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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_OUTPUT_RENDERER_H_ | |
6 #define CC_OUTPUT_RENDERER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "cc/base/scoped_ptr_vector.h" | |
10 #include "cc/output/renderer_capabilities.h" | |
11 #include "cc/output/renderer_settings.h" | |
12 #include "ui/gfx/geometry/rect.h" | |
13 | |
14 namespace cc { | |
15 | |
16 class CompositorFrameAck; | |
17 class CompositorFrameMetadata; | |
18 class RenderPass; | |
19 class RenderPassId; | |
20 class ScopedResource; | |
21 class Task; | |
22 | |
23 typedef ScopedPtrVector<RenderPass> RenderPassList; | |
24 | |
25 struct RendererCapabilitiesImpl { | |
26 RendererCapabilitiesImpl(); | |
27 ~RendererCapabilitiesImpl(); | |
28 | |
29 // Capabilities copied to main thread. | |
30 ResourceFormat best_texture_format; | |
31 bool allow_partial_texture_updates; | |
32 int max_texture_size; | |
33 bool using_shared_memory_resources; | |
34 | |
35 // Capabilities used on compositor thread only. | |
36 bool using_partial_swap; | |
37 bool using_egl_image; | |
38 bool using_image; | |
39 bool using_discard_framebuffer; | |
40 bool allow_rasterize_on_demand; | |
41 | |
42 RendererCapabilities MainThreadCapabilities() const; | |
43 }; | |
44 | |
45 class RendererClient { | |
46 public: | |
47 virtual void SetFullRootLayerDamage() = 0; | |
48 }; | |
49 | |
50 class Renderer { | |
51 public: | |
52 virtual ~Renderer() {} | |
53 | |
54 virtual const RendererCapabilitiesImpl& Capabilities() const = 0; | |
55 | |
56 virtual void DecideRenderPassAllocationsForFrame( | |
57 const RenderPassList& render_passes_in_draw_order) {} | |
58 virtual bool HasAllocatedResourcesForTesting(RenderPassId id) const; | |
59 | |
60 // This passes ownership of the render passes to the renderer. It should | |
61 // consume them, and empty the list. The parameters here may change from frame | |
62 // to frame and should not be cached. | |
63 // The |device_viewport_rect| and |device_clip_rect| are in non-y-flipped | |
64 // window space. | |
65 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order, | |
66 float device_scale_factor, | |
67 const gfx::Rect& device_viewport_rect, | |
68 const gfx::Rect& device_clip_rect, | |
69 bool disable_picture_quad_image_filtering) = 0; | |
70 | |
71 // Waits for rendering to finish. | |
72 virtual void Finish() = 0; | |
73 | |
74 virtual void DoNoOp() {} | |
75 | |
76 // Puts backbuffer onscreen. | |
77 virtual void SwapBuffers(const CompositorFrameMetadata& metadata) = 0; | |
78 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {} | |
79 | |
80 bool visible() const { return visible_; } | |
81 void SetVisible(bool visible); | |
82 | |
83 protected: | |
84 Renderer(RendererClient* client, const RendererSettings* settings) | |
85 : client_(client), settings_(settings), visible_(true) {} | |
86 | |
87 virtual void DidChangeVisibility() = 0; | |
88 | |
89 RendererClient* client_; | |
90 const RendererSettings* settings_; | |
91 bool visible_; | |
92 | |
93 private: | |
94 DISALLOW_COPY_AND_ASSIGN(Renderer); | |
95 }; | |
96 | |
97 } // namespace cc | |
98 | |
99 #endif // CC_OUTPUT_RENDERER_H_ | |
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