OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/monitored_video_stub.h" | 5 #include "remoting/protocol/monitored_video_stub.h" |
6 | 6 |
7 #include "base/message_loop/message_loop.h" | 7 #include "base/message_loop/message_loop.h" |
8 #include "base/run_loop.h" | 8 #include "base/run_loop.h" |
9 #include "base/test/test_timeouts.h" | 9 #include "base/test/test_timeouts.h" |
10 #include "remoting/protocol/protocol_mock_objects.h" | 10 #include "remoting/protocol/protocol_mock_objects.h" |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
43 scoped_ptr<VideoPacket> packet_; | 43 scoped_ptr<VideoPacket> packet_; |
44 base::OneShotTimer timer_end_test_; | 44 base::OneShotTimer timer_end_test_; |
45 }; | 45 }; |
46 | 46 |
47 TEST_F(MonitoredVideoStubTest, OnChannelConnected) { | 47 TEST_F(MonitoredVideoStubTest, OnChannelConnected) { |
48 EXPECT_CALL(*this, OnVideoChannelStatus(true)); | 48 EXPECT_CALL(*this, OnVideoChannelStatus(true)); |
49 // On slow machines, the connectivity check timer may fire before the test | 49 // On slow machines, the connectivity check timer may fire before the test |
50 // finishes, so we expect to see at most one transition to not ready. | 50 // finishes, so we expect to see at most one transition to not ready. |
51 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); | 51 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); |
52 | 52 |
53 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure()); | 53 monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); |
54 base::RunLoop().RunUntilIdle(); | 54 base::RunLoop().RunUntilIdle(); |
55 } | 55 } |
56 | 56 |
57 TEST_F(MonitoredVideoStubTest, OnChannelDisconnected) { | 57 TEST_F(MonitoredVideoStubTest, OnChannelDisconnected) { |
58 EXPECT_CALL(*this, OnVideoChannelStatus(true)); | 58 EXPECT_CALL(*this, OnVideoChannelStatus(true)); |
59 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure()); | 59 monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); |
60 | 60 |
61 EXPECT_CALL(*this, OnVideoChannelStatus(false)) | 61 EXPECT_CALL(*this, OnVideoChannelStatus(false)) |
62 .WillOnce( | 62 .WillOnce( |
63 InvokeWithoutArgs(&message_loop_, &base::MessageLoop::QuitWhenIdle)); | 63 InvokeWithoutArgs(&message_loop_, &base::MessageLoop::QuitWhenIdle)); |
64 message_loop_.Run(); | 64 message_loop_.Run(); |
65 } | 65 } |
66 | 66 |
67 TEST_F(MonitoredVideoStubTest, OnChannelStayConnected) { | 67 TEST_F(MonitoredVideoStubTest, OnChannelStayConnected) { |
68 // Verify no extra connected events are fired when packets are received | 68 // Verify no extra connected events are fired when packets are received |
69 // frequently | 69 // frequently |
70 EXPECT_CALL(*this, OnVideoChannelStatus(true)); | 70 EXPECT_CALL(*this, OnVideoChannelStatus(true)); |
71 // On slow machines, the connectivity check timer may fire before the test | 71 // On slow machines, the connectivity check timer may fire before the test |
72 // finishes, so we expect to see at most one transition to not ready. | 72 // finishes, so we expect to see at most one transition to not ready. |
73 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); | 73 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1)); |
74 | 74 |
75 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure()); | 75 monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); |
76 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure()); | 76 monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); |
77 base::RunLoop().RunUntilIdle(); | 77 base::RunLoop().RunUntilIdle(); |
78 } | 78 } |
79 | 79 |
80 TEST_F(MonitoredVideoStubTest, OnChannelStayDisconnected) { | 80 TEST_F(MonitoredVideoStubTest, OnChannelStayDisconnected) { |
81 // Verify no extra disconnected events are fired. | 81 // Verify no extra disconnected events are fired. |
82 EXPECT_CALL(*this, OnVideoChannelStatus(true)).Times(1); | 82 EXPECT_CALL(*this, OnVideoChannelStatus(true)).Times(1); |
83 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(1); | 83 EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(1); |
84 | 84 |
85 monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure()); | 85 monitor_->ProcessVideoPacket(std::move(packet_), base::Closure()); |
86 | 86 |
87 message_loop_.PostDelayedTask( | 87 message_loop_.PostDelayedTask( |
88 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), | 88 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), |
89 // The delay should be much greater than |kTestOverrideDelayMilliseconds|. | 89 // The delay should be much greater than |kTestOverrideDelayMilliseconds|. |
90 TestTimeouts::tiny_timeout()); | 90 TestTimeouts::tiny_timeout()); |
91 message_loop_.Run(); | 91 message_loop_.Run(); |
92 } | 92 } |
93 | 93 |
94 } // namespace protocol | 94 } // namespace protocol |
95 } // namespace remoting | 95 } // namespace remoting |
OLD | NEW |