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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
| 9 #include "SkBitmapController.h" | 9 #include "SkBitmapController.h" |
| 10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
| 11 #include "SkColorPriv.h" | 11 #include "SkColorPriv.h" |
| 12 #include "SkFilterProc.h" | 12 #include "SkFilterProc.h" |
| 13 #include "SkPaint.h" | 13 #include "SkPaint.h" |
| 14 #include "SkShader.h" // for tilemodes | 14 #include "SkShader.h" // for tilemodes |
| 15 #include "SkUtilsArm.h" | 15 #include "SkUtilsArm.h" |
| 16 #include "SkBitmapScaler.h" | 16 #include "SkBitmapScaler.h" |
| 17 #include "SkMipMap.h" | 17 #include "SkMipMap.h" |
| 18 #include "SkPixelRef.h" | 18 #include "SkPixelRef.h" |
| 19 #include "SkImageEncoder.h" | 19 #include "SkImageEncoder.h" |
| 20 #include "SkResourceCache.h" | 20 #include "SkResourceCache.h" |
| 21 | 21 |
| 22 #if !SK_ARM_NEON_IS_NONE | 22 #if !SK_ARM_NEON_IS_NONE |
| 23 // These are defined in src/opts/SkBitmapProcState_arm_neon.cpp | 23 // These are defined in src/opts/SkBitmapProcState_arm_neon.cpp |
| 24 extern const SkBitmapProcState::SampleProc16 gSkBitmapProcStateSample16_neon[]; | 24 extern const SkBitmapProcState::SampleProc16 gSkBitmapProcStateSample16_neon[]; |
| 25 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; | 25 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; |
| 26 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, i
nt, uint16_t*); | 26 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, i
nt, uint16_t*); |
| 27 extern void Clamp_S16_D16_filter_DX_shaderproc_neon(const void *, int, int, uin
t16_t*, int); | 27 extern void Clamp_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, i
nt, int, uint16_t*, int); |
| 28 extern void Repeat_S16_D16_filter_DX_shaderproc_neon(const void *, int, int, ui
nt16_t*, int); | 28 extern void Repeat_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&,
int, int, uint16_t*, int); |
| 29 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint3
2_t*, int, SkPMColor*); | 29 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint3
2_t*, int, SkPMColor*); |
| 30 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const void *, int, int, ui
nt32_t*, int); | 30 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcState&,
int, int, uint32_t*, int); |
| 31 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const void*, int, in
t, uint32_t*, int); | 31 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcSt
ate&, int, int, uint32_t*, int); |
| 32 #endif | 32 #endif |
| 33 | 33 |
| 34 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void*, int, int, u
int32_t*, int); | 34 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState&
, int, int, uint32_t*, int); |
| 35 | 35 |
| 36 #define NAME_WRAP(x) x | 36 #define NAME_WRAP(x) x |
| 37 #include "SkBitmapProcState_filter.h" | 37 #include "SkBitmapProcState_filter.h" |
| 38 #include "SkBitmapProcState_procs.h" | 38 #include "SkBitmapProcState_procs.h" |
| 39 | 39 |
| 40 SkBitmapProcState::SkBitmapProcState(const SkBitmapProvider& provider, | 40 SkBitmapProcState::SkBitmapProcState(const SkBitmapProvider& provider, |
| 41 SkShader::TileMode tmx, SkShader::TileMode
tmy) | 41 SkShader::TileMode tmx, SkShader::TileMode
tmy) |
| 42 : fProvider(provider) | 42 : fProvider(provider) |
| 43 , fBMState(nullptr) | 43 , fBMState(nullptr) |
| 44 { | 44 { |
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| 384 fShaderProc32 = this->chooseShaderProc32(); | 384 fShaderProc32 = this->chooseShaderProc32(); |
| 385 } | 385 } |
| 386 } | 386 } |
| 387 | 387 |
| 388 // see if our platform has any accelerated overrides | 388 // see if our platform has any accelerated overrides |
| 389 this->platformProcs(); | 389 this->platformProcs(); |
| 390 | 390 |
| 391 return true; | 391 return true; |
| 392 } | 392 } |
| 393 | 393 |
| 394 static void Clamp_S32_D32_nofilter_trans_shaderproc(const void* sIn, | 394 static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| 395 int x, int y, | 395 int x, int y, |
| 396 SkPMColor* SK_RESTRICT color
s, | 396 SkPMColor* SK_RESTRICT color
s, |
| 397 int count) { | 397 int count) { |
| 398 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | |
| 399 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 398 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
| 400 SkASSERT(s.fInvKy == 0); | 399 SkASSERT(s.fInvKy == 0); |
| 401 SkASSERT(count > 0 && colors != nullptr); | 400 SkASSERT(count > 0 && colors != nullptr); |
| 402 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 401 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
| 403 | 402 |
| 404 const int maxX = s.fPixmap.width() - 1; | 403 const int maxX = s.fPixmap.width() - 1; |
| 405 const int maxY = s.fPixmap.height() - 1; | 404 const int maxY = s.fPixmap.height() - 1; |
| 406 int ix = s.fFilterOneX + x; | 405 int ix = s.fFilterOneX + x; |
| 407 int iy = SkClampMax(s.fFilterOneY + y, maxY); | 406 int iy = SkClampMax(s.fFilterOneY + y, maxY); |
| 408 #ifdef SK_DEBUG | 407 #ifdef SK_DEBUG |
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| 459 } | 458 } |
| 460 | 459 |
| 461 static inline int sk_int_mirror(int x, int n) { | 460 static inline int sk_int_mirror(int x, int n) { |
| 462 x = sk_int_mod(x, 2 * n); | 461 x = sk_int_mod(x, 2 * n); |
| 463 if (x >= n) { | 462 if (x >= n) { |
| 464 x = n + ~(x - n); | 463 x = n + ~(x - n); |
| 465 } | 464 } |
| 466 return x; | 465 return x; |
| 467 } | 466 } |
| 468 | 467 |
| 469 static void Repeat_S32_D32_nofilter_trans_shaderproc(const void* sIn, | 468 static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
| 470 int x, int y, | 469 int x, int y, |
| 471 SkPMColor* SK_RESTRICT colo
rs, | 470 SkPMColor* SK_RESTRICT colo
rs, |
| 472 int count) { | 471 int count) { |
| 473 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | |
| 474 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 472 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
| 475 SkASSERT(s.fInvKy == 0); | 473 SkASSERT(s.fInvKy == 0); |
| 476 SkASSERT(count > 0 && colors != nullptr); | 474 SkASSERT(count > 0 && colors != nullptr); |
| 477 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 475 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
| 478 | 476 |
| 479 const int stopX = s.fPixmap.width(); | 477 const int stopX = s.fPixmap.width(); |
| 480 const int stopY = s.fPixmap.height(); | 478 const int stopY = s.fPixmap.height(); |
| 481 int ix = s.fFilterOneX + x; | 479 int ix = s.fFilterOneX + x; |
| 482 int iy = sk_int_mod(s.fFilterOneY + y, stopY); | 480 int iy = sk_int_mod(s.fFilterOneY + y, stopY); |
| 483 #ifdef SK_DEBUG | 481 #ifdef SK_DEBUG |
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| 500 memcpy(colors, row + ix, n * sizeof(SkPMColor)); | 498 memcpy(colors, row + ix, n * sizeof(SkPMColor)); |
| 501 count -= n; | 499 count -= n; |
| 502 if (0 == count) { | 500 if (0 == count) { |
| 503 return; | 501 return; |
| 504 } | 502 } |
| 505 colors += n; | 503 colors += n; |
| 506 ix = 0; | 504 ix = 0; |
| 507 } | 505 } |
| 508 } | 506 } |
| 509 | 507 |
| 510 static void S32_D32_constX_shaderproc(const void* sIn, | 508 static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
| 511 int x, int y, | 509 int x, int y, |
| 512 SkPMColor* SK_RESTRICT colors, | 510 SkPMColor* SK_RESTRICT colors, |
| 513 int count) { | 511 int count) { |
| 514 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | |
| 515 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); | 512 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); |
| 516 SkASSERT(s.fInvKy == 0); | 513 SkASSERT(s.fInvKy == 0); |
| 517 SkASSERT(count > 0 && colors != nullptr); | 514 SkASSERT(count > 0 && colors != nullptr); |
| 518 SkASSERT(1 == s.fPixmap.width()); | 515 SkASSERT(1 == s.fPixmap.width()); |
| 519 | 516 |
| 520 int iY0; | 517 int iY0; |
| 521 int iY1 SK_INIT_TO_AVOID_WARNING; | 518 int iY1 SK_INIT_TO_AVOID_WARNING; |
| 522 int iSubY SK_INIT_TO_AVOID_WARNING; | 519 int iSubY SK_INIT_TO_AVOID_WARNING; |
| 523 | 520 |
| 524 if (kNone_SkFilterQuality != s.fFilterLevel) { | 521 if (kNone_SkFilterQuality != s.fFilterLevel) { |
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| 614 if (s.fAlphaScale < 256) { | 611 if (s.fAlphaScale < 256) { |
| 615 color = SkAlphaMulQ(*row0, s.fAlphaScale); | 612 color = SkAlphaMulQ(*row0, s.fAlphaScale); |
| 616 } else { | 613 } else { |
| 617 color = *row0; | 614 color = *row0; |
| 618 } | 615 } |
| 619 } | 616 } |
| 620 | 617 |
| 621 sk_memset32(colors, color, count); | 618 sk_memset32(colors, color, count); |
| 622 } | 619 } |
| 623 | 620 |
| 624 static void DoNothing_shaderproc(const void*, int x, int y, | 621 static void DoNothing_shaderproc(const SkBitmapProcState&, int x, int y, |
| 625 SkPMColor* SK_RESTRICT colors, int count) { | 622 SkPMColor* SK_RESTRICT colors, int count) { |
| 626 // if we get called, the matrix is too tricky, so we just draw nothing | 623 // if we get called, the matrix is too tricky, so we just draw nothing |
| 627 sk_memset32(colors, 0, count); | 624 sk_memset32(colors, 0, count); |
| 628 } | 625 } |
| 629 | 626 |
| 630 bool SkBitmapProcState::setupForTranslate() { | 627 bool SkBitmapProcState::setupForTranslate() { |
| 631 SkPoint pt; | 628 SkPoint pt; |
| 632 fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt); | 629 fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt); |
| 633 | 630 |
| 634 /* | 631 /* |
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| 807 | 804 |
| 808 if (fFilterLevel != kNone_SkFilterQuality) { | 805 if (fFilterLevel != kNone_SkFilterQuality) { |
| 809 size >>= 1; | 806 size >>= 1; |
| 810 } | 807 } |
| 811 | 808 |
| 812 return size; | 809 return size; |
| 813 } | 810 } |
| 814 | 811 |
| 815 /////////////////////// | 812 /////////////////////// |
| 816 | 813 |
| 817 void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const void* sIn, int x, int y, | 814 void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState& s, in
t x, int y, |
| 818 SkPMColor* SK_RESTRICT dst, in
t count) { | 815 SkPMColor* SK_RESTRICT dst, in
t count) { |
| 819 const SkBitmapProcState& s = *static_cast<const SkBitmapProcState*>(sIn); | |
| 820 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | | 816 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | |
| 821 SkMatrix::kScale_Mask)) == 0); | 817 SkMatrix::kScale_Mask)) == 0); |
| 822 | 818 |
| 823 const unsigned maxX = s.fPixmap.width() - 1; | 819 const unsigned maxX = s.fPixmap.width() - 1; |
| 824 SkFractionalInt fx; | 820 SkFractionalInt fx; |
| 825 int dstY; | 821 int dstY; |
| 826 { | 822 { |
| 827 SkPoint pt; | 823 SkPoint pt; |
| 828 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar
(y) + SK_ScalarHalf, | 824 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar
(y) + SK_ScalarHalf, |
| 829 &pt); | 825 &pt); |
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| 862 fx += dx; | 858 fx += dx; |
| 863 } | 859 } |
| 864 } else { | 860 } else { |
| 865 for (int i = 0; i < count; ++i) { | 861 for (int i = 0; i < count; ++i) { |
| 866 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; | 862 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; |
| 867 fx += dx; | 863 fx += dx; |
| 868 } | 864 } |
| 869 } | 865 } |
| 870 } | 866 } |
| 871 | 867 |
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