| Index: cc/quads/render_pass_draw_quad.h
|
| diff --git a/cc/quads/render_pass_draw_quad.h b/cc/quads/render_pass_draw_quad.h
|
| deleted file mode 100644
|
| index b2b5ef47f8839ae76ce7c2d43bf737ff487964a3..0000000000000000000000000000000000000000
|
| --- a/cc/quads/render_pass_draw_quad.h
|
| +++ /dev/null
|
| @@ -1,77 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
|
| -#define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "cc/output/filter_operations.h"
|
| -#include "cc/quads/draw_quad.h"
|
| -#include "cc/quads/render_pass_id.h"
|
| -#include "cc/resources/resource_provider.h"
|
| -
|
| -namespace cc {
|
| -
|
| -class RenderPassDrawQuad : public DrawQuad {
|
| - public:
|
| - RenderPassDrawQuad();
|
| - ~RenderPassDrawQuad() override;
|
| -
|
| - void SetNew(const SharedQuadState* shared_quad_state,
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| - const gfx::Rect& rect,
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| - const gfx::Rect& visible_rect,
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| - RenderPassId render_pass_id,
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| - ResourceProvider::ResourceId mask_resource_id,
|
| - const gfx::Vector2dF& mask_uv_scale,
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| - const gfx::Size& mask_texture_size,
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| - const FilterOperations& filters,
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| - const gfx::Vector2dF& filters_scale,
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| - const FilterOperations& background_filters);
|
| -
|
| - void SetAll(const SharedQuadState* shared_quad_state,
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| - const gfx::Rect& rect,
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| - const gfx::Rect& opaque_rect,
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| - const gfx::Rect& visible_rect,
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| - bool needs_blending,
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| - RenderPassId render_pass_id,
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| - ResourceProvider::ResourceId mask_resource_id,
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| - const gfx::Vector2dF& mask_uv_scale,
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| - const gfx::Size& mask_texture_size,
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| - const FilterOperations& filters,
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| - const gfx::Vector2dF& filters_scale,
|
| - const FilterOperations& background_filters);
|
| -
|
| - RenderPassId render_pass_id;
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| - ResourceProvider::ResourceId mask_resource_id;
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| - gfx::Vector2dF mask_uv_scale;
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| - gfx::Size mask_texture_size;
|
| -
|
| - // Post-processing filters, applied to the pixels in the render pass' texture.
|
| - FilterOperations filters;
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| -
|
| - // The scale from layer space of the root layer of the render pass to
|
| - // the render pass physical pixels. This scale is applied to the filter
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| - // parameters for pixel-moving filters. This scale should include
|
| - // content-to-target-space scale, and device pixel ratio.
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| - gfx::Vector2dF filters_scale;
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| -
|
| - // Post-processing filters, applied to the pixels showing through the
|
| - // background of the render pass, from behind it.
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| - FilterOperations background_filters;
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| -
|
| - // Helper function to generate the normalized uv rect.
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| - gfx::RectF MaskUVRect() const;
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| -
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| - void IterateResources(const ResourceIteratorCallback& callback) override;
|
| -
|
| - static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
|
| -
|
| - private:
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| - void ExtendValue(base::trace_event::TracedValue* value) const override;
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
|
|
|