Index: cc/output/dynamic_geometry_binding.cc |
diff --git a/cc/output/dynamic_geometry_binding.cc b/cc/output/dynamic_geometry_binding.cc |
deleted file mode 100644 |
index 9e25892c15acebfcbeaa75ccdf3d510f61841aa4..0000000000000000000000000000000000000000 |
--- a/cc/output/dynamic_geometry_binding.cc |
+++ /dev/null |
@@ -1,67 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/output/dynamic_geometry_binding.h" |
- |
-#include "cc/output/gl_renderer.h" // For the GLC() macro. |
-#include "gpu/command_buffer/client/gles2_interface.h" |
-#include "ui/gfx/geometry/rect_f.h" |
- |
-namespace cc { |
- |
-DynamicGeometryBinding::DynamicGeometryBinding(gpu::gles2::GLES2Interface* gl) |
- : gl_(gl), quad_vertices_vbo_(0), quad_elements_vbo_(0) { |
- GeometryBindingQuad quads[1]; |
- GeometryBindingQuadIndex quad_indices[1]; |
- |
- static_assert(sizeof(GeometryBindingQuad) == 24 * sizeof(float), |
- "struct Quad should be densely packed"); |
- static_assert(sizeof(GeometryBindingQuadIndex) == 6 * sizeof(uint16_t), |
- "struct QuadIndex should be densely packed"); |
- |
- GLC(gl_, gl_->GenBuffers(1, &quad_vertices_vbo_)); |
- GLC(gl_, gl_->GenBuffers(1, &quad_elements_vbo_)); |
- |
- GLC(gl_, gl_->BindBuffer(GL_ARRAY_BUFFER, quad_vertices_vbo_)); |
- GLC(gl_, gl_->BufferData(GL_ARRAY_BUFFER, sizeof(GeometryBindingQuad) * 1, |
- quads, GL_DYNAMIC_DRAW)); |
- |
- GLC(gl_, gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, quad_elements_vbo_)); |
- GLC(gl_, gl_->BufferData(GL_ELEMENT_ARRAY_BUFFER, |
- sizeof(GeometryBindingQuadIndex) * 1, &quad_indices, |
- GL_DYNAMIC_DRAW)); |
-} |
- |
-void DynamicGeometryBinding::InitializeCustomQuad(const gfx::QuadF& quad) { |
- float uv[] = {0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f}; |
- InitializeCustomQuadWithUVs(quad, uv); |
-} |
- |
-void DynamicGeometryBinding::InitializeCustomQuadWithUVs(const gfx::QuadF& quad, |
- const float uv[8]) { |
- GeometryBindingVertex v0 = { |
- {quad.p1().x(), quad.p1().y(), 0.0f}, {uv[0], uv[1]}, 0.0f}; |
- GeometryBindingVertex v1 = { |
- {quad.p2().x(), quad.p2().y(), 0.0f}, {uv[2], uv[3]}, 1.0f}; |
- GeometryBindingVertex v2 = { |
- {quad.p3().x(), quad.p3().y(), 0.0f}, {uv[4], uv[5]}, 2.0f}; |
- GeometryBindingVertex v3 = { |
- {quad.p4().x(), quad.p4().y(), 0.0f}, {uv[6], uv[7]}, 3.0f}; |
- |
- GeometryBindingQuad local_quad = {v0, v1, v2, v3}; |
- GeometryBindingQuadIndex quad_index( |
- static_cast<uint16>(0), static_cast<uint16>(1), static_cast<uint16>(2), |
- static_cast<uint16>(3), static_cast<uint16>(0), static_cast<uint16>(2)); |
- |
- GLC(gl_, gl_->BufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GeometryBindingQuad), |
- &local_quad)); |
- GLC(gl_, gl_->BufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, |
- sizeof(GeometryBindingQuadIndex), &quad_index)); |
-} |
- |
-void DynamicGeometryBinding::PrepareForDraw() { |
- SetupGLContext(gl_, quad_elements_vbo_, quad_vertices_vbo_); |
-} |
- |
-} // namespace cc |