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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MOJO_GPU_TEXTURE_UPLOADER_H_ | |
| 6 #define MOJO_GPU_TEXTURE_UPLOADER_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "base/memory/weak_ptr.h" | |
| 10 #include "mojo/gpu/gl_context.h" | |
| 11 #include "mojo/gpu/gl_texture.h" | |
| 12 #include "mojo/services/surfaces/interfaces/surfaces.mojom.h" | |
| 13 | |
| 14 namespace mojo { | |
| 15 | |
| 16 // Utility class for uploading textures to a surface. | |
| 17 class TextureUploader { | |
| 18 public: | |
| 19 // Gets a FramePtr for uploading to a to a SurfacePtr using |texture| as a | |
| 20 // transferable resource with id |resource_id|. | |
| 21 static mojo::FramePtr GetUploadFrame( | |
| 22 base::WeakPtr<mojo::GLContext> context, | |
| 23 uint32_t resource_id, | |
| 24 const scoped_ptr<mojo::GLTexture>& texture); | |
| 25 | |
| 26 private: | |
| 27 TextureUploader(); | |
| 28 ~TextureUploader(); | |
| 29 DISALLOW_COPY_AND_ASSIGN(TextureUploader); | |
| 30 }; | |
| 31 | |
| 32 } // namespace mojo | |
| 33 | |
| 34 #endif // MOJO_GPU_TEXTURE_UPLOADER_H_ | |
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