| Index: base/BUILD.gn
|
| diff --git a/base/BUILD.gn b/base/BUILD.gn
|
| index 90716ba43d1c162907a194bb40589ec9ad6eccc0..94c7a86104140110c63c165207da975fef54774e 100644
|
| --- a/base/BUILD.gn
|
| +++ b/base/BUILD.gn
|
| @@ -48,58 +48,42 @@
|
| }
|
| }
|
|
|
| -if (is_nacl) {
|
| - # None of the files apply to nacl, and we can't make an empty static library.
|
| - group("base_paths") {
|
| - }
|
| -} else {
|
| - static_library("base_paths") {
|
| - sources = [
|
| +source_set("base_paths") {
|
| + sources = [
|
| + "base_paths.cc",
|
| + "base_paths.h",
|
| + "base_paths_android.cc",
|
| + "base_paths_android.h",
|
| + "base_paths_mac.h",
|
| + "base_paths_mac.mm",
|
| + "base_paths_posix.cc",
|
| + "base_paths_posix.h",
|
| + "base_paths_win.cc",
|
| + "base_paths_win.h",
|
| + ]
|
| +
|
| + if (is_android || is_mac || is_ios) {
|
| + sources -= [ "base_paths_posix.cc" ]
|
| + }
|
| +
|
| + if (is_nacl) {
|
| + sources -= [
|
| "base_paths.cc",
|
| - "base_paths.h",
|
| - "base_paths_android.cc",
|
| - "base_paths_android.h",
|
| - "base_paths_mac.h",
|
| - "base_paths_mac.mm",
|
| "base_paths_posix.cc",
|
| - "base_paths_posix.h",
|
| - "base_paths_win.cc",
|
| - "base_paths_win.h",
|
| - ]
|
| -
|
| - if (is_android || is_mac || is_ios) {
|
| - sources -= [ "base_paths_posix.cc" ]
|
| - }
|
| -
|
| - configs += [ ":base_implementation" ]
|
| -
|
| - deps = [
|
| - "//base/memory",
|
| - "//base/process",
|
| - ]
|
| -
|
| - visibility = [ ":base" ]
|
| - }
|
| + ]
|
| + }
|
| +
|
| + configs += [ ":base_implementation" ]
|
| +
|
| + deps = [
|
| + "//base/memory",
|
| + "//base/process",
|
| + ]
|
| +
|
| + visibility = [ ":base" ]
|
| }
|
|
|
| -# Base and everything it depends on should be a static library rather than
|
| -# a source set. Base is more of a "library" in the classic sense in that many
|
| -# small parts of it are used in many different contexts. This combined with a
|
| -# few static initializers floating around means that dead code stripping
|
| -# still leaves a lot of code behind that isn't always used. For example, this
|
| -# saves more than 40K for a smaller target like chrome_elf.
|
| -#
|
| -# Use static libraries for the helper stuff as well like //base/debug since
|
| -# those things refer back to base code, which will force base compilation units
|
| -# to be linked in where they wouldn't have otherwise. This does not include
|
| -# test code (test support and anything in the test directory) which should use
|
| -# source_set as is recommended for GN targets).
|
| -if (is_component_build) {
|
| - base_target_type = "shared_library"
|
| -} else {
|
| - base_target_type = "static_library"
|
| -}
|
| -target(base_target_type, "base") {
|
| +component("base") {
|
| sources = [
|
| "allocator/allocator_extension.cc",
|
| "allocator/allocator_extension.h",
|
| @@ -1001,7 +985,7 @@
|
| # This is the subset of files from base that should not be used with a dynamic
|
| # library. Note that this library cannot depend on base because base depends on
|
| # base_static.
|
| -static_library("base_static") {
|
| +source_set("base_static") {
|
| sources = [
|
| "base_switches.cc",
|
| "base_switches.h",
|
|
|