| Index: mojo/services/view_manager/interfaces/animations.mojom
|
| diff --git a/mojo/services/view_manager/interfaces/animations.mojom b/mojo/services/view_manager/interfaces/animations.mojom
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| deleted file mode 100644
|
| index 56b1b0155f411a190b8eea96be87cba2bb355c13..0000000000000000000000000000000000000000
|
| --- a/mojo/services/view_manager/interfaces/animations.mojom
|
| +++ /dev/null
|
| @@ -1,62 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -[DartPackage="mojo_services"]
|
| -module mojo;
|
| -
|
| -import "geometry/interfaces/geometry.mojom";
|
| -
|
| -enum AnimationTweenType {
|
| - LINEAR,
|
| - EASE_IN,
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| - EASE_OUT,
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| - EASE_IN_OUT,
|
| -};
|
| -
|
| -enum AnimationProperty {
|
| - // Used for pausing.
|
| - NONE,
|
| - OPACITY,
|
| - TRANSFORM,
|
| -};
|
| -
|
| -struct AnimationValue {
|
| - float float_value;
|
| - Transform transform;
|
| -};
|
| -
|
| -// Identifies how a particular property should be animated between a start and
|
| -// target value.
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| -struct AnimationElement {
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| - AnimationProperty property;
|
| -
|
| - // Duration is in microseconds.
|
| - int64 duration;
|
| -
|
| - AnimationTweenType tween_type;
|
| -
|
| - // If not specified the start value is taken from either the current value
|
| - // (for the first element) or the target_value of the previous element.
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| - AnimationValue? start_value;
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| -
|
| - // target_value may be null when property is NONE.
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| - AnimationValue? target_value;
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| -};
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| -
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| -// An AnimationSequence consists of a number of AnimationElements to animate.
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| -// Each element is animated serially.
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| -struct AnimationSequence {
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| - // Number of times to run the sequence. Value of 0 means run until
|
| - // explicitly stopped.
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| - uint32 cycle_count;
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| -
|
| - array<AnimationElement> elements;
|
| -};
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| -
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| -// AnimationGroup identifies a view and a set of AnimationSequences to apply
|
| -// to the view. Each sequence is run in parallel.
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| -struct AnimationGroup {
|
| - uint32 view_id;
|
| - array<AnimationSequence> sequences;
|
| -};
|
|
|