativ(GLenum target, |
- GLenum format, |
- GLenum pname, |
- GLsizei bufSize, |
- GLint* params) override; |
- void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
- void GetProgramInfoLog(GLuint program, |
- GLsizei bufsize, |
- GLsizei* length, |
- char* infolog) override; |
- void GetRenderbufferParameteriv(GLenum target, |
- GLenum pname, |
- GLint* params) override; |
- void GetSamplerParameterfv(GLuint sampler, |
- GLenum pname, |
- GLfloat* params) override; |
- void GetSamplerParameteriv(GLuint sampler, |
- GLenum pname, |
- GLint* params) override; |
- void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
- void GetShaderInfoLog(GLuint shader, |
- GLsizei bufsize, |
- GLsizei* length, |
- char* infolog) override; |
- void GetShaderPrecisionFormat(GLenum shadertype, |
- GLenum precisiontype, |
- GLint* range, |
- GLint* precision) override; |
- void GetShaderSource(GLuint shader, |
- GLsizei bufsize, |
- GLsizei* length, |
- char* source) override; |
- const GLubyte* GetString(GLenum name) override; |
- void GetSynciv(GLsync sync, |
- GLenum pname, |
- GLsizei bufsize, |
- GLsizei* length, |
- GLint* values) override; |
- void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; |
- void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; |
- void GetTransformFeedbackVarying(GLuint program, |
- GLuint index, |
- GLsizei bufsize, |
- GLsizei* length, |
- GLsizei* size, |
- GLenum* type, |
- char* name) override; |
- GLuint GetUniformBlockIndex(GLuint program, const char* name) override; |
- void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; |
- void GetUniformiv(GLuint program, GLint location, GLint* params) override; |
- void GetUniformIndices(GLuint program, |
- GLsizei count, |
- const char* const* names, |
- GLuint* indices) override; |
- GLint GetUniformLocation(GLuint program, const char* name) override; |
- void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; |
- void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; |
- void GetVertexAttribPointerv(GLuint index, |
- GLenum pname, |
- void** pointer) override; |
- void Hint(GLenum target, GLenum mode) override; |
- void InvalidateFramebuffer(GLenum target, |
- GLsizei count, |
- const GLenum* attachments) override; |
- void InvalidateSubFramebuffer(GLenum target, |
- GLsizei count, |
- const GLenum* attachments, |
- GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height) override; |
- GLboolean IsBuffer(GLuint buffer) override; |
- GLboolean IsEnabled(GLenum cap) override; |
- GLboolean IsFramebuffer(GLuint framebuffer) override; |
- GLboolean IsProgram(GLuint program) override; |
- GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
- GLboolean IsSampler(GLuint sampler) override; |
- GLboolean IsShader(GLuint shader) override; |
- GLboolean IsSync(GLsync sync) override; |
- GLboolean IsTexture(GLuint texture) override; |
- GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
- void LineWidth(GLfloat width) override; |
- void LinkProgram(GLuint program) override; |
- void PauseTransformFeedback() override; |
- void PixelStorei(GLenum pname, GLint param) override; |
- void PolygonOffset(GLfloat factor, GLfloat units) override; |
- void ReadBuffer(GLenum src) override; |
- void ReadPixels(GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height, |
- GLenum format, |
- GLenum type, |
- void* pixels) override; |
- void ReleaseShaderCompiler() override; |
- void RenderbufferStorage(GLenum target, |
- GLenum internalformat, |
- GLsizei width, |
- GLsizei height) override; |
- void ResumeTransformFeedback() override; |
- void SampleCoverage(GLclampf value, GLboolean invert) override; |
- void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; |
- void SamplerParameterfv(GLuint sampler, |
- GLenum pname, |
- const GLfloat* params) override; |
- void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; |
- void SamplerParameteriv(GLuint sampler, |
- GLenum pname, |
- const GLint* params) override; |
- void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
- void ShaderBinary(GLsizei n, |
- const GLuint* shaders, |
- GLenum binaryformat, |
- const void* binary, |
- GLsizei length) override; |
- void ShaderSource(GLuint shader, |
- GLsizei count, |
- const GLchar* const* str, |
- const GLint* length) override; |
- void ShallowFinishCHROMIUM() override; |
- void ShallowFlushCHROMIUM() override; |
- void OrderingBarrierCHROMIUM() override; |
- void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
- void StencilFuncSeparate(GLenum face, |
- GLenum func, |
- GLint ref, |
- GLuint mask) override; |
- void StencilMask(GLuint mask) override; |
- void StencilMaskSeparate(GLenum face, GLuint mask) override; |
- void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
- void StencilOpSeparate(GLenum face, |
- GLenum fail, |
- GLenum zfail, |
- GLenum zpass) override; |
- void TexImage2D(GLenum target, |
- GLint level, |
- GLint internalformat, |
- GLsizei width, |
- GLsizei height, |
- GLint border, |
- GLenum format, |
- GLenum type, |
- const void* pixels) override; |
- void TexImage3D(GLenum target, |
- GLint level, |
- GLint internalformat, |
- GLsizei width, |
- GLsizei height, |
- GLsizei depth, |
- GLint border, |
- GLenum format, |
- GLenum type, |
- const void* pixels) override; |
- void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
- void TexParameterfv(GLenum target, |
- GLenum pname, |
- const GLfloat* params) override; |
- void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
- void TexParameteriv(GLenum target, |
- GLenum pname, |
- const GLint* params) override; |
- void TexStorage3D(GLenum target, |
- GLsizei levels, |
- GLenum internalFormat, |
- GLsizei width, |
- GLsizei height, |
- GLsizei depth) override; |
- void TexSubImage2D(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLsizei width, |
- GLsizei height, |
- GLenum format, |
- GLenum type, |
- const void* pixels) override; |
- void TexSubImage3D(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLint zoffset, |
- GLsizei width, |
- GLsizei height, |
- GLsizei depth, |
- GLenum format, |
- GLenum type, |
- const void* pixels) override; |
- void TransformFeedbackVaryings(GLuint program, |
- GLsizei count, |
- const char* const* varyings, |
- GLenum buffermode) override; |
- void Uniform1f(GLint location, GLfloat x) override; |
- void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
- void Uniform1i(GLint location, GLint x) override; |
- void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
- void Uniform1ui(GLint location, GLuint x) override; |
- void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; |
- void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
- void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; |
- void Uniform2i(GLint location, GLint x, GLint y) override; |
- void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
- void Uniform2ui(GLint location, GLuint x, GLuint y) override; |
- void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; |
- void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; |
- void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; |
- void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
- void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
- void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; |
- void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; |
- void Uniform4f(GLint location, |
- GLfloat x, |
- GLfloat y, |
- GLfloat z, |
- GLfloat w) override; |
- void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; |
- void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
- void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
- void Uniform4ui(GLint location, |
- GLuint x, |
- GLuint y, |
- GLuint z, |
- GLuint w) override; |
- void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; |
- void UniformBlockBinding(GLuint program, |
- GLuint index, |
- GLuint binding) override; |
- void UniformMatrix2fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix2x3fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix2x4fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix3fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix3x2fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix3x4fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix4fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix4x2fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UniformMatrix4x3fv(GLint location, |
- GLsizei count, |
- GLboolean transpose, |
- const GLfloat* value) override; |
- void UseProgram(GLuint program) override; |
- void ValidateProgram(GLuint program) override; |
- void VertexAttrib1f(GLuint indx, GLfloat x) override; |
- void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
- void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
- void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
- void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
- void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
- void VertexAttrib4f(GLuint indx, |
- GLfloat x, |
- GLfloat y, |
- GLfloat z, |
- GLfloat w) override; |
- void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
- void VertexAttribI4i(GLuint indx, |
- GLint x, |
- GLint y, |
- GLint z, |
- GLint w) override; |
- void VertexAttribI4iv(GLuint indx, const GLint* values) override; |
- void VertexAttribI4ui(GLuint indx, |
- GLuint x, |
- GLuint y, |
- GLuint z, |
- GLuint w) override; |
- void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; |
- void VertexAttribIPointer(GLuint indx, |
- GLint size, |
- GLenum type, |
- GLsizei stride, |
- const void* ptr) override; |
- void VertexAttribPointer(GLuint indx, |
- GLint size, |
- GLenum type, |
- GLboolean normalized, |
- GLsizei stride, |
- const void* ptr) override; |
- void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
- void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; |
- void BlitFramebufferCHROMIUM(GLint srcX0, |
- GLint srcY0, |
- GLint srcX1, |
- GLint srcY1, |
- GLint dstX0, |
- GLint dstY0, |
- GLint dstX1, |
- GLint dstY1, |
- GLbitfield mask, |
- GLenum filter) override; |
- void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
- GLsizei samples, |
- GLenum internalformat, |
- GLsizei width, |
- GLsizei height) override; |
- void RenderbufferStorageMultisampleEXT(GLenum target, |
- GLsizei samples, |
- GLenum internalformat, |
- GLsizei width, |
- GLsizei height) override; |
- void FramebufferTexture2DMultisampleEXT(GLenum target, |
- GLenum attachment, |
- GLenum textarget, |
- GLuint texture, |
- GLint level, |
- GLsizei samples) override; |
- void TexStorage2DEXT(GLenum target, |
- GLsizei levels, |
- GLenum internalFormat, |
- GLsizei width, |
- GLsizei height) override; |
- void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
- void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
- GLboolean IsQueryEXT(GLuint id) override; |
- void BeginQueryEXT(GLenum target, GLuint id) override; |
- void BeginTransformFeedback(GLenum primitivemode) override; |
- void EndQueryEXT(GLenum target) override; |
- void EndTransformFeedback() override; |
- void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
- void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; |
- void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; |
- void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
- void PopGroupMarkerEXT() override; |
- void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
- void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
- GLboolean IsVertexArrayOES(GLuint array) override; |
- void BindVertexArrayOES(GLuint array) override; |
- void SwapBuffers() override; |
- GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
- GLsizei count, |
- GLenum type, |
- GLuint offset) override; |
- GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
- void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
- GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
- void* MapBufferSubDataCHROMIUM(GLuint target, |
- GLintptr offset, |
- GLsizeiptr size, |
- GLenum access) override; |
- void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
- void* MapBufferRange(GLenum target, |
- GLintptr offset, |
- GLsizeiptr size, |
- GLbitfield access) override; |
- GLboolean UnmapBuffer(GLenum target) override; |
- void* MapTexSubImage2DCHROMIUM(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLsizei width, |
- GLsizei height, |
- GLenum format, |
- GLenum type, |
- GLenum access) override; |
- void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
- void ResizeCHROMIUM(GLuint width, |
- GLuint height, |
- GLfloat scale_factor) override; |
- const GLchar* GetRequestableExtensionsCHROMIUM() override; |
- void RequestExtensionCHROMIUM(const char* extension) override; |
- void RateLimitOffscreenContextCHROMIUM() override; |
- void GetProgramInfoCHROMIUM(GLuint program, |
- GLsizei bufsize, |
- GLsizei* size, |
- void* info) override; |
- void GetUniformBlocksCHROMIUM(GLuint program, |
- GLsizei bufsize, |
- GLsizei* size, |
- void* info) override; |
- void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, |
- GLsizei bufsize, |
- GLsizei* size, |
- void* info) override; |
- void GetUniformsES3CHROMIUM(GLuint program, |
- GLsizei bufsize, |
- GLsizei* size, |
- void* info) override; |
- GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
- GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
- GLsizei width, |
- GLsizei height, |
- GLenum internalformat) override; |
- void DestroyImageCHROMIUM(GLuint image_id) override; |
- GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
- GLsizei height, |
- GLenum internalformat, |
- GLenum usage) override; |
- void GetTranslatedShaderSourceANGLE(GLuint shader, |
- GLsizei bufsize, |
- GLsizei* length, |
- char* source) override; |
- void PostSubBufferCHROMIUM(GLint x, |
- GLint y, |
- GLint width, |
- GLint height) override; |
- void TexImageIOSurface2DCHROMIUM(GLenum target, |
- GLsizei width, |
- GLsizei height, |
- GLuint ioSurfaceId, |
- GLuint plane) override; |
- void CopyTextureCHROMIUM(GLenum target, |
- GLenum source_id, |
- GLenum dest_id, |
- GLint internalformat, |
- GLenum dest_type) override; |
- void CopySubTextureCHROMIUM(GLenum target, |
- GLenum source_id, |
- GLenum dest_id, |
- GLint xoffset, |
- GLint yoffset) override; |
- void DrawArraysInstancedANGLE(GLenum mode, |
- GLint first, |
- GLsizei count, |
- GLsizei primcount) override; |
- void DrawElementsInstancedANGLE(GLenum mode, |
- GLsizei count, |
- GLenum type, |
- const void* indices, |
- GLsizei primcount) override; |
- void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
- void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
- void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
- void ProduceTextureDirectCHROMIUM(GLuint texture, |
- GLenum target, |
- const GLbyte* mailbox) override; |
- void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
- GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
- const GLbyte* mailbox) override; |
- void BindUniformLocationCHROMIUM(GLuint program, |
- GLint location, |
- const char* name) override; |
- void GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) override; |
- void DeleteValuebuffersCHROMIUM(GLsizei n, |
- const GLuint* valuebuffers) override; |
- GLboolean IsValuebufferCHROMIUM(GLuint valuebuffer) override; |
- void BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) override; |
- void SubscribeValueCHROMIUM(GLenum target, GLenum subscription) override; |
- void PopulateSubscribedValuesCHROMIUM(GLenum target) override; |
- void UniformValuebufferCHROMIUM(GLint location, |
- GLenum target, |
- GLenum subscription) override; |
- void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
- void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
- void TraceBeginCHROMIUM(const char* category_name, |
- const char* trace_name) override; |
- void TraceEndCHROMIUM() override; |
- void AsyncTexSubImage2DCHROMIUM(GLenum target, |
- GLint level, |
- GLint xoffset, |
- GLint yoffset, |
- GLsizei width, |
- GLsizei height, |
- GLenum format, |
- GLenum type, |
- const void* data) override; |
- void AsyncTexImage2DCHROMIUM(GLenum target, |
- GLint level, |
- GLenum internalformat, |
- GLsizei width, |
- GLsizei height, |
- GLint border, |
- GLenum format, |
- GLenum type, |
- const void* pixels) override; |
- void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
- void WaitAllAsyncTexImage2DCHROMIUM() override; |
- void DiscardFramebufferEXT(GLenum target, |
- GLsizei count, |
- const GLenum* attachments) override; |
- void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
- GLuint InsertSyncPointCHROMIUM() override; |
- void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
- void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
- void DiscardBackbufferCHROMIUM() override; |
- void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
- GLenum plane_transform, |
- GLuint overlay_texture_id, |
- GLint bounds_x, |
- GLint bounds_y, |
- GLint bounds_width, |
- GLint bounds_height, |
- GLfloat uv_x, |
- GLfloat uv_y, |
- GLfloat uv_width, |
- GLfloat uv_height) override; |
- void SwapInterval(GLint interval) override; |
- void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
- void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
- void BlendBarrierKHR() override; |
- |
- private: |
- MGLContext context_; |
-}; |
- |
-} // namespace mojo |
-#endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_ |