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Unified Diff: cc/quads/texture_draw_quad.cc

Issue 1533773002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2e
Patch Set: rebase Created 5 years ago
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Index: cc/quads/texture_draw_quad.cc
diff --git a/cc/quads/texture_draw_quad.cc b/cc/quads/texture_draw_quad.cc
deleted file mode 100644
index 318d4f84888f19d1e23098f0abbc038271699f25..0000000000000000000000000000000000000000
--- a/cc/quads/texture_draw_quad.cc
+++ /dev/null
@@ -1,112 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/quads/texture_draw_quad.h"
-
-#include "base/logging.h"
-#include "base/trace_event/trace_event_argument.h"
-#include "base/values.h"
-#include "cc/base/math_util.h"
-#include "ui/gfx/geometry/vector2d_f.h"
-
-namespace cc {
-
-TextureDrawQuad::TextureDrawQuad()
- : resource_id(0),
- premultiplied_alpha(false),
- background_color(SK_ColorTRANSPARENT),
- flipped(false),
- nearest_neighbor(false) {
- this->vertex_opacity[0] = 0.f;
- this->vertex_opacity[1] = 0.f;
- this->vertex_opacity[2] = 0.f;
- this->vertex_opacity[3] = 0.f;
-}
-
-void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
- const gfx::Rect& rect,
- const gfx::Rect& opaque_rect,
- const gfx::Rect& visible_rect,
- unsigned resource_id,
- bool premultiplied_alpha,
- const gfx::PointF& uv_top_left,
- const gfx::PointF& uv_bottom_right,
- SkColor background_color,
- const float vertex_opacity[4],
- bool flipped,
- bool nearest_neighbor) {
- bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f
- || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f;
- DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
- opaque_rect, visible_rect, needs_blending);
- this->resource_id = resource_id;
- this->premultiplied_alpha = premultiplied_alpha;
- this->uv_top_left = uv_top_left;
- this->uv_bottom_right = uv_bottom_right;
- this->background_color = background_color;
- this->vertex_opacity[0] = vertex_opacity[0];
- this->vertex_opacity[1] = vertex_opacity[1];
- this->vertex_opacity[2] = vertex_opacity[2];
- this->vertex_opacity[3] = vertex_opacity[3];
- this->flipped = flipped;
- this->nearest_neighbor = nearest_neighbor;
-}
-
-void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
- const gfx::Rect& rect,
- const gfx::Rect& opaque_rect,
- const gfx::Rect& visible_rect,
- bool needs_blending,
- unsigned resource_id,
- bool premultiplied_alpha,
- const gfx::PointF& uv_top_left,
- const gfx::PointF& uv_bottom_right,
- SkColor background_color,
- const float vertex_opacity[4],
- bool flipped,
- bool nearest_neighbor) {
- DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
- opaque_rect, visible_rect, needs_blending);
- this->resource_id = resource_id;
- this->premultiplied_alpha = premultiplied_alpha;
- this->uv_top_left = uv_top_left;
- this->uv_bottom_right = uv_bottom_right;
- this->background_color = background_color;
- this->vertex_opacity[0] = vertex_opacity[0];
- this->vertex_opacity[1] = vertex_opacity[1];
- this->vertex_opacity[2] = vertex_opacity[2];
- this->vertex_opacity[3] = vertex_opacity[3];
- this->flipped = flipped;
- this->nearest_neighbor = nearest_neighbor;
-}
-
-void TextureDrawQuad::IterateResources(
- const ResourceIteratorCallback& callback) {
- resource_id = callback.Run(resource_id);
-}
-
-const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) {
- DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
- return static_cast<const TextureDrawQuad*>(quad);
-}
-
-void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const {
- value->SetInteger("resource_id", resource_id);
- value->SetBoolean("premultiplied_alpha", premultiplied_alpha);
-
- MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value);
- MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value);
-
- value->SetInteger("background_color", background_color);
-
- value->BeginArray("vertex_opacity");
- for (size_t i = 0; i < 4; ++i)
- value->AppendDouble(vertex_opacity[i]);
- value->EndArray();
-
- value->SetBoolean("flipped", flipped);
- value->SetBoolean("nearest_neighbor", nearest_neighbor);
-}
-
-} // namespace cc
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