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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.cc

Issue 1534623002: Mac CoreAnimation: Add more CALayer parameters (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix windows compile Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // A class to emulate GLES2 over command buffers. 5 // A class to emulate GLES2 over command buffers.
6 6
7 #include "gpu/command_buffer/client/gles2_implementation.h" 7 #include "gpu/command_buffer/client/gles2_implementation.h"
8 8
9 #include <GLES2/gl2.h> 9 #include <GLES2/gl2.h>
10 #include <GLES2/gl2ext.h> 10 #include <GLES2/gl2ext.h>
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4431 uv_rect.x(), 4431 uv_rect.x(),
4432 uv_rect.y(), 4432 uv_rect.y(),
4433 uv_rect.width(), 4433 uv_rect.width(),
4434 uv_rect.height()); 4434 uv_rect.height());
4435 } 4435 }
4436 4436
4437 void GLES2Implementation::ScheduleCALayerCHROMIUM(GLuint contents_texture_id, 4437 void GLES2Implementation::ScheduleCALayerCHROMIUM(GLuint contents_texture_id,
4438 const GLfloat* contents_rect, 4438 const GLfloat* contents_rect,
4439 GLfloat opacity, 4439 GLfloat opacity,
4440 GLuint background_color, 4440 GLuint background_color,
4441 const GLfloat* bounds_size, 4441 GLuint edge_aa_mask,
4442 const GLfloat* bounds_rect,
4443 GLboolean is_clipped,
4444 const GLfloat* clip_rect,
4445 GLint sorting_context_id,
4442 const GLfloat* transform) { 4446 const GLfloat* transform) {
4443 size_t shm_size = 22 * sizeof(GLfloat); 4447 size_t shm_size = 28 * sizeof(GLfloat);
4444 ScopedTransferBufferPtr buffer(shm_size, helper_, transfer_buffer_); 4448 ScopedTransferBufferPtr buffer(shm_size, helper_, transfer_buffer_);
4445 if (!buffer.valid() || buffer.size() < shm_size) { 4449 if (!buffer.valid() || buffer.size() < shm_size) {
4446 SetGLError(GL_OUT_OF_MEMORY, "GLES2::ScheduleCALayerCHROMIUM", 4450 SetGLError(GL_OUT_OF_MEMORY, "GLES2::ScheduleCALayerCHROMIUM",
4447 "out of memory"); 4451 "out of memory");
4448 return; 4452 return;
4449 } 4453 }
4450 GLfloat* mem = static_cast<GLfloat*>(buffer.address()); 4454 GLfloat* mem = static_cast<GLfloat*>(buffer.address());
4451 memcpy(mem + 0, contents_rect, 4 * sizeof(GLfloat)); 4455 memcpy(mem + 0, contents_rect, 4 * sizeof(GLfloat));
4452 memcpy(mem + 4, bounds_size, 2 * sizeof(GLfloat)); 4456 memcpy(mem + 4, bounds_rect, 4 * sizeof(GLfloat));
4453 memcpy(mem + 6, transform, 16 * sizeof(GLfloat)); 4457 memcpy(mem + 8, clip_rect, 4 * sizeof(GLfloat));
4458 memcpy(mem + 12, transform, 16 * sizeof(GLfloat));
4454 helper_->ScheduleCALayerCHROMIUM(contents_texture_id, opacity, 4459 helper_->ScheduleCALayerCHROMIUM(contents_texture_id, opacity,
4455 background_color, buffer.shm_id(), 4460 background_color, edge_aa_mask, is_clipped,
4461 sorting_context_id, buffer.shm_id(),
4456 buffer.offset()); 4462 buffer.offset());
4457 } 4463 }
4458 4464
4459 void GLES2Implementation::CommitOverlayPlanesCHROMIUM() { 4465 void GLES2Implementation::CommitOverlayPlanesCHROMIUM() {
4460 GPU_CLIENT_SINGLE_THREAD_CHECK(); 4466 GPU_CLIENT_SINGLE_THREAD_CHECK();
4461 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] CommitOverlayPlanesCHROMIUM()"); 4467 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] CommitOverlayPlanesCHROMIUM()");
4462 TRACE_EVENT0("gpu", "GLES2::CommitOverlayPlanesCHROMIUM"); 4468 TRACE_EVENT0("gpu", "GLES2::CommitOverlayPlanesCHROMIUM");
4463 4469
4464 // Same flow control as GLES2Implementation::SwapBuffers (see comments there). 4470 // Same flow control as GLES2Implementation::SwapBuffers (see comments there).
4465 swap_buffers_tokens_.push(helper_->InsertToken()); 4471 swap_buffers_tokens_.push(helper_->InsertToken());
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6539 CheckGLError(); 6545 CheckGLError();
6540 } 6546 }
6541 6547
6542 // Include the auto-generated part of this file. We split this because it means 6548 // Include the auto-generated part of this file. We split this because it means
6543 // we can easily edit the non-auto generated parts right here in this file 6549 // we can easily edit the non-auto generated parts right here in this file
6544 // instead of having to edit some template or the code generator. 6550 // instead of having to edit some template or the code generator.
6545 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h" 6551 #include "gpu/command_buffer/client/gles2_implementation_impl_autogen.h"
6546 6552
6547 } // namespace gles2 6553 } // namespace gles2
6548 } // namespace gpu 6554 } // namespace gpu
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