Index: mojo/skia/ganesh_texture_surface.cc |
diff --git a/mojo/skia/ganesh_texture_surface.cc b/mojo/skia/ganesh_texture_surface.cc |
index 2eccb81597e51aece84eab4eb40e8e9cb380cbc4..f58d3ad1d7072bddbebd2f31a4718b94e3dc49f9 100644 |
--- a/mojo/skia/ganesh_texture_surface.cc |
+++ b/mojo/skia/ganesh_texture_surface.cc |
@@ -2,34 +2,39 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "base/logging.h" |
#include "mojo/skia/ganesh_texture_surface.h" |
+#include <GLES2/gl2.h> |
+ |
+#include "base/logging.h" |
+#include "mojo/gpu/gl_texture.h" |
+#include "third_party/skia/include/gpu/gl/GrGLTypes.h" |
+ |
namespace mojo { |
+namespace skia { |
-GaneshTextureSurface::GaneshTextureSurface(GaneshContext* context, |
+GaneshTextureSurface::GaneshTextureSurface(const GaneshContext::Scope& scope, |
std::unique_ptr<GLTexture> texture) |
: texture_(std::move(texture)) { |
- DCHECK(context); |
DCHECK(texture_); |
DCHECK(texture_->texture_id()); |
DCHECK(texture_->size().width > 0); |
DCHECK(texture_->size().height > 0); |
+ GrGLTextureInfo info; |
+ info.fTarget = GL_TEXTURE_2D; |
+ info.fID = texture_->texture_id(); |
GrBackendTextureDesc desc; |
desc.fFlags = kRenderTarget_GrBackendTextureFlag; |
+ desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
desc.fWidth = texture_->size().width; |
desc.fHeight = texture_->size().height; |
desc.fConfig = kSkia8888_GrPixelConfig; |
- desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
- desc.fTextureHandle = texture_->texture_id(); |
- |
- skia::RefPtr<GrTexture> gr_texture = skia::AdoptRef( |
- context->gr()->textureProvider()->wrapBackendTexture(desc)); |
- DCHECK(gr_texture); |
+ desc.fSampleCnt = 0; |
+ desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info); |
- surface_ = skia::AdoptRef( |
- SkSurface::NewRenderTargetDirect(gr_texture->asRenderTarget())); |
+ surface_ = ::skia::AdoptRef( |
+ SkSurface::NewFromBackendTexture(scope.gr_context(), desc, nullptr)); |
DCHECK(surface_); |
} |
@@ -40,4 +45,5 @@ std::unique_ptr<GLTexture> GaneshTextureSurface::TakeTexture() { |
return std::move(texture_); |
} |
+} // namespace skia |
} // namespace mojo |