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Side by Side Diff: cc/quads/render_pass.h

Issue 1533773002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2e
Patch Set: rebase Created 5 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_QUADS_RENDER_PASS_H_
6 #define CC_QUADS_RENDER_PASS_H_
7
8 #include <utility>
9
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/containers/hash_tables.h"
13 #include "cc/base/scoped_ptr_vector.h"
14 #include "cc/quads/list_container.h"
15 #include "cc/quads/render_pass_id.h"
16 #include "skia/ext/refptr.h"
17 #include "ui/gfx/geometry/rect.h"
18 #include "ui/gfx/geometry/rect_f.h"
19 #include "ui/gfx/transform.h"
20
21 namespace base {
22 namespace trace_event {
23 class TracedValue;
24 }
25 class Value;
26 }
27
28 namespace cc {
29
30 class DrawQuad;
31 class CopyOutputRequest;
32 class RenderPassDrawQuad;
33 class SharedQuadState;
34
35 // A list of DrawQuad objects, sorted internally in front-to-back order.
36 class QuadList : public ListContainer<DrawQuad> {
37 public:
38 explicit QuadList(size_t default_size_to_reserve);
39
40 typedef QuadList::ReverseIterator BackToFrontIterator;
41 typedef QuadList::ConstReverseIterator ConstBackToFrontIterator;
42
43 inline BackToFrontIterator BackToFrontBegin() { return rbegin(); }
44 inline BackToFrontIterator BackToFrontEnd() { return rend(); }
45 inline ConstBackToFrontIterator BackToFrontBegin() const { return rbegin(); }
46 inline ConstBackToFrontIterator BackToFrontEnd() const { return rend(); }
47 };
48
49 typedef ListContainer<SharedQuadState> SharedQuadStateList;
50
51 class RenderPass {
52 public:
53 ~RenderPass();
54
55 static scoped_ptr<RenderPass> Create();
56 static scoped_ptr<RenderPass> Create(size_t num_layers);
57 static scoped_ptr<RenderPass> Create(size_t shared_quad_state_list_size,
58 size_t quad_list_size);
59
60 // A shallow copy of the render pass, which does not include its quads or copy
61 // requests.
62 scoped_ptr<RenderPass> Copy(RenderPassId new_id) const;
63
64 // A deep copy of the render passes in the list including the quads.
65 static void CopyAll(const ScopedPtrVector<RenderPass>& in,
66 ScopedPtrVector<RenderPass>* out);
67
68 void SetNew(RenderPassId id,
69 const gfx::Rect& output_rect,
70 const gfx::Rect& damage_rect,
71 const gfx::Transform& transform_to_root_target);
72
73 void SetAll(RenderPassId id,
74 const gfx::Rect& output_rect,
75 const gfx::Rect& damage_rect,
76 const gfx::Transform& transform_to_root_target,
77 bool has_transparent_background);
78
79 void AsValueInto(base::trace_event::TracedValue* dict) const;
80
81 SharedQuadState* CreateAndAppendSharedQuadState();
82
83 template <typename DrawQuadType>
84 DrawQuadType* CreateAndAppendDrawQuad() {
85 return quad_list.AllocateAndConstruct<DrawQuadType>();
86 }
87
88 RenderPassDrawQuad* CopyFromAndAppendRenderPassDrawQuad(
89 const RenderPassDrawQuad* quad,
90 const SharedQuadState* shared_quad_state,
91 RenderPassId render_pass_id);
92 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad,
93 const SharedQuadState* shared_quad_state);
94
95 // Uniquely identifies the render pass in the compositor's current frame.
96 RenderPassId id;
97
98 // These are in the space of the render pass' physical pixels.
99 gfx::Rect output_rect;
100 gfx::Rect damage_rect;
101
102 // Transforms from the origin of the |output_rect| to the origin of the root
103 // render pass' |output_rect|.
104 gfx::Transform transform_to_root_target;
105
106 // If false, the pixels in the render pass' texture are all opaque.
107 bool has_transparent_background;
108
109 // If non-empty, the renderer should produce a copy of the render pass'
110 // contents as a bitmap, and give a copy of the bitmap to each callback in
111 // this list. This property should not be serialized between compositors, as
112 // it only makes sense in the root compositor.
113 ScopedPtrVector<CopyOutputRequest> copy_requests;
114
115 QuadList quad_list;
116 SharedQuadStateList shared_quad_state_list;
117
118 protected:
119 explicit RenderPass(size_t num_layers);
120 RenderPass();
121 RenderPass(size_t shared_quad_state_list_size, size_t quad_list_size);
122
123 private:
124 template <typename DrawQuadType>
125 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) {
126 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad));
127 }
128
129 DISALLOW_COPY_AND_ASSIGN(RenderPass);
130 };
131
132 } // namespace cc
133
134 namespace BASE_HASH_NAMESPACE {
135 template <>
136 struct hash<cc::RenderPassId> {
137 size_t operator()(cc::RenderPassId key) const {
138 return base::HashPair(key.layer_id, key.index);
139 }
140 };
141 } // namespace BASE_HASH_NAMESPACE
142
143 namespace cc {
144 typedef ScopedPtrVector<RenderPass> RenderPassList;
145 typedef base::hash_map<RenderPassId, RenderPass*> RenderPassIdHashMap;
146 } // namespace cc
147
148 #endif // CC_QUADS_RENDER_PASS_H_
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