Index: cc/output/overlay_strategy_single_on_top.cc |
diff --git a/cc/output/overlay_strategy_single_on_top.cc b/cc/output/overlay_strategy_single_on_top.cc |
deleted file mode 100644 |
index 71897ed4596cc1f72bc370bba044136649ff0fe3..0000000000000000000000000000000000000000 |
--- a/cc/output/overlay_strategy_single_on_top.cc |
+++ /dev/null |
@@ -1,196 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/output/overlay_strategy_single_on_top.h" |
- |
-#include <limits> |
- |
-#include "cc/quads/draw_quad.h" |
-#include "cc/quads/solid_color_draw_quad.h" |
-#include "cc/quads/stream_video_draw_quad.h" |
-#include "cc/quads/texture_draw_quad.h" |
-#include "ui/gfx/geometry/point3_f.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
- |
-OverlayStrategySingleOnTop::OverlayStrategySingleOnTop( |
- OverlayCandidateValidator* capability_checker, |
- ResourceProvider* resource_provider) |
- : capability_checker_(capability_checker), |
- resource_provider_(resource_provider) {} |
- |
-bool OverlayStrategySingleOnTop::IsOverlayQuad(const DrawQuad* draw_quad) { |
- unsigned int resource_id; |
- switch (draw_quad->material) { |
- case DrawQuad::TEXTURE_CONTENT: |
- resource_id = TextureDrawQuad::MaterialCast(draw_quad)->resource_id; |
- break; |
- case DrawQuad::STREAM_VIDEO_CONTENT: |
- resource_id = StreamVideoDrawQuad::MaterialCast(draw_quad)->resource_id; |
- break; |
- default: |
- return false; |
- } |
- return resource_provider_->AllowOverlay(resource_id); |
-} |
- |
-bool OverlayStrategySingleOnTop::GetTextureQuadInfo( |
- const TextureDrawQuad& quad, |
- OverlayCandidate* quad_info) { |
- gfx::OverlayTransform overlay_transform = |
- OverlayCandidate::GetOverlayTransform(quad.quadTransform(), quad.flipped); |
- if (quad.background_color != SK_ColorTRANSPARENT || |
- quad.premultiplied_alpha || |
- overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID) |
- return false; |
- quad_info->resource_id = quad.resource_id; |
- quad_info->transform = overlay_transform; |
- quad_info->uv_rect = BoundingRect(quad.uv_top_left, quad.uv_bottom_right); |
- return true; |
-} |
- |
-bool OverlayStrategySingleOnTop::GetVideoQuadInfo( |
- const StreamVideoDrawQuad& quad, |
- OverlayCandidate* quad_info) { |
- gfx::OverlayTransform overlay_transform = |
- OverlayCandidate::GetOverlayTransform(quad.quadTransform(), false); |
- if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID) |
- return false; |
- if (!quad.matrix.IsScaleOrTranslation()) { |
- // We cannot handle anything other than scaling & translation for texture |
- // coordinates yet. |
- return false; |
- } |
- quad_info->resource_id = quad.resource_id; |
- quad_info->transform = overlay_transform; |
- |
- gfx::Point3F uv0 = gfx::Point3F(0, 0, 0); |
- gfx::Point3F uv1 = gfx::Point3F(1, 1, 0); |
- quad.matrix.TransformPoint(&uv0); |
- quad.matrix.TransformPoint(&uv1); |
- gfx::Vector3dF delta = uv1 - uv0; |
- if (delta.x() < 0) { |
- quad_info->transform = OverlayCandidate::ModifyTransform( |
- quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL); |
- float x0 = uv0.x(); |
- uv0.set_x(uv1.x()); |
- uv1.set_x(x0); |
- delta.set_x(-delta.x()); |
- } |
- |
- if (delta.y() < 0) { |
- // In this situation, uv0y < uv1y. Since we overlay inverted, a request |
- // to invert the source texture means we can just output the texture |
- // normally and it will be correct. |
- quad_info->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y()); |
- } else { |
- quad_info->transform = OverlayCandidate::ModifyTransform( |
- quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL); |
- quad_info->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y()); |
- } |
- return true; |
-} |
- |
-bool OverlayStrategySingleOnTop::GetCandidateQuadInfo( |
- const DrawQuad& draw_quad, |
- OverlayCandidate* quad_info) { |
- // All quad checks. |
- if (draw_quad.needs_blending || draw_quad.shared_quad_state->opacity != 1.f || |
- draw_quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) |
- return false; |
- |
- if (draw_quad.material == DrawQuad::TEXTURE_CONTENT) { |
- const TextureDrawQuad& quad = *TextureDrawQuad::MaterialCast(&draw_quad); |
- if (!GetTextureQuadInfo(quad, quad_info)) |
- return false; |
- } else if (draw_quad.material == DrawQuad::STREAM_VIDEO_CONTENT) { |
- const StreamVideoDrawQuad& quad = |
- *StreamVideoDrawQuad::MaterialCast(&draw_quad); |
- if (!GetVideoQuadInfo(quad, quad_info)) |
- return false; |
- } |
- |
- quad_info->format = RGBA_8888; |
- quad_info->display_rect = OverlayCandidate::GetOverlayRect( |
- draw_quad.quadTransform(), draw_quad.rect); |
- return true; |
-} |
- |
-bool OverlayStrategySingleOnTop::IsInvisibleQuad(const DrawQuad* draw_quad) { |
- if (draw_quad->material == DrawQuad::SOLID_COLOR) { |
- const SolidColorDrawQuad* solid_quad = |
- SolidColorDrawQuad::MaterialCast(draw_quad); |
- SkColor color = solid_quad->color; |
- float opacity = solid_quad->opacity(); |
- float alpha = (SkColorGetA(color) * (1.0f / 255.0f)) * opacity; |
- // Ignore transparent solid color quads. |
- return solid_quad->ShouldDrawWithBlending() && |
- alpha < std::numeric_limits<float>::epsilon(); |
- } |
- return false; |
-} |
- |
-bool OverlayStrategySingleOnTop::Attempt( |
- RenderPassList* render_passes_in_draw_order, |
- OverlayCandidateList* candidate_list) { |
- // Only attempt to handle very simple case for now. |
- if (!capability_checker_) |
- return false; |
- |
- RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
- DCHECK(root_render_pass); |
- |
- OverlayCandidate candidate; |
- QuadList& quad_list = root_render_pass->quad_list; |
- auto candidate_iterator = quad_list.end(); |
- for (auto it = quad_list.begin(); it != quad_list.end(); ++it) { |
- const DrawQuad* draw_quad = *it; |
- if (IsOverlayQuad(draw_quad)) { |
- // Check that no prior quads overlap it. |
- bool intersects = false; |
- gfx::RectF rect = draw_quad->rect; |
- draw_quad->quadTransform().TransformRect(&rect); |
- for (auto overlap_iter = quad_list.cbegin(); overlap_iter != it; |
- ++overlap_iter) { |
- gfx::RectF overlap_rect = overlap_iter->rect; |
- overlap_iter->quadTransform().TransformRect(&overlap_rect); |
- if (rect.Intersects(overlap_rect) && !IsInvisibleQuad(*overlap_iter)) { |
- intersects = true; |
- break; |
- } |
- } |
- if (intersects || !GetCandidateQuadInfo(*draw_quad, &candidate)) |
- continue; |
- candidate_iterator = it; |
- break; |
- } |
- } |
- if (candidate_iterator == quad_list.end()) |
- return false; |
- |
- // Add our primary surface. |
- OverlayCandidateList candidates; |
- OverlayCandidate main_image; |
- main_image.display_rect = root_render_pass->output_rect; |
- candidates.push_back(main_image); |
- |
- // Add the overlay. |
- candidate.plane_z_order = 1; |
- candidates.push_back(candidate); |
- |
- // Check for support. |
- capability_checker_->CheckOverlaySupport(&candidates); |
- |
- // If the candidate can be handled by an overlay, create a pass for it. |
- if (candidates[1].overlay_handled) { |
- quad_list.EraseAndInvalidateAllPointers(candidate_iterator); |
- candidate_list->swap(candidates); |
- return true; |
- } |
- return false; |
-} |
- |
-} // namespace cc |