Index: src/wasm/encoder.cc |
diff --git a/src/wasm/encoder.cc b/src/wasm/encoder.cc |
index cde09720062a0bfbf6880bb9fd0a40adeace5a49..fb80fb35073c915baa8f66796d75faea579d0aea 100644 |
--- a/src/wasm/encoder.cc |
+++ b/src/wasm/encoder.cc |
@@ -159,7 +159,7 @@ WasmFunctionEncoder* WasmFunctionBuilder::Build(Zone* zone, |
new (zone) WasmFunctionEncoder(zone, return_type_, exported_, external_); |
auto var_index = new uint16_t[locals_.size()]; |
IndexVars(e, var_index); |
- const byte* start = body_.data(); |
+ const byte* start = &body_[0]; |
const byte* end = start + body_.size(); |
size_t local_index = 0; |
for (size_t i = 0; i < body_.size();) { |
@@ -282,7 +282,7 @@ void WasmFunctionEncoder::Serialize(byte* buffer, byte** header, |
if (HasName()) { |
uint32_t name_offset = static_cast<uint32_t>(*body - buffer); |
EmitUint32(header, name_offset); |
- std::memcpy(*body, name_.data(), name_.size()); |
+ std::memcpy(*body, &name_[0], name_.size()); |
(*body) += name_.size(); |
} |
@@ -295,7 +295,7 @@ void WasmFunctionEncoder::Serialize(byte* buffer, byte** header, |
if (!external_) { |
EmitUint16(header, static_cast<uint16_t>(body_.size())); |
- std::memcpy(*header, body_.data(), body_.size()); |
+ std::memcpy(*header, &body_[0], body_.size()); |
(*header) += body_.size(); |
} |
} |
@@ -329,7 +329,7 @@ void WasmDataSegmentEncoder::Serialize(byte* buffer, byte** header, |
EmitUint32(header, static_cast<uint32_t>(data_.size())); |
EmitUint8(header, 1); // init |
- std::memcpy(*body, data_.data(), data_.size()); |
+ std::memcpy(*body, &data_[0], data_.size()); |
(*body) += data_.size(); |
} |
@@ -367,7 +367,7 @@ void WasmModuleBuilder::AddDataSegment(WasmDataSegmentEncoder* data) { |
int WasmModuleBuilder::CompareFunctionSigs::operator()(FunctionSig* a, |
- FunctionSig* b) { |
+ FunctionSig* b) const { |
if (a->return_count() < b->return_count()) return -1; |
if (a->return_count() > b->return_count()) return 1; |
if (a->parameter_count() < b->parameter_count()) return -1; |
@@ -493,7 +493,7 @@ WasmModuleIndex* WasmModuleWriter::WriteTo(Zone* zone) const { |
if (sizes.body_size > 0) sizes.Add(1, 0); |
ZoneVector<uint8_t> buffer_vector(sizes.total(), zone); |
- byte* buffer = buffer_vector.data(); |
+ byte* buffer = &buffer_vector[0]; |
byte* header = buffer; |
byte* body = buffer + sizes.header_size; |