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Side by Side Diff: Source/core/rendering/RenderFlowThread.h

Issue 153233002: *** DO NOT LAND *** Remove regions support, keeping a bare minimum to support "region-based"... (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; } 60 virtual bool isRenderFlowThread() const OVERRIDE FINAL { return true; }
61 61
62 virtual void layout() OVERRIDE FINAL; 62 virtual void layout() OVERRIDE FINAL;
63 63
64 // Always create a RenderLayer for the RenderFlowThread so that we 64 // Always create a RenderLayer for the RenderFlowThread so that we
65 // can easily avoid drawing the children directly. 65 // can easily avoid drawing the children directly.
66 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLa yer; } 66 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NormalLa yer; }
67 67
68 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL; 68 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE FINAL;
69 69
70 void removeFlowChildInfo(RenderObject*);
71 #ifndef NDEBUG
72 bool hasChildInfo(RenderObject* child) const { return child && child->isBox( ) && m_regionRangeMap.contains(toRenderBox(child)); }
73 #endif
74
75 virtual void addRegionToThread(RenderRegion*); 70 virtual void addRegionToThread(RenderRegion*);
76 virtual void removeRegionFromThread(RenderRegion*); 71 virtual void removeRegionFromThread(RenderRegion*);
77 const RenderRegionList& renderRegionList() const { return m_regionList; } 72 const RenderRegionList& renderRegionList() const { return m_regionList; }
78 73
79 virtual void updateLogicalWidth() OVERRIDE FINAL; 74 virtual void updateLogicalWidth() OVERRIDE FINAL;
80 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic alTop, LogicalExtentComputedValues&) const OVERRIDE; 75 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logic alTop, LogicalExtentComputedValues&) const OVERRIDE;
81 76
82 void paintFlowThreadPortionInRegion(PaintInfo&, RenderRegion*, const LayoutR ect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, con st LayoutPoint&) const;
83 bool hitTestFlowThreadPortionInRegion(RenderRegion*, const LayoutRect& flowT hreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const HitTest Request&, HitTestResult&, const HitTestLocation& locationInContainer, const Layo utPoint& accumulatedOffset) const;
84
85 bool hasRegions() const { return m_regionList.size(); } 77 bool hasRegions() const { return m_regionList.size(); }
86 // Check if the content is flown into at least a region with region styling rules.
87 bool hasRegionsWithStyling() const { return m_hasRegionsWithStyling; }
88 void checkRegionsWithStyling();
89 virtual void regionChangedWritingMode(RenderRegion*) { }
90 78
91 void validateRegions(); 79 void validateRegions();
92 void invalidateRegions(); 80 void invalidateRegions();
93 bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_regionL ist.isEmpty(); } 81 bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_regionL ist.isEmpty(); }
94 82
95 static PassRefPtr<RenderStyle> createFlowThreadStyle(RenderStyle* parentStyl e); 83 static PassRefPtr<RenderStyle> createFlowThreadStyle(RenderStyle* parentStyl e);
96 84
97 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV ERRIDE;
98
99 void repaintRectangleInRegions(const LayoutRect&) const; 85 void repaintRectangleInRegions(const LayoutRect&) const;
100 86
101 LayoutPoint adjustedPositionRelativeToOffsetParent(const RenderBoxModelObjec t&, const LayoutPoint&); 87 LayoutPoint adjustedPositionRelativeToOffsetParent(const RenderBoxModelObjec t&, const LayoutPoint&);
102 88
103 LayoutUnit pageLogicalTopForOffset(LayoutUnit); 89 LayoutUnit pageLogicalTopForOffset(LayoutUnit);
104 LayoutUnit pageLogicalWidthForOffset(LayoutUnit); 90 LayoutUnit pageLogicalWidthForOffset(LayoutUnit);
105 LayoutUnit pageLogicalHeightForOffset(LayoutUnit); 91 LayoutUnit pageLogicalHeightForOffset(LayoutUnit);
106 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule = IncludePageBoundary); 92 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule = IncludePageBoundary);
107 93
108 virtual void setPageBreak(LayoutUnit /*offset*/, LayoutUnit /*spaceShortage* /) { } 94 virtual void setPageBreak(LayoutUnit /*offset*/, LayoutUnit /*spaceShortage* /) { }
109 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min Height*/) { } 95 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min Height*/) { }
110 96
111 enum RegionAutoGenerationPolicy { 97 enum RegionAutoGenerationPolicy {
112 AllowRegionAutoGeneration, 98 AllowRegionAutoGeneration,
113 DisallowRegionAutoGeneration, 99 DisallowRegionAutoGeneration,
114 }; 100 };
115 RenderRegion* regionAtBlockOffset(LayoutUnit, bool extendLastRegion = false, RegionAutoGenerationPolicy = AllowRegionAutoGeneration); 101 RenderRegion* regionAtBlockOffset(LayoutUnit, bool extendLastRegion = false, RegionAutoGenerationPolicy = AllowRegionAutoGeneration);
116 102
117 RenderRegion* regionFromAbsolutePointAndBox(IntPoint, const RenderBox* flowe dBox); 103 RenderRegion* regionFromAbsolutePointAndBox(IntPoint, const RenderBox* flowe dBox);
118 104
119 bool regionsHaveUniformLogicalWidth() const { return m_regionsHaveUniformLog icalWidth; }
120 bool regionsHaveUniformLogicalHeight() const { return m_regionsHaveUniformLo gicalHeight; } 105 bool regionsHaveUniformLogicalHeight() const { return m_regionsHaveUniformLo gicalHeight; }
121 106
122 RenderRegion* mapFromFlowToRegion(TransformState&) const; 107 RenderRegion* mapFromFlowToRegion(TransformState&) const;
123 108
124 void removeRenderBoxRegionInfo(RenderBox*);
125 bool logicalWidthChangedInRegionsForBlock(const RenderBlock*);
126
127 LayoutUnit contentLogicalWidthOfFirstRegion() const;
128 LayoutUnit contentLogicalHeightOfFirstRegion() const;
129 LayoutUnit contentLogicalLeftOfFirstRegion() const;
130
131 RenderRegion* firstRegion() const; 109 RenderRegion* firstRegion() const;
132 RenderRegion* lastRegion() const; 110 RenderRegion* lastRegion() const;
133 111
134 bool previousRegionCountChanged() const { return m_previousRegionCount != m_ regionList.size(); } 112 bool previousRegionCountChanged() const { return m_previousRegionCount != m_ regionList.size(); }
135 void updatePreviousRegionCount() { m_previousRegionCount = m_regionList.size (); } 113 void updatePreviousRegionCount() { m_previousRegionCount = m_regionList.size (); }
136 114
137 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO fFirstPage); 115 void setRegionRangeForBox(const RenderBox*, LayoutUnit offsetFromLogicalTopO fFirstPage);
138 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend erRegion*& endRegion) const; 116 void getRegionRangeForBox(const RenderBox*, RenderRegion*& startRegion, Rend erRegion*& endRegion) const;
139 117
140 void clearRenderObjectCustomStyle(const RenderObject*, 118 virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) { return false; } // FIXME: mu lticol needs to implement this.
141 const RenderRegion* oldStartRegion = 0, const RenderRegion* oldEndRegion = 0,
142 const RenderRegion* newStartRegion = 0, const RenderRegion* newEndRegion = 0);
143
144 // Check if the object is in region and the region is part of this flow thre ad.
145 bool objectInFlowRegion(const RenderObject*, const RenderRegion*) const;
146
147 void markAutoLogicalHeightRegionsForLayout();
148
149 bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefor e, LayoutUnit* offsetBreakAdjustment = 0);
150 void applyBreakAfterContent(LayoutUnit); 119 void applyBreakAfterContent(LayoutUnit);
151 120
152 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; } 121 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; }
153 122
154 bool hasAutoLogicalHeightRegions() const { ASSERT(isAutoLogicalHeightRegions CountConsistent()); return m_autoLogicalHeightRegionsCount; }
155 void incrementAutoLogicalHeightRegions();
156 void decrementAutoLogicalHeightRegions();
157
158 #ifndef NDEBUG
159 bool isAutoLogicalHeightRegionsCountConsistent() const;
160 #endif
161
162 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect); 123 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect);
163 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox); 124 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox);
164 125
165 void setInConstrainedLayoutPhase(bool value) { m_inConstrainedLayoutPhase = value; }
166 bool inConstrainedLayoutPhase() const { return m_inConstrainedLayoutPhase; }
167
168 bool needsTwoPhasesLayout() const { return m_needsTwoPhasesLayout; }
169 void clearNeedsTwoPhasesLayout() { m_needsTwoPhasesLayout = false; }
170
171 void pushFlowThreadLayoutState(const RenderObject*); 126 void pushFlowThreadLayoutState(const RenderObject*);
172 void popFlowThreadLayoutState(); 127 void popFlowThreadLayoutState();
173 LayoutUnit offsetFromLogicalTopOfFirstRegion(const RenderBlock*) const; 128 LayoutUnit offsetFromLogicalTopOfFirstRegion(const RenderBlock*) const;
174 129
175 // Used to estimate the maximum height of the flow thread. 130 // Used to estimate the maximum height of the flow thread.
176 static LayoutUnit maxLogicalHeight() { return LayoutUnit::max() / 2; } 131 static LayoutUnit maxLogicalHeight() { return LayoutUnit::max() / 2; }
177 132
178 protected: 133 protected:
179 virtual const char* renderName() const = 0; 134 virtual const char* renderName() const = 0;
180 135
181 // Overridden by columns/pages to set up an initial logical width of the pag e width even when 136 // Overridden by columns/pages to set up an initial logical width of the pag e width even when
182 // no regions have been generated yet. 137 // no regions have been generated yet.
183 virtual LayoutUnit initialLogicalWidth() const { return 0; }; 138 virtual LayoutUnit initialLogicalWidth() const { return 0; };
184 139
185 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; 140 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
186 141
187 void updateRegionsFlowThreadPortionRect(const RenderRegion* = 0); 142 void updateRegionsFlowThreadPortionRect();
188 bool shouldRepaint(const LayoutRect&) const; 143 bool shouldRepaint(const LayoutRect&) const;
189 bool regionInRange(const RenderRegion* targetRegion, const RenderRegion* sta rtRegion, const RenderRegion* endRegion) const; 144 bool regionInRange(const RenderRegion* targetRegion, const RenderRegion* sta rtRegion, const RenderRegion* endRegion) const;
190 145
191 LayoutRect computeRegionClippingRect(const LayoutPoint&, const LayoutRect&, const LayoutRect&) const; 146 LayoutRect computeRegionClippingRect(const LayoutPoint&, const LayoutRect&, const LayoutRect&) const;
192 147
193 void setDispatchRegionLayoutUpdateEvent(bool value) { m_dispatchRegionLayout UpdateEvent = value; }
194 bool shouldDispatchRegionLayoutUpdateEvent() { return m_dispatchRegionLayout UpdateEvent; }
195
196 void setDispatchRegionOversetChangeEvent(bool value) { m_dispatchRegionOvers etChangeEvent = value; }
197 bool shouldDispatchRegionOversetChangeEvent() const { return m_dispatchRegio nOversetChangeEvent; }
198
199 // Override if the flow thread implementation supports dispatching events wh en the flow layout is updated (e.g. for named flows)
200 virtual void dispatchRegionLayoutUpdateEvent() { m_dispatchRegionLayoutUpdat eEvent = false; }
201 virtual void dispatchRegionOversetChangeEvent() { m_dispatchRegionOversetCha ngeEvent = false; }
202
203 void initializeRegionsComputedAutoHeight(RenderRegion* = 0);
204
205 virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { }; 148 virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { };
206 149
207 bool cachedOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit&) const; 150 bool cachedOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit&) const;
208 void setOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit); 151 void setOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit);
209 void clearOffsetFromLogicalTopOfFirstRegion(const RenderBox*); 152 void clearOffsetFromLogicalTopOfFirstRegion(const RenderBox*);
210 153
211 const RenderBox* currentStatePusherRenderBox() const; 154 const RenderBox* currentStatePusherRenderBox() const;
212 155
213 RenderRegionList m_regionList; 156 RenderRegionList m_regionList;
214 unsigned short m_previousRegionCount; 157 unsigned short m_previousRegionCount;
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
258 201
259 private: 202 private:
260 LayoutUnit m_offset; 203 LayoutUnit m_offset;
261 RenderRegion* m_result; 204 RenderRegion* m_result;
262 }; 205 };
263 206
264 // A maps from RenderBox 207 // A maps from RenderBox
265 typedef HashMap<const RenderBox*, RenderRegionRange> RenderRegionRangeMap; 208 typedef HashMap<const RenderBox*, RenderRegionRange> RenderRegionRangeMap;
266 RenderRegionRangeMap m_regionRangeMap; 209 RenderRegionRangeMap m_regionRangeMap;
267 210
268 typedef HashMap<RenderObject*, RenderRegion*> RenderObjectToRegionMap;
269 RenderObjectToRegionMap m_breakBeforeToRegionMap;
270 RenderObjectToRegionMap m_breakAfterToRegionMap;
271
272 // Stack of objects that pushed a LayoutState object on the RenderView. The 211 // Stack of objects that pushed a LayoutState object on the RenderView. The
273 // objects on the stack are the ones that are curently in the process of bei ng 212 // objects on the stack are the ones that are curently in the process of bei ng
274 // laid out. 213 // laid out.
275 ListHashSet<const RenderObject*> m_statePusherObjectsStack; 214 ListHashSet<const RenderObject*> m_statePusherObjectsStack;
276 typedef HashMap<const RenderBox*, LayoutUnit> RenderBoxToOffsetMap; 215 typedef HashMap<const RenderBox*, LayoutUnit> RenderBoxToOffsetMap;
277 RenderBoxToOffsetMap m_boxesToOffsetMap; 216 RenderBoxToOffsetMap m_boxesToOffsetMap;
278 217
279 unsigned m_autoLogicalHeightRegionsCount;
280
281 RegionIntervalTree m_regionIntervalTree; 218 RegionIntervalTree m_regionIntervalTree;
282 219
283 bool m_regionsInvalidated : 1; 220 bool m_regionsInvalidated : 1;
284 bool m_regionsHaveUniformLogicalWidth : 1;
285 bool m_regionsHaveUniformLogicalHeight : 1; 221 bool m_regionsHaveUniformLogicalHeight : 1;
286 bool m_hasRegionsWithStyling : 1;
287 bool m_dispatchRegionLayoutUpdateEvent : 1;
288 bool m_dispatchRegionOversetChangeEvent : 1;
289 bool m_pageLogicalSizeChanged : 1; 222 bool m_pageLogicalSizeChanged : 1;
290 bool m_inConstrainedLayoutPhase : 1;
291 bool m_needsTwoPhasesLayout : 1;
292 223
293 private: 224 private:
294 virtual bool supportsPartialLayout() const OVERRIDE FINAL { return false; } 225 virtual bool supportsPartialLayout() const OVERRIDE FINAL { return false; }
295 226
296 }; 227 };
297 228
298 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlowThread, isRenderFlowThread()); 229 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlowThread, isRenderFlowThread());
299 230
300 class CurrentRenderFlowThreadMaintainer { 231 class CurrentRenderFlowThreadMaintainer {
301 WTF_MAKE_NONCOPYABLE(CurrentRenderFlowThreadMaintainer); 232 WTF_MAKE_NONCOPYABLE(CurrentRenderFlowThreadMaintainer);
(...skipping 12 matching lines...) Expand all
314 }; 245 };
315 246
316 template <> struct ValueToString<RenderRegion*> { 247 template <> struct ValueToString<RenderRegion*> {
317 static String string(const RenderRegion* value) { return String::format("%p" , value); } 248 static String string(const RenderRegion* value) { return String::format("%p" , value); }
318 }; 249 };
319 #endif 250 #endif
320 251
321 } // namespace WebCore 252 } // namespace WebCore
322 253
323 #endif // RenderFlowThread_h 254 #endif // RenderFlowThread_h
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