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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
| 6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <queue> | 9 #include <queue> |
| 10 #include <set> | 10 #include <set> |
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| 23 #include "content/public/browser/gpu_data_manager.h" | 23 #include "content/public/browser/gpu_data_manager.h" |
| 24 #include "gpu/command_buffer/common/constants.h" | 24 #include "gpu/command_buffer/common/constants.h" |
| 25 #include "gpu/config/gpu_info.h" | 25 #include "gpu/config/gpu_info.h" |
| 26 #include "ipc/ipc_sender.h" | 26 #include "ipc/ipc_sender.h" |
| 27 #include "ipc/message_filter.h" | 27 #include "ipc/message_filter.h" |
| 28 #include "ui/gfx/geometry/size.h" | 28 #include "ui/gfx/geometry/size.h" |
| 29 #include "ui/gfx/gpu_memory_buffer.h" | 29 #include "ui/gfx/gpu_memory_buffer.h" |
| 30 #include "ui/gfx/native_widget_types.h" | 30 #include "ui/gfx/native_widget_types.h" |
| 31 #include "url/gurl.h" | 31 #include "url/gurl.h" |
| 32 | 32 |
| 33 #if defined(OS_MACOSX) && !defined(OS_IOS) | |
| 34 #include "content/common/mac/io_surface_manager_token.h" | |
| 35 #endif | |
| 36 | |
| 37 struct GPUCreateCommandBufferConfig; | 33 struct GPUCreateCommandBufferConfig; |
| 38 | 34 |
| 39 namespace IPC { | 35 namespace IPC { |
| 40 struct ChannelHandle; | 36 struct ChannelHandle; |
| 41 } | 37 } |
| 42 | 38 |
| 43 namespace gpu { | 39 namespace gpu { |
| 44 struct SyncToken; | 40 struct SyncToken; |
| 45 } | 41 } |
| 46 | 42 |
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| 283 // Statics kept around to send to UMA histograms on GPU process lost. | 279 // Statics kept around to send to UMA histograms on GPU process lost. |
| 284 bool uma_memory_stats_received_; | 280 bool uma_memory_stats_received_; |
| 285 GPUMemoryUmaStats uma_memory_stats_; | 281 GPUMemoryUmaStats uma_memory_stats_; |
| 286 | 282 |
| 287 typedef std::map<int32, scoped_refptr<ShaderDiskCache> > | 283 typedef std::map<int32, scoped_refptr<ShaderDiskCache> > |
| 288 ClientIdToShaderCacheMap; | 284 ClientIdToShaderCacheMap; |
| 289 ClientIdToShaderCacheMap client_id_to_shader_cache_; | 285 ClientIdToShaderCacheMap client_id_to_shader_cache_; |
| 290 | 286 |
| 291 std::string shader_prefix_key_; | 287 std::string shader_prefix_key_; |
| 292 | 288 |
| 293 #if defined(OS_MACOSX) && !defined(OS_IOS) | |
| 294 // Unique unguessable token that the GPU process is using to register | |
| 295 // IOSurfaces. | |
| 296 IOSurfaceManagerToken io_surface_manager_token_; | |
| 297 #endif | |
| 298 | |
| 299 // Browser-side Mojo endpoint which sets up a Mojo channel with the child | 289 // Browser-side Mojo endpoint which sets up a Mojo channel with the child |
| 300 // process and contains the browser's ServiceRegistry. | 290 // process and contains the browser's ServiceRegistry. |
| 301 scoped_ptr<MojoApplicationHost> mojo_application_host_; | 291 scoped_ptr<MojoApplicationHost> mojo_application_host_; |
| 302 | 292 |
| 303 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); | 293 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); |
| 304 }; | 294 }; |
| 305 | 295 |
| 306 } // namespace content | 296 } // namespace content |
| 307 | 297 |
| 308 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 298 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
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