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1 // Copyright 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/base/math_util.h" | |
6 #include "testing/gtest/include/gtest/gtest.h" | |
7 #include "ui/gfx/geometry/quad_f.h" | |
8 #include "ui/gfx/geometry/rect_f.h" | |
9 #include "ui/gfx/transform.h" | |
10 | |
11 namespace cc { | |
12 namespace { | |
13 | |
14 // TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::MapQuad. | |
15 TEST(FloatQuadTest, IsRectilinearTest) { | |
16 const int kNumRectilinear = 8; | |
17 gfx::Transform rectilinear_trans[kNumRectilinear]; | |
18 rectilinear_trans[1].Rotate(90.f); | |
19 rectilinear_trans[2].Rotate(180.f); | |
20 rectilinear_trans[3].Rotate(270.f); | |
21 rectilinear_trans[4].SkewX(0.00000000001f); | |
22 rectilinear_trans[5].SkewY(0.00000000001f); | |
23 rectilinear_trans[6].Scale(0.00001f, 0.00001f); | |
24 rectilinear_trans[6].Rotate(180.f); | |
25 rectilinear_trans[7].Scale(100000.f, 100000.f); | |
26 rectilinear_trans[7].Rotate(180.f); | |
27 | |
28 gfx::QuadF original( | |
29 gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)); | |
30 | |
31 for (int i = 0; i < kNumRectilinear; ++i) { | |
32 bool clipped = false; | |
33 gfx::QuadF quad = | |
34 MathUtil::MapQuad(rectilinear_trans[i], original, &clipped); | |
35 ASSERT_TRUE(!clipped) << "case " << i; | |
36 EXPECT_TRUE(quad.IsRectilinear()) << "case " << i; | |
37 } | |
38 | |
39 const int kNumNonRectilinear = 10; | |
40 gfx::Transform non_rectilinear_trans[kNumNonRectilinear]; | |
41 non_rectilinear_trans[0].Rotate(359.9999f); | |
42 non_rectilinear_trans[1].Rotate(0.0000001f); | |
43 non_rectilinear_trans[2].Rotate(89.9999f); | |
44 non_rectilinear_trans[3].Rotate(90.00001f); | |
45 non_rectilinear_trans[4].Rotate(179.9999f); | |
46 non_rectilinear_trans[5].Rotate(180.00001f); | |
47 non_rectilinear_trans[6].Rotate(269.9999f); | |
48 non_rectilinear_trans[7].Rotate(270.0001f); | |
49 non_rectilinear_trans[8].SkewX(0.00001f); | |
50 non_rectilinear_trans[9].SkewY(0.00001f); | |
51 | |
52 for (int i = 0; i < kNumNonRectilinear; ++i) { | |
53 bool clipped = false; | |
54 gfx::QuadF quad = | |
55 MathUtil::MapQuad(non_rectilinear_trans[i], original, &clipped); | |
56 ASSERT_TRUE(!clipped) << "case " << i; | |
57 EXPECT_FALSE(quad.IsRectilinear()) << "case " << i; | |
58 } | |
59 } | |
60 | |
61 } // namespace | |
62 } // namespace cc | |
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