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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/custom_button.h" | 5 #include "ui/views/controls/button/custom_button.h" |
6 | 6 |
7 #include "ui/accessibility/ax_view_state.h" | 7 #include "ui/accessibility/ax_view_state.h" |
8 #include "ui/events/event.h" | 8 #include "ui/events/event.h" |
9 #include "ui/events/event_utils.h" | 9 #include "ui/events/event_utils.h" |
10 #include "ui/events/keycodes/keyboard_codes.h" | 10 #include "ui/events/keycodes/keyboard_codes.h" |
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55 return NULL; | 55 return NULL; |
56 } | 56 } |
57 | 57 |
58 CustomButton::~CustomButton() {} | 58 CustomButton::~CustomButton() {} |
59 | 59 |
60 void CustomButton::SetState(ButtonState state) { | 60 void CustomButton::SetState(ButtonState state) { |
61 if (state == state_) | 61 if (state == state_) |
62 return; | 62 return; |
63 | 63 |
64 if (animate_on_state_change_ && | 64 if (animate_on_state_change_ && |
65 (!is_throbbing_ || !hover_animation_->is_animating())) { | 65 (!is_throbbing_ || !hover_animation_.is_animating())) { |
66 is_throbbing_ = false; | 66 is_throbbing_ = false; |
67 if ((state_ == STATE_HOVERED) && (state == STATE_NORMAL)) { | 67 if ((state_ == STATE_HOVERED) && (state == STATE_NORMAL)) { |
68 // For HOVERED -> NORMAL, animate from hovered (1) to not hovered (0). | 68 // For HOVERED -> NORMAL, animate from hovered (1) to not hovered (0). |
69 hover_animation_->Hide(); | 69 hover_animation_.Hide(); |
70 } else if (state != STATE_HOVERED) { | 70 } else if (state != STATE_HOVERED) { |
71 // For HOVERED -> PRESSED/DISABLED, or any transition not involving | 71 // For HOVERED -> PRESSED/DISABLED, or any transition not involving |
72 // HOVERED at all, simply set the state to not hovered (0). | 72 // HOVERED at all, simply set the state to not hovered (0). |
73 hover_animation_->Reset(); | 73 hover_animation_.Reset(); |
74 } else if (state_ == STATE_NORMAL) { | 74 } else if (state_ == STATE_NORMAL) { |
75 // For NORMAL -> HOVERED, animate from not hovered (0) to hovered (1). | 75 // For NORMAL -> HOVERED, animate from not hovered (0) to hovered (1). |
76 hover_animation_->Show(); | 76 hover_animation_.Show(); |
77 } else { | 77 } else { |
78 // For PRESSED/DISABLED -> HOVERED, simply set the state to hovered (1). | 78 // For PRESSED/DISABLED -> HOVERED, simply set the state to hovered (1). |
79 hover_animation_->Reset(1); | 79 hover_animation_.Reset(1); |
80 } | 80 } |
81 } | 81 } |
82 | 82 |
83 state_ = state; | 83 state_ = state; |
84 StateChanged(); | 84 StateChanged(); |
85 SchedulePaint(); | 85 SchedulePaint(); |
86 } | 86 } |
87 | 87 |
88 void CustomButton::StartThrobbing(int cycles_til_stop) { | 88 void CustomButton::StartThrobbing(int cycles_til_stop) { |
89 is_throbbing_ = true; | 89 is_throbbing_ = true; |
90 hover_animation_->StartThrobbing(cycles_til_stop); | 90 hover_animation_.StartThrobbing(cycles_til_stop); |
91 } | 91 } |
92 | 92 |
93 void CustomButton::StopThrobbing() { | 93 void CustomButton::StopThrobbing() { |
94 if (hover_animation_->is_animating()) { | 94 if (hover_animation_.is_animating()) { |
95 hover_animation_->Stop(); | 95 hover_animation_.Stop(); |
96 SchedulePaint(); | 96 SchedulePaint(); |
97 } | 97 } |
98 } | 98 } |
99 | 99 |
100 void CustomButton::SetAnimationDuration(int duration) { | 100 void CustomButton::SetAnimationDuration(int duration) { |
101 hover_animation_->SetSlideDuration(duration); | 101 hover_animation_.SetSlideDuration(duration); |
102 } | 102 } |
103 | 103 |
104 void CustomButton::SetHotTracked(bool is_hot_tracked) { | 104 void CustomButton::SetHotTracked(bool is_hot_tracked) { |
105 if (state_ != STATE_DISABLED) | 105 if (state_ != STATE_DISABLED) |
106 SetState(is_hot_tracked ? STATE_HOVERED : STATE_NORMAL); | 106 SetState(is_hot_tracked ? STATE_HOVERED : STATE_NORMAL); |
107 | 107 |
108 if (is_hot_tracked) | 108 if (is_hot_tracked) |
109 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); | 109 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true); |
110 } | 110 } |
111 | 111 |
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236 Button::OnGestureEvent(event); | 236 Button::OnGestureEvent(event); |
237 return; | 237 return; |
238 } | 238 } |
239 | 239 |
240 if (event->type() == ui::ET_GESTURE_TAP && IsTriggerableEvent(*event)) { | 240 if (event->type() == ui::ET_GESTURE_TAP && IsTriggerableEvent(*event)) { |
241 // Set the button state to hot and start the animation fully faded in. The | 241 // Set the button state to hot and start the animation fully faded in. The |
242 // GESTURE_END event issued immediately after will set the state to | 242 // GESTURE_END event issued immediately after will set the state to |
243 // STATE_NORMAL beginning the fade out animation. See | 243 // STATE_NORMAL beginning the fade out animation. See |
244 // http://crbug.com/131184. | 244 // http://crbug.com/131184. |
245 SetState(STATE_HOVERED); | 245 SetState(STATE_HOVERED); |
246 hover_animation_->Reset(1.0); | 246 hover_animation_.Reset(1.0); |
247 NotifyClick(*event); | 247 NotifyClick(*event); |
248 event->StopPropagation(); | 248 event->StopPropagation(); |
249 } else if (event->type() == ui::ET_GESTURE_TAP_DOWN && | 249 } else if (event->type() == ui::ET_GESTURE_TAP_DOWN && |
250 ShouldEnterPushedState(*event)) { | 250 ShouldEnterPushedState(*event)) { |
251 SetState(STATE_PRESSED); | 251 SetState(STATE_PRESSED); |
252 if (request_focus_on_press_) | 252 if (request_focus_on_press_) |
253 RequestFocus(); | 253 RequestFocus(); |
254 event->StopPropagation(); | 254 event->StopPropagation(); |
255 } else if (event->type() == ui::ET_GESTURE_TAP_CANCEL || | 255 } else if (event->type() == ui::ET_GESTURE_TAP_CANCEL || |
256 event->type() == ui::ET_GESTURE_END) { | 256 event->type() == ui::ET_GESTURE_END) { |
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329 void CustomButton::AnimationProgressed(const gfx::Animation* animation) { | 329 void CustomButton::AnimationProgressed(const gfx::Animation* animation) { |
330 SchedulePaint(); | 330 SchedulePaint(); |
331 } | 331 } |
332 | 332 |
333 //////////////////////////////////////////////////////////////////////////////// | 333 //////////////////////////////////////////////////////////////////////////////// |
334 // CustomButton, protected: | 334 // CustomButton, protected: |
335 | 335 |
336 CustomButton::CustomButton(ButtonListener* listener) | 336 CustomButton::CustomButton(ButtonListener* listener) |
337 : Button(listener), | 337 : Button(listener), |
338 state_(STATE_NORMAL), | 338 state_(STATE_NORMAL), |
| 339 hover_animation_(this), |
339 animate_on_state_change_(true), | 340 animate_on_state_change_(true), |
340 is_throbbing_(false), | 341 is_throbbing_(false), |
341 triggerable_event_flags_(ui::EF_LEFT_MOUSE_BUTTON), | 342 triggerable_event_flags_(ui::EF_LEFT_MOUSE_BUTTON), |
342 request_focus_on_press_(true), | 343 request_focus_on_press_(true), |
343 ink_drop_delegate_(nullptr), | 344 ink_drop_delegate_(nullptr), |
344 notify_action_(NOTIFY_ON_RELEASE), | 345 notify_action_(NOTIFY_ON_RELEASE), |
345 has_ink_drop_action_on_click_(false), | 346 has_ink_drop_action_on_click_(false), |
346 ink_drop_action_on_click_(InkDropState::QUICK_ACTION) { | 347 ink_drop_action_on_click_(InkDropState::QUICK_ACTION) { |
347 hover_animation_.reset(new gfx::ThrobAnimation(this)); | 348 hover_animation_.SetSlideDuration(kHoverFadeDurationMs); |
348 hover_animation_->SetSlideDuration(kHoverFadeDurationMs); | |
349 } | 349 } |
350 | 350 |
351 void CustomButton::StateChanged() { | 351 void CustomButton::StateChanged() { |
352 } | 352 } |
353 | 353 |
354 bool CustomButton::IsTriggerableEvent(const ui::Event& event) { | 354 bool CustomButton::IsTriggerableEvent(const ui::Event& event) { |
355 return event.type() == ui::ET_GESTURE_TAP_DOWN || | 355 return event.type() == ui::ET_GESTURE_TAP_DOWN || |
356 event.type() == ui::ET_GESTURE_TAP || | 356 event.type() == ui::ET_GESTURE_TAP || |
357 (event.IsMouseEvent() && | 357 (event.IsMouseEvent() && |
358 (triggerable_event_flags_ & event.flags()) != 0); | 358 (triggerable_event_flags_ & event.flags()) != 0); |
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422 return GetWidget() && GetWidget()->GetTopLevelWidget() != GetWidget(); | 422 return GetWidget() && GetWidget()->GetTopLevelWidget() != GetWidget(); |
423 } | 423 } |
424 | 424 |
425 bool CustomButton::FocusInChildWidget() const { | 425 bool CustomButton::FocusInChildWidget() const { |
426 return GetWidget() && | 426 return GetWidget() && |
427 GetWidget()->GetRootView()->Contains( | 427 GetWidget()->GetRootView()->Contains( |
428 GetFocusManager()->GetFocusedView()); | 428 GetFocusManager()->GetFocusedView()); |
429 } | 429 } |
430 | 430 |
431 } // namespace views | 431 } // namespace views |
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