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Unified Diff: third_party/libevent/event.c

Issue 1531573008: move libevent into base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix shim path Created 5 years ago
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Index: third_party/libevent/event.c
diff --git a/third_party/libevent/event.c b/third_party/libevent/event.c
deleted file mode 100644
index 36b1c51bcad1b46ad353cded7b355961f6d4582b..0000000000000000000000000000000000000000
--- a/third_party/libevent/event.c
+++ /dev/null
@@ -1,1017 +0,0 @@
-/*
- * Copyright (c) 2000-2004 Niels Provos <provos@citi.umich.edu>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#ifdef WIN32
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#undef WIN32_LEAN_AND_MEAN
-#endif
-#include <sys/types.h>
-#ifdef HAVE_SYS_TIME_H
-#include <sys/time.h>
-#else
-#include <sys/_libevent_time.h>
-#endif
-#include <sys/queue.h>
-#include <stdio.h>
-#include <stdlib.h>
-#ifndef WIN32
-#include <unistd.h>
-#endif
-#include <errno.h>
-#include <signal.h>
-#include <string.h>
-#include <assert.h>
-#include <time.h>
-
-#include "event.h"
-#include "event-internal.h"
-#include "evutil.h"
-#include "log.h"
-
-#ifdef HAVE_EVENT_PORTS
-extern const struct eventop evportops;
-#endif
-#ifdef HAVE_SELECT
-extern const struct eventop selectops;
-#endif
-#ifdef HAVE_POLL
-extern const struct eventop pollops;
-#endif
-#ifdef HAVE_EPOLL
-extern const struct eventop epollops;
-#endif
-#ifdef HAVE_WORKING_KQUEUE
-extern const struct eventop kqops;
-#endif
-#ifdef HAVE_DEVPOLL
-extern const struct eventop devpollops;
-#endif
-#ifdef WIN32
-extern const struct eventop win32ops;
-#endif
-
-/* In order of preference */
-static const struct eventop *eventops[] = {
-#ifdef HAVE_EVENT_PORTS
- &evportops,
-#endif
-#ifdef HAVE_WORKING_KQUEUE
- &kqops,
-#endif
-#ifdef HAVE_EPOLL
- &epollops,
-#endif
-#ifdef HAVE_DEVPOLL
- &devpollops,
-#endif
-#ifdef HAVE_POLL
- &pollops,
-#endif
-#ifdef HAVE_SELECT
- &selectops,
-#endif
-#ifdef WIN32
- &win32ops,
-#endif
- NULL
-};
-
-/* Global state */
-struct event_base *current_base = NULL;
-extern struct event_base *evsignal_base;
-static int use_monotonic = 1;
-
-/* Handle signals - This is a deprecated interface */
-int (*event_sigcb)(void); /* Signal callback when gotsig is set */
-volatile sig_atomic_t event_gotsig; /* Set in signal handler */
-
-/* Prototypes */
-static void event_queue_insert(struct event_base *, struct event *, int);
-static void event_queue_remove(struct event_base *, struct event *, int);
-static int event_haveevents(struct event_base *);
-
-static void event_process_active(struct event_base *);
-
-static int timeout_next(struct event_base *, struct timeval **);
-static void timeout_process(struct event_base *);
-static void timeout_correct(struct event_base *, struct timeval *);
-
-static int
-gettime(struct event_base *base, struct timeval *tp)
-{
- if (base->tv_cache.tv_sec) {
- *tp = base->tv_cache;
- return (0);
- }
-
-#if defined(HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
- struct timespec ts;
-
- if (use_monotonic &&
- clock_gettime(CLOCK_MONOTONIC, &ts) == 0) {
- tp->tv_sec = ts.tv_sec;
- tp->tv_usec = ts.tv_nsec / 1000;
- return (0);
- }
-#endif
-
- use_monotonic = 0;
-
- return (evutil_gettimeofday(tp, NULL));
-}
-
-struct event_base *
-event_init(void)
-{
- struct event_base *base = event_base_new();
-
- if (base != NULL)
- current_base = base;
-
- return (base);
-}
-
-struct event_base *
-event_base_new(void)
-{
- int i;
- struct event_base *base;
-
- if ((base = calloc(1, sizeof(struct event_base))) == NULL)
- event_err(1, "%s: calloc", __func__);
-
- event_sigcb = NULL;
- event_gotsig = 0;
-
- gettime(base, &base->event_tv);
-
- min_heap_ctor(&base->timeheap);
- TAILQ_INIT(&base->eventqueue);
- base->sig.ev_signal_pair[0] = -1;
- base->sig.ev_signal_pair[1] = -1;
-
- base->evbase = NULL;
- for (i = 0; eventops[i] && !base->evbase; i++) {
- base->evsel = eventops[i];
-
- base->evbase = base->evsel->init(base);
- }
-
- if (base->evbase == NULL)
- event_errx(1, "%s: no event mechanism available", __func__);
-
- if (evutil_getenv("EVENT_SHOW_METHOD"))
- event_msgx("libevent using: %s\n",
- base->evsel->name);
-
- /* allocate a single active event queue */
- event_base_priority_init(base, 1);
-
- return (base);
-}
-
-void
-event_base_free(struct event_base *base)
-{
- int i, n_deleted=0;
- struct event *ev;
-
- if (base == NULL && current_base)
- base = current_base;
- if (base == current_base)
- current_base = NULL;
-
- /* XXX(niels) - check for internal events first */
- assert(base);
- /* Delete all non-internal events. */
- for (ev = TAILQ_FIRST(&base->eventqueue); ev; ) {
- struct event *next = TAILQ_NEXT(ev, ev_next);
- if (!(ev->ev_flags & EVLIST_INTERNAL)) {
- event_del(ev);
- ++n_deleted;
- }
- ev = next;
- }
- while ((ev = min_heap_top(&base->timeheap)) != NULL) {
- event_del(ev);
- ++n_deleted;
- }
-
- for (i = 0; i < base->nactivequeues; ++i) {
- for (ev = TAILQ_FIRST(base->activequeues[i]); ev; ) {
- struct event *next = TAILQ_NEXT(ev, ev_active_next);
- if (!(ev->ev_flags & EVLIST_INTERNAL)) {
- event_del(ev);
- ++n_deleted;
- }
- ev = next;
- }
- }
-
- if (n_deleted)
- event_debug(("%s: %d events were still set in base",
- __func__, n_deleted));
-
- if (base->evsel->dealloc != NULL)
- base->evsel->dealloc(base, base->evbase);
-
- for (i = 0; i < base->nactivequeues; ++i)
- assert(TAILQ_EMPTY(base->activequeues[i]));
-
- assert(min_heap_empty(&base->timeheap));
- min_heap_dtor(&base->timeheap);
-
- for (i = 0; i < base->nactivequeues; ++i)
- free(base->activequeues[i]);
- free(base->activequeues);
-
- assert(TAILQ_EMPTY(&base->eventqueue));
-
- free(base);
-}
-
-/* reinitialized the event base after a fork */
-int
-event_reinit(struct event_base *base)
-{
- const struct eventop *evsel = base->evsel;
- void *evbase = base->evbase;
- int res = 0;
- struct event *ev;
-
-#if 0
- /* Right now, reinit always takes effect, since even if the
- backend doesn't require it, the signal socketpair code does.
- */
- /* check if this event mechanism requires reinit */
- if (!evsel->need_reinit)
- return (0);
-#endif
-
- /* prevent internal delete */
- if (base->sig.ev_signal_added) {
- /* we cannot call event_del here because the base has
- * not been reinitialized yet. */
- event_queue_remove(base, &base->sig.ev_signal,
- EVLIST_INSERTED);
- if (base->sig.ev_signal.ev_flags & EVLIST_ACTIVE)
- event_queue_remove(base, &base->sig.ev_signal,
- EVLIST_ACTIVE);
- base->sig.ev_signal_added = 0;
- }
-
- if (base->evsel->dealloc != NULL)
- base->evsel->dealloc(base, base->evbase);
- evbase = base->evbase = evsel->init(base);
- if (base->evbase == NULL)
- event_errx(1, "%s: could not reinitialize event mechanism",
- __func__);
-
- TAILQ_FOREACH(ev, &base->eventqueue, ev_next) {
- if (evsel->add(evbase, ev) == -1)
- res = -1;
- }
-
- return (res);
-}
-
-int
-event_priority_init(int npriorities)
-{
- return event_base_priority_init(current_base, npriorities);
-}
-
-int
-event_base_priority_init(struct event_base *base, int npriorities)
-{
- int i;
-
- if (base->event_count_active)
- return (-1);
-
- if (npriorities == base->nactivequeues)
- return (0);
-
- if (base->nactivequeues) {
- for (i = 0; i < base->nactivequeues; ++i) {
- free(base->activequeues[i]);
- }
- free(base->activequeues);
- }
-
- /* Allocate our priority queues */
- base->nactivequeues = npriorities;
- base->activequeues = (struct event_list **)
- calloc(base->nactivequeues, sizeof(struct event_list *));
- if (base->activequeues == NULL)
- event_err(1, "%s: calloc", __func__);
-
- for (i = 0; i < base->nactivequeues; ++i) {
- base->activequeues[i] = malloc(sizeof(struct event_list));
- if (base->activequeues[i] == NULL)
- event_err(1, "%s: malloc", __func__);
- TAILQ_INIT(base->activequeues[i]);
- }
-
- return (0);
-}
-
-int
-event_haveevents(struct event_base *base)
-{
- return (base->event_count > 0);
-}
-
-/*
- * Active events are stored in priority queues. Lower priorities are always
- * process before higher priorities. Low priority events can starve high
- * priority ones.
- */
-
-static void
-event_process_active(struct event_base *base)
-{
- struct event *ev;
- struct event_list *activeq = NULL;
- int i;
- short ncalls;
-
- for (i = 0; i < base->nactivequeues; ++i) {
- if (TAILQ_FIRST(base->activequeues[i]) != NULL) {
- activeq = base->activequeues[i];
- break;
- }
- }
-
- assert(activeq != NULL);
-
- for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) {
- if (ev->ev_events & EV_PERSIST)
- event_queue_remove(base, ev, EVLIST_ACTIVE);
- else
- event_del(ev);
-
- /* Allows deletes to work */
- ncalls = ev->ev_ncalls;
- ev->ev_pncalls = &ncalls;
- while (ncalls) {
- ncalls--;
- ev->ev_ncalls = ncalls;
- (*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg);
- if (event_gotsig || base->event_break)
- return;
- }
- }
-}
-
-/*
- * Wait continously for events. We exit only if no events are left.
- */
-
-int
-event_dispatch(void)
-{
- return (event_loop(0));
-}
-
-int
-event_base_dispatch(struct event_base *event_base)
-{
- return (event_base_loop(event_base, 0));
-}
-
-const char *
-event_base_get_method(struct event_base *base)
-{
- assert(base);
- return (base->evsel->name);
-}
-
-static void
-event_loopexit_cb(int fd, short what, void *arg)
-{
- struct event_base *base = arg;
- base->event_gotterm = 1;
-}
-
-/* not thread safe */
-int
-event_loopexit(const struct timeval *tv)
-{
- return (event_once(-1, EV_TIMEOUT, event_loopexit_cb,
- current_base, tv));
-}
-
-int
-event_base_loopexit(struct event_base *event_base, const struct timeval *tv)
-{
- return (event_base_once(event_base, -1, EV_TIMEOUT, event_loopexit_cb,
- event_base, tv));
-}
-
-/* not thread safe */
-int
-event_loopbreak(void)
-{
- return (event_base_loopbreak(current_base));
-}
-
-int
-event_base_loopbreak(struct event_base *event_base)
-{
- if (event_base == NULL)
- return (-1);
-
- event_base->event_break = 1;
- return (0);
-}
-
-
-
-/* not thread safe */
-
-int
-event_loop(int flags)
-{
- return event_base_loop(current_base, flags);
-}
-
-int
-event_base_loop(struct event_base *base, int flags)
-{
- const struct eventop *evsel = base->evsel;
- void *evbase = base->evbase;
- struct timeval tv;
- struct timeval *tv_p;
- int res, done;
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- if (base->sig.ev_signal_added)
- evsignal_base = base;
- done = 0;
- while (!done) {
- /* Terminate the loop if we have been asked to */
- if (base->event_gotterm) {
- base->event_gotterm = 0;
- break;
- }
-
- if (base->event_break) {
- base->event_break = 0;
- break;
- }
-
- /* You cannot use this interface for multi-threaded apps */
- while (event_gotsig) {
- event_gotsig = 0;
- if (event_sigcb) {
- res = (*event_sigcb)();
- if (res == -1) {
- errno = EINTR;
- return (-1);
- }
- }
- }
-
- timeout_correct(base, &tv);
-
- tv_p = &tv;
- if (!base->event_count_active && !(flags & EVLOOP_NONBLOCK)) {
- timeout_next(base, &tv_p);
- } else {
- /*
- * if we have active events, we just poll new events
- * without waiting.
- */
- evutil_timerclear(&tv);
- }
-
- /* If we have no events, we just exit */
- if (!event_haveevents(base)) {
- event_debug(("%s: no events registered.", __func__));
- return (1);
- }
-
- /* update last old time */
- gettime(base, &base->event_tv);
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- res = evsel->dispatch(base, evbase, tv_p);
-
- if (res == -1)
- return (-1);
- gettime(base, &base->tv_cache);
-
- timeout_process(base);
-
- if (base->event_count_active) {
- event_process_active(base);
- if (!base->event_count_active && (flags & EVLOOP_ONCE))
- done = 1;
- } else if (flags & EVLOOP_NONBLOCK)
- done = 1;
- }
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- event_debug(("%s: asked to terminate loop.", __func__));
- return (0);
-}
-
-/* Sets up an event for processing once */
-
-struct event_once {
- struct event ev;
-
- void (*cb)(int, short, void *);
- void *arg;
-};
-
-/* One-time callback, it deletes itself */
-
-static void
-event_once_cb(int fd, short events, void *arg)
-{
- struct event_once *eonce = arg;
-
- (*eonce->cb)(fd, events, eonce->arg);
- free(eonce);
-}
-
-/* not threadsafe, event scheduled once. */
-int
-event_once(int fd, short events,
- void (*callback)(int, short, void *), void *arg, const struct timeval *tv)
-{
- return event_base_once(current_base, fd, events, callback, arg, tv);
-}
-
-/* Schedules an event once */
-int
-event_base_once(struct event_base *base, int fd, short events,
- void (*callback)(int, short, void *), void *arg, const struct timeval *tv)
-{
- struct event_once *eonce;
- struct timeval etv;
- int res;
-
- /* We cannot support signals that just fire once */
- if (events & EV_SIGNAL)
- return (-1);
-
- if ((eonce = calloc(1, sizeof(struct event_once))) == NULL)
- return (-1);
-
- eonce->cb = callback;
- eonce->arg = arg;
-
- if (events == EV_TIMEOUT) {
- if (tv == NULL) {
- evutil_timerclear(&etv);
- tv = &etv;
- }
-
- evtimer_set(&eonce->ev, event_once_cb, eonce);
- } else if (events & (EV_READ|EV_WRITE)) {
- events &= EV_READ|EV_WRITE;
-
- event_set(&eonce->ev, fd, events, event_once_cb, eonce);
- } else {
- /* Bad event combination */
- free(eonce);
- return (-1);
- }
-
- res = event_base_set(base, &eonce->ev);
- if (res == 0)
- res = event_add(&eonce->ev, tv);
- if (res != 0) {
- free(eonce);
- return (res);
- }
-
- return (0);
-}
-
-void
-event_set(struct event *ev, int fd, short events,
- void (*callback)(int, short, void *), void *arg)
-{
- /* Take the current base - caller needs to set the real base later */
- ev->ev_base = current_base;
-
- ev->ev_callback = callback;
- ev->ev_arg = arg;
- ev->ev_fd = fd;
- ev->ev_events = events;
- ev->ev_res = 0;
- ev->ev_flags = EVLIST_INIT;
- ev->ev_ncalls = 0;
- ev->ev_pncalls = NULL;
-
- min_heap_elem_init(ev);
-
- /* by default, we put new events into the middle priority */
- if(current_base)
- ev->ev_pri = current_base->nactivequeues/2;
-}
-
-int
-event_base_set(struct event_base *base, struct event *ev)
-{
- /* Only innocent events may be assigned to a different base */
- if (ev->ev_flags != EVLIST_INIT)
- return (-1);
-
- ev->ev_base = base;
- ev->ev_pri = base->nactivequeues/2;
-
- return (0);
-}
-
-/*
- * Set's the priority of an event - if an event is already scheduled
- * changing the priority is going to fail.
- */
-
-int
-event_priority_set(struct event *ev, int pri)
-{
- if (ev->ev_flags & EVLIST_ACTIVE)
- return (-1);
- if (pri < 0 || pri >= ev->ev_base->nactivequeues)
- return (-1);
-
- ev->ev_pri = pri;
-
- return (0);
-}
-
-/*
- * Checks if a specific event is pending or scheduled.
- */
-
-int
-event_pending(struct event *ev, short event, struct timeval *tv)
-{
- struct timeval now, res;
- int flags = 0;
-
- if (ev->ev_flags & EVLIST_INSERTED)
- flags |= (ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL));
- if (ev->ev_flags & EVLIST_ACTIVE)
- flags |= ev->ev_res;
- if (ev->ev_flags & EVLIST_TIMEOUT)
- flags |= EV_TIMEOUT;
-
- event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_SIGNAL);
-
- /* See if there is a timeout that we should report */
- if (tv != NULL && (flags & event & EV_TIMEOUT)) {
- gettime(ev->ev_base, &now);
- evutil_timersub(&ev->ev_timeout, &now, &res);
- /* correctly remap to real time */
- evutil_gettimeofday(&now, NULL);
- evutil_timeradd(&now, &res, tv);
- }
-
- return (flags & event);
-}
-
-int
-event_add(struct event *ev, const struct timeval *tv)
-{
- struct event_base *base = ev->ev_base;
- const struct eventop *evsel = base->evsel;
- void *evbase = base->evbase;
- int res = 0;
-
- event_debug((
- "event_add: event: %p, %s%s%scall %p",
- ev,
- ev->ev_events & EV_READ ? "EV_READ " : " ",
- ev->ev_events & EV_WRITE ? "EV_WRITE " : " ",
- tv ? "EV_TIMEOUT " : " ",
- ev->ev_callback));
-
- assert(!(ev->ev_flags & ~EVLIST_ALL));
-
- /*
- * prepare for timeout insertion further below, if we get a
- * failure on any step, we should not change any state.
- */
- if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) {
- if (min_heap_reserve(&base->timeheap,
- 1 + min_heap_size(&base->timeheap)) == -1)
- return (-1); /* ENOMEM == errno */
- }
-
- if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) &&
- !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
- res = evsel->add(evbase, ev);
- if (res != -1)
- event_queue_insert(base, ev, EVLIST_INSERTED);
- }
-
- /*
- * we should change the timout state only if the previous event
- * addition succeeded.
- */
- if (res != -1 && tv != NULL) {
- struct timeval now;
-
- /*
- * we already reserved memory above for the case where we
- * are not replacing an exisiting timeout.
- */
- if (ev->ev_flags & EVLIST_TIMEOUT)
- event_queue_remove(base, ev, EVLIST_TIMEOUT);
-
- /* Check if it is active due to a timeout. Rescheduling
- * this timeout before the callback can be executed
- * removes it from the active list. */
- if ((ev->ev_flags & EVLIST_ACTIVE) &&
- (ev->ev_res & EV_TIMEOUT)) {
- /* See if we are just active executing this
- * event in a loop
- */
- if (ev->ev_ncalls && ev->ev_pncalls) {
- /* Abort loop */
- *ev->ev_pncalls = 0;
- }
-
- event_queue_remove(base, ev, EVLIST_ACTIVE);
- }
-
- gettime(base, &now);
- evutil_timeradd(&now, tv, &ev->ev_timeout);
-
- event_debug((
- "event_add: timeout in %ld seconds, call %p",
- tv->tv_sec, ev->ev_callback));
-
- event_queue_insert(base, ev, EVLIST_TIMEOUT);
- }
-
- return (res);
-}
-
-int
-event_del(struct event *ev)
-{
- struct event_base *base;
-
- event_debug(("event_del: %p, callback %p",
- ev, ev->ev_callback));
-
- /* An event without a base has not been added */
- if (ev->ev_base == NULL)
- return (-1);
-
- base = ev->ev_base;
-
- assert(!(ev->ev_flags & ~EVLIST_ALL));
-
- /* See if we are just active executing this event in a loop */
- if (ev->ev_ncalls && ev->ev_pncalls) {
- /* Abort loop */
- *ev->ev_pncalls = 0;
- }
-
- if (ev->ev_flags & EVLIST_TIMEOUT)
- event_queue_remove(base, ev, EVLIST_TIMEOUT);
-
- if (ev->ev_flags & EVLIST_ACTIVE)
- event_queue_remove(base, ev, EVLIST_ACTIVE);
-
- if (ev->ev_flags & EVLIST_INSERTED) {
- event_queue_remove(base, ev, EVLIST_INSERTED);
- return (base->evsel->del(base->evbase, ev));
- }
-
- return (0);
-}
-
-void
-event_active(struct event *ev, int res, short ncalls)
-{
- /* We get different kinds of events, add them together */
- if (ev->ev_flags & EVLIST_ACTIVE) {
- ev->ev_res |= res;
- return;
- }
-
- ev->ev_res = res;
- ev->ev_ncalls = ncalls;
- ev->ev_pncalls = NULL;
- event_queue_insert(ev->ev_base, ev, EVLIST_ACTIVE);
-}
-
-static int
-timeout_next(struct event_base *base, struct timeval **tv_p)
-{
- struct timeval now;
- struct event *ev;
- struct timeval *tv = *tv_p;
-
- if ((ev = min_heap_top(&base->timeheap)) == NULL) {
- /* if no time-based events are active wait for I/O */
- *tv_p = NULL;
- return (0);
- }
-
- if (gettime(base, &now) == -1)
- return (-1);
-
- if (evutil_timercmp(&ev->ev_timeout, &now, <=)) {
- evutil_timerclear(tv);
- return (0);
- }
-
- evutil_timersub(&ev->ev_timeout, &now, tv);
-
- assert(tv->tv_sec >= 0);
- assert(tv->tv_usec >= 0);
-
- event_debug(("timeout_next: in %ld seconds", tv->tv_sec));
- return (0);
-}
-
-/*
- * Determines if the time is running backwards by comparing the current
- * time against the last time we checked. Not needed when using clock
- * monotonic.
- */
-
-static void
-timeout_correct(struct event_base *base, struct timeval *tv)
-{
- struct event **pev;
- unsigned int size;
- struct timeval off;
-
- if (use_monotonic)
- return;
-
- /* Check if time is running backwards */
- gettime(base, tv);
- if (evutil_timercmp(tv, &base->event_tv, >=)) {
- base->event_tv = *tv;
- return;
- }
-
- event_debug(("%s: time is running backwards, corrected",
- __func__));
- evutil_timersub(&base->event_tv, tv, &off);
-
- /*
- * We can modify the key element of the node without destroying
- * the key, beause we apply it to all in the right order.
- */
- pev = base->timeheap.p;
- size = base->timeheap.n;
- for (; size-- > 0; ++pev) {
- struct timeval *ev_tv = &(**pev).ev_timeout;
- evutil_timersub(ev_tv, &off, ev_tv);
- }
- /* Now remember what the new time turned out to be. */
- base->event_tv = *tv;
-}
-
-void
-timeout_process(struct event_base *base)
-{
- struct timeval now;
- struct event *ev;
-
- if (min_heap_empty(&base->timeheap))
- return;
-
- gettime(base, &now);
-
- while ((ev = min_heap_top(&base->timeheap))) {
- if (evutil_timercmp(&ev->ev_timeout, &now, >))
- break;
-
- /* delete this event from the I/O queues */
- event_del(ev);
-
- event_debug(("timeout_process: call %p",
- ev->ev_callback));
- event_active(ev, EV_TIMEOUT, 1);
- }
-}
-
-void
-event_queue_remove(struct event_base *base, struct event *ev, int queue)
-{
- if (!(ev->ev_flags & queue))
- event_errx(1, "%s: %p(fd %d) not on queue %x", __func__,
- ev, ev->ev_fd, queue);
-
- if (~ev->ev_flags & EVLIST_INTERNAL)
- base->event_count--;
-
- ev->ev_flags &= ~queue;
- switch (queue) {
- case EVLIST_INSERTED:
- TAILQ_REMOVE(&base->eventqueue, ev, ev_next);
- break;
- case EVLIST_ACTIVE:
- base->event_count_active--;
- TAILQ_REMOVE(base->activequeues[ev->ev_pri],
- ev, ev_active_next);
- break;
- case EVLIST_TIMEOUT:
- min_heap_erase(&base->timeheap, ev);
- break;
- default:
- event_errx(1, "%s: unknown queue %x", __func__, queue);
- }
-}
-
-void
-event_queue_insert(struct event_base *base, struct event *ev, int queue)
-{
- if (ev->ev_flags & queue) {
- /* Double insertion is possible for active events */
- if (queue & EVLIST_ACTIVE)
- return;
-
- event_errx(1, "%s: %p(fd %d) already on queue %x", __func__,
- ev, ev->ev_fd, queue);
- }
-
- if (~ev->ev_flags & EVLIST_INTERNAL)
- base->event_count++;
-
- ev->ev_flags |= queue;
- switch (queue) {
- case EVLIST_INSERTED:
- TAILQ_INSERT_TAIL(&base->eventqueue, ev, ev_next);
- break;
- case EVLIST_ACTIVE:
- base->event_count_active++;
- TAILQ_INSERT_TAIL(base->activequeues[ev->ev_pri],
- ev,ev_active_next);
- break;
- case EVLIST_TIMEOUT: {
- min_heap_push(&base->timeheap, ev);
- break;
- }
- default:
- event_errx(1, "%s: unknown queue %x", __func__, queue);
- }
-}
-
-/* Functions for debugging */
-
-const char *
-event_get_version(void)
-{
- return (VERSION);
-}
-
-/*
- * No thread-safe interface needed - the information should be the same
- * for all threads.
- */
-
-const char *
-event_get_method(void)
-{
- return (current_base->evsel->name);
-}
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