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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | |
| 6 | |
| 7 #ifndef GL_GLEXT_PROTOTYPES | |
| 8 #define GL_GLEXT_PROTOTYPES | |
| 9 #endif | |
| 10 #include "gpu/GLES2/gl2extchromium.h" | |
| 11 #include "third_party/khronos/GLES2/gl2.h" | |
| 12 #include "third_party/khronos/GLES2/gl2ext.h" | |
| 13 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | |
| 14 | |
| 15 namespace skia_bindings { | |
| 16 | |
| 17 GrGLInterface* CreateCommandBufferSkiaGLBinding() { | |
| 18 GrGLInterface* interface = new GrGLInterface; | |
| 19 interface->fStandard = kGLES_GrGLStandard; | |
| 20 interface->fExtensions.init(kGLES_GrGLStandard, | |
| 21 glGetString, | |
| 22 NULL, | |
| 23 glGetIntegerv); | |
| 24 | |
| 25 GrGLInterface::Functions* functions = &interface->fFunctions; | |
| 26 functions->fActiveTexture = glActiveTexture; | |
| 27 functions->fAttachShader = glAttachShader; | |
| 28 functions->fBindAttribLocation = glBindAttribLocation; | |
| 29 functions->fBindBuffer = glBindBuffer; | |
| 30 functions->fBindTexture = glBindTexture; | |
| 31 functions->fBindVertexArray = glBindVertexArrayOES; | |
| 32 functions->fBlendEquation = glBlendEquation; | |
| 33 functions->fBlendBarrier = glBlendBarrierKHR; | |
| 34 functions->fBlendColor = glBlendColor; | |
| 35 functions->fBlendFunc = glBlendFunc; | |
| 36 functions->fBufferData = glBufferData; | |
| 37 functions->fBufferSubData = glBufferSubData; | |
| 38 functions->fClear = glClear; | |
| 39 functions->fClearColor = glClearColor; | |
| 40 functions->fClearStencil = glClearStencil; | |
| 41 functions->fColorMask = glColorMask; | |
| 42 functions->fCompileShader = glCompileShader; | |
| 43 functions->fCompressedTexImage2D = glCompressedTexImage2D; | |
| 44 functions->fCopyTexSubImage2D = glCopyTexSubImage2D; | |
| 45 functions->fCreateProgram = glCreateProgram; | |
| 46 functions->fCreateShader = glCreateShader; | |
| 47 functions->fCullFace = glCullFace; | |
| 48 functions->fDeleteBuffers = glDeleteBuffers; | |
| 49 functions->fDeleteProgram = glDeleteProgram; | |
| 50 functions->fDeleteShader = glDeleteShader; | |
| 51 functions->fDeleteTextures = glDeleteTextures; | |
| 52 functions->fDeleteVertexArrays = glDeleteVertexArraysOES; | |
| 53 functions->fDepthMask = glDepthMask; | |
| 54 functions->fDisable = glDisable; | |
| 55 functions->fDisableVertexAttribArray = glDisableVertexAttribArray; | |
| 56 functions->fDiscardFramebuffer = glDiscardFramebufferEXT; | |
| 57 functions->fDrawArrays = glDrawArrays; | |
| 58 functions->fDrawElements = glDrawElements; | |
| 59 functions->fEnable = glEnable; | |
| 60 functions->fEnableVertexAttribArray = glEnableVertexAttribArray; | |
| 61 functions->fFinish = glFinish; | |
| 62 functions->fFlush = glFlush; | |
| 63 functions->fFrontFace = glFrontFace; | |
| 64 functions->fGenBuffers = glGenBuffers; | |
| 65 functions->fGenTextures = glGenTextures; | |
| 66 functions->fGenVertexArrays = glGenVertexArraysOES; | |
| 67 functions->fGetBufferParameteriv = glGetBufferParameteriv; | |
| 68 functions->fGetError = glGetError; | |
| 69 functions->fGetIntegerv = glGetIntegerv; | |
| 70 functions->fGetProgramInfoLog = glGetProgramInfoLog; | |
| 71 functions->fGetProgramiv = glGetProgramiv; | |
| 72 functions->fGetShaderInfoLog = glGetShaderInfoLog; | |
| 73 functions->fGetShaderiv = glGetShaderiv; | |
| 74 functions->fGetShaderPrecisionFormat = glGetShaderPrecisionFormat; | |
| 75 functions->fGetString = glGetString; | |
| 76 functions->fGetUniformLocation = glGetUniformLocation; | |
| 77 functions->fInsertEventMarker = glInsertEventMarkerEXT; | |
| 78 functions->fLineWidth = glLineWidth; | |
| 79 functions->fLinkProgram = glLinkProgram; | |
| 80 functions->fMapBufferSubData = glMapBufferSubDataCHROMIUM; | |
| 81 functions->fMapTexSubImage2D = glMapTexSubImage2DCHROMIUM; | |
| 82 functions->fPixelStorei = glPixelStorei; | |
| 83 functions->fPopGroupMarker = glPopGroupMarkerEXT; | |
| 84 functions->fPushGroupMarker = glPushGroupMarkerEXT; | |
| 85 functions->fReadPixels = glReadPixels; | |
| 86 functions->fScissor = glScissor; | |
| 87 functions->fShaderSource = glShaderSource; | |
| 88 functions->fStencilFunc = glStencilFunc; | |
| 89 functions->fStencilFuncSeparate = glStencilFuncSeparate; | |
| 90 functions->fStencilMask = glStencilMask; | |
| 91 functions->fStencilMaskSeparate = glStencilMaskSeparate; | |
| 92 functions->fStencilOp = glStencilOp; | |
| 93 functions->fStencilOpSeparate = glStencilOpSeparate; | |
| 94 functions->fTexImage2D = glTexImage2D; | |
| 95 functions->fTexParameteri = glTexParameteri; | |
| 96 functions->fTexParameteriv = glTexParameteriv; | |
| 97 functions->fTexStorage2D = glTexStorage2DEXT; | |
| 98 functions->fTexSubImage2D = glTexSubImage2D; | |
| 99 functions->fUniform1f = glUniform1f; | |
| 100 functions->fUniform1i = glUniform1i; | |
| 101 functions->fUniform1fv = glUniform1fv; | |
| 102 functions->fUniform1iv = glUniform1iv; | |
| 103 functions->fUniform2f = glUniform2f; | |
| 104 functions->fUniform2i = glUniform2i; | |
| 105 functions->fUniform2fv = glUniform2fv; | |
| 106 functions->fUniform2iv = glUniform2iv; | |
| 107 functions->fUniform3f = glUniform3f; | |
| 108 functions->fUniform3i = glUniform3i; | |
| 109 functions->fUniform3fv = glUniform3fv; | |
| 110 functions->fUniform3iv = glUniform3iv; | |
| 111 functions->fUniform4f = glUniform4f; | |
| 112 functions->fUniform4i = glUniform4i; | |
| 113 functions->fUniform4fv = glUniform4fv; | |
| 114 functions->fUniform4iv = glUniform4iv; | |
| 115 functions->fUniformMatrix2fv = glUniformMatrix2fv; | |
| 116 functions->fUniformMatrix3fv = glUniformMatrix3fv; | |
| 117 functions->fUniformMatrix4fv = glUniformMatrix4fv; | |
| 118 functions->fUnmapBufferSubData = glUnmapBufferSubDataCHROMIUM; | |
| 119 functions->fUnmapTexSubImage2D = glUnmapTexSubImage2DCHROMIUM; | |
| 120 functions->fUseProgram = glUseProgram; | |
| 121 functions->fVertexAttrib1f = glVertexAttrib1f; | |
| 122 functions->fVertexAttrib2fv = glVertexAttrib2fv; | |
| 123 functions->fVertexAttrib3fv = glVertexAttrib3fv; | |
| 124 functions->fVertexAttrib4fv = glVertexAttrib4fv; | |
| 125 functions->fVertexAttribPointer = glVertexAttribPointer; | |
| 126 functions->fViewport = glViewport; | |
| 127 functions->fBindFramebuffer = glBindFramebuffer; | |
| 128 functions->fBindRenderbuffer = glBindRenderbuffer; | |
| 129 functions->fCheckFramebufferStatus = glCheckFramebufferStatus; | |
| 130 functions->fDeleteFramebuffers = glDeleteFramebuffers; | |
| 131 functions->fDeleteRenderbuffers = glDeleteRenderbuffers; | |
| 132 functions->fFramebufferRenderbuffer = glFramebufferRenderbuffer; | |
| 133 functions->fFramebufferTexture2D = glFramebufferTexture2D; | |
| 134 functions->fFramebufferTexture2DMultisample = | |
| 135 glFramebufferTexture2DMultisampleEXT; | |
| 136 functions->fGenFramebuffers = glGenFramebuffers; | |
| 137 functions->fGenRenderbuffers = glGenRenderbuffers; | |
| 138 functions->fGetFramebufferAttachmentParameteriv = | |
| 139 glGetFramebufferAttachmentParameteriv; | |
| 140 functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv; | |
| 141 functions->fRenderbufferStorage = glRenderbufferStorage; | |
| 142 functions->fRenderbufferStorageMultisample = | |
| 143 glRenderbufferStorageMultisampleCHROMIUM; | |
| 144 functions->fRenderbufferStorageMultisampleES2EXT = | |
| 145 glRenderbufferStorageMultisampleEXT; | |
| 146 functions->fBindUniformLocation = glBindUniformLocationCHROMIUM; | |
| 147 functions->fBlitFramebuffer = glBlitFramebufferCHROMIUM; | |
| 148 functions->fGenerateMipmap = glGenerateMipmap; | |
| 149 functions->fMatrixLoadf = glMatrixLoadfCHROMIUM; | |
| 150 functions->fMatrixLoadIdentity = glMatrixLoadIdentityCHROMIUM; | |
| 151 | |
| 152 return interface; | |
| 153 } | |
| 154 | |
| 155 } // namespace skia | |
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