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Side by Side Diff: remoting/protocol/monitored_video_stub.cc

Issue 1534193004: Use std::move() instead of scoped_ptr<>::Pass(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/protocol/monitored_video_stub.h" 5 #include "remoting/protocol/monitored_video_stub.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "remoting/proto/video.pb.h" 9 #include "remoting/proto/video.pb.h"
10 10
(...skipping 17 matching lines...) Expand all
28 } 28 }
29 29
30 void MonitoredVideoStub::ProcessVideoPacket(scoped_ptr<VideoPacket> packet, 30 void MonitoredVideoStub::ProcessVideoPacket(scoped_ptr<VideoPacket> packet,
31 const base::Closure& done) { 31 const base::Closure& done) {
32 DCHECK(thread_checker_.CalledOnValidThread()); 32 DCHECK(thread_checker_.CalledOnValidThread());
33 33
34 connectivity_check_timer_.Reset(); 34 connectivity_check_timer_.Reset();
35 35
36 NotifyChannelState(true); 36 NotifyChannelState(true);
37 37
38 video_stub_->ProcessVideoPacket(packet.Pass(), done); 38 video_stub_->ProcessVideoPacket(std::move(packet), done);
39 } 39 }
40 40
41 void MonitoredVideoStub::OnConnectivityCheckTimeout() { 41 void MonitoredVideoStub::OnConnectivityCheckTimeout() {
42 DCHECK(thread_checker_.CalledOnValidThread()); 42 DCHECK(thread_checker_.CalledOnValidThread());
43 NotifyChannelState(false); 43 NotifyChannelState(false);
44 } 44 }
45 45
46 void MonitoredVideoStub::NotifyChannelState(bool connected) { 46 void MonitoredVideoStub::NotifyChannelState(bool connected) {
47 if (is_connected_ != connected) { 47 if (is_connected_ != connected) {
48 is_connected_ = connected; 48 is_connected_ = connected;
49 callback_.Run(is_connected_); 49 callback_.Run(is_connected_);
50 } 50 }
51 } 51 }
52 52
53 } // namespace protocol 53 } // namespace protocol
54 } // namespace remoting 54 } // namespace remoting
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