| Index: mojo/gpu/mojo_gles2_impl_autogen.h
|
| diff --git a/mojo/gpu/mojo_gles2_impl_autogen.h b/mojo/gpu/mojo_gles2_impl_autogen.h
|
| deleted file mode 100644
|
| index 3ec7db37088223cfe646638fa667cc2d6578bee7..0000000000000000000000000000000000000000
|
| --- a/mojo/gpu/mojo_gles2_impl_autogen.h
|
| +++ /dev/null
|
| @@ -1,758 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// This file is auto-generated from
|
| -// gpu/command_buffer/build_gles2_cmd_buffer.py
|
| -// It's formatted by clang-format using chromium coding style:
|
| -// clang-format -i -style=chromium filename
|
| -// DO NOT EDIT!
|
| -
|
| -// This file is included by gles2_interface.h to declare the
|
| -// GL api functions.
|
| -#ifndef MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_
|
| -#define MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_
|
| -
|
| -#include <MGL/mgl.h>
|
| -
|
| -#include "gpu/command_buffer/client/gles2_interface.h"
|
| -
|
| -namespace mojo {
|
| -
|
| -class MojoGLES2Impl : public gpu::gles2::GLES2Interface {
|
| - public:
|
| - explicit MojoGLES2Impl(MGLContext context) { context_ = context; }
|
| - ~MojoGLES2Impl() override {}
|
| - void ActiveTexture(GLenum texture) override;
|
| - void AttachShader(GLuint program, GLuint shader) override;
|
| - void BindAttribLocation(GLuint program,
|
| - GLuint index,
|
| - const char* name) override;
|
| - void BindBuffer(GLenum target, GLuint buffer) override;
|
| - void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override;
|
| - void BindBufferRange(GLenum target,
|
| - GLuint index,
|
| - GLuint buffer,
|
| - GLintptr offset,
|
| - GLsizeiptr size) override;
|
| - void BindFramebuffer(GLenum target, GLuint framebuffer) override;
|
| - void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
|
| - void BindSampler(GLuint unit, GLuint sampler) override;
|
| - void BindTexture(GLenum target, GLuint texture) override;
|
| - void BindTransformFeedback(GLenum target, GLuint transformfeedback) override;
|
| - void BlendColor(GLclampf red,
|
| - GLclampf green,
|
| - GLclampf blue,
|
| - GLclampf alpha) override;
|
| - void BlendEquation(GLenum mode) override;
|
| - void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override;
|
| - void BlendFunc(GLenum sfactor, GLenum dfactor) override;
|
| - void BlendFuncSeparate(GLenum srcRGB,
|
| - GLenum dstRGB,
|
| - GLenum srcAlpha,
|
| - GLenum dstAlpha) override;
|
| - void BufferData(GLenum target,
|
| - GLsizeiptr size,
|
| - const void* data,
|
| - GLenum usage) override;
|
| - void BufferSubData(GLenum target,
|
| - GLintptr offset,
|
| - GLsizeiptr size,
|
| - const void* data) override;
|
| - GLenum CheckFramebufferStatus(GLenum target) override;
|
| - void Clear(GLbitfield mask) override;
|
| - void ClearBufferfi(GLenum buffer,
|
| - GLint drawbuffers,
|
| - GLfloat depth,
|
| - GLint stencil) override;
|
| - void ClearBufferfv(GLenum buffer,
|
| - GLint drawbuffers,
|
| - const GLfloat* value) override;
|
| - void ClearBufferiv(GLenum buffer,
|
| - GLint drawbuffers,
|
| - const GLint* value) override;
|
| - void ClearBufferuiv(GLenum buffer,
|
| - GLint drawbuffers,
|
| - const GLuint* value) override;
|
| - void ClearColor(GLclampf red,
|
| - GLclampf green,
|
| - GLclampf blue,
|
| - GLclampf alpha) override;
|
| - void ClearDepthf(GLclampf depth) override;
|
| - void ClearStencil(GLint s) override;
|
| - GLenum ClientWaitSync(GLsync sync,
|
| - GLbitfield flags,
|
| - GLuint64 timeout) override;
|
| - void ColorMask(GLboolean red,
|
| - GLboolean green,
|
| - GLboolean blue,
|
| - GLboolean alpha) override;
|
| - void CompileShader(GLuint shader) override;
|
| - void CompressedTexImage2D(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLsizei imageSize,
|
| - const void* data) override;
|
| - void CompressedTexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLsizei imageSize,
|
| - const void* data) override;
|
| - void CopyBufferSubData(GLenum readtarget,
|
| - GLenum writetarget,
|
| - GLintptr readoffset,
|
| - GLintptr writeoffset,
|
| - GLsizeiptr size) override;
|
| - void CopyTexImage2D(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border) override;
|
| - void CopyTexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - void CopyTexSubImage3D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLint zoffset,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - GLuint CreateProgram() override;
|
| - GLuint CreateShader(GLenum type) override;
|
| - void CullFace(GLenum mode) override;
|
| - void DeleteBuffers(GLsizei n, const GLuint* buffers) override;
|
| - void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
|
| - void DeleteProgram(GLuint program) override;
|
| - void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override;
|
| - void DeleteSamplers(GLsizei n, const GLuint* samplers) override;
|
| - void DeleteSync(GLsync sync) override;
|
| - void DeleteShader(GLuint shader) override;
|
| - void DeleteTextures(GLsizei n, const GLuint* textures) override;
|
| - void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override;
|
| - void DepthFunc(GLenum func) override;
|
| - void DepthMask(GLboolean flag) override;
|
| - void DepthRangef(GLclampf zNear, GLclampf zFar) override;
|
| - void DetachShader(GLuint program, GLuint shader) override;
|
| - void Disable(GLenum cap) override;
|
| - void DisableVertexAttribArray(GLuint index) override;
|
| - void DrawArrays(GLenum mode, GLint first, GLsizei count) override;
|
| - void DrawElements(GLenum mode,
|
| - GLsizei count,
|
| - GLenum type,
|
| - const void* indices) override;
|
| - void DrawRangeElements(GLenum mode,
|
| - GLuint start,
|
| - GLuint end,
|
| - GLsizei count,
|
| - GLenum type,
|
| - const void* indices) override;
|
| - void Enable(GLenum cap) override;
|
| - void EnableVertexAttribArray(GLuint index) override;
|
| - GLsync FenceSync(GLenum condition, GLbitfield flags) override;
|
| - void Finish() override;
|
| - void Flush() override;
|
| - void FramebufferRenderbuffer(GLenum target,
|
| - GLenum attachment,
|
| - GLenum renderbuffertarget,
|
| - GLuint renderbuffer) override;
|
| - void FramebufferTexture2D(GLenum target,
|
| - GLenum attachment,
|
| - GLenum textarget,
|
| - GLuint texture,
|
| - GLint level) override;
|
| - void FramebufferTextureLayer(GLenum target,
|
| - GLenum attachment,
|
| - GLuint texture,
|
| - GLint level,
|
| - GLint layer) override;
|
| - void FrontFace(GLenum mode) override;
|
| - void GenBuffers(GLsizei n, GLuint* buffers) override;
|
| - void GenerateMipmap(GLenum target) override;
|
| - void GenFramebuffers(GLsizei n, GLuint* framebuffers) override;
|
| - void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override;
|
| - void GenSamplers(GLsizei n, GLuint* samplers) override;
|
| - void GenTextures(GLsizei n, GLuint* textures) override;
|
| - void GenTransformFeedbacks(GLsizei n, GLuint* ids) override;
|
| - void GetActiveAttrib(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLint* size,
|
| - GLenum* type,
|
| - char* name) override;
|
| - void GetActiveUniform(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLint* size,
|
| - GLenum* type,
|
| - char* name) override;
|
| - void GetActiveUniformBlockiv(GLuint program,
|
| - GLuint index,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - void GetActiveUniformBlockName(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* name) override;
|
| - void GetActiveUniformsiv(GLuint program,
|
| - GLsizei count,
|
| - const GLuint* indices,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - void GetAttachedShaders(GLuint program,
|
| - GLsizei maxcount,
|
| - GLsizei* count,
|
| - GLuint* shaders) override;
|
| - GLint GetAttribLocation(GLuint program, const char* name) override;
|
| - void GetBooleanv(GLenum pname, GLboolean* params) override;
|
| - void GetBufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - GLenum GetError() override;
|
| - void GetFloatv(GLenum pname, GLfloat* params) override;
|
| - GLint GetFragDataLocation(GLuint program, const char* name) override;
|
| - void GetFramebufferAttachmentParameteriv(GLenum target,
|
| - GLenum attachment,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - void GetInteger64v(GLenum pname, GLint64* params) override;
|
| - void GetIntegeri_v(GLenum pname, GLuint index, GLint* data) override;
|
| - void GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) override;
|
| - void GetIntegerv(GLenum pname, GLint* params) override;
|
| - void GetInternalformativ(GLenum target,
|
| - GLenum format,
|
| - GLenum pname,
|
| - GLsizei bufSize,
|
| - GLint* params) override;
|
| - void GetProgramiv(GLuint program, GLenum pname, GLint* params) override;
|
| - void GetProgramInfoLog(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* infolog) override;
|
| - void GetRenderbufferParameteriv(GLenum target,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - void GetSamplerParameterfv(GLuint sampler,
|
| - GLenum pname,
|
| - GLfloat* params) override;
|
| - void GetSamplerParameteriv(GLuint sampler,
|
| - GLenum pname,
|
| - GLint* params) override;
|
| - void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override;
|
| - void GetShaderInfoLog(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* infolog) override;
|
| - void GetShaderPrecisionFormat(GLenum shadertype,
|
| - GLenum precisiontype,
|
| - GLint* range,
|
| - GLint* precision) override;
|
| - void GetShaderSource(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* source) override;
|
| - const GLubyte* GetString(GLenum name) override;
|
| - void GetSynciv(GLsync sync,
|
| - GLenum pname,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLint* values) override;
|
| - void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override;
|
| - void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override;
|
| - void GetTransformFeedbackVarying(GLuint program,
|
| - GLuint index,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - GLsizei* size,
|
| - GLenum* type,
|
| - char* name) override;
|
| - GLuint GetUniformBlockIndex(GLuint program, const char* name) override;
|
| - void GetUniformfv(GLuint program, GLint location, GLfloat* params) override;
|
| - void GetUniformiv(GLuint program, GLint location, GLint* params) override;
|
| - void GetUniformIndices(GLuint program,
|
| - GLsizei count,
|
| - const char* const* names,
|
| - GLuint* indices) override;
|
| - GLint GetUniformLocation(GLuint program, const char* name) override;
|
| - void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override;
|
| - void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override;
|
| - void GetVertexAttribPointerv(GLuint index,
|
| - GLenum pname,
|
| - void** pointer) override;
|
| - void Hint(GLenum target, GLenum mode) override;
|
| - void InvalidateFramebuffer(GLenum target,
|
| - GLsizei count,
|
| - const GLenum* attachments) override;
|
| - void InvalidateSubFramebuffer(GLenum target,
|
| - GLsizei count,
|
| - const GLenum* attachments,
|
| - GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - GLboolean IsBuffer(GLuint buffer) override;
|
| - GLboolean IsEnabled(GLenum cap) override;
|
| - GLboolean IsFramebuffer(GLuint framebuffer) override;
|
| - GLboolean IsProgram(GLuint program) override;
|
| - GLboolean IsRenderbuffer(GLuint renderbuffer) override;
|
| - GLboolean IsSampler(GLuint sampler) override;
|
| - GLboolean IsShader(GLuint shader) override;
|
| - GLboolean IsSync(GLsync sync) override;
|
| - GLboolean IsTexture(GLuint texture) override;
|
| - GLboolean IsTransformFeedback(GLuint transformfeedback) override;
|
| - void LineWidth(GLfloat width) override;
|
| - void LinkProgram(GLuint program) override;
|
| - void PauseTransformFeedback() override;
|
| - void PixelStorei(GLenum pname, GLint param) override;
|
| - void PolygonOffset(GLfloat factor, GLfloat units) override;
|
| - void ReadBuffer(GLenum src) override;
|
| - void ReadPixels(GLint x,
|
| - GLint y,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - void* pixels) override;
|
| - void ReleaseShaderCompiler() override;
|
| - void RenderbufferStorage(GLenum target,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - void ResumeTransformFeedback() override;
|
| - void SampleCoverage(GLclampf value, GLboolean invert) override;
|
| - void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override;
|
| - void SamplerParameterfv(GLuint sampler,
|
| - GLenum pname,
|
| - const GLfloat* params) override;
|
| - void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override;
|
| - void SamplerParameteriv(GLuint sampler,
|
| - GLenum pname,
|
| - const GLint* params) override;
|
| - void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
| - void ShaderBinary(GLsizei n,
|
| - const GLuint* shaders,
|
| - GLenum binaryformat,
|
| - const void* binary,
|
| - GLsizei length) override;
|
| - void ShaderSource(GLuint shader,
|
| - GLsizei count,
|
| - const GLchar* const* str,
|
| - const GLint* length) override;
|
| - void ShallowFinishCHROMIUM() override;
|
| - void ShallowFlushCHROMIUM() override;
|
| - void OrderingBarrierCHROMIUM() override;
|
| - void StencilFunc(GLenum func, GLint ref, GLuint mask) override;
|
| - void StencilFuncSeparate(GLenum face,
|
| - GLenum func,
|
| - GLint ref,
|
| - GLuint mask) override;
|
| - void StencilMask(GLuint mask) override;
|
| - void StencilMaskSeparate(GLenum face, GLuint mask) override;
|
| - void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override;
|
| - void StencilOpSeparate(GLenum face,
|
| - GLenum fail,
|
| - GLenum zfail,
|
| - GLenum zpass) override;
|
| - void TexImage2D(GLenum target,
|
| - GLint level,
|
| - GLint internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| - void TexImage3D(GLenum target,
|
| - GLint level,
|
| - GLint internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLsizei depth,
|
| - GLint border,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| - void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
|
| - void TexParameterfv(GLenum target,
|
| - GLenum pname,
|
| - const GLfloat* params) override;
|
| - void TexParameteri(GLenum target, GLenum pname, GLint param) override;
|
| - void TexParameteriv(GLenum target,
|
| - GLenum pname,
|
| - const GLint* params) override;
|
| - void TexStorage3D(GLenum target,
|
| - GLsizei levels,
|
| - GLenum internalFormat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLsizei depth) override;
|
| - void TexSubImage2D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| - void TexSubImage3D(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLint zoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLsizei depth,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| - void TransformFeedbackVaryings(GLuint program,
|
| - GLsizei count,
|
| - const char* const* varyings,
|
| - GLenum buffermode) override;
|
| - void Uniform1f(GLint location, GLfloat x) override;
|
| - void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override;
|
| - void Uniform1i(GLint location, GLint x) override;
|
| - void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
|
| - void Uniform1ui(GLint location, GLuint x) override;
|
| - void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override;
|
| - void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
|
| - void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override;
|
| - void Uniform2i(GLint location, GLint x, GLint y) override;
|
| - void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
|
| - void Uniform2ui(GLint location, GLuint x, GLuint y) override;
|
| - void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override;
|
| - void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override;
|
| - void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override;
|
| - void Uniform3i(GLint location, GLint x, GLint y, GLint z) override;
|
| - void Uniform3iv(GLint location, GLsizei count, const GLint* v) override;
|
| - void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override;
|
| - void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override;
|
| - void Uniform4f(GLint location,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z,
|
| - GLfloat w) override;
|
| - void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override;
|
| - void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override;
|
| - void Uniform4iv(GLint location, GLsizei count, const GLint* v) override;
|
| - void Uniform4ui(GLint location,
|
| - GLuint x,
|
| - GLuint y,
|
| - GLuint z,
|
| - GLuint w) override;
|
| - void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override;
|
| - void UniformBlockBinding(GLuint program,
|
| - GLuint index,
|
| - GLuint binding) override;
|
| - void UniformMatrix2fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix2x3fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix2x4fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix3fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix3x2fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix3x4fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix4fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix4x2fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UniformMatrix4x3fv(GLint location,
|
| - GLsizei count,
|
| - GLboolean transpose,
|
| - const GLfloat* value) override;
|
| - void UseProgram(GLuint program) override;
|
| - void ValidateProgram(GLuint program) override;
|
| - void VertexAttrib1f(GLuint indx, GLfloat x) override;
|
| - void VertexAttrib1fv(GLuint indx, const GLfloat* values) override;
|
| - void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override;
|
| - void VertexAttrib2fv(GLuint indx, const GLfloat* values) override;
|
| - void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override;
|
| - void VertexAttrib3fv(GLuint indx, const GLfloat* values) override;
|
| - void VertexAttrib4f(GLuint indx,
|
| - GLfloat x,
|
| - GLfloat y,
|
| - GLfloat z,
|
| - GLfloat w) override;
|
| - void VertexAttrib4fv(GLuint indx, const GLfloat* values) override;
|
| - void VertexAttribI4i(GLuint indx,
|
| - GLint x,
|
| - GLint y,
|
| - GLint z,
|
| - GLint w) override;
|
| - void VertexAttribI4iv(GLuint indx, const GLint* values) override;
|
| - void VertexAttribI4ui(GLuint indx,
|
| - GLuint x,
|
| - GLuint y,
|
| - GLuint z,
|
| - GLuint w) override;
|
| - void VertexAttribI4uiv(GLuint indx, const GLuint* values) override;
|
| - void VertexAttribIPointer(GLuint indx,
|
| - GLint size,
|
| - GLenum type,
|
| - GLsizei stride,
|
| - const void* ptr) override;
|
| - void VertexAttribPointer(GLuint indx,
|
| - GLint size,
|
| - GLenum type,
|
| - GLboolean normalized,
|
| - GLsizei stride,
|
| - const void* ptr) override;
|
| - void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override;
|
| - void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override;
|
| - void BlitFramebufferCHROMIUM(GLint srcX0,
|
| - GLint srcY0,
|
| - GLint srcX1,
|
| - GLint srcY1,
|
| - GLint dstX0,
|
| - GLint dstY0,
|
| - GLint dstX1,
|
| - GLint dstY1,
|
| - GLbitfield mask,
|
| - GLenum filter) override;
|
| - void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
|
| - GLsizei samples,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - void RenderbufferStorageMultisampleEXT(GLenum target,
|
| - GLsizei samples,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - void FramebufferTexture2DMultisampleEXT(GLenum target,
|
| - GLenum attachment,
|
| - GLenum textarget,
|
| - GLuint texture,
|
| - GLint level,
|
| - GLsizei samples) override;
|
| - void TexStorage2DEXT(GLenum target,
|
| - GLsizei levels,
|
| - GLenum internalFormat,
|
| - GLsizei width,
|
| - GLsizei height) override;
|
| - void GenQueriesEXT(GLsizei n, GLuint* queries) override;
|
| - void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override;
|
| - GLboolean IsQueryEXT(GLuint id) override;
|
| - void BeginQueryEXT(GLenum target, GLuint id) override;
|
| - void BeginTransformFeedback(GLenum primitivemode) override;
|
| - void EndQueryEXT(GLenum target) override;
|
| - void EndTransformFeedback() override;
|
| - void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override;
|
| - void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override;
|
| - void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override;
|
| - void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override;
|
| - void PopGroupMarkerEXT() override;
|
| - void GenVertexArraysOES(GLsizei n, GLuint* arrays) override;
|
| - void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override;
|
| - GLboolean IsVertexArrayOES(GLuint array) override;
|
| - void BindVertexArrayOES(GLuint array) override;
|
| - void SwapBuffers() override;
|
| - GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
|
| - GLsizei count,
|
| - GLenum type,
|
| - GLuint offset) override;
|
| - GLboolean EnableFeatureCHROMIUM(const char* feature) override;
|
| - void* MapBufferCHROMIUM(GLuint target, GLenum access) override;
|
| - GLboolean UnmapBufferCHROMIUM(GLuint target) override;
|
| - void* MapBufferSubDataCHROMIUM(GLuint target,
|
| - GLintptr offset,
|
| - GLsizeiptr size,
|
| - GLenum access) override;
|
| - void UnmapBufferSubDataCHROMIUM(const void* mem) override;
|
| - void* MapBufferRange(GLenum target,
|
| - GLintptr offset,
|
| - GLsizeiptr size,
|
| - GLbitfield access) override;
|
| - GLboolean UnmapBuffer(GLenum target) override;
|
| - void* MapTexSubImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - GLenum access) override;
|
| - void UnmapTexSubImage2DCHROMIUM(const void* mem) override;
|
| - void ResizeCHROMIUM(GLuint width,
|
| - GLuint height,
|
| - GLfloat scale_factor) override;
|
| - const GLchar* GetRequestableExtensionsCHROMIUM() override;
|
| - void RequestExtensionCHROMIUM(const char* extension) override;
|
| - void RateLimitOffscreenContextCHROMIUM() override;
|
| - void GetProgramInfoCHROMIUM(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* size,
|
| - void* info) override;
|
| - void GetUniformBlocksCHROMIUM(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* size,
|
| - void* info) override;
|
| - void GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* size,
|
| - void* info) override;
|
| - void GetUniformsES3CHROMIUM(GLuint program,
|
| - GLsizei bufsize,
|
| - GLsizei* size,
|
| - void* info) override;
|
| - GLuint CreateStreamTextureCHROMIUM(GLuint texture) override;
|
| - GLuint CreateImageCHROMIUM(ClientBuffer buffer,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum internalformat) override;
|
| - void DestroyImageCHROMIUM(GLuint image_id) override;
|
| - GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
|
| - GLsizei height,
|
| - GLenum internalformat,
|
| - GLenum usage) override;
|
| - void GetTranslatedShaderSourceANGLE(GLuint shader,
|
| - GLsizei bufsize,
|
| - GLsizei* length,
|
| - char* source) override;
|
| - void PostSubBufferCHROMIUM(GLint x,
|
| - GLint y,
|
| - GLint width,
|
| - GLint height) override;
|
| - void TexImageIOSurface2DCHROMIUM(GLenum target,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLuint ioSurfaceId,
|
| - GLuint plane) override;
|
| - void CopyTextureCHROMIUM(GLenum target,
|
| - GLenum source_id,
|
| - GLenum dest_id,
|
| - GLint internalformat,
|
| - GLenum dest_type) override;
|
| - void CopySubTextureCHROMIUM(GLenum target,
|
| - GLenum source_id,
|
| - GLenum dest_id,
|
| - GLint xoffset,
|
| - GLint yoffset) override;
|
| - void DrawArraysInstancedANGLE(GLenum mode,
|
| - GLint first,
|
| - GLsizei count,
|
| - GLsizei primcount) override;
|
| - void DrawElementsInstancedANGLE(GLenum mode,
|
| - GLsizei count,
|
| - GLenum type,
|
| - const void* indices,
|
| - GLsizei primcount) override;
|
| - void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override;
|
| - void GenMailboxCHROMIUM(GLbyte* mailbox) override;
|
| - void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override;
|
| - void ProduceTextureDirectCHROMIUM(GLuint texture,
|
| - GLenum target,
|
| - const GLbyte* mailbox) override;
|
| - void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override;
|
| - GLuint CreateAndConsumeTextureCHROMIUM(GLenum target,
|
| - const GLbyte* mailbox) override;
|
| - void BindUniformLocationCHROMIUM(GLuint program,
|
| - GLint location,
|
| - const char* name) override;
|
| - void GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) override;
|
| - void DeleteValuebuffersCHROMIUM(GLsizei n,
|
| - const GLuint* valuebuffers) override;
|
| - GLboolean IsValuebufferCHROMIUM(GLuint valuebuffer) override;
|
| - void BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) override;
|
| - void SubscribeValueCHROMIUM(GLenum target, GLenum subscription) override;
|
| - void PopulateSubscribedValuesCHROMIUM(GLenum target) override;
|
| - void UniformValuebufferCHROMIUM(GLint location,
|
| - GLenum target,
|
| - GLenum subscription) override;
|
| - void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| - void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override;
|
| - void TraceBeginCHROMIUM(const char* category_name,
|
| - const char* trace_name) override;
|
| - void TraceEndCHROMIUM() override;
|
| - void AsyncTexSubImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLint xoffset,
|
| - GLint yoffset,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* data) override;
|
| - void AsyncTexImage2DCHROMIUM(GLenum target,
|
| - GLint level,
|
| - GLenum internalformat,
|
| - GLsizei width,
|
| - GLsizei height,
|
| - GLint border,
|
| - GLenum format,
|
| - GLenum type,
|
| - const void* pixels) override;
|
| - void WaitAsyncTexImage2DCHROMIUM(GLenum target) override;
|
| - void WaitAllAsyncTexImage2DCHROMIUM() override;
|
| - void DiscardFramebufferEXT(GLenum target,
|
| - GLsizei count,
|
| - const GLenum* attachments) override;
|
| - void LoseContextCHROMIUM(GLenum current, GLenum other) override;
|
| - GLuint InsertSyncPointCHROMIUM() override;
|
| - void WaitSyncPointCHROMIUM(GLuint sync_point) override;
|
| - void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override;
|
| - void DiscardBackbufferCHROMIUM() override;
|
| - void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
|
| - GLenum plane_transform,
|
| - GLuint overlay_texture_id,
|
| - GLint bounds_x,
|
| - GLint bounds_y,
|
| - GLint bounds_width,
|
| - GLint bounds_height,
|
| - GLfloat uv_x,
|
| - GLfloat uv_y,
|
| - GLfloat uv_width,
|
| - GLfloat uv_height) override;
|
| - void SwapInterval(GLint interval) override;
|
| - void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
|
| - void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
|
| - void BlendBarrierKHR() override;
|
| -
|
| - private:
|
| - MGLContext context_;
|
| -};
|
| -
|
| -} // namespace mojo
|
| -#endif // MOJO_GPU_MOJO_GLES2_IMPL_AUTOGEN_H_
|
|
|