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1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
2 // | 2 // |
3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
5 // met: | 5 // met: |
6 // | 6 // |
7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | 28 |
29 #ifndef GraphicsContextState_h | 29 #ifndef GraphicsContextState_h |
30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
31 | 31 |
32 #include "platform/graphics/DrawLooperBuilder.h" | 32 #include "platform/graphics/DrawLooperBuilder.h" |
33 #include "platform/graphics/Gradient.h" | 33 #include "platform/graphics/Gradient.h" |
34 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
35 #include "platform/graphics/Path.h" | |
36 #include "platform/graphics/StrokeData.h" | 35 #include "platform/graphics/StrokeData.h" |
37 #include "platform/graphics/skia/SkiaUtils.h" | |
38 #include "third_party/skia/include/core/SkColorFilter.h" | 36 #include "third_party/skia/include/core/SkColorFilter.h" |
39 #include "third_party/skia/include/core/SkPaint.h" | 37 #include "third_party/skia/include/core/SkPaint.h" |
40 #include "wtf/Allocator.h" | 38 #include "wtf/Allocator.h" |
41 #include "wtf/Noncopyable.h" | 39 #include "wtf/Noncopyable.h" |
42 #include "wtf/PassOwnPtr.h" | 40 #include "wtf/PassOwnPtr.h" |
43 #include "wtf/RefPtr.h" | 41 #include "wtf/RefPtr.h" |
44 | 42 |
45 namespace blink { | 43 namespace blink { |
46 | 44 |
47 // Encapsulates the state information we store for each pushed graphics state. | 45 // Encapsulates the state information we store for each pushed graphics state. |
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137 InterpolationQuality m_interpolationQuality; | 135 InterpolationQuality m_interpolationQuality; |
138 | 136 |
139 uint16_t m_saveCount; | 137 uint16_t m_saveCount; |
140 | 138 |
141 bool m_shouldAntialias : 1; | 139 bool m_shouldAntialias : 1; |
142 }; | 140 }; |
143 | 141 |
144 } // namespace blink | 142 } // namespace blink |
145 | 143 |
146 #endif // GraphicsContextState_h | 144 #endif // GraphicsContextState_h |
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