Index: gpu/command_buffer/service/program_manager.cc |
diff --git a/gpu/command_buffer/service/program_manager.cc b/gpu/command_buffer/service/program_manager.cc |
index 725b3666fb5edecc79084cea9241b039bc80fee2..a49b387693b1eec37d026ee6638f3eeeadd7bece 100644 |
--- a/gpu/command_buffer/service/program_manager.cc |
+++ b/gpu/command_buffer/service/program_manager.cc |
@@ -116,6 +116,11 @@ bool IsBuiltInVarying(const std::string& name) { |
return false; |
} |
+bool IsGpuDriverBugWorkaroundsDisabled() { |
+ return CommandLine::ForCurrentProcess()->HasSwitch( |
+ switches::kDisableGpuDriverBugWorkarounds); |
+} |
Ken Russell (switch to Gerrit)
2014/02/06 22:13:30
This function's unused and must be deleted (the un
Zhenyao Mo
2014/02/06 23:42:40
Done.
|
+ |
} // anonymous namespace. |
Program::UniformInfo::UniformInfo() |
@@ -522,6 +527,7 @@ void ProgramManager::DoCompileShader( |
bool Program::Link(ShaderManager* manager, |
ShaderTranslator* vertex_translator, |
ShaderTranslator* fragment_translator, |
+ Program::VaryingsPackingOption varyings_packing_option, |
const ShaderCacheCallback& shader_callback) { |
ClearLinkStatus(); |
if (!CanLink()) { |
@@ -552,7 +558,7 @@ bool Program::Link(ShaderManager* manager, |
set_log_info(ProcessLogInfo(info_log).c_str()); |
return false; |
} |
- if (!CheckVaryingsPacking()) { |
+ if (!CheckVaryingsPacking(varyings_packing_option)) { |
set_log_info("Varyings over maximum register limit"); |
return false; |
} |
@@ -1097,7 +1103,8 @@ bool Program::DetectGlobalNameConflicts(std::string* conflicting_name) const { |
return false; |
} |
-bool Program::CheckVaryingsPacking() const { |
+bool Program::CheckVaryingsPacking( |
+ Program::VaryingsPackingOption option) const { |
DCHECK(attached_shaders_[0] && |
attached_shaders_[0]->shader_type() == GL_VERTEX_SHADER && |
attached_shaders_[1] && |
@@ -1112,13 +1119,14 @@ bool Program::CheckVaryingsPacking() const { |
for (ShaderTranslator::VariableMap::const_iterator iter = |
fragment_varyings->begin(); |
iter != fragment_varyings->end(); ++iter) { |
- if (!iter->second.static_use) |
+ if (!iter->second.static_use && option == kCountOnlyStaticallyUsed) |
continue; |
if (!IsBuiltInVarying(iter->first)) { |
ShaderTranslator::VariableMap::const_iterator vertex_iter = |
vertex_varyings->find(iter->first); |
if (vertex_iter == vertex_varyings->end() || |
- !vertex_iter->second.static_use) |
+ (!vertex_iter->second.static_use && |
+ option == kCountOnlyStaticallyUsed)) |
continue; |
} |