| Index: mojo/gpu/texture_cache.h
|
| diff --git a/mojo/gpu/texture_cache.h b/mojo/gpu/texture_cache.h
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| deleted file mode 100644
|
| index 347d7c547d2d518826db50300b84ace35897514f..0000000000000000000000000000000000000000
|
| --- a/mojo/gpu/texture_cache.h
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| +++ /dev/null
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| @@ -1,81 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MOJO_GPU_TEXTURE_CACHE_H_
|
| -#define MOJO_GPU_TEXTURE_CACHE_H_
|
| -
|
| -#include <GLES2/gl2.h>
|
| -
|
| -#include <deque>
|
| -#include <map>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "mojo/public/cpp/bindings/binding.h"
|
| -#include "mojo/services/surfaces/interfaces/surfaces.mojom.h"
|
| -
|
| -namespace mojo {
|
| -
|
| -class GLContext;
|
| -class GLTexture;
|
| -class Size;
|
| -
|
| -// Represents a cache of textures which can be drawn to and submitted to a
|
| -// surface.
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| -// Each |texture| in the cache has an associated |resource_id| which must be
|
| -// used when the texture is submitted to a surface via a
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| -// TransferableResourcePtr. This class must also be hooked up to the surface as
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| -// a ResourceReturner such that the resources are properly marked as available
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| -// to be used again.
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| -class TextureCache : public mojo::ResourceReturner {
|
| - public:
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| - class TextureInfo {
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| - public:
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| - TextureInfo();
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| - TextureInfo(scoped_ptr<mojo::GLTexture> texture, uint32_t resource_id);
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| - ~TextureInfo();
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| - scoped_ptr<mojo::GLTexture> TakeTexture() { return texture_.Pass(); }
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| - uint32_t resource_id() { return resource_id_; }
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| -
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| - private:
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| - scoped_ptr<mojo::GLTexture> texture_;
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| - uint32_t resource_id_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(TextureInfo);
|
| - };
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| -
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| - // Returns the ResourceReturner to be given to the surface the textures will
|
| - // be uploaded to via |out_resource_returner|.
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| - TextureCache(base::WeakPtr<mojo::GLContext> gl_context,
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| - mojo::ResourceReturnerPtr* out_resource_returner);
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| - ~TextureCache() override;
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| -
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| - // Returns a texture for the given size. If no texture is available the
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| - // scoped_ptr will be empty.
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| - scoped_ptr<TextureInfo> GetTexture(const mojo::Size& requested_size);
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| -
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| - // Notifies the TextureCache to expect the given resource to be returned
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| - // shortly.
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| - void NotifyPendingResourceReturn(uint32_t resource_id,
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| - scoped_ptr<mojo::GLTexture> texture);
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| -
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| - private:
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| - // mojo::ResourceReturner
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| - void ReturnResources(
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| - mojo::Array<mojo::ReturnedResourcePtr> resources) override;
|
| -
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| - base::WeakPtr<mojo::GLContext> gl_context_;
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| - mojo::Binding<mojo::ResourceReturner> returner_binding_;
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| - std::deque<uint32_t> available_textures_;
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| - std::map<uint32_t, scoped_ptr<mojo::GLTexture>> resource_to_texture_map_;
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| - std::map<uint32_t, GLuint> resource_to_sync_point_map_;
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| - uint32_t next_resource_id_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(TextureCache);
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| -};
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| -
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| -} // namespace mojo
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| -
|
| -#endif // MOJO_GPU_TEXTURE_CACHE_H_
|
|
|