OLD | NEW |
| (Empty) |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_QUADS_DRAW_POLYGON_H_ | |
6 #define CC_QUADS_DRAW_POLYGON_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "cc/base/math_util.h" | |
11 #include "cc/output/bsp_compare_result.h" | |
12 #include "ui/gfx/geometry/point3_f.h" | |
13 #include "ui/gfx/geometry/quad_f.h" | |
14 #include "ui/gfx/geometry/rect_f.h" | |
15 #include "ui/gfx/geometry/vector3d_f.h" | |
16 #include "ui/gfx/transform.h" | |
17 | |
18 namespace cc { | |
19 | |
20 class DrawQuad; | |
21 | |
22 class DrawPolygon { | |
23 public: | |
24 DrawPolygon(); | |
25 ~DrawPolygon(); | |
26 | |
27 DrawPolygon(const DrawQuad* original_ref, | |
28 const std::vector<gfx::Point3F>& in_points, | |
29 const gfx::Vector3dF& normal, | |
30 int draw_order_index = 0); | |
31 DrawPolygon(const DrawQuad* original_ref, | |
32 const gfx::RectF& visible_content_rect, | |
33 const gfx::Transform& transform, | |
34 int draw_order_index = 0); | |
35 | |
36 // Split takes this DrawPolygon and splits it into two pieces that are on | |
37 // either side of |splitter|. Any edges of this polygon that cross the plane | |
38 // of |splitter| will have an intersection point that is shared by both | |
39 // polygons on either side. | |
40 // Split will only return true if it determines that we got back 2 | |
41 // intersection points. Only when it returns true will front and back both be | |
42 // valid new polygons that are on opposite sides of the splitting plane. | |
43 bool Split(const DrawPolygon& splitter, | |
44 scoped_ptr<DrawPolygon>* front, | |
45 scoped_ptr<DrawPolygon>* back); | |
46 float SignedPointDistance(const gfx::Point3F& point) const; | |
47 // Checks polygon a against polygon b and returns which side it lies on, or | |
48 // whether it crosses (necessitating a split in the BSP tree). | |
49 static BspCompareResult SideCompare(const DrawPolygon& a, | |
50 const DrawPolygon& b); | |
51 void ToQuads2D(std::vector<gfx::QuadF>* quads) const; | |
52 void TransformToScreenSpace(const gfx::Transform& transform); | |
53 void TransformToLayerSpace(const gfx::Transform& inverse_transform); | |
54 | |
55 const std::vector<gfx::Point3F>& points() const { return points_; } | |
56 const gfx::Vector3dF& normal() const { return normal_; } | |
57 const DrawQuad* original_ref() const { return original_ref_; } | |
58 int order_index() const { return order_index_; } | |
59 bool is_split() const { return is_split_; } | |
60 scoped_ptr<DrawPolygon> CreateCopy(); | |
61 | |
62 private: | |
63 void ApplyTransform(const gfx::Transform& transform); | |
64 void ApplyTransformToNormal(const gfx::Transform& transform); | |
65 | |
66 std::vector<gfx::Point3F> points_; | |
67 // Normalized, necessitated by distance calculations and tests of coplanarity. | |
68 gfx::Vector3dF normal_; | |
69 // This is an index that can be used to test whether a quad comes before or | |
70 // after another in document order, useful for tie-breaking when it comes | |
71 // to coplanar surfaces. | |
72 int order_index_; | |
73 // The pointer to the original quad, which gives us all the drawing info | |
74 // we need. | |
75 // This DrawQuad is owned by the caller and its lifetime must be preserved | |
76 // as long as this DrawPolygon is alive. | |
77 const DrawQuad* original_ref_; | |
78 bool is_split_; | |
79 }; | |
80 | |
81 } // namespace cc | |
82 | |
83 #endif // CC_QUADS_DRAW_POLYGON_H_ | |
OLD | NEW |