| Index: bench/subset/SubsetZoomBench.cpp
|
| diff --git a/bench/subset/SubsetZoomBench.cpp b/bench/subset/SubsetZoomBench.cpp
|
| deleted file mode 100644
|
| index 1712595d7ac69fabee985e8939bf4d535aa690bb..0000000000000000000000000000000000000000
|
| --- a/bench/subset/SubsetZoomBench.cpp
|
| +++ /dev/null
|
| @@ -1,101 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "CodecBenchPriv.h"
|
| -#include "SubsetZoomBench.h"
|
| -#include "SubsetBenchPriv.h"
|
| -#include "SkData.h"
|
| -#include "SkCodec.h"
|
| -#include "SkImageDecoder.h"
|
| -#include "SkOSFile.h"
|
| -#include "SkStream.h"
|
| -
|
| -/*
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| - *
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| - * This benchmark is designed to test the performance of subset decoding.
|
| - * Choose subsets to mimic a user zooming in or out on a photo.
|
| - *
|
| - */
|
| -
|
| -SubsetZoomBench::SubsetZoomBench(const SkString& path,
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| - SkColorType colorType,
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| - uint32_t subsetWidth,
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| - uint32_t subsetHeight)
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| - : fColorType(colorType)
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| - , fSubsetWidth(subsetWidth)
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| - , fSubsetHeight(subsetHeight)
|
| -{
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| - // Parse the filename
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| - SkString baseName = SkOSPath::Basename(path.c_str());
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| -
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| - // Choose an informative color name
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| - const char* colorName = color_type_to_str(fColorType);
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| -
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| - fName.printf("CodecSubsetZoom_%dx%d_%s_%s", fSubsetWidth,
|
| - fSubsetHeight, baseName.c_str(), colorName);
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| -
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| - // Perform the decode setup
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| - SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
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| - fStream.reset(new SkMemoryStream(encoded));
|
| -}
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| -
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| -const char* SubsetZoomBench::onGetName() {
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| - return fName.c_str();
|
| -}
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| -
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| -bool SubsetZoomBench::isSuitableFor(Backend backend) {
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| - return kNonRendering_Backend == backend;
|
| -}
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| -
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| -void SubsetZoomBench::onDraw(int n, SkCanvas* canvas) {
|
| - // When the color type is kIndex8, we will need to store the color table. If it is
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| - // used, it will be initialized by the codec.
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| - int colorCount;
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| - SkPMColor colors[256];
|
| - for (int count = 0; count < n; count++) {
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| - SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplicate()));
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| - SkASSERT(SkCodec::kOutOfOrder_SkScanlineOrder != codec->getScanlineOrder());
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| - const SkImageInfo info = codec->getInfo().makeColorType(fColorType);
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| -
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| - const int centerX = info.width() / 2;
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| - const int centerY = info.height() / 2;
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| - int w = fSubsetWidth;
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| - int h = fSubsetHeight;
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| - do {
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| - const int subsetStartX = SkTMax(0, centerX - w / 2);
|
| - const int subsetStartY = SkTMax(0, centerY - h / 2);
|
| - const int subsetWidth = SkTMin(w, info.width() - subsetStartX);
|
| - const int subsetHeight = SkTMin(h, info.height() - subsetStartY);
|
| -
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| - // The scanline decoder will handle subsetting in the x-dimension.
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| - SkIRect subset = SkIRect::MakeXYWH(subsetStartX, 0, subsetWidth,
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| - codec->getInfo().height());
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| - SkCodec::Options options;
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| - options.fSubset = ⊂
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| -
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| - SkDEBUGCODE(SkCodec::Result result = )
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| - codec->startScanlineDecode(info, &options, colors, &colorCount);
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| - SkASSERT(SkCodec::kSuccess == result);
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| -
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| - // Note that if we subsetted and scaled in a single step, we could use the
|
| - // same bitmap - as is often done in actual use cases.
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| - SkBitmap bitmap;
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| - SkImageInfo subsetInfo = info.makeWH(subsetWidth, subsetHeight);
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| - alloc_pixels(&bitmap, subsetInfo, colors, colorCount);
|
| -
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| - SkDEBUGCODE(bool success = ) codec->skipScanlines(subsetStartY);
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| - SkASSERT(success);
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| -
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| - SkDEBUGCODE(int lines = ) codec->getScanlines(bitmap.getPixels(),
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| - subsetHeight, bitmap.rowBytes());
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| - SkASSERT(subsetHeight == lines);
|
| -
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| - w <<= 1;
|
| - h <<= 1;
|
| - } while (w < 2 * info.width() || h < 2 * info.height());
|
| - }
|
| -}
|
|
|