| Index: cc/base/math_util_unittest.cc
|
| diff --git a/cc/base/math_util_unittest.cc b/cc/base/math_util_unittest.cc
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| deleted file mode 100644
|
| index 325870dc1f61df89b5b161a8b8e7b572bda6a7fa..0000000000000000000000000000000000000000
|
| --- a/cc/base/math_util_unittest.cc
|
| +++ /dev/null
|
| @@ -1,197 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/base/math_util.h"
|
| -
|
| -#include <cmath>
|
| -
|
| -#include "cc/test/geometry_test_utils.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
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| -#include "testing/gtest/include/gtest/gtest.h"
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| -#include "ui/gfx/geometry/rect.h"
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| -#include "ui/gfx/geometry/rect_f.h"
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| -#include "ui/gfx/transform.h"
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| -
|
| -namespace cc {
|
| -namespace {
|
| -
|
| -TEST(MathUtilTest, ProjectionOfPerpendicularPlane) {
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| - // In this case, the m33() element of the transform becomes zero, which could
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| - // cause a divide-by-zero when projecting points/quads.
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| -
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| - gfx::Transform transform;
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| - transform.MakeIdentity();
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| - transform.matrix().set(2, 2, 0);
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| -
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| - gfx::RectF rect = gfx::RectF(0, 0, 1, 1);
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| - gfx::RectF projected_rect = MathUtil::ProjectClippedRect(transform, rect);
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| -
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| - EXPECT_EQ(0, projected_rect.x());
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| - EXPECT_EQ(0, projected_rect.y());
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| - EXPECT_TRUE(projected_rect.IsEmpty());
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| -}
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| -
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| -TEST(MathUtilTest, EnclosingClippedRectUsesCorrectInitialBounds) {
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| - HomogeneousCoordinate h1(-100, -100, 0, 1);
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| - HomogeneousCoordinate h2(-10, -10, 0, 1);
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| - HomogeneousCoordinate h3(10, 10, 0, -1);
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| - HomogeneousCoordinate h4(100, 100, 0, -1);
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| -
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| - // The bounds of the enclosing clipped rect should be -100 to -10 for both x
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| - // and y. However, if there is a bug where the initial xmin/xmax/ymin/ymax are
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| - // initialized to numeric_limits<float>::min() (which is zero, not -flt_max)
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| - // then the enclosing clipped rect will be computed incorrectly.
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| - gfx::RectF result = MathUtil::ComputeEnclosingClippedRect(h1, h2, h3, h4);
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| -
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| - // Due to floating point math in ComputeClippedPointForEdge this result
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| - // is fairly imprecise. 0.15f was empirically determined.
|
| - EXPECT_RECT_NEAR(
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| - gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)), result, 0.15f);
|
| -}
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| -
|
| -TEST(MathUtilTest, EnclosingRectOfVerticesUsesCorrectInitialBounds) {
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| - gfx::PointF vertices[3];
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| - int num_vertices = 3;
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| -
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| - vertices[0] = gfx::PointF(-10, -100);
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| - vertices[1] = gfx::PointF(-100, -10);
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| - vertices[2] = gfx::PointF(-30, -30);
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| -
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| - // The bounds of the enclosing rect should be -100 to -10 for both x and y.
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| - // However, if there is a bug where the initial xmin/xmax/ymin/ymax are
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| - // initialized to numeric_limits<float>::min() (which is zero, not -flt_max)
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| - // then the enclosing clipped rect will be computed incorrectly.
|
| - gfx::RectF result =
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| - MathUtil::ComputeEnclosingRectOfVertices(vertices, num_vertices);
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| -
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| - EXPECT_FLOAT_RECT_EQ(gfx::RectF(gfx::PointF(-100, -100), gfx::SizeF(90, 90)),
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| - result);
|
| -}
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| -
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| -TEST(MathUtilTest, SmallestAngleBetweenVectors) {
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| - gfx::Vector2dF x(1, 0);
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| - gfx::Vector2dF y(0, 1);
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| - gfx::Vector2dF test_vector(0.5, 0.5);
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| -
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| - // Orthogonal vectors are at an angle of 90 degress.
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| - EXPECT_EQ(90, MathUtil::SmallestAngleBetweenVectors(x, y));
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| -
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| - // A vector makes a zero angle with itself.
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| - EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(x, x));
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| - EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(y, y));
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| - EXPECT_EQ(0, MathUtil::SmallestAngleBetweenVectors(test_vector, test_vector));
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| -
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| - // Parallel but reversed vectors are at 180 degrees.
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| - EXPECT_FLOAT_EQ(180, MathUtil::SmallestAngleBetweenVectors(x, -x));
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| - EXPECT_FLOAT_EQ(180, MathUtil::SmallestAngleBetweenVectors(y, -y));
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| - EXPECT_FLOAT_EQ(
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| - 180, MathUtil::SmallestAngleBetweenVectors(test_vector, -test_vector));
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| -
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| - // The test vector is at a known angle.
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| - EXPECT_FLOAT_EQ(
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| - 45, std::floor(MathUtil::SmallestAngleBetweenVectors(test_vector, x)));
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| - EXPECT_FLOAT_EQ(
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| - 45, std::floor(MathUtil::SmallestAngleBetweenVectors(test_vector, y)));
|
| -}
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| -
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| -TEST(MathUtilTest, VectorProjection) {
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| - gfx::Vector2dF x(1, 0);
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| - gfx::Vector2dF y(0, 1);
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| - gfx::Vector2dF test_vector(0.3f, 0.7f);
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| -
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| - // Orthogonal vectors project to a zero vector.
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::ProjectVector(x, y));
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 0), MathUtil::ProjectVector(y, x));
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| -
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| - // Projecting a vector onto the orthonormal basis gives the corresponding
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| - // component of the vector.
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(test_vector.x(), 0),
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| - MathUtil::ProjectVector(test_vector, x));
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| - EXPECT_VECTOR_EQ(gfx::Vector2dF(0, test_vector.y()),
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| - MathUtil::ProjectVector(test_vector, y));
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| -
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| - // Finally check than an arbitrary vector projected to another one gives a
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| - // vector parallel to the second vector.
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| - gfx::Vector2dF target_vector(0.5, 0.2f);
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| - gfx::Vector2dF projected_vector =
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| - MathUtil::ProjectVector(test_vector, target_vector);
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| - EXPECT_EQ(projected_vector.x() / target_vector.x(),
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| - projected_vector.y() / target_vector.y());
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| -}
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| -
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| -TEST(MathUtilTest, MapEnclosedRectWith2dAxisAlignedTransform) {
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| - gfx::Rect input(1, 2, 3, 4);
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| - gfx::Rect output;
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| - gfx::Transform transform;
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| -
|
| - // Identity.
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(input, output);
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| -
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| - // Integer translate.
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| - transform.Translate(2.0, 3.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(3, 5, 3, 4), output);
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| -
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| - // Non-integer translate.
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| - transform.Translate(0.5, 0.5);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(4, 6, 2, 3), output);
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| -
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| - // Scale.
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| - transform = gfx::Transform();
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| - transform.Scale(2.0, 3.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(2, 6, 6, 12), output);
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| -
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| - // Rotate Z.
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| - transform = gfx::Transform();
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| - transform.Translate(1.0, 2.0);
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| - transform.RotateAboutZAxis(90.0);
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| - transform.Translate(-1.0, -2.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(-3, 2, 4, 3), output);
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| -
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| - // Rotate X.
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| - transform = gfx::Transform();
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| - transform.RotateAboutXAxis(90.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_TRUE(output.IsEmpty());
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| -
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| - transform = gfx::Transform();
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| - transform.RotateAboutXAxis(180.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(1, -6, 3, 4), output);
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| -
|
| - // Rotate Y.
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| - transform = gfx::Transform();
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| - transform.RotateAboutYAxis(90.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_TRUE(output.IsEmpty());
|
| -
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| - transform = gfx::Transform();
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| - transform.RotateAboutYAxis(180.0);
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| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
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| - EXPECT_EQ(gfx::Rect(-4, 2, 3, 4), output);
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| -
|
| - // Translate Z.
|
| - transform = gfx::Transform();
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| - transform.ApplyPerspectiveDepth(10.0);
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| - transform.Translate3d(0.0, 0.0, 5.0);
|
| - output =
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| - MathUtil::MapEnclosedRectWith2dAxisAlignedTransform(transform, input);
|
| - EXPECT_EQ(gfx::Rect(2, 4, 6, 8), output);
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|