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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SKIA_GANESH_CONTEXT_H_ | 5 #ifndef MOJO_SKIA_GANESH_CONTEXT_H_ |
6 #define MOJO_SKIA_GANESH_CONTEXT_H_ | 6 #define MOJO_SKIA_GANESH_CONTEXT_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/logging.h" |
9 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
10 #include "mojo/gpu/gl_context.h" | 11 #include "mojo/gpu/gl_context.h" |
11 #include "skia/ext/refptr.h" | 12 #include "skia/ext/refptr.h" |
12 #include "third_party/skia/include/gpu/GrContext.h" | 13 #include "third_party/skia/include/gpu/GrContext.h" |
13 | 14 |
14 namespace gpu { | 15 namespace mojo { |
15 namespace gles2 { | 16 namespace skia { |
16 class GLES2Interface; | |
17 } | |
18 } | |
19 | 17 |
20 namespace mojo { | 18 // Binds a Ganesh rendering context to a GL context. |
21 | 19 // |
| 20 // This object is not thread-safe. |
22 class GaneshContext : public GLContext::Observer { | 21 class GaneshContext : public GLContext::Observer { |
23 public: | 22 public: |
| 23 // RAII style helper for executing code within a Ganesh environment. |
| 24 // |
| 25 // Note that Ganesh assumes that it owns the state of the GL Context |
| 26 // for the duration while the scope is active. Take care not to perform |
| 27 // any significant low-level GL operations while in the Ganesh scope |
| 28 // which might disrupt what Ganesh is doing! |
| 29 // |
| 30 // Recursively entering the scope of a particular GaneshContext is not |
| 31 // allowed. |
24 class Scope { | 32 class Scope { |
25 public: | 33 public: |
26 explicit Scope(GaneshContext*); | 34 // Upon entry to the scope, makes the GL context active and resets |
27 ~Scope(); | 35 // the Ganesh context state. |
| 36 explicit Scope(GaneshContext* context) : context_(context) { |
| 37 DCHECK(context_); |
| 38 context_->EnterScope(); |
| 39 } |
| 40 |
| 41 // Upon exit from the scope, flushes the Ganesh context state and |
| 42 // restores the prior GL context. |
| 43 ~Scope() { context_->ExitScope(); } |
| 44 |
| 45 // Gets the underlying GL context, may be null if the context was lost. |
| 46 // |
| 47 // Be careful when manipulating the GL context from within a Ganesh |
| 48 // scope since the Ganesh renderer caches GL state. Queries are safe |
| 49 // but operations which modify the state of the GL context, such as binding |
| 50 // textures, should be followed by a call to |GrContext::resetContext| |
| 51 // before performing other Ganesh related actions within the scope. |
| 52 const base::WeakPtr<GLContext>& gl_context() const { |
| 53 return context_->gl_context_; |
| 54 } |
| 55 |
| 56 // Gets the Ganesh rendering context, may be null if the context was lost. |
| 57 GrContext* gr_context() const { return context_->gr_context_.get(); } |
28 | 58 |
29 private: | 59 private: |
30 gpu::gles2::GLES2Interface* previous_; | 60 GaneshContext* context_; |
| 61 |
| 62 DISALLOW_COPY_AND_ASSIGN(Scope); |
31 }; | 63 }; |
32 | 64 |
33 explicit GaneshContext(base::WeakPtr<GLContext> gl_context); | 65 explicit GaneshContext(base::WeakPtr<GLContext> gl_context); |
34 ~GaneshContext() override; | 66 ~GaneshContext() override; |
35 | 67 |
36 // Note: You must be in a GaneshContext::Scope to use GrContext. | 68 // Gets the underlying GL context. |
37 GrContext* gr() const { | 69 const base::WeakPtr<GLContext>& gl_context() const { return gl_context_; } |
38 DCHECK(InScope()); | |
39 return context_.get(); | |
40 } | |
41 | 70 |
42 private: | 71 private: |
43 bool InScope() const; | |
44 void OnContextLost() override; | 72 void OnContextLost() override; |
| 73 void ReleaseContext(); |
| 74 |
| 75 void EnterScope(); |
| 76 void ExitScope(); |
45 | 77 |
46 base::WeakPtr<GLContext> gl_context_; | 78 base::WeakPtr<GLContext> gl_context_; |
47 skia::RefPtr<GrContext> context_; | 79 ::skia::RefPtr<GrContext> gr_context_; |
| 80 |
| 81 bool scope_entered_ = false; |
| 82 MGLContext previous_mgl_context_ = MGL_NO_CONTEXT; |
48 | 83 |
49 DISALLOW_COPY_AND_ASSIGN(GaneshContext); | 84 DISALLOW_COPY_AND_ASSIGN(GaneshContext); |
50 }; | 85 }; |
51 | 86 |
| 87 } // namespace skia |
52 } // namespace mojo | 88 } // namespace mojo |
53 | 89 |
54 #endif // MOJO_SKIA_GANESH_CONTEXT_H_ | 90 #endif // MOJO_SKIA_GANESH_CONTEXT_H_ |
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