Index: cc/quads/texture_draw_quad.cc |
diff --git a/cc/quads/texture_draw_quad.cc b/cc/quads/texture_draw_quad.cc |
deleted file mode 100644 |
index 318d4f84888f19d1e23098f0abbc038271699f25..0000000000000000000000000000000000000000 |
--- a/cc/quads/texture_draw_quad.cc |
+++ /dev/null |
@@ -1,112 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/quads/texture_draw_quad.h" |
- |
-#include "base/logging.h" |
-#include "base/trace_event/trace_event_argument.h" |
-#include "base/values.h" |
-#include "cc/base/math_util.h" |
-#include "ui/gfx/geometry/vector2d_f.h" |
- |
-namespace cc { |
- |
-TextureDrawQuad::TextureDrawQuad() |
- : resource_id(0), |
- premultiplied_alpha(false), |
- background_color(SK_ColorTRANSPARENT), |
- flipped(false), |
- nearest_neighbor(false) { |
- this->vertex_opacity[0] = 0.f; |
- this->vertex_opacity[1] = 0.f; |
- this->vertex_opacity[2] = 0.f; |
- this->vertex_opacity[3] = 0.f; |
-} |
- |
-void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
- const gfx::Rect& rect, |
- const gfx::Rect& opaque_rect, |
- const gfx::Rect& visible_rect, |
- unsigned resource_id, |
- bool premultiplied_alpha, |
- const gfx::PointF& uv_top_left, |
- const gfx::PointF& uv_bottom_right, |
- SkColor background_color, |
- const float vertex_opacity[4], |
- bool flipped, |
- bool nearest_neighbor) { |
- bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f |
- || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f; |
- DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
- opaque_rect, visible_rect, needs_blending); |
- this->resource_id = resource_id; |
- this->premultiplied_alpha = premultiplied_alpha; |
- this->uv_top_left = uv_top_left; |
- this->uv_bottom_right = uv_bottom_right; |
- this->background_color = background_color; |
- this->vertex_opacity[0] = vertex_opacity[0]; |
- this->vertex_opacity[1] = vertex_opacity[1]; |
- this->vertex_opacity[2] = vertex_opacity[2]; |
- this->vertex_opacity[3] = vertex_opacity[3]; |
- this->flipped = flipped; |
- this->nearest_neighbor = nearest_neighbor; |
-} |
- |
-void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
- const gfx::Rect& rect, |
- const gfx::Rect& opaque_rect, |
- const gfx::Rect& visible_rect, |
- bool needs_blending, |
- unsigned resource_id, |
- bool premultiplied_alpha, |
- const gfx::PointF& uv_top_left, |
- const gfx::PointF& uv_bottom_right, |
- SkColor background_color, |
- const float vertex_opacity[4], |
- bool flipped, |
- bool nearest_neighbor) { |
- DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
- opaque_rect, visible_rect, needs_blending); |
- this->resource_id = resource_id; |
- this->premultiplied_alpha = premultiplied_alpha; |
- this->uv_top_left = uv_top_left; |
- this->uv_bottom_right = uv_bottom_right; |
- this->background_color = background_color; |
- this->vertex_opacity[0] = vertex_opacity[0]; |
- this->vertex_opacity[1] = vertex_opacity[1]; |
- this->vertex_opacity[2] = vertex_opacity[2]; |
- this->vertex_opacity[3] = vertex_opacity[3]; |
- this->flipped = flipped; |
- this->nearest_neighbor = nearest_neighbor; |
-} |
- |
-void TextureDrawQuad::IterateResources( |
- const ResourceIteratorCallback& callback) { |
- resource_id = callback.Run(resource_id); |
-} |
- |
-const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) { |
- DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT); |
- return static_cast<const TextureDrawQuad*>(quad); |
-} |
- |
-void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const { |
- value->SetInteger("resource_id", resource_id); |
- value->SetBoolean("premultiplied_alpha", premultiplied_alpha); |
- |
- MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value); |
- MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value); |
- |
- value->SetInteger("background_color", background_color); |
- |
- value->BeginArray("vertex_opacity"); |
- for (size_t i = 0; i < 4; ++i) |
- value->AppendDouble(vertex_opacity[i]); |
- value->EndArray(); |
- |
- value->SetBoolean("flipped", flipped); |
- value->SetBoolean("nearest_neighbor", nearest_neighbor); |
-} |
- |
-} // namespace cc |