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Issue 1534693002: Delete the Surfaces service. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2d
Patch Set: rebase Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "examples/surfaces_app/child_gl_impl.h"
6
7 #ifndef GL_GLEXT_PROTOTYPES
8 #define GL_GLEXT_PROTOTYPES
9 #endif
10
11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extmojo.h>
13 #include <MGL/mgl.h>
14
15 #include "base/bind.h"
16 #include "base/message_loop/message_loop.h"
17 #include "cc/output/compositor_frame.h"
18 #include "cc/output/delegated_frame_data.h"
19 #include "cc/quads/render_pass.h"
20 #include "cc/quads/texture_draw_quad.h"
21 #include "examples/surfaces_app/surfaces_util.h"
22 #include "gpu/command_buffer/common/mailbox.h"
23 #include "gpu/command_buffer/common/mailbox_holder.h"
24 #include "mojo/converters/geometry/geometry_type_converters.h"
25 #include "mojo/converters/surfaces/surfaces_type_converters.h"
26 #include "mojo/public/cpp/application/application_connection.h"
27 #include "mojo/public/cpp/environment/environment.h"
28 #include "mojo/services/surfaces/interfaces/surface_id.mojom.h"
29 #include "mojo/services/surfaces/interfaces/surfaces.mojom.h"
30 #include "ui/gfx/rect.h"
31 #include "ui/gfx/transform.h"
32
33 namespace mojo {
34 namespace examples {
35
36 using cc::RenderPass;
37 using cc::RenderPassId;
38 using cc::TextureDrawQuad;
39 using cc::DelegatedFrameData;
40 using cc::CompositorFrame;
41
42 static void ContextLostThunk(void*) {
43 LOG(FATAL) << "Context lost";
44 }
45
46 ChildGLImpl::ChildGLImpl(ApplicationConnection* surfaces_service_connection,
47 CommandBufferPtr command_buffer,
48 InterfaceRequest<Child> request)
49 : id_namespace_(0u),
50 local_id_(1u),
51 start_time_(base::TimeTicks::Now()),
52 next_resource_id_(1),
53 returner_binding_(this),
54 binding_(this, request.Pass()) {
55 surfaces_service_connection->ConnectToService(&surface_);
56 surface_->GetIdNamespace(
57 base::Bind(&ChildGLImpl::SetIdNamespace, base::Unretained(this)));
58 ResourceReturnerPtr returner_ptr;
59 returner_binding_.Bind(GetProxy(&returner_ptr));
60 surface_->SetResourceReturner(returner_ptr.Pass());
61 context_ = MGLCreateContext(
62 MGL_API_VERSION_GLES2,
63 command_buffer.PassInterface().PassHandle().release().value(),
64 MGL_NO_CONTEXT, &ContextLostThunk, this,
65 Environment::GetDefaultAsyncWaiter());
66 DCHECK(context_);
67 MGLMakeCurrent(context_);
68 }
69
70 ChildGLImpl::~ChildGLImpl() {
71 MGLDestroyContext(context_);
72 surface_->DestroySurface(local_id_);
73 }
74
75 void ChildGLImpl::ProduceFrame(ColorPtr color,
76 SizePtr size,
77 const ProduceCallback& callback) {
78 color_ = color.To<SkColor>();
79 size_ = size.To<gfx::Size>();
80 cube_.Init();
81 cube_.set_size(size_.width(), size_.height());
82 cube_.set_color(
83 SkColorGetR(color_), SkColorGetG(color_), SkColorGetB(color_));
84 surface_->CreateSurface(local_id_);
85 produce_callback_ = callback;
86 if (id_namespace_ != 0u)
87 RunProduceCallback();
88 Draw();
89 }
90
91 void ChildGLImpl::SetIdNamespace(uint32_t id_namespace) {
92 id_namespace_ = id_namespace;
93 if (!produce_callback_.is_null())
94 RunProduceCallback();
95 produce_callback_.reset();
96 }
97
98 void ChildGLImpl::RunProduceCallback() {
99 auto id = SurfaceId::New();
100 id->id_namespace = id_namespace_;
101 id->local = local_id_;
102 produce_callback_.Run(id.Pass());
103 }
104
105 void ChildGLImpl::ReturnResources(Array<ReturnedResourcePtr> resources) {
106 for (size_t i = 0; i < resources.size(); ++i) {
107 cc::ReturnedResource res = resources[i].To<cc::ReturnedResource>();
108 GLuint returned_texture = id_to_tex_map_[res.id];
109 glDeleteTextures(1, &returned_texture);
110 }
111 }
112
113 void ChildGLImpl::Draw() {
114 // First, generate a GL texture and draw the cube into it.
115 GLuint texture = 0u;
116 glGenTextures(1, &texture);
117 glBindTexture(GL_TEXTURE_2D, texture);
118 glTexImage2D(GL_TEXTURE_2D,
119 0,
120 GL_RGBA,
121 size_.width(),
122 size_.height(),
123 0,
124 GL_RGBA,
125 GL_UNSIGNED_BYTE,
126 0);
127 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
128 GLuint fbo = 0u;
129 glGenFramebuffers(1, &fbo);
130 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
131 GLuint depth_buffer = 0u;
132 glGenRenderbuffers(1, &depth_buffer);
133 glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer);
134 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size_.width(),
135 size_.height());
136 glFramebufferTexture2D(
137 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
138 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
139 GL_RENDERBUFFER, depth_buffer);
140 DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
141 glCheckFramebufferStatus(GL_FRAMEBUFFER));
142 glClearColor(1, 0, 0, 0.5);
143 cube_.UpdateForTimeDelta(0.16f);
144 cube_.Draw();
145 glDeleteFramebuffers(1, &fbo);
146 glDeleteRenderbuffers(1, &depth_buffer);
147
148 // Then, put the texture into a mailbox.
149 gpu::Mailbox mailbox = gpu::Mailbox::Generate();
150 glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
151 GLuint sync_point = glInsertSyncPointCHROMIUM();
152 gpu::MailboxHolder holder(mailbox, GL_TEXTURE_2D, sync_point);
153
154 // Then, put the mailbox into a TransferableResource
155 cc::TransferableResource resource;
156 resource.id = next_resource_id_++;
157 id_to_tex_map_[resource.id] = texture;
158 resource.format = cc::RGBA_8888;
159 resource.filter = GL_LINEAR;
160 resource.size = size_;
161 resource.mailbox_holder = holder;
162 resource.is_repeated = false;
163 resource.is_software = false;
164
165 gfx::Rect rect(size_);
166 RenderPassId id(1, 1);
167 scoped_ptr<RenderPass> pass = RenderPass::Create();
168 pass->SetNew(id, rect, rect, gfx::Transform());
169
170 CreateAndAppendSimpleSharedQuadState(pass.get(), gfx::Transform(), size_);
171
172 TextureDrawQuad* texture_quad =
173 pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
174 float vertex_opacity[4] = {1.0f, 1.0f, 0.2f, 1.0f};
175 const bool premultiplied_alpha = true;
176 const bool flipped = false;
177 const bool nearest_neighbor = false;
178 texture_quad->SetNew(pass->shared_quad_state_list.back(),
179 rect,
180 rect,
181 rect,
182 resource.id,
183 premultiplied_alpha,
184 gfx::PointF(),
185 gfx::PointF(1.f, 1.f),
186 SK_ColorBLUE,
187 vertex_opacity,
188 flipped,
189 nearest_neighbor);
190
191 scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
192 delegated_frame_data->render_pass_list.push_back(pass.Pass());
193 delegated_frame_data->resource_list.push_back(resource);
194
195 scoped_ptr<CompositorFrame> frame(new CompositorFrame);
196 frame->delegated_frame_data = delegated_frame_data.Pass();
197
198 surface_->SubmitFrame(local_id_, mojo::Frame::From(*frame), mojo::Closure());
199
200 base::MessageLoop::current()->PostDelayedTask(
201 FROM_HERE,
202 base::Bind(&ChildGLImpl::Draw, base::Unretained(this)),
203 base::TimeDelta::FromMilliseconds(50));
204 }
205
206 } // namespace examples
207 } // namespace mojo
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