 Chromium Code Reviews
 Chromium Code Reviews Issue 1531543002:
  [Chromecast] Adding pause/resume operations to VideoPlaneController.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master
    
  
    Issue 1531543002:
  [Chromecast] Adding pause/resume operations to VideoPlaneController.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master| OLD | NEW | 
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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef CHROMECAST_BASE_CAST_RESOURCE_H_ | 5 #ifndef CHROMECAST_BASE_CAST_RESOURCE_H_ | 
| 6 #define CHROMECAST_BASE_CAST_RESOURCE_H_ | 6 #define CHROMECAST_BASE_CAST_RESOURCE_H_ | 
| 7 | 7 | 
| 8 #include "base/macros.h" | 8 #include "base/macros.h" | 
| 9 | 9 | 
| 10 namespace chromecast { | 10 namespace chromecast { | 
| 11 | 11 | 
| 12 // Interface for resources needed to run application. | 12 // Interface for resources needed to run application. | 
| 
halliwell
2016/01/12 03:25:06
This comment is terrible, btw.
 
esum
2016/01/15 23:02:28
Modified to be a little clearer for the  time bein
 | |
| 13 class CastResource { | 13 class CastResource { | 
| 14 public: | 14 public: | 
| 15 // Resources necessary to run cast apps. CastResource may contain union of the | 15 // Resources necessary to run cast apps. CastResource may contain union of the | 
| 16 // following types. | 16 // following types. | 
| 17 // TODO(yucliu): Split video resources and graphic resources. | 17 // TODO(yucliu): Split video resources and graphic resources. | 
| 18 enum Resource { | 18 enum Resource { | 
| 19 kResourceNone = 0, | 19 kResourceNone = 0, | 
| 20 // All resources necessary to render sounds, for example, audio pipeline, | 20 // All resources necessary to render sounds, for example, audio pipeline, | 
| 21 // speaker, etc. | 21 // speaker, etc. | 
| 22 kResourceAudio = 1 << 0, | 22 kResourceAudio = 1 << 0, | 
| 23 // All resources necessary to render videos or images, for example, video | 23 // All resources necessary to render videos or images, for example, video | 
| 24 // pipeline, primary graphics plane, display, etc. | 24 // pipeline, primary graphics plane, display, etc. | 
| 25 kResourceScreenPrimary = 1 << 1, | 25 kResourceScreenPrimary = 1 << 1, | 
| 26 // All resources necessary to render overlaid images, for example, secondary | 26 // All resources necessary to render overlaid images, for example, secondary | 
| 27 // graphics plane, LCD, etc. | 27 // graphics plane, LCD, etc. | 
| 28 kResourceScreenSecondary = 1 << 2, | 28 kResourceScreenSecondary = 1 << 2, | 
| 29 // Collection of resources used for display only combined with bitwise or. | 29 // Collection of resources used for display only combined with bitwise or. | 
| 30 kResourceDisplayOnly = (kResourceScreenPrimary | kResourceScreenSecondary), | 30 kResourceDisplayOnly = (kResourceScreenPrimary | kResourceScreenSecondary), | 
| 31 // Collection of all resources combined with bitwise or. | 31 // Collection of all resources combined with bitwise or. | 
| 32 kResourceAll = | 32 kResourceAll = | 
| 33 (kResourceAudio | kResourceScreenPrimary | kResourceScreenSecondary), | 33 (kResourceAudio | kResourceScreenPrimary | kResourceScreenSecondary), | 
| 34 }; | 34 }; | 
| 35 | 35 | 
| 36 class Client { | 36 class Client { | 
| 
halliwell
2016/01/12 03:25:07
Could we clarify what a Client is?  It's very much
 
esum
2016/01/15 23:02:28
Done.
 | |
| 37 public: | 37 public: | 
| 38 // Called when resource is created. CastResource should not be owned by | 38 // Called to register CastResource with client. CastResource should not be | 
| 
halliwell
2016/01/12 03:25:06
what does "should not be owned by client" mean?  I
 
esum
2016/01/15 23:02:28
Yes. Done.
 | |
| 39 // Client. It can be called from any thread. | 39 // owned by Client. It can be called from any thread. | 
| 40 virtual void OnResourceAcquired(CastResource* cast_resource) = 0; | 40 virtual void RegisterCastResource(CastResource* cast_resource) = 0; | 
| 41 // TODO(esum): Add OnResourceAcquired() here once AcquireResource is | |
| 42 // allowed to be asynchronous. | |
| 43 | |
| 41 // Called when part or all resources are released. It can be called from any | 44 // Called when part or all resources are released. It can be called from any | 
| 42 // thread. | 45 // thread. | 
| 43 // |cast_resource| the CastResource that is released. The pointer may be | 46 // |cast_resource| the CastResource that is released. The pointer may be | 
| 44 // invalid. Client can't call functions with that pointer. | 47 // invalid. Client can't call functions with that pointer. | 
| 45 // |remain| the unreleased resource of CastResource. If kResourceNone is | 48 // |remain| the unreleased resource of CastResource. If kResourceNone is | 
| 46 // returned, Client will remove the resource from its watching | 49 // returned, Client will remove the resource from its watching | 
| 47 // list. | 50 // list. | 
| 48 virtual void OnResourceReleased(CastResource* cast_resource, | 51 virtual void OnResourceReleased(CastResource* cast_resource, | 
| 49 Resource remain) = 0; | 52 Resource remain) = 0; | 
| 
halliwell
2016/01/12 03:25:06
Not a comment on your changes, but I'm having trou
 
esum
2016/01/15 23:02:28
Discussed and will leave as is now. Will be rename
 | |
| 50 | 53 | 
| 51 protected: | 54 protected: | 
| 52 virtual ~Client() {} | 55 virtual ~Client() {} | 
| 53 }; | 56 }; | 
| 54 | 57 | 
| 55 void SetCastResourceClient(Client* client); | 58 void SetCastResourceClient(Client* client); | 
| 59 // Called to acquire resources after OEM has granted them, and before | |
| 60 // they start getting used by consumers. Implementation must be synchronous | |
| 61 // since consumers will start using the resource immediately afterwards. | |
| 62 // TODO(esum): We should allow this method to be asynchronous in case an | |
| 63 // implementer needs to make expensive calls and doesn't want to block the | |
| 64 // UI thread (b/26239576). For now, don't do anything expensive in your | |
| 65 // implementation; if you really need to, then this bug has to be resolved. | |
| 66 virtual void AcquireResource(Resource resource) = 0; | |
| 56 // Called to release resources. Implementation should call | 67 // Called to release resources. Implementation should call | 
| 57 // Client::OnResourceReleased when resource is released on its side. | 68 // Client::OnResourceReleased when resource is released on its side. | 
| 58 virtual void ReleaseResource(Resource resource) = 0; | 69 virtual void ReleaseResource(Resource resource) = 0; | 
| 59 | 70 | 
| 60 protected: | 71 protected: | 
| 61 CastResource() : client_(nullptr) {} | 72 CastResource() : client_(nullptr) {} | 
| 62 virtual ~CastResource() {} | 73 virtual ~CastResource() {} | 
| 63 | 74 | 
| 64 void NotifyResourceAcquired(); | 75 void RegisterWithClient(); | 
| 65 void NotifyResourceReleased(Resource remain); | 76 void NotifyResourceReleased(Resource remain); | 
| 66 | 77 | 
| 67 private: | 78 private: | 
| 68 Client* client_; | 79 Client* client_; | 
| 69 | 80 | 
| 70 DISALLOW_COPY_AND_ASSIGN(CastResource); | 81 DISALLOW_COPY_AND_ASSIGN(CastResource); | 
| 71 }; | 82 }; | 
| 72 | 83 | 
| 73 } // namespace chromecast | 84 } // namespace chromecast | 
| 74 | 85 | 
| 75 #endif | 86 #endif | 
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