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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
| 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
| 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
| 7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "core/dom/RenderTreeBuilder.h" | 27 #include "core/dom/RenderTreeBuilder.h" |
| 28 | 28 |
| 29 #include "HTMLNames.h" | 29 #include "HTMLNames.h" |
| 30 #include "RuntimeEnabledFeatures.h" | 30 #include "RuntimeEnabledFeatures.h" |
| 31 #include "SVGNames.h" | 31 #include "SVGNames.h" |
| 32 #include "core/css/resolver/StyleResolver.h" | 32 #include "core/css/resolver/StyleResolver.h" |
| 33 #include "core/dom/FullscreenElementStack.h" | 33 #include "core/dom/FullscreenElementStack.h" |
| 34 #include "core/dom/Node.h" | 34 #include "core/dom/Node.h" |
| 35 #include "core/dom/Text.h" | 35 #include "core/dom/Text.h" |
| 36 #include "core/rendering/FlowThreadController.h" | |
| 37 #include "core/rendering/RenderFullScreen.h" | 36 #include "core/rendering/RenderFullScreen.h" |
| 38 #include "core/rendering/RenderNamedFlowThread.h" | |
| 39 #include "core/rendering/RenderObject.h" | 37 #include "core/rendering/RenderObject.h" |
| 40 #include "core/rendering/RenderText.h" | 38 #include "core/rendering/RenderText.h" |
| 41 #include "core/rendering/RenderView.h" | 39 #include "core/rendering/RenderView.h" |
| 42 #include "core/svg/SVGElement.h" | 40 #include "core/svg/SVGElement.h" |
| 43 | 41 |
| 44 namespace WebCore { | 42 namespace WebCore { |
| 45 | 43 |
| 46 RenderObject* RenderTreeBuilder::nextRenderer() const | 44 RenderObject* RenderTreeBuilder::nextRenderer() const |
| 47 { | 45 { |
| 48 ASSERT(m_renderingParent); | 46 ASSERT(m_renderingParent); |
| 49 | 47 |
| 50 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 48 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
| 51 | 49 |
| 52 if (element) { | 50 if (element) { |
| 53 if (element->isInTopLayer()) | 51 if (element->isInTopLayer()) |
| 54 return NodeRenderingTraversal::nextInTopLayer(element); | 52 return NodeRenderingTraversal::nextInTopLayer(element); |
| 55 // FIXME: Reparented dialogs not in the top layer need to be in DOM tree
order. | 53 // FIXME: Reparented dialogs not in the top layer need to be in DOM tree
order. |
| 56 // FIXME: The spec should not require magical behavior for <dialog>. | 54 // FIXME: The spec should not require magical behavior for <dialog>. |
| 57 if (element->hasTagName(HTMLNames::dialogTag) && m_style->position() ==
AbsolutePosition) | 55 if (element->hasTagName(HTMLNames::dialogTag) && m_style->position() ==
AbsolutePosition) |
| 58 return 0; | 56 return 0; |
| 59 } | 57 } |
| 60 | 58 |
| 61 if (m_parentFlowRenderer) | |
| 62 return m_parentFlowRenderer->nextRendererForNode(m_node); | |
| 63 | |
| 64 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. | 59 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. |
| 65 if (m_renderingParent->needsAttach()) | 60 if (m_renderingParent->needsAttach()) |
| 66 return 0; | 61 return 0; |
| 67 | 62 |
| 68 return NodeRenderingTraversal::nextSiblingRenderer(m_node); | 63 return NodeRenderingTraversal::nextSiblingRenderer(m_node); |
| 69 } | 64 } |
| 70 | 65 |
| 71 RenderObject* RenderTreeBuilder::parentRenderer() const | 66 RenderObject* RenderTreeBuilder::parentRenderer() const |
| 72 { | 67 { |
| 73 ASSERT(m_renderingParent); | 68 ASSERT(m_renderingParent); |
| 74 | 69 |
| 75 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 70 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
| 76 | 71 |
| 77 if (element && m_renderingParent->renderer()) { | 72 if (element && m_renderingParent->renderer()) { |
| 78 // FIXME: The spec should not require magical behavior for <dialog>. Not
e that the first | 73 // FIXME: The spec should not require magical behavior for <dialog>. Not
e that the first |
| 79 // time we enter here the m_style might be null because of a call in sho
uldCreateRenderer() | 74 // time we enter here the m_style might be null because of a call in sho
uldCreateRenderer() |
| 80 // which means we return the wrong wrong renderer for that check and the
n return a totally | 75 // which means we return the wrong wrong renderer for that check and the
n return a totally |
| 81 // different renderer (the RenderView) later when this method is called
after setting m_style. | 76 // different renderer (the RenderView) later when this method is called
after setting m_style. |
| 82 if (element->hasTagName(HTMLNames::dialogTag) && m_style && m_style->pos
ition() == AbsolutePosition) | 77 if (element->hasTagName(HTMLNames::dialogTag) && m_style && m_style->pos
ition() == AbsolutePosition) |
| 83 return m_node->document().renderView(); | 78 return m_node->document().renderView(); |
| 84 | 79 |
| 85 // FIXME: Guarding this by m_renderingParent->renderer() isn't quite rig
ht as the spec for | 80 // FIXME: Guarding this by m_renderingParent->renderer() isn't quite rig
ht as the spec for |
| 86 // top layer only talks about display: none ancestors so putting a <dial
og> inside an | 81 // top layer only talks about display: none ancestors so putting a <dial
og> inside an |
| 87 // <optgroup> seems like it should still work even though this check wil
l prevent it. | 82 // <optgroup> seems like it should still work even though this check wil
l prevent it. |
| 88 if (element->isInTopLayer()) | 83 if (element->isInTopLayer()) |
| 89 return m_node->document().renderView(); | 84 return m_node->document().renderView(); |
| 90 } | 85 } |
| 91 | 86 |
| 92 // Even if the normal parent has no renderer we still can be flowed into a n
amed flow. | |
| 93 // FIXME: This is bad, it breaks the assumption that if you have a renderer
then | |
| 94 // NodeRenderingTraversal::parent(this) also has one which likely means lots
of bugs | |
| 95 // with regions. | |
| 96 if (m_parentFlowRenderer) | |
| 97 return m_parentFlowRenderer; | |
| 98 | |
| 99 return m_renderingParent->renderer(); | 87 return m_renderingParent->renderer(); |
| 100 } | 88 } |
| 101 | 89 |
| 102 bool RenderTreeBuilder::shouldCreateRenderer() const | 90 bool RenderTreeBuilder::shouldCreateRenderer() const |
| 103 { | 91 { |
| 104 if (!m_renderingParent) | 92 if (!m_renderingParent) |
| 105 return false; | 93 return false; |
| 106 if (m_node->isSVGElement()) { | 94 if (m_node->isSVGElement()) { |
| 107 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. | 95 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. |
| 108 if (!m_node->hasTagName(SVGNames::svgTag) && !m_renderingParent->isSVGEl
ement()) | 96 if (!m_node->hasTagName(SVGNames::svgTag) && !m_renderingParent->isSVGEl
ement()) |
| 109 return false; | 97 return false; |
| 110 if (!toSVGElement(m_node)->isValid()) | 98 if (!toSVGElement(m_node)->isValid()) |
| 111 return false; | 99 return false; |
| 112 } | 100 } |
| 113 if (m_renderingParent->isSVGElement() && !toSVGElement(m_renderingParent)->c
hildShouldCreateRenderer(*m_node)) | 101 if (m_renderingParent->isSVGElement() && !toSVGElement(m_renderingParent)->c
hildShouldCreateRenderer(*m_node)) |
| 114 return false; | 102 return false; |
| 115 RenderObject* parentRenderer = this->parentRenderer(); | 103 RenderObject* parentRenderer = this->parentRenderer(); |
| 116 if (!parentRenderer) | 104 if (!parentRenderer) |
| 117 return false; | 105 return false; |
| 118 if (!parentRenderer->canHaveChildren()) | 106 if (!parentRenderer->canHaveChildren()) |
| 119 return false; | 107 return false; |
| 120 return true; | 108 return true; |
| 121 } | 109 } |
| 122 | 110 |
| 123 // Check the specific case of elements that are children of regions but are flow
ed into a flow thread themselves. | |
| 124 bool RenderTreeBuilder::elementInsideRegionNeedsRenderer() | |
| 125 { | |
| 126 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) | |
| 127 return false; | |
| 128 Element& element = toElement(*m_node); | |
| 129 RenderObject* parentRenderer = this->parentRenderer(); | |
| 130 if ((parentRenderer && !parentRenderer->canHaveChildren() && parentRenderer-
>isRenderNamedFlowFragmentContainer()) | |
| 131 || (!parentRenderer && element.parentElement() && element.parentElement(
)->isInsideRegion())) { | |
| 132 | |
| 133 // Children of this element will only be allowed to be flowed into other
flow-threads if display is NOT none. | |
| 134 if (element.rendererIsNeeded(style())) | |
| 135 element.setIsInsideRegion(true); | |
| 136 | |
| 137 return shouldMoveToFlowThread(); | |
| 138 } | |
| 139 | |
| 140 return false; | |
| 141 } | |
| 142 | |
| 143 bool RenderTreeBuilder::shouldMoveToFlowThread() const | |
| 144 { | |
| 145 Element& element = toElement(*m_node); | |
| 146 RenderStyle& style = this->style(); | |
| 147 | |
| 148 if (style.flowThread().isEmpty()) | |
| 149 return false; | |
| 150 | |
| 151 if (FullscreenElementStack::isActiveFullScreenElement(&element)) | |
| 152 return false; | |
| 153 | |
| 154 if (element.isInShadowTree()) | |
| 155 return false; | |
| 156 | |
| 157 // As per http://dev.w3.org/csswg/css3-regions/#flow-into, pseudo-elements s
uch as | |
| 158 // ::first-line, ::first-letter, ::before or ::after cannot be directly coll
ected | |
| 159 // into a named flow. | |
| 160 if (element.isPseudoElement()) | |
| 161 return false; | |
| 162 | |
| 163 // Allow only svg root elements to be directly collected by a render flow th
read. | |
| 164 if (element.isSVGElement()) { | |
| 165 if (!element.hasTagName(SVGNames::svgTag)) | |
| 166 return false; | |
| 167 if (!element.parentNode()) | |
| 168 return false; | |
| 169 if (element.parentNode()->isSVGElement()) | |
| 170 return false; | |
| 171 } | |
| 172 | |
| 173 return !element.isRegisteredWithNamedFlow(); | |
| 174 } | |
| 175 | |
| 176 void RenderTreeBuilder::moveToFlowThreadIfNeeded() | |
| 177 { | |
| 178 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) | |
| 179 return; | |
| 180 | |
| 181 if (!shouldMoveToFlowThread()) | |
| 182 return; | |
| 183 | |
| 184 FlowThreadController* flowThreadController = m_node->document().renderView()
->flowThreadController(); | |
| 185 m_parentFlowRenderer = flowThreadController->ensureRenderFlowThreadWithName(
style().flowThread()); | |
| 186 flowThreadController->registerNamedFlowContentNode(m_node, m_parentFlowRende
rer); | |
| 187 } | |
| 188 | |
| 189 RenderStyle& RenderTreeBuilder::style() const | 111 RenderStyle& RenderTreeBuilder::style() const |
| 190 { | 112 { |
| 191 if (!m_style) | 113 if (!m_style) |
| 192 m_style = toElement(m_node)->styleForRenderer(); | 114 m_style = toElement(m_node)->styleForRenderer(); |
| 193 return *m_style; | 115 return *m_style; |
| 194 } | 116 } |
| 195 | 117 |
| 196 void RenderTreeBuilder::createRendererForElementIfNeeded() | 118 void RenderTreeBuilder::createRendererForElementIfNeeded() |
| 197 { | 119 { |
| 198 ASSERT(!m_node->renderer()); | 120 ASSERT(!m_node->renderer()); |
| 199 | 121 |
| 200 // If we're out of composition then we can't render since there's no parent
to inherit from. | 122 // If we're out of composition then we can't render since there's no parent
to inherit from. |
| 201 if (!m_renderingParent) | 123 if (!m_renderingParent) |
| 202 return; | 124 return; |
| 203 | 125 |
| 204 Element* element = toElement(m_node); | 126 Element* element = toElement(m_node); |
| 205 | 127 |
| 206 if (!shouldCreateRenderer() && !elementInsideRegionNeedsRenderer()) | 128 if (!shouldCreateRenderer()) |
| 207 return; | 129 return; |
| 208 | 130 |
| 209 moveToFlowThreadIfNeeded(); | |
| 210 | |
| 211 RenderStyle& style = this->style(); | 131 RenderStyle& style = this->style(); |
| 212 | 132 |
| 213 if (!element->rendererIsNeeded(style)) | 133 if (!element->rendererIsNeeded(style)) |
| 214 return; | 134 return; |
| 215 | 135 |
| 216 RenderObject* newRenderer = element->createRenderer(&style); | 136 RenderObject* newRenderer = element->createRenderer(&style); |
| 217 if (!newRenderer) | 137 if (!newRenderer) |
| 218 return; | 138 return; |
| 219 | 139 |
| 220 RenderObject* parentRenderer = this->parentRenderer(); | 140 RenderObject* parentRenderer = this->parentRenderer(); |
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| 275 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 195 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
| 276 | 196 |
| 277 RenderObject* nextRenderer = this->nextRenderer(); | 197 RenderObject* nextRenderer = this->nextRenderer(); |
| 278 textNode->setRenderer(newRenderer); | 198 textNode->setRenderer(newRenderer); |
| 279 // Parent takes care of the animations, no need to call setAnimatableStyle. | 199 // Parent takes care of the animations, no need to call setAnimatableStyle. |
| 280 newRenderer->setStyle(m_style.release()); | 200 newRenderer->setStyle(m_style.release()); |
| 281 parentRenderer->addChild(newRenderer, nextRenderer); | 201 parentRenderer->addChild(newRenderer, nextRenderer); |
| 282 } | 202 } |
| 283 | 203 |
| 284 } | 204 } |
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