| Index: cc/quads/texture_draw_quad.cc
|
| diff --git a/cc/quads/texture_draw_quad.cc b/cc/quads/texture_draw_quad.cc
|
| deleted file mode 100644
|
| index 318d4f84888f19d1e23098f0abbc038271699f25..0000000000000000000000000000000000000000
|
| --- a/cc/quads/texture_draw_quad.cc
|
| +++ /dev/null
|
| @@ -1,112 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/quads/texture_draw_quad.h"
|
| -
|
| -#include "base/logging.h"
|
| -#include "base/trace_event/trace_event_argument.h"
|
| -#include "base/values.h"
|
| -#include "cc/base/math_util.h"
|
| -#include "ui/gfx/geometry/vector2d_f.h"
|
| -
|
| -namespace cc {
|
| -
|
| -TextureDrawQuad::TextureDrawQuad()
|
| - : resource_id(0),
|
| - premultiplied_alpha(false),
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| - background_color(SK_ColorTRANSPARENT),
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| - flipped(false),
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| - nearest_neighbor(false) {
|
| - this->vertex_opacity[0] = 0.f;
|
| - this->vertex_opacity[1] = 0.f;
|
| - this->vertex_opacity[2] = 0.f;
|
| - this->vertex_opacity[3] = 0.f;
|
| -}
|
| -
|
| -void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
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| - const gfx::Rect& rect,
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| - const gfx::Rect& opaque_rect,
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| - const gfx::Rect& visible_rect,
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| - unsigned resource_id,
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| - bool premultiplied_alpha,
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| - const gfx::PointF& uv_top_left,
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| - const gfx::PointF& uv_bottom_right,
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| - SkColor background_color,
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| - const float vertex_opacity[4],
|
| - bool flipped,
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| - bool nearest_neighbor) {
|
| - bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f
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| - || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f;
|
| - DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
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| - opaque_rect, visible_rect, needs_blending);
|
| - this->resource_id = resource_id;
|
| - this->premultiplied_alpha = premultiplied_alpha;
|
| - this->uv_top_left = uv_top_left;
|
| - this->uv_bottom_right = uv_bottom_right;
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| - this->background_color = background_color;
|
| - this->vertex_opacity[0] = vertex_opacity[0];
|
| - this->vertex_opacity[1] = vertex_opacity[1];
|
| - this->vertex_opacity[2] = vertex_opacity[2];
|
| - this->vertex_opacity[3] = vertex_opacity[3];
|
| - this->flipped = flipped;
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| - this->nearest_neighbor = nearest_neighbor;
|
| -}
|
| -
|
| -void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
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| - const gfx::Rect& rect,
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| - const gfx::Rect& opaque_rect,
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| - const gfx::Rect& visible_rect,
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| - bool needs_blending,
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| - unsigned resource_id,
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| - bool premultiplied_alpha,
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| - const gfx::PointF& uv_top_left,
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| - const gfx::PointF& uv_bottom_right,
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| - SkColor background_color,
|
| - const float vertex_opacity[4],
|
| - bool flipped,
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| - bool nearest_neighbor) {
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| - DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
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| - opaque_rect, visible_rect, needs_blending);
|
| - this->resource_id = resource_id;
|
| - this->premultiplied_alpha = premultiplied_alpha;
|
| - this->uv_top_left = uv_top_left;
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| - this->uv_bottom_right = uv_bottom_right;
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| - this->background_color = background_color;
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| - this->vertex_opacity[0] = vertex_opacity[0];
|
| - this->vertex_opacity[1] = vertex_opacity[1];
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| - this->vertex_opacity[2] = vertex_opacity[2];
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| - this->vertex_opacity[3] = vertex_opacity[3];
|
| - this->flipped = flipped;
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| - this->nearest_neighbor = nearest_neighbor;
|
| -}
|
| -
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| -void TextureDrawQuad::IterateResources(
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| - const ResourceIteratorCallback& callback) {
|
| - resource_id = callback.Run(resource_id);
|
| -}
|
| -
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| -const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) {
|
| - DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
|
| - return static_cast<const TextureDrawQuad*>(quad);
|
| -}
|
| -
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| -void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const {
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| - value->SetInteger("resource_id", resource_id);
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| - value->SetBoolean("premultiplied_alpha", premultiplied_alpha);
|
| -
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| - MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value);
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| - MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value);
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| -
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| - value->SetInteger("background_color", background_color);
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| -
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| - value->BeginArray("vertex_opacity");
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| - for (size_t i = 0; i < 4; ++i)
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| - value->AppendDouble(vertex_opacity[i]);
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| - value->EndArray();
|
| -
|
| - value->SetBoolean("flipped", flipped);
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| - value->SetBoolean("nearest_neighbor", nearest_neighbor);
|
| -}
|
| -
|
| -} // namespace cc
|
|
|