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Unified Diff: cc/surfaces/surface_aggregator_unittest.cc

Issue 1533773002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2e
Patch Set: rebase Created 5 years ago
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Index: cc/surfaces/surface_aggregator_unittest.cc
diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc
deleted file mode 100644
index 72aa3f120ed6ae1a2272ad48e47e323cc8460b7b..0000000000000000000000000000000000000000
--- a/cc/surfaces/surface_aggregator_unittest.cc
+++ /dev/null
@@ -1,1430 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/output/compositor_frame.h"
-#include "cc/output/delegated_frame_data.h"
-#include "cc/quads/render_pass.h"
-#include "cc/quads/render_pass_draw_quad.h"
-#include "cc/quads/solid_color_draw_quad.h"
-#include "cc/quads/surface_draw_quad.h"
-#include "cc/quads/texture_draw_quad.h"
-#include "cc/resources/shared_bitmap_manager.h"
-#include "cc/surfaces/surface.h"
-#include "cc/surfaces/surface_aggregator.h"
-#include "cc/surfaces/surface_aggregator_test_helpers.h"
-#include "cc/surfaces/surface_factory.h"
-#include "cc/surfaces/surface_factory_client.h"
-#include "cc/surfaces/surface_id_allocator.h"
-#include "cc/surfaces/surface_manager.h"
-#include "cc/test/fake_output_surface.h"
-#include "cc/test/fake_output_surface_client.h"
-#include "cc/test/render_pass_test_common.h"
-#include "cc/test/render_pass_test_utils.h"
-#include "cc/test/test_shared_bitmap_manager.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "third_party/skia/include/core/SkColor.h"
-
-namespace cc {
-namespace {
-
-SurfaceId InvalidSurfaceId() {
- static SurfaceId invalid;
- invalid.id = static_cast<uint64_t>(-1);
- return invalid;
-}
-
-gfx::Size SurfaceSize() {
- static gfx::Size size(5, 5);
- return size;
-}
-
-class EmptySurfaceFactoryClient : public SurfaceFactoryClient {
- public:
- void ReturnResources(const ReturnedResourceArray& resources) override {}
-};
-
-class SurfaceAggregatorTest : public testing::Test {
- public:
- SurfaceAggregatorTest()
- : factory_(&manager_, &empty_client_), aggregator_(&manager_, NULL) {}
-
- protected:
- SurfaceManager manager_;
- EmptySurfaceFactoryClient empty_client_;
- SurfaceFactory factory_;
- SurfaceAggregator aggregator_;
-};
-
-TEST_F(SurfaceAggregatorTest, ValidSurfaceNoFrame) {
- SurfaceId one_id(7);
- factory_.Create(one_id);
- scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(one_id);
- EXPECT_FALSE(frame);
- factory_.Destroy(one_id);
-}
-
-class SurfaceAggregatorValidSurfaceTest : public SurfaceAggregatorTest {
- public:
- SurfaceAggregatorValidSurfaceTest() : allocator_(1u), child_allocator_(2u) {}
-
- void SetUp() override {
- SurfaceAggregatorTest::SetUp();
- root_surface_id_ = allocator_.GenerateId();
- factory_.Create(root_surface_id_);
- }
-
- void TearDown() override {
- factory_.Destroy(root_surface_id_);
- SurfaceAggregatorTest::TearDown();
- }
-
- void AggregateAndVerify(test::Pass* expected_passes,
- size_t expected_pass_count,
- SurfaceId* surface_ids,
- size_t expected_surface_count) {
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data =
- aggregated_frame->delegated_frame_data.get();
-
- TestPassesMatchExpectations(
- expected_passes, expected_pass_count, &frame_data->render_pass_list);
-
- // Ensure no duplicate pass ids output.
- std::set<RenderPassId> used_passes;
- for (auto* pass : frame_data->render_pass_list) {
- EXPECT_TRUE(used_passes.insert(pass->id).second);
- }
-
- EXPECT_EQ(expected_surface_count,
- aggregator_.previous_contained_surfaces().size());
- for (size_t i = 0; i < expected_surface_count; i++) {
- EXPECT_TRUE(
- aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
- aggregator_.previous_contained_surfaces().end());
- }
- }
-
- void SubmitFrame(test::Pass* passes,
- size_t pass_count,
- SurfaceId surface_id) {
- RenderPassList pass_list;
- AddPasses(&pass_list, gfx::Rect(SurfaceSize()), passes, pass_count);
-
- scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
- pass_list.swap(frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> frame(new CompositorFrame);
- frame->delegated_frame_data = frame_data.Pass();
-
- factory_.SubmitFrame(surface_id, frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- void QueuePassAsFrame(scoped_ptr<RenderPass> pass, SurfaceId surface_id) {
- scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
- delegated_frame_data->render_pass_list.push_back(pass.Pass());
-
- scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
- child_frame->delegated_frame_data = delegated_frame_data.Pass();
-
- factory_.SubmitFrame(surface_id, child_frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- protected:
- SurfaceId root_surface_id_;
- SurfaceIdAllocator allocator_;
- SurfaceIdAllocator child_allocator_;
-};
-
-// Tests that a very simple frame containing only two solid color quads makes it
-// through the aggregator correctly.
-TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleFrame) {
- test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorRED),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- SurfaceId ids[] = {root_surface_id_};
- AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids));
-}
-
-TEST_F(SurfaceAggregatorValidSurfaceTest, OpacityCopied) {
- SurfaceId embedded_surface_id = allocator_.GenerateId();
- factory_.Create(embedded_surface_id);
-
- test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass embedded_passes[] = {
- test::Pass(embedded_quads, arraysize(embedded_quads))};
-
- SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
-
- test::Quad quads[] = {test::Quad::SurfaceQuad(embedded_surface_id, .5f)};
- test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- RenderPassList& render_pass_list(frame_data->render_pass_list);
- ASSERT_EQ(2u, render_pass_list.size());
- SharedQuadStateList& shared_quad_state_list(
- render_pass_list[0]->shared_quad_state_list);
- ASSERT_EQ(2u, shared_quad_state_list.size());
- EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(0)->opacity);
- EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(1)->opacity);
-
- SharedQuadStateList& shared_quad_state_list2(
- render_pass_list[1]->shared_quad_state_list);
- ASSERT_EQ(1u, shared_quad_state_list2.size());
- EXPECT_EQ(.5f, shared_quad_state_list2.ElementAt(0)->opacity);
-
- factory_.Destroy(embedded_surface_id);
-}
-
-TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) {
- test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SolidColorQuad(SK_ColorLTGRAY)},
- {test::Quad::SolidColorQuad(SK_ColorGRAY),
- test::Quad::SolidColorQuad(SK_ColorDKGRAY)}};
- test::Pass passes[] = {
- test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 1)),
- test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 2))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- SurfaceId ids[] = {root_surface_id_};
- AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids));
-}
-
-// This tests very simple embedding. root_surface has a frame containing a few
-// solid color quads and a surface quad referencing embedded_surface.
-// embedded_surface has a frame containing only a solid color quad. The solid
-// color quad should be aggregated into the final frame.
-TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleSurfaceReference) {
- SurfaceId embedded_surface_id = allocator_.GenerateId();
- factory_.Create(embedded_surface_id);
-
- test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
- test::Pass embedded_passes[] = {
- test::Pass(embedded_quads, arraysize(embedded_quads))};
-
- SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
-
- test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))};
-
- SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
-
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads))};
- SurfaceId ids[] = {root_surface_id_, embedded_surface_id};
- AggregateAndVerify(
- expected_passes, arraysize(expected_passes), ids, arraysize(ids));
-
- factory_.Destroy(embedded_surface_id);
-}
-
-TEST_F(SurfaceAggregatorValidSurfaceTest, CopyRequest) {
- SurfaceId embedded_surface_id = allocator_.GenerateId();
- factory_.Create(embedded_surface_id);
-
- test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
- test::Pass embedded_passes[] = {
- test::Pass(embedded_quads, arraysize(embedded_quads))};
-
- SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
- scoped_ptr<CopyOutputRequest> copy_request(
- CopyOutputRequest::CreateEmptyRequest());
- CopyOutputRequest* copy_request_ptr = copy_request.get();
- factory_.RequestCopyOfSurface(embedded_surface_id, copy_request.Pass());
-
- test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))};
-
- SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- test::Quad expected_quads[] = {
- test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::RenderPassQuad(frame_data->render_pass_list[0]->id),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Pass expected_passes[] = {
- test::Pass(embedded_quads, arraysize(embedded_quads)),
- test::Pass(expected_quads, arraysize(expected_quads))};
- TestPassesMatchExpectations(expected_passes,
- arraysize(expected_passes),
- &frame_data->render_pass_list);
- ASSERT_EQ(2u, frame_data->render_pass_list.size());
- ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size());
- DCHECK_EQ(copy_request_ptr,
- frame_data->render_pass_list[0]->copy_requests[0]);
-
- SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id};
- EXPECT_EQ(arraysize(surface_ids),
- aggregator_.previous_contained_surfaces().size());
- for (size_t i = 0; i < arraysize(surface_ids); i++) {
- EXPECT_TRUE(
- aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
- aggregator_.previous_contained_surfaces().end());
- }
-
- factory_.Destroy(embedded_surface_id);
-}
-
-// Root surface may contain copy requests.
-TEST_F(SurfaceAggregatorValidSurfaceTest, RootCopyRequest) {
- SurfaceId embedded_surface_id = allocator_.GenerateId();
- factory_.Create(embedded_surface_id);
-
- test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
- test::Pass embedded_passes[] = {
- test::Pass(embedded_quads, arraysize(embedded_quads))};
-
- SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
- scoped_ptr<CopyOutputRequest> copy_request(
- CopyOutputRequest::CreateEmptyRequest());
- CopyOutputRequest* copy_request_ptr = copy_request.get();
- scoped_ptr<CopyOutputRequest> copy_request2(
- CopyOutputRequest::CreateEmptyRequest());
- CopyOutputRequest* copy_request2_ptr = copy_request2.get();
-
- test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Quad root_quads2[] = {test::Quad::SolidColorQuad(SK_ColorRED)};
- test::Pass root_passes[] = {
- test::Pass(root_quads, arraysize(root_quads), RenderPassId(1, 1)),
- test::Pass(root_quads2, arraysize(root_quads2), RenderPassId(1, 2))};
- {
- RenderPassList pass_list;
- AddPasses(&pass_list,
- gfx::Rect(SurfaceSize()),
- root_passes,
- arraysize(root_passes));
- pass_list[0]->copy_requests.push_back(copy_request.Pass());
- pass_list[1]->copy_requests.push_back(copy_request2.Pass());
-
- scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
- pass_list.swap(frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> frame(new CompositorFrame);
- frame->delegated_frame_data = frame_data.Pass();
-
- factory_.SubmitFrame(root_surface_id_, frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
- test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorBLACK)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads)),
- test::Pass(root_quads2, arraysize(root_quads2))};
- TestPassesMatchExpectations(expected_passes,
- arraysize(expected_passes),
- &frame_data->render_pass_list);
- ASSERT_EQ(2u, frame_data->render_pass_list.size());
- ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size());
- DCHECK_EQ(copy_request_ptr,
- frame_data->render_pass_list[0]->copy_requests[0]);
- ASSERT_EQ(1u, frame_data->render_pass_list[1]->copy_requests.size());
- DCHECK_EQ(copy_request2_ptr,
- frame_data->render_pass_list[1]->copy_requests[0]);
-
- SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id};
- EXPECT_EQ(arraysize(surface_ids),
- aggregator_.previous_contained_surfaces().size());
- for (size_t i = 0; i < arraysize(surface_ids); i++) {
- EXPECT_TRUE(
- aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
- aggregator_.previous_contained_surfaces().end());
- }
-
- // Ensure copy requests have been removed from root surface.
- const CompositorFrame* original_frame =
- manager_.GetSurfaceForId(root_surface_id_)->GetEligibleFrame();
- RenderPassList& original_pass_list =
- original_frame->delegated_frame_data->render_pass_list;
- ASSERT_EQ(2u, original_pass_list.size());
- DCHECK(original_pass_list[0]->copy_requests.empty());
- DCHECK(original_pass_list[1]->copy_requests.empty());
-
- factory_.Destroy(embedded_surface_id);
-}
-
-// This tests referencing a surface that has multiple render passes.
-TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) {
- SurfaceId embedded_surface_id = child_allocator_.GenerateId();
- factory_.Create(embedded_surface_id);
-
- RenderPassId pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2),
- RenderPassId(1, 3)};
-
- test::Quad embedded_quads[][2] = {
- {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)},
- {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids[0])},
- {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids[1])}};
- test::Pass embedded_passes[] = {
- test::Pass(embedded_quads[0], arraysize(embedded_quads[0]), pass_ids[0]),
- test::Pass(embedded_quads[1], arraysize(embedded_quads[1]), pass_ids[1]),
- test::Pass(embedded_quads[2], arraysize(embedded_quads[2]), pass_ids[2])};
-
- SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
-
- test::Quad root_quads[][2] = {
- {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)},
- {test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
- test::Quad::RenderPassQuad(pass_ids[0])},
- {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids[1])}};
- test::Pass root_passes[] = {
- test::Pass(root_quads[0], arraysize(root_quads[0]), pass_ids[0]),
- test::Pass(root_quads[1], arraysize(root_quads[1]), pass_ids[1]),
- test::Pass(root_quads[2], arraysize(root_quads[2]), pass_ids[2])};
-
- SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(5u, aggregated_pass_list.size());
- RenderPassId actual_pass_ids[] = {
- aggregated_pass_list[0]->id, aggregated_pass_list[1]->id,
- aggregated_pass_list[2]->id, aggregated_pass_list[3]->id,
- aggregated_pass_list[4]->id};
- for (size_t i = 0; i < 5; ++i) {
- for (size_t j = 0; j < i; ++j) {
- EXPECT_NE(actual_pass_ids[i], actual_pass_ids[j]);
- }
- }
-
- {
- SCOPED_TRACE("First pass");
- // The first pass will just be the first pass from the root surfaces quad
- // with no render pass quads to remap.
- TestPassMatchesExpectations(root_passes[0], aggregated_pass_list[0]);
- }
-
- {
- SCOPED_TRACE("Second pass");
- // The next two passes will be from the embedded surface since we have to
- // draw those passes before they are referenced from the render pass draw
- // quad embedded into the root surface's second pass.
- // First, there's the first embedded pass which doesn't reference anything
- // else.
- TestPassMatchesExpectations(embedded_passes[0], aggregated_pass_list[1]);
- }
-
- {
- SCOPED_TRACE("Third pass");
- const QuadList& third_pass_quad_list = aggregated_pass_list[2]->quad_list;
- ASSERT_EQ(2u, third_pass_quad_list.size());
- TestQuadMatchesExpectations(embedded_quads[1][0],
- third_pass_quad_list.ElementAt(0));
-
- // This render pass pass quad will reference the first pass from the
- // embedded surface, which is the second pass in the aggregated frame.
- ASSERT_EQ(DrawQuad::RENDER_PASS,
- third_pass_quad_list.ElementAt(1)->material);
- const RenderPassDrawQuad* third_pass_render_pass_draw_quad =
- RenderPassDrawQuad::MaterialCast(third_pass_quad_list.ElementAt(1));
- EXPECT_EQ(actual_pass_ids[1],
- third_pass_render_pass_draw_quad->render_pass_id);
- }
-
- {
- SCOPED_TRACE("Fourth pass");
- // The fourth pass will have aggregated quads from the root surface's second
- // pass and the embedded surface's first pass.
- const QuadList& fourth_pass_quad_list = aggregated_pass_list[3]->quad_list;
- ASSERT_EQ(3u, fourth_pass_quad_list.size());
-
- // The first quad will be the yellow quad from the embedded surface's last
- // pass.
- TestQuadMatchesExpectations(embedded_quads[2][0],
- fourth_pass_quad_list.ElementAt(0));
-
- // The next quad will be a render pass quad referencing the second pass from
- // the embedded surface, which is the third pass in the aggregated frame.
- ASSERT_EQ(DrawQuad::RENDER_PASS,
- fourth_pass_quad_list.ElementAt(1)->material);
- const RenderPassDrawQuad* fourth_pass_first_render_pass_draw_quad =
- RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(1));
- EXPECT_EQ(actual_pass_ids[2],
- fourth_pass_first_render_pass_draw_quad->render_pass_id);
-
- // The last quad will be a render pass quad referencing the first pass from
- // the root surface, which is the first pass overall.
- ASSERT_EQ(DrawQuad::RENDER_PASS,
- fourth_pass_quad_list.ElementAt(2)->material);
- const RenderPassDrawQuad* fourth_pass_second_render_pass_draw_quad =
- RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(2));
- EXPECT_EQ(actual_pass_ids[0],
- fourth_pass_second_render_pass_draw_quad->render_pass_id);
- }
-
- {
- SCOPED_TRACE("Fifth pass");
- const QuadList& fifth_pass_quad_list = aggregated_pass_list[4]->quad_list;
- ASSERT_EQ(2u, fifth_pass_quad_list.size());
-
- TestQuadMatchesExpectations(root_quads[2][0],
- fifth_pass_quad_list.ElementAt(0));
-
- // The last quad in the last pass will reference the second pass from the
- // root surface, which after aggregating is the fourth pass in the overall
- // list.
- ASSERT_EQ(DrawQuad::RENDER_PASS,
- fifth_pass_quad_list.ElementAt(1)->material);
- const RenderPassDrawQuad* fifth_pass_render_pass_draw_quad =
- RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list.ElementAt(1));
- EXPECT_EQ(actual_pass_ids[3],
- fifth_pass_render_pass_draw_quad->render_pass_id);
- }
- factory_.Destroy(embedded_surface_id);
-}
-
-// Tests an invalid surface reference in a frame. The surface quad should just
-// be dropped.
-TEST_F(SurfaceAggregatorValidSurfaceTest, InvalidSurfaceReference) {
- test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SurfaceQuad(InvalidSurfaceId(), 1.f),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads))};
- SurfaceId ids[] = {root_surface_id_, InvalidSurfaceId()};
- AggregateAndVerify(
- expected_passes, arraysize(expected_passes), ids, arraysize(ids));
-}
-
-// Tests a reference to a valid surface with no submitted frame. This quad
-// should also just be dropped.
-TEST_F(SurfaceAggregatorValidSurfaceTest, ValidSurfaceReferenceWithNoFrame) {
- SurfaceId surface_with_no_frame_id = allocator_.GenerateId();
- factory_.Create(surface_with_no_frame_id);
- test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SurfaceQuad(surface_with_no_frame_id, 1.f),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorBLUE)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads))};
- SurfaceId ids[] = {root_surface_id_, surface_with_no_frame_id};
- AggregateAndVerify(
- expected_passes, arraysize(expected_passes), ids, arraysize(ids));
- factory_.Destroy(surface_with_no_frame_id);
-}
-
-// Tests a surface quad referencing itself, generating a trivial cycle.
-// The quad creating the cycle should be dropped from the final frame.
-TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleCyclicalReference) {
- test::Quad quads[] = {test::Quad::SurfaceQuad(root_surface_id_, 1.f),
- test::Quad::SolidColorQuad(SK_ColorYELLOW)};
- test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
-
- SubmitFrame(passes, arraysize(passes), root_surface_id_);
-
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads))};
- SurfaceId ids[] = {root_surface_id_};
- AggregateAndVerify(
- expected_passes, arraysize(expected_passes), ids, arraysize(ids));
-}
-
-// Tests a more complex cycle with one intermediate surface.
-TEST_F(SurfaceAggregatorValidSurfaceTest, TwoSurfaceCyclicalReference) {
- SurfaceId child_surface_id = allocator_.GenerateId();
- factory_.Create(child_surface_id);
-
- test::Quad parent_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE),
- test::Quad::SurfaceQuad(child_surface_id, 1.f),
- test::Quad::SolidColorQuad(SK_ColorCYAN)};
- test::Pass parent_passes[] = {
- test::Pass(parent_quads, arraysize(parent_quads))};
-
- SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_);
-
- test::Quad child_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SurfaceQuad(root_surface_id_, 1.f),
- test::Quad::SolidColorQuad(SK_ColorMAGENTA)};
- test::Pass child_passes[] = {test::Pass(child_quads, arraysize(child_quads))};
-
- SubmitFrame(child_passes, arraysize(child_passes), child_surface_id);
-
- // The child surface's reference to the root_surface_ will be dropped, so
- // we'll end up with:
- // SK_ColorBLUE from the parent
- // SK_ColorGREEN from the child
- // SK_ColorMAGENTA from the child
- // SK_ColorCYAN from the parent
- test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE),
- test::Quad::SolidColorQuad(SK_ColorGREEN),
- test::Quad::SolidColorQuad(SK_ColorMAGENTA),
- test::Quad::SolidColorQuad(SK_ColorCYAN)};
- test::Pass expected_passes[] = {
- test::Pass(expected_quads, arraysize(expected_quads))};
- SurfaceId ids[] = {root_surface_id_, child_surface_id};
- AggregateAndVerify(
- expected_passes, arraysize(expected_passes), ids, arraysize(ids));
- factory_.Destroy(child_surface_id);
-}
-
-// Tests that we map render pass IDs from different surfaces into a unified
-// namespace and update RenderPassDrawQuad's id references to match.
-TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) {
- SurfaceId child_surface_id = allocator_.GenerateId();
- factory_.Create(child_surface_id);
-
- RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
- test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)},
- {test::Quad::RenderPassQuad(child_pass_id[0])}};
- test::Pass surface_passes[] = {
- test::Pass(child_quad[0], arraysize(child_quad[0]), child_pass_id[0]),
- test::Pass(child_quad[1], arraysize(child_quad[1]), child_pass_id[1])};
-
- SubmitFrame(surface_passes, arraysize(surface_passes), child_surface_id);
-
- // Pass IDs from the parent surface may collide with ones from the child.
- RenderPassId parent_pass_id[] = {RenderPassId(2, 1), RenderPassId(1, 2)};
- test::Quad parent_quad[][1] = {
- {test::Quad::SurfaceQuad(child_surface_id, 1.f)},
- {test::Quad::RenderPassQuad(parent_pass_id[0])}};
- test::Pass parent_passes[] = {
- test::Pass(parent_quad[0], arraysize(parent_quad[0]), parent_pass_id[0]),
- test::Pass(parent_quad[1], arraysize(parent_quad[1]), parent_pass_id[1])};
-
- SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_);
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(3u, aggregated_pass_list.size());
- RenderPassId actual_pass_ids[] = {aggregated_pass_list[0]->id,
- aggregated_pass_list[1]->id,
- aggregated_pass_list[2]->id};
- // Make sure the aggregated frame's pass IDs are all unique.
- for (size_t i = 0; i < 3; ++i) {
- for (size_t j = 0; j < i; ++j) {
- EXPECT_NE(actual_pass_ids[j], actual_pass_ids[i]) << "pass ids " << i
- << " and " << j;
- }
- }
-
- // Make sure the render pass quads reference the remapped pass IDs.
- DrawQuad* render_pass_quads[] = {aggregated_pass_list[1]->quad_list.front(),
- aggregated_pass_list[2]->quad_list.front()};
- ASSERT_EQ(render_pass_quads[0]->material, DrawQuad::RENDER_PASS);
- EXPECT_EQ(
- actual_pass_ids[0],
- RenderPassDrawQuad::MaterialCast(render_pass_quads[0])->render_pass_id);
-
- ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS);
- EXPECT_EQ(
- actual_pass_ids[1],
- RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id);
- factory_.Destroy(child_surface_id);
-}
-
-void AddSolidColorQuadWithBlendMode(const gfx::Size& size,
- RenderPass* pass,
- const SkXfermode::Mode blend_mode) {
- const gfx::Transform content_to_target_transform;
- const gfx::Size content_bounds(size);
- const gfx::Rect visible_content_rect(size);
- const gfx::Rect clip_rect(size);
-
- bool is_clipped = false;
- float opacity = 1.f;
-
- bool force_anti_aliasing_off = false;
- SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
- sqs->SetAll(content_to_target_transform,
- content_bounds,
- visible_content_rect,
- clip_rect,
- is_clipped,
- opacity,
- blend_mode,
- 0);
-
- SolidColorDrawQuad* color_quad =
- pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
- color_quad->SetNew(pass->shared_quad_state_list.back(),
- visible_content_rect,
- visible_content_rect,
- SK_ColorGREEN,
- force_anti_aliasing_off);
-}
-
-// This tests that we update shared quad state pointers correctly within
-// aggregated passes. The shared quad state list on the aggregated pass will
-// include the shared quad states from each pass in one list so the quads will
-// end up pointed to shared quad state objects at different offsets. This test
-// uses the blend_mode value stored on the shared quad state to track the shared
-// quad state, but anything saved on the shared quad state would work.
-//
-// This test has 4 surfaces in the following structure:
-// root_surface -> quad with kClear_Mode,
-// [child_one_surface],
-// quad with kDstOver_Mode,
-// [child_two_surface],
-// quad with kDstIn_Mode
-// child_one_surface -> quad with kSrc_Mode,
-// [grandchild_surface],
-// quad with kSrcOver_Mode
-// child_two_surface -> quad with kSrcIn_Mode
-// grandchild_surface -> quad with kDst_Mode
-//
-// Resulting in the following aggregated pass:
-// quad_root_0 - blend_mode kClear_Mode
-// quad_child_one_0 - blend_mode kSrc_Mode
-// quad_grandchild_0 - blend_mode kDst_Mode
-// quad_child_one_1 - blend_mode kSrcOver_Mode
-// quad_root_1 - blend_mode kDstOver_Mode
-// quad_child_two_0 - blend_mode kSrcIn_Mode
-// quad_root_2 - blend_mode kDstIn_Mode
-TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) {
- const SkXfermode::Mode blend_modes[] = {SkXfermode::kClear_Mode, // 0
- SkXfermode::kSrc_Mode, // 1
- SkXfermode::kDst_Mode, // 2
- SkXfermode::kSrcOver_Mode, // 3
- SkXfermode::kDstOver_Mode, // 4
- SkXfermode::kSrcIn_Mode, // 5
- SkXfermode::kDstIn_Mode, // 6
- };
-
- RenderPassId pass_id(1, 1);
- SurfaceId grandchild_surface_id = allocator_.GenerateId();
- factory_.Create(grandchild_surface_id);
- scoped_ptr<RenderPass> grandchild_pass = RenderPass::Create();
- gfx::Rect output_rect(SurfaceSize());
- gfx::Rect damage_rect(SurfaceSize());
- gfx::Transform transform_to_root_target;
- grandchild_pass->SetNew(
- pass_id, output_rect, damage_rect, transform_to_root_target);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), grandchild_pass.get(), blend_modes[2]);
- QueuePassAsFrame(grandchild_pass.Pass(), grandchild_surface_id);
-
- SurfaceId child_one_surface_id = allocator_.GenerateId();
- factory_.Create(child_one_surface_id);
-
- scoped_ptr<RenderPass> child_one_pass = RenderPass::Create();
- child_one_pass->SetNew(
- pass_id, output_rect, damage_rect, transform_to_root_target);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), child_one_pass.get(), blend_modes[1]);
- SurfaceDrawQuad* grandchild_surface_quad =
- child_one_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
- grandchild_surface_quad->SetNew(child_one_pass->shared_quad_state_list.back(),
- gfx::Rect(SurfaceSize()),
- gfx::Rect(SurfaceSize()),
- grandchild_surface_id);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), child_one_pass.get(), blend_modes[3]);
- QueuePassAsFrame(child_one_pass.Pass(), child_one_surface_id);
-
- SurfaceId child_two_surface_id = allocator_.GenerateId();
- factory_.Create(child_two_surface_id);
-
- scoped_ptr<RenderPass> child_two_pass = RenderPass::Create();
- child_two_pass->SetNew(
- pass_id, output_rect, damage_rect, transform_to_root_target);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), child_two_pass.get(), blend_modes[5]);
- QueuePassAsFrame(child_two_pass.Pass(), child_two_surface_id);
-
- scoped_ptr<RenderPass> root_pass = RenderPass::Create();
- root_pass->SetNew(
- pass_id, output_rect, damage_rect, transform_to_root_target);
-
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), root_pass.get(), blend_modes[0]);
- SurfaceDrawQuad* child_one_surface_quad =
- root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
- child_one_surface_quad->SetNew(root_pass->shared_quad_state_list.back(),
- gfx::Rect(SurfaceSize()),
- gfx::Rect(SurfaceSize()),
- child_one_surface_id);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), root_pass.get(), blend_modes[4]);
- SurfaceDrawQuad* child_two_surface_quad =
- root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
- child_two_surface_quad->SetNew(root_pass->shared_quad_state_list.back(),
- gfx::Rect(SurfaceSize()),
- gfx::Rect(SurfaceSize()),
- child_two_surface_id);
- AddSolidColorQuadWithBlendMode(
- SurfaceSize(), root_pass.get(), blend_modes[6]);
-
- QueuePassAsFrame(root_pass.Pass(), root_surface_id_);
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(1u, aggregated_pass_list.size());
-
- const QuadList& aggregated_quad_list = aggregated_pass_list[0]->quad_list;
-
- ASSERT_EQ(7u, aggregated_quad_list.size());
-
- for (auto iter = aggregated_quad_list.cbegin();
- iter != aggregated_quad_list.cend();
- ++iter) {
- EXPECT_EQ(blend_modes[iter.index()], iter->shared_quad_state->blend_mode)
- << iter.index();
- }
- factory_.Destroy(child_one_surface_id);
- factory_.Destroy(child_two_surface_id);
- factory_.Destroy(grandchild_surface_id);
-}
-
-// This tests that when aggregating a frame with multiple render passes that we
-// map the transforms for the root pass but do not modify the transform on child
-// passes.
-//
-// The root surface has one pass with a surface quad transformed by +10 in the y
-// direction.
-//
-// The middle surface has one pass with a surface quad scaled by 2 in the x
-// and 3 in the y directions.
-//
-// The child surface has two passes. The first pass has a quad with a transform
-// of +5 in the x direction. The second pass has a reference to the first pass'
-// pass id and a transform of +8 in the x direction.
-//
-// After aggregation, the child surface's root pass quad should have all
-// transforms concatenated for a total transform of +23 x, +10 y. The
-// contributing render pass' transform in the aggregate frame should not be
-// affected.
-TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateMultiplePassWithTransform) {
- // Innermost child surface.
- SurfaceId child_surface_id = allocator_.GenerateId();
- {
- factory_.Create(child_surface_id);
- RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
- test::Quad child_quads[][1] = {
- {test::Quad::SolidColorQuad(SK_ColorGREEN)},
- {test::Quad::RenderPassQuad(child_pass_id[0])},
- };
- test::Pass child_passes[] = {
- test::Pass(child_quads[0], arraysize(child_quads[0]), child_pass_id[0]),
- test::Pass(child_quads[1], arraysize(child_quads[1]),
- child_pass_id[1])};
-
- RenderPassList child_pass_list;
- AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes,
- arraysize(child_passes));
-
- RenderPass* child_nonroot_pass = child_pass_list.at(0u);
- child_nonroot_pass->transform_to_root_target.Translate(8, 0);
- SharedQuadState* child_nonroot_pass_sqs =
- child_nonroot_pass->shared_quad_state_list.front();
- child_nonroot_pass_sqs->content_to_target_transform.Translate(5, 0);
-
- RenderPass* child_root_pass = child_pass_list.at(1u);
- SharedQuadState* child_root_pass_sqs =
- child_root_pass->shared_quad_state_list.front();
- child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
- child_root_pass_sqs->is_clipped = true;
- child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5);
-
- scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
- child_pass_list.swap(child_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
- child_frame->delegated_frame_data = child_frame_data.Pass();
-
- factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- // Middle child surface.
- SurfaceId middle_surface_id = allocator_.GenerateId();
- {
- factory_.Create(middle_surface_id);
- test::Quad middle_quads[] = {
- test::Quad::SurfaceQuad(child_surface_id, 1.f)};
- test::Pass middle_passes[] = {
- test::Pass(middle_quads, arraysize(middle_quads)),
- };
-
- RenderPassList middle_pass_list;
- AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes,
- arraysize(middle_passes));
-
- RenderPass* middle_root_pass = middle_pass_list.at(0u);
- middle_root_pass->quad_list.ElementAt(0)->visible_rect =
- gfx::Rect(0, 1, 100, 7);
- SharedQuadState* middle_root_pass_sqs =
- middle_root_pass->shared_quad_state_list.front();
- middle_root_pass_sqs->content_to_target_transform.Scale(2, 3);
-
- scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData);
- middle_pass_list.swap(middle_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame);
- middle_frame->delegated_frame_data = middle_frame_data.Pass();
-
- factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- // Root surface.
- test::Quad secondary_quads[] = {
- test::Quad::SolidColorQuad(1),
- test::Quad::SurfaceQuad(middle_surface_id, 1.f)};
- test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)};
- test::Pass root_passes[] = {
- test::Pass(secondary_quads, arraysize(secondary_quads)),
- test::Pass(root_quads, arraysize(root_quads))};
-
- RenderPassList root_pass_list;
- AddPasses(&root_pass_list,
- gfx::Rect(SurfaceSize()),
- root_passes,
- arraysize(root_passes));
-
- root_pass_list.at(0)
- ->shared_quad_state_list.front()
- ->content_to_target_transform.Translate(0, 7);
- root_pass_list.at(0)
- ->shared_quad_state_list.ElementAt(1)
- ->content_to_target_transform.Translate(0, 10);
- root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect =
- gfx::Rect(0, 0, 8, 100);
-
- root_pass_list[0]->transform_to_root_target.Translate(10, 5);
-
- scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
- root_pass_list.swap(root_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
- root_frame->delegated_frame_data = root_frame_data.Pass();
-
- factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
- SurfaceFactory::DrawCallback());
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(3u, aggregated_pass_list.size());
-
- ASSERT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size());
-
- // The first pass should have one shared quad state for the one solid color
- // quad.
- EXPECT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size());
- // The second pass should have just two shared quad states. We'll
- // verify the properties through the quads.
- EXPECT_EQ(2u, aggregated_pass_list[1]->shared_quad_state_list.size());
-
- EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size());
-
- SharedQuadState* aggregated_first_pass_sqs =
- aggregated_pass_list[0]->shared_quad_state_list.front();
-
- // The first pass's transform should be unaffected by the embedding and still
- // be a translation by +5 in the x direction.
- gfx::Transform expected_aggregated_first_pass_sqs_transform;
- expected_aggregated_first_pass_sqs_transform.Translate(5, 0);
- EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(),
- aggregated_first_pass_sqs->content_to_target_transform.ToString());
-
- // The first pass's transform to the root target should include the aggregated
- // transform, including the transform from the child pass to the root.
- gfx::Transform expected_first_pass_transform_to_root_target;
- expected_first_pass_transform_to_root_target.Translate(10, 5);
- expected_first_pass_transform_to_root_target.Translate(0, 10);
- expected_first_pass_transform_to_root_target.Scale(2, 3);
- expected_first_pass_transform_to_root_target.Translate(8, 0);
- EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(),
- aggregated_pass_list[0]->transform_to_root_target.ToString());
-
- ASSERT_EQ(2u, aggregated_pass_list[1]->quad_list.size());
-
- gfx::Transform expected_root_pass_quad_transforms[2];
- // The first quad in the root pass is the solid color quad from the original
- // root surface. Its transform should be unaffected by the aggregation and
- // still be +7 in the y direction.
- expected_root_pass_quad_transforms[0].Translate(0, 7);
- // The second quad in the root pass is aggregated from the child surface so
- // its transform should be the combination of its original translation
- // (0, 10), the middle surface draw quad's scale of (2, 3), and the
- // child surface draw quad's translation (8, 0).
- expected_root_pass_quad_transforms[1].Translate(0, 10);
- expected_root_pass_quad_transforms[1].Scale(2, 3);
- expected_root_pass_quad_transforms[1].Translate(8, 0);
-
- for (auto iter = aggregated_pass_list[1]->quad_list.cbegin();
- iter != aggregated_pass_list[1]->quad_list.cend();
- ++iter) {
- EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(),
- iter->quadTransform().ToString())
- << iter.index();
- }
-
- EXPECT_TRUE(
- aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped);
-
- // The second quad in the root pass is aggregated from the child, so its
- // clip rect must be transformed by the child's translation/scale and
- // clipped be the visible_rects for both children.
- EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(),
- aggregated_pass_list[1]
- ->shared_quad_state_list.ElementAt(1)
- ->clip_rect.ToString());
-
- factory_.Destroy(middle_surface_id);
- factory_.Destroy(child_surface_id);
-}
-
-// Tests that damage rects are aggregated correctly when surfaces change.
-TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateDamageRect) {
- SurfaceId child_surface_id = allocator_.GenerateId();
- factory_.Create(child_surface_id);
- RenderPassId child_pass_id = RenderPassId(1, 1);
- test::Quad child_quads[] = {test::Quad::RenderPassQuad(child_pass_id)};
- test::Pass child_passes[] = {
- test::Pass(child_quads, arraysize(child_quads), child_pass_id)};
-
- RenderPassList child_pass_list;
- AddPasses(&child_pass_list,
- gfx::Rect(SurfaceSize()),
- child_passes,
- arraysize(child_passes));
-
- RenderPass* child_root_pass = child_pass_list.at(0u);
- SharedQuadState* child_root_pass_sqs =
- child_root_pass->shared_quad_state_list.front();
- child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
-
- scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
- child_pass_list.swap(child_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
- child_frame->delegated_frame_data = child_frame_data.Pass();
-
- factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
- SurfaceFactory::DrawCallback());
-
- RenderPassId pass_id(5, 10);
- test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)};
- test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)};
-
- test::Pass root_passes[] = {
- test::Pass(first_quads, arraysize(first_quads), pass_id),
- test::Pass(root_quads, arraysize(root_quads))};
-
- RenderPassList root_pass_list;
- AddPasses(&root_pass_list,
- gfx::Rect(SurfaceSize()),
- root_passes,
- arraysize(root_passes));
-
- root_pass_list.at(0)
- ->shared_quad_state_list.front()
- ->content_to_target_transform.Translate(0, 10);
- root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10);
- root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100);
-
- scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
- root_pass_list.swap(root_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
- root_frame->delegated_frame_data = root_frame_data.Pass();
-
- factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
- SurfaceFactory::DrawCallback());
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(2u, aggregated_pass_list.size());
-
- // Damage rect for first aggregation should contain entire root surface.
- EXPECT_TRUE(
- aggregated_pass_list[1]->damage_rect.Contains(gfx::Rect(SurfaceSize())));
-
- {
- AddPasses(&child_pass_list,
- gfx::Rect(SurfaceSize()),
- child_passes,
- arraysize(child_passes));
-
- RenderPass* child_root_pass = child_pass_list.at(0u);
- SharedQuadState* child_root_pass_sqs =
- child_root_pass->shared_quad_state_list.front();
- child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
- child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10);
-
- scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
- child_pass_list.swap(child_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
- child_frame->delegated_frame_data = child_frame_data.Pass();
-
- factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
- SurfaceFactory::DrawCallback());
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data =
- aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(2u, aggregated_pass_list.size());
-
- // Outer surface didn't change, so transformed inner damage rect should be
- // used.
- EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(),
- aggregated_pass_list[1]->damage_rect.ToString());
- }
-
- {
- RenderPassList root_pass_list;
- AddPasses(&root_pass_list,
- gfx::Rect(SurfaceSize()),
- root_passes,
- arraysize(root_passes));
-
- root_pass_list.at(0)
- ->shared_quad_state_list.front()
- ->content_to_target_transform.Translate(0, 10);
- root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1);
-
- scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
- root_pass_list.swap(root_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
- root_frame->delegated_frame_data = root_frame_data.Pass();
-
- factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
- SurfaceFactory::DrawCallback());
- }
-
- {
- RenderPassList root_pass_list;
- AddPasses(&root_pass_list,
- gfx::Rect(SurfaceSize()),
- root_passes,
- arraysize(root_passes));
-
- root_pass_list.at(0)
- ->shared_quad_state_list.front()
- ->content_to_target_transform.Translate(0, 10);
- root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1);
-
- scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
- root_pass_list.swap(root_frame_data->render_pass_list);
-
- scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
- root_frame->delegated_frame_data = root_frame_data.Pass();
-
- factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
- SurfaceFactory::DrawCallback());
-
- scoped_ptr<CompositorFrame> aggregated_frame =
- aggregator_.Aggregate(root_surface_id_);
-
- ASSERT_TRUE(aggregated_frame);
- ASSERT_TRUE(aggregated_frame->delegated_frame_data);
-
- DelegatedFrameData* frame_data =
- aggregated_frame->delegated_frame_data.get();
-
- const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
-
- ASSERT_EQ(2u, aggregated_pass_list.size());
-
- // The root surface was enqueued without being aggregated once, so it should
- // be treated as completely damaged.
- EXPECT_TRUE(aggregated_pass_list[1]->damage_rect.Contains(
- gfx::Rect(SurfaceSize())));
- }
-
- factory_.Destroy(child_surface_id);
-}
-
-class SurfaceAggregatorWithResourcesTest : public testing::Test {
- public:
- void SetUp() override {
- output_surface_ = FakeOutputSurface::CreateSoftware(
- make_scoped_ptr(new SoftwareOutputDevice));
- output_surface_->BindToClient(&output_surface_client_);
- shared_bitmap_manager_.reset(new TestSharedBitmapManager);
-
- resource_provider_ = ResourceProvider::Create(output_surface_.get(),
- shared_bitmap_manager_.get(),
- NULL,
- NULL,
- 0,
- false,
- 1);
-
- aggregator_.reset(
- new SurfaceAggregator(&manager_, resource_provider_.get()));
- }
-
- protected:
- SurfaceManager manager_;
- FakeOutputSurfaceClient output_surface_client_;
- scoped_ptr<OutputSurface> output_surface_;
- scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
- scoped_ptr<ResourceProvider> resource_provider_;
- scoped_ptr<SurfaceAggregator> aggregator_;
-};
-
-class ResourceTrackingSurfaceFactoryClient : public SurfaceFactoryClient {
- public:
- ResourceTrackingSurfaceFactoryClient() {}
- ~ResourceTrackingSurfaceFactoryClient() override {}
-
- void ReturnResources(const ReturnedResourceArray& resources) override {
- returned_resources_ = resources;
- }
-
- ReturnedResourceArray returned_resources() const {
- return returned_resources_;
- }
-
- private:
- ReturnedResourceArray returned_resources_;
-
- DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient);
-};
-
-void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids,
- size_t num_resource_ids,
- SurfaceFactory* factory,
- SurfaceId surface_id) {
- scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
- scoped_ptr<RenderPass> pass = RenderPass::Create();
- pass->id = RenderPassId(1, 1);
- SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
- for (size_t i = 0u; i < num_resource_ids; ++i) {
- TransferableResource resource;
- resource.id = resource_ids[i];
- resource.is_software = true;
- frame_data->resource_list.push_back(resource);
- TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
- const gfx::Rect rect;
- const gfx::Rect opaque_rect;
- const gfx::Rect visible_rect;
- bool needs_blending = false;
- bool premultiplied_alpha = false;
- const gfx::PointF uv_top_left;
- const gfx::PointF uv_bottom_right;
- SkColor background_color = SK_ColorGREEN;
- const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f};
- bool flipped = false;
- bool nearest_neighbor = false;
- quad->SetAll(sqs,
- rect,
- opaque_rect,
- visible_rect,
- needs_blending,
- resource_ids[i],
- premultiplied_alpha,
- uv_top_left,
- uv_bottom_right,
- background_color,
- vertex_opacity,
- flipped,
- nearest_neighbor);
-
- quad->shared_quad_state = sqs;
- }
- frame_data->render_pass_list.push_back(pass.Pass());
- scoped_ptr<CompositorFrame> frame(new CompositorFrame);
- frame->delegated_frame_data = frame_data.Pass();
- factory->SubmitFrame(surface_id, frame.Pass(),
- SurfaceFactory::DrawCallback());
-}
-
-TEST_F(SurfaceAggregatorWithResourcesTest, TakeResourcesOneSurface) {
- ResourceTrackingSurfaceFactoryClient client;
- SurfaceFactory factory(&manager_, &client);
- SurfaceId surface_id(7u);
- factory.Create(surface_id);
-
- ResourceProvider::ResourceId ids[] = {11, 12, 13};
- SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id);
-
- scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id);
-
- // Nothing should be available to be returned yet.
- EXPECT_TRUE(client.returned_resources().empty());
-
- SubmitFrameWithResources(NULL, 0u, &factory, surface_id);
-
- frame = aggregator_->Aggregate(surface_id);
-
- ASSERT_EQ(3u, client.returned_resources().size());
- ResourceProvider::ResourceId returned_ids[3];
- for (size_t i = 0; i < 3; ++i) {
- returned_ids[i] = client.returned_resources()[i].id;
- }
- EXPECT_THAT(returned_ids,
- testing::WhenSorted(testing::ElementsAreArray(ids)));
- factory.Destroy(surface_id);
-}
-
-TEST_F(SurfaceAggregatorWithResourcesTest, TakeInvalidResources) {
- ResourceTrackingSurfaceFactoryClient client;
- SurfaceFactory factory(&manager_, &client);
- SurfaceId surface_id(7u);
- factory.Create(surface_id);
-
- scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
- scoped_ptr<RenderPass> pass = RenderPass::Create();
- pass->id = RenderPassId(1, 1);
- TransferableResource resource;
- resource.id = 11;
- // ResourceProvider is software but resource is not, so it should be
- // ignored.
- resource.is_software = false;
- frame_data->resource_list.push_back(resource);
- frame_data->render_pass_list.push_back(pass.Pass());
- scoped_ptr<CompositorFrame> frame(new CompositorFrame);
- frame->delegated_frame_data = frame_data.Pass();
- factory.SubmitFrame(surface_id, frame.Pass(), SurfaceFactory::DrawCallback());
-
- scoped_ptr<CompositorFrame> returned_frame =
- aggregator_->Aggregate(surface_id);
-
- // Nothing should be available to be returned yet.
- EXPECT_TRUE(client.returned_resources().empty());
-
- SubmitFrameWithResources(NULL, 0u, &factory, surface_id);
- ASSERT_EQ(1u, client.returned_resources().size());
- EXPECT_EQ(11u, client.returned_resources()[0].id);
-
- factory.Destroy(surface_id);
-}
-
-TEST_F(SurfaceAggregatorWithResourcesTest, TwoSurfaces) {
- ResourceTrackingSurfaceFactoryClient client;
- SurfaceFactory factory(&manager_, &client);
- SurfaceId surface_id(7u);
- factory.Create(surface_id);
- SurfaceId surface_id2(8u);
- factory.Create(surface_id2);
-
- ResourceProvider::ResourceId ids[] = {11, 12, 13};
- SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id);
- ResourceProvider::ResourceId ids2[] = {14, 15, 16};
- SubmitFrameWithResources(ids2, arraysize(ids2), &factory, surface_id2);
-
- scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id);
-
- SubmitFrameWithResources(NULL, 0, &factory, surface_id);
-
- // Nothing should be available to be returned yet.
- EXPECT_TRUE(client.returned_resources().empty());
-
- frame = aggregator_->Aggregate(surface_id2);
-
- // surface_id wasn't referenced, so its resources should be returned.
- ASSERT_EQ(3u, client.returned_resources().size());
- ResourceProvider::ResourceId returned_ids[3];
- for (size_t i = 0; i < 3; ++i) {
- returned_ids[i] = client.returned_resources()[i].id;
- }
- EXPECT_THAT(returned_ids,
- testing::WhenSorted(testing::ElementsAreArray(ids)));
- EXPECT_EQ(3u, resource_provider_->num_resources());
- factory.Destroy(surface_id);
- factory.Destroy(surface_id2);
-}
-
-} // namespace
-} // namespace cc
-
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