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Unified Diff: mojo/converters/surfaces/surfaces_type_converters.cc

Issue 1534693002: Delete the Surfaces service. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2d
Patch Set: rebase Created 5 years ago
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Index: mojo/converters/surfaces/surfaces_type_converters.cc
diff --git a/mojo/converters/surfaces/surfaces_type_converters.cc b/mojo/converters/surfaces/surfaces_type_converters.cc
deleted file mode 100644
index f16dac12ee2dbfbc6277a609d588c18f4561c5f7..0000000000000000000000000000000000000000
--- a/mojo/converters/surfaces/surfaces_type_converters.cc
+++ /dev/null
@@ -1,590 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "mojo/converters/surfaces/surfaces_type_converters.h"
-
-#include "base/macros.h"
-#include "cc/output/compositor_frame.h"
-#include "cc/output/delegated_frame_data.h"
-#include "cc/quads/draw_quad.h"
-#include "cc/quads/render_pass.h"
-#include "cc/quads/render_pass_draw_quad.h"
-#include "cc/quads/shared_quad_state.h"
-#include "cc/quads/solid_color_draw_quad.h"
-#include "cc/quads/surface_draw_quad.h"
-#include "cc/quads/texture_draw_quad.h"
-#include "cc/quads/tile_draw_quad.h"
-#include "cc/quads/yuv_video_draw_quad.h"
-#include "cc/surfaces/surface_id_allocator.h"
-#include "mojo/converters/geometry/geometry_type_converters.h"
-
-namespace mojo {
-
-#define ASSERT_ENUM_VALUES_EQUAL(value) \
- COMPILE_ASSERT(static_cast<int32_t>(cc::DrawQuad::value) == \
- static_cast<int32_t>(Material::value), \
- value##_enum_value_matches)
-
-ASSERT_ENUM_VALUES_EQUAL(CHECKERBOARD);
-ASSERT_ENUM_VALUES_EQUAL(DEBUG_BORDER);
-ASSERT_ENUM_VALUES_EQUAL(IO_SURFACE_CONTENT);
-ASSERT_ENUM_VALUES_EQUAL(RENDER_PASS);
-ASSERT_ENUM_VALUES_EQUAL(SOLID_COLOR);
-ASSERT_ENUM_VALUES_EQUAL(STREAM_VIDEO_CONTENT);
-ASSERT_ENUM_VALUES_EQUAL(SURFACE_CONTENT);
-ASSERT_ENUM_VALUES_EQUAL(TEXTURE_CONTENT);
-ASSERT_ENUM_VALUES_EQUAL(TILED_CONTENT);
-ASSERT_ENUM_VALUES_EQUAL(YUV_VIDEO_CONTENT);
-
-COMPILE_ASSERT(
- cc::YUVVideoDrawQuad::REC_601 ==
- static_cast<cc::YUVVideoDrawQuad::ColorSpace>(YUVColorSpace::REC_601),
- rec_601_enum_matches);
-COMPILE_ASSERT(cc::YUVVideoDrawQuad::JPEG ==
- static_cast<cc::YUVVideoDrawQuad::ColorSpace>(
- YUVColorSpace::JPEG),
- rec_601_jpeg_enum_matches);
-
-namespace {
-
-cc::SharedQuadState* ConvertSharedQuadState(const SharedQuadStatePtr& input,
- cc::RenderPass* render_pass) {
- cc::SharedQuadState* state = render_pass->CreateAndAppendSharedQuadState();
- state->SetAll(input->content_to_target_transform.To<gfx::Transform>(),
- input->content_bounds.To<gfx::Size>(),
- input->visible_content_rect.To<gfx::Rect>(),
- input->clip_rect.To<gfx::Rect>(),
- input->is_clipped,
- input->opacity,
- static_cast<::SkXfermode::Mode>(input->blend_mode),
- input->sorting_context_id);
- return state;
-}
-
-bool ConvertDrawQuad(const QuadPtr& input,
- cc::SharedQuadState* sqs,
- cc::RenderPass* render_pass) {
- switch (input->material) {
- case Material::RENDER_PASS: {
- cc::RenderPassDrawQuad* render_pass_quad =
- render_pass->CreateAndAppendDrawQuad<cc::RenderPassDrawQuad>();
- RenderPassQuadState* render_pass_quad_state =
- input->render_pass_quad_state.get();
- gfx::PointF mask_uv_scale_as_point =
- render_pass_quad_state->mask_uv_scale.To<gfx::PointF>();
- gfx::PointF filter_scale_as_point =
- render_pass_quad_state->filters_scale.To<gfx::PointF>();
- render_pass_quad->SetAll(
- sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- render_pass_quad_state->render_pass_id.To<cc::RenderPassId>(),
- render_pass_quad_state->mask_resource_id,
- mask_uv_scale_as_point.OffsetFromOrigin(),
- render_pass_quad_state->mask_texture_size.To<gfx::Size>(),
- cc::FilterOperations(), // TODO(jamesr): filters
- filter_scale_as_point.OffsetFromOrigin(),
- cc::FilterOperations()); // TODO(jamesr): background_filters
- break;
- }
- case Material::SOLID_COLOR: {
- if (input->solid_color_quad_state.is_null())
- return false;
- cc::SolidColorDrawQuad* color_quad =
- render_pass->CreateAndAppendDrawQuad<cc::SolidColorDrawQuad>();
- color_quad->SetAll(
- sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- input->solid_color_quad_state->color.To<SkColor>(),
- input->solid_color_quad_state->force_anti_aliasing_off);
- break;
- }
- case Material::SURFACE_CONTENT: {
- if (input->surface_quad_state.is_null())
- return false;
- cc::SurfaceDrawQuad* surface_quad =
- render_pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>();
- surface_quad->SetAll(
- sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- input->surface_quad_state->surface.To<cc::SurfaceId>());
- break;
- }
- case Material::TEXTURE_CONTENT: {
- TextureQuadStatePtr& texture_quad_state =
- input->texture_quad_state;
- if (texture_quad_state.is_null() ||
- texture_quad_state->vertex_opacity.is_null() ||
- texture_quad_state->background_color.is_null())
- return false;
- cc::TextureDrawQuad* texture_quad =
- render_pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>();
- texture_quad->SetAll(
- sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- texture_quad_state->resource_id,
- texture_quad_state->premultiplied_alpha,
- texture_quad_state->uv_top_left.To<gfx::PointF>(),
- texture_quad_state->uv_bottom_right.To<gfx::PointF>(),
- texture_quad_state->background_color.To<SkColor>(),
- &texture_quad_state->vertex_opacity.storage()[0],
- texture_quad_state->flipped,
- texture_quad_state->nearest_neighbor);
- break;
- }
- case Material::TILED_CONTENT: {
- TileQuadStatePtr& tile_state = input->tile_quad_state;
- if (tile_state.is_null())
- return false;
- cc::TileDrawQuad* tile_quad =
- render_pass->CreateAndAppendDrawQuad<cc::TileDrawQuad>();
- tile_quad->SetAll(sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- tile_state->resource_id,
- tile_state->tex_coord_rect.To<gfx::RectF>(),
- tile_state->texture_size.To<gfx::Size>(),
- tile_state->swizzle_contents,
- tile_state->nearest_neighbor);
- break;
- }
- case Material::YUV_VIDEO_CONTENT: {
- YUVVideoQuadStatePtr& yuv_state = input->yuv_video_quad_state;
- if (yuv_state.is_null())
- return false;
- cc::YUVVideoDrawQuad* yuv_quad =
- render_pass->CreateAndAppendDrawQuad<cc::YUVVideoDrawQuad>();
- yuv_quad->SetAll(sqs,
- input->rect.To<gfx::Rect>(),
- input->opaque_rect.To<gfx::Rect>(),
- input->visible_rect.To<gfx::Rect>(),
- input->needs_blending,
- yuv_state->tex_coord_rect.To<gfx::RectF>(),
- gfx::Size(), // TODO(jamesr): texture size
- yuv_state->y_plane_resource_id,
- yuv_state->u_plane_resource_id,
- yuv_state->v_plane_resource_id,
- yuv_state->a_plane_resource_id,
- static_cast<cc::YUVVideoDrawQuad::ColorSpace>(
- yuv_state->color_space));
- break;
- }
- default:
- NOTREACHED() << "Unsupported material " << input->material;
- return false;
- }
- return true;
-}
-
-} // namespace
-
-// static
-SurfaceIdPtr TypeConverter<SurfaceIdPtr, cc::SurfaceId>::Convert(
- const cc::SurfaceId& input) {
- SurfaceIdPtr id(SurfaceId::New());
- id->local = static_cast<uint32_t>(input.id);
- id->id_namespace = cc::SurfaceIdAllocator::NamespaceForId(input);
- return id;
-}
-
-// static
-cc::SurfaceId TypeConverter<cc::SurfaceId, SurfaceIdPtr>::Convert(
- const SurfaceIdPtr& input) {
- uint64_t packed_id = input->id_namespace;
- packed_id <<= 32ull;
- packed_id |= input->local;
- return cc::SurfaceId(packed_id);
-}
-
-// static
-ColorPtr TypeConverter<ColorPtr, SkColor>::Convert(const SkColor& input) {
- ColorPtr color(Color::New());
- color->rgba = input;
- return color;
-}
-
-// static
-SkColor TypeConverter<SkColor, ColorPtr>::Convert(const ColorPtr& input) {
- return input->rgba;
-}
-
-// static
-RenderPassIdPtr TypeConverter<RenderPassIdPtr, cc::RenderPassId>::Convert(
- const cc::RenderPassId& input) {
- RenderPassIdPtr pass_id(RenderPassId::New());
- pass_id->layer_id = input.layer_id;
- pass_id->index = input.index;
- return pass_id;
-}
-
-// static
-cc::RenderPassId TypeConverter<cc::RenderPassId, RenderPassIdPtr>::Convert(
- const RenderPassIdPtr& input) {
- return cc::RenderPassId(input->layer_id, input->index);
-}
-
-// static
-QuadPtr TypeConverter<QuadPtr, cc::DrawQuad>::Convert(
- const cc::DrawQuad& input) {
- QuadPtr quad = Quad::New();
- quad->material = static_cast<Material>(input.material);
- quad->rect = Rect::From(input.rect);
- quad->opaque_rect = Rect::From(input.opaque_rect);
- quad->visible_rect = Rect::From(input.visible_rect);
- quad->needs_blending = input.needs_blending;
- // This is intentionally left set to an invalid value here. It's set when
- // converting an entire pass since it's an index into the pass' shared quad
- // state list.
- quad->shared_quad_state_index = UINT32_MAX;
- switch (input.material) {
- case cc::DrawQuad::RENDER_PASS: {
- const cc::RenderPassDrawQuad* render_pass_quad =
- cc::RenderPassDrawQuad::MaterialCast(&input);
- RenderPassQuadStatePtr pass_state = RenderPassQuadState::New();
- pass_state->render_pass_id =
- RenderPassId::From(render_pass_quad->render_pass_id);
- pass_state->mask_resource_id = render_pass_quad->mask_resource_id;
- pass_state->mask_uv_scale = PointF::From(
- gfx::PointAtOffsetFromOrigin(render_pass_quad->mask_uv_scale));
- pass_state->mask_texture_size =
- Size::From(render_pass_quad->mask_texture_size);
- // TODO(jamesr): pass_state->filters
- pass_state->filters_scale = PointF::From(
- gfx::PointAtOffsetFromOrigin(render_pass_quad->filters_scale));
- // TODO(jamesr): pass_state->background_filters
- quad->render_pass_quad_state = pass_state.Pass();
- break;
- }
- case cc::DrawQuad::SOLID_COLOR: {
- const cc::SolidColorDrawQuad* color_quad =
- cc::SolidColorDrawQuad::MaterialCast(&input);
- SolidColorQuadStatePtr color_state = SolidColorQuadState::New();
- color_state->color = Color::From(color_quad->color);
- color_state->force_anti_aliasing_off =
- color_quad->force_anti_aliasing_off;
- quad->solid_color_quad_state = color_state.Pass();
- break;
- }
- case cc::DrawQuad::SURFACE_CONTENT: {
- const cc::SurfaceDrawQuad* surface_quad =
- cc::SurfaceDrawQuad::MaterialCast(&input);
- SurfaceQuadStatePtr surface_state =
- SurfaceQuadState::New();
- surface_state->surface = SurfaceId::From(surface_quad->surface_id);
- quad->surface_quad_state = surface_state.Pass();
- break;
- }
- case cc::DrawQuad::TEXTURE_CONTENT: {
- const cc::TextureDrawQuad* texture_quad =
- cc::TextureDrawQuad::MaterialCast(&input);
- TextureQuadStatePtr texture_state = TextureQuadState::New();
- texture_state->resource_id = texture_quad->resource_id;
- texture_state->premultiplied_alpha = texture_quad->premultiplied_alpha;
- texture_state->uv_top_left = PointF::From(texture_quad->uv_top_left);
- texture_state->uv_bottom_right =
- PointF::From(texture_quad->uv_bottom_right);
- texture_state->background_color =
- Color::From(texture_quad->background_color);
- auto vertex_opacity = Array<float>::New(4);
- for (size_t i = 0; i < 4; ++i) {
- vertex_opacity[i] = texture_quad->vertex_opacity[i];
- }
- texture_state->vertex_opacity = vertex_opacity.Pass();
- texture_state->flipped = texture_quad->flipped;
- quad->texture_quad_state = texture_state.Pass();
- break;
- }
- case cc::DrawQuad::TILED_CONTENT: {
- const cc::TileDrawQuad* tile_quad =
- cc::TileDrawQuad::MaterialCast(&input);
- TileQuadStatePtr tile_state = TileQuadState::New();
- tile_state->tex_coord_rect = RectF::From(tile_quad->tex_coord_rect);
- tile_state->texture_size = Size::From(tile_quad->texture_size);
- tile_state->swizzle_contents = tile_quad->swizzle_contents;
- tile_state->resource_id = tile_quad->resource_id;
- quad->tile_quad_state = tile_state.Pass();
- break;
- }
- case cc::DrawQuad::YUV_VIDEO_CONTENT: {
- const cc::YUVVideoDrawQuad* yuv_quad =
- cc::YUVVideoDrawQuad::MaterialCast(&input);
- YUVVideoQuadStatePtr yuv_state = YUVVideoQuadState::New();
- yuv_state->tex_coord_rect = RectF::From(yuv_quad->tex_coord_rect);
- yuv_state->y_plane_resource_id = yuv_quad->y_plane_resource_id;
- yuv_state->u_plane_resource_id = yuv_quad->u_plane_resource_id;
- yuv_state->v_plane_resource_id = yuv_quad->v_plane_resource_id;
- yuv_state->a_plane_resource_id = yuv_quad->a_plane_resource_id;
- yuv_state->color_space =
- static_cast<YUVColorSpace>(yuv_quad->color_space);
- quad->yuv_video_quad_state = yuv_state.Pass();
- break;
- }
-
- default:
- NOTREACHED() << "Unsupported material " << input.material;
- }
- return quad;
-}
-
-// static
-SharedQuadStatePtr
-TypeConverter<SharedQuadStatePtr, cc::SharedQuadState>::Convert(
- const cc::SharedQuadState& input) {
- SharedQuadStatePtr state = SharedQuadState::New();
- state->content_to_target_transform =
- Transform::From(input.content_to_target_transform);
- state->content_bounds = Size::From(input.content_bounds);
- state->visible_content_rect = Rect::From(input.visible_content_rect);
- state->clip_rect = Rect::From(input.clip_rect);
- state->is_clipped = input.is_clipped;
- state->opacity = input.opacity;
- state->blend_mode = static_cast<SkXfermode>(input.blend_mode);
- state->sorting_context_id = input.sorting_context_id;
- return state;
-}
-
-// static
-PassPtr TypeConverter<PassPtr, cc::RenderPass>::Convert(
- const cc::RenderPass& input) {
- PassPtr pass = Pass::New();
- pass->id = input.id.index;
- pass->output_rect = Rect::From(input.output_rect);
- pass->damage_rect = Rect::From(input.damage_rect);
- pass->transform_to_root_target =
- Transform::From(input.transform_to_root_target);
- pass->has_transparent_background = input.has_transparent_background;
- auto quads = Array<QuadPtr>::New(input.quad_list.size());
- auto shared_quad_state =
- Array<SharedQuadStatePtr>::New(input.shared_quad_state_list.size());
- const cc::SharedQuadState* last_sqs = nullptr;
- cc::SharedQuadStateList::ConstIterator next_sqs_iter =
- input.shared_quad_state_list.begin();
- for (auto iter = input.quad_list.cbegin(); iter != input.quad_list.cend();
- ++iter) {
- const cc::DrawQuad& quad = **iter;
- quads[iter.index()] = Quad::From(quad);
- if (quad.shared_quad_state != last_sqs) {
- shared_quad_state[next_sqs_iter.index()] =
- SharedQuadState::From(**next_sqs_iter);
- last_sqs = *next_sqs_iter;
- ++next_sqs_iter;
- }
- DCHECK_LE(next_sqs_iter.index() - 1, UINT32_MAX);
- quads[iter.index()]->shared_quad_state_index =
- static_cast<uint32_t>(next_sqs_iter.index() - 1);
- }
- // We should copy all shared quad states.
- DCHECK_EQ(next_sqs_iter.index(), shared_quad_state.size());
- pass->quads = quads.Pass();
- pass->shared_quad_states = shared_quad_state.Pass();
- return pass;
-}
-
-// static
-scoped_ptr<cc::RenderPass>
-TypeConverter<scoped_ptr<cc::RenderPass>, PassPtr>::Convert(
- const PassPtr& input) {
- scoped_ptr<cc::RenderPass> pass = cc::RenderPass::Create(
- input->shared_quad_states.size(), input->quads.size());
- pass->SetAll(cc::RenderPassId(1, input->id),
- input->output_rect.To<gfx::Rect>(),
- input->damage_rect.To<gfx::Rect>(),
- input->transform_to_root_target.To<gfx::Transform>(),
- input->has_transparent_background);
- for (size_t i = 0; i < input->shared_quad_states.size(); ++i) {
- ConvertSharedQuadState(input->shared_quad_states[i], pass.get());
- }
- cc::SharedQuadStateList::Iterator sqs_iter =
- pass->shared_quad_state_list.begin();
- for (size_t i = 0; i < input->quads.size(); ++i) {
- QuadPtr quad = input->quads[i].Pass();
- while (quad->shared_quad_state_index > sqs_iter.index()) {
- ++sqs_iter;
- }
- if (!ConvertDrawQuad(quad, *sqs_iter, pass.get()))
- return nullptr;
- }
- return pass;
-}
-
-// static
-MailboxPtr TypeConverter<MailboxPtr, gpu::Mailbox>::Convert(
- const gpu::Mailbox& input) {
- auto name = Array<int8_t>::New(64);
- for (int i = 0; i < 64; ++i) {
- name[i] = input.name[i];
- }
- MailboxPtr mailbox(Mailbox::New());
- mailbox->name = name.Pass();
- return mailbox;
-}
-
-// static
-gpu::Mailbox TypeConverter<gpu::Mailbox, MailboxPtr>::Convert(
- const MailboxPtr& input) {
- gpu::Mailbox mailbox;
- if (!input->name.is_null())
- mailbox.SetName(&input->name.storage()[0]);
- return mailbox;
-}
-
-// static
-MailboxHolderPtr TypeConverter<MailboxHolderPtr, gpu::MailboxHolder>::Convert(
- const gpu::MailboxHolder& input) {
- MailboxHolderPtr holder(MailboxHolder::New());
- holder->mailbox = Mailbox::From<gpu::Mailbox>(input.mailbox);
- holder->texture_target = input.texture_target;
- holder->sync_point = input.sync_point;
- return holder;
-}
-
-// static
-gpu::MailboxHolder TypeConverter<gpu::MailboxHolder, MailboxHolderPtr>::Convert(
- const MailboxHolderPtr& input) {
- gpu::MailboxHolder holder;
- holder.mailbox = input->mailbox.To<gpu::Mailbox>();
- holder.texture_target = input->texture_target;
- holder.sync_point = input->sync_point;
- return holder;
-}
-
-// static
-TransferableResourcePtr
-TypeConverter<TransferableResourcePtr, cc::TransferableResource>::Convert(
- const cc::TransferableResource& input) {
- TransferableResourcePtr transferable = TransferableResource::New();
- transferable->id = input.id;
- transferable->format = static_cast<ResourceFormat>(input.format);
- transferable->filter = input.filter;
- transferable->size = Size::From(input.size);
- transferable->mailbox_holder = MailboxHolder::From(input.mailbox_holder);
- transferable->is_repeated = input.is_repeated;
- transferable->is_software = input.is_software;
- return transferable;
-}
-
-// static
-cc::TransferableResource
-TypeConverter<cc::TransferableResource, TransferableResourcePtr>::Convert(
- const TransferableResourcePtr& input) {
- cc::TransferableResource transferable;
- transferable.id = input->id;
- transferable.format = static_cast<cc::ResourceFormat>(input->format);
- transferable.filter = input->filter;
- transferable.size = input->size.To<gfx::Size>();
- transferable.mailbox_holder = input->mailbox_holder.To<gpu::MailboxHolder>();
- transferable.is_repeated = input->is_repeated;
- transferable.is_software = input->is_software;
- return transferable;
-}
-
-// static
-Array<TransferableResourcePtr> TypeConverter<
- Array<TransferableResourcePtr>,
- cc::TransferableResourceArray>::Convert(const cc::TransferableResourceArray&
- input) {
- auto resources = Array<TransferableResourcePtr>::New(input.size());
- for (size_t i = 0; i < input.size(); ++i) {
- resources[i] = TransferableResource::From(input[i]);
- }
- return resources;
-}
-
-// static
-cc::TransferableResourceArray
-TypeConverter<cc::TransferableResourceArray, Array<TransferableResourcePtr> >::
- Convert(const Array<TransferableResourcePtr>& input) {
- cc::TransferableResourceArray resources(input.size());
- for (size_t i = 0; i < input.size(); ++i) {
- resources[i] = input[i].To<cc::TransferableResource>();
- }
- return resources;
-}
-
-// static
-ReturnedResourcePtr
-TypeConverter<ReturnedResourcePtr, cc::ReturnedResource>::Convert(
- const cc::ReturnedResource& input) {
- ReturnedResourcePtr returned = ReturnedResource::New();
- returned->id = input.id;
- returned->sync_point = input.sync_point;
- returned->count = input.count;
- returned->lost = input.lost;
- return returned;
-}
-
-// static
-cc::ReturnedResource
-TypeConverter<cc::ReturnedResource, ReturnedResourcePtr>::Convert(
- const ReturnedResourcePtr& input) {
- cc::ReturnedResource returned;
- returned.id = input->id;
- returned.sync_point = input->sync_point;
- returned.count = input->count;
- returned.lost = input->lost;
- return returned;
-}
-
-// static
-Array<ReturnedResourcePtr>
-TypeConverter<Array<ReturnedResourcePtr>, cc::ReturnedResourceArray>::Convert(
- const cc::ReturnedResourceArray& input) {
- auto resources = Array<ReturnedResourcePtr>::New(input.size());
- for (size_t i = 0; i < input.size(); ++i) {
- resources[i] = ReturnedResource::From(input[i]);
- }
- return resources;
-}
-
-// static
-FramePtr TypeConverter<FramePtr, cc::CompositorFrame>::Convert(
- const cc::CompositorFrame& input) {
- FramePtr frame = Frame::New();
- DCHECK(input.delegated_frame_data);
- cc::DelegatedFrameData* frame_data = input.delegated_frame_data.get();
- frame->resources =
- Array<TransferableResourcePtr>::From(frame_data->resource_list);
- const cc::RenderPassList& pass_list = frame_data->render_pass_list;
- frame->passes = Array<PassPtr>::New(pass_list.size());
- for (size_t i = 0; i < pass_list.size(); ++i) {
- frame->passes[i] = Pass::From(*pass_list[i]);
- }
- return frame;
-}
-
-// static
-scoped_ptr<cc::CompositorFrame>
-TypeConverter<scoped_ptr<cc::CompositorFrame>, FramePtr>::Convert(
- const FramePtr& input) {
- scoped_ptr<cc::DelegatedFrameData> frame_data(new cc::DelegatedFrameData);
- frame_data->device_scale_factor = 1.f;
- frame_data->resource_list =
- input->resources.To<cc::TransferableResourceArray>();
- frame_data->render_pass_list.reserve(input->passes.size());
- for (size_t i = 0; i < input->passes.size(); ++i) {
- scoped_ptr<cc::RenderPass> pass =
- input->passes[i].To<scoped_ptr<cc::RenderPass> >();
- if (!pass)
- return scoped_ptr<cc::CompositorFrame>();
- frame_data->render_pass_list.push_back(pass.Pass());
- }
- scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame);
- frame->delegated_frame_data = frame_data.Pass();
- return frame;
-}
-
-} // namespace mojo
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