OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 5 #ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 6 #define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 namespace compiler { | 10 namespace compiler { |
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
89 V(IA32Movsxwl) \ | 89 V(IA32Movsxwl) \ |
90 V(IA32Movzxwl) \ | 90 V(IA32Movzxwl) \ |
91 V(IA32Movw) \ | 91 V(IA32Movw) \ |
92 V(IA32Movl) \ | 92 V(IA32Movl) \ |
93 V(IA32Movss) \ | 93 V(IA32Movss) \ |
94 V(IA32Movsd) \ | 94 V(IA32Movsd) \ |
95 V(IA32BitcastFI) \ | 95 V(IA32BitcastFI) \ |
96 V(IA32BitcastIF) \ | 96 V(IA32BitcastIF) \ |
97 V(IA32Lea) \ | 97 V(IA32Lea) \ |
98 V(IA32Push) \ | 98 V(IA32Push) \ |
| 99 V(IA32PushFloat32) \ |
| 100 V(IA32PushFloat64) \ |
99 V(IA32Poke) \ | 101 V(IA32Poke) \ |
100 V(IA32StackCheck) | 102 V(IA32StackCheck) |
101 | 103 |
102 | 104 |
103 // Addressing modes represent the "shape" of inputs to an instruction. | 105 // Addressing modes represent the "shape" of inputs to an instruction. |
104 // Many instructions support multiple addressing modes. Addressing modes | 106 // Many instructions support multiple addressing modes. Addressing modes |
105 // are encoded into the InstructionCode of the instruction and tell the | 107 // are encoded into the InstructionCode of the instruction and tell the |
106 // code generator after register allocation which assembler method to call. | 108 // code generator after register allocation which assembler method to call. |
107 // | 109 // |
108 // We use the following local notation for addressing modes: | 110 // We use the following local notation for addressing modes: |
(...skipping 22 matching lines...) Expand all Loading... |
131 V(M2I) /* [ %r2*2 + K] */ \ | 133 V(M2I) /* [ %r2*2 + K] */ \ |
132 V(M4I) /* [ %r2*4 + K] */ \ | 134 V(M4I) /* [ %r2*4 + K] */ \ |
133 V(M8I) /* [ %r2*8 + K] */ \ | 135 V(M8I) /* [ %r2*8 + K] */ \ |
134 V(MI) /* [ K] */ | 136 V(MI) /* [ K] */ |
135 | 137 |
136 } // namespace compiler | 138 } // namespace compiler |
137 } // namespace internal | 139 } // namespace internal |
138 } // namespace v8 | 140 } // namespace v8 |
139 | 141 |
140 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ | 142 #endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_ |
OLD | NEW |