| Index: cc/base/switches.cc
|
| diff --git a/cc/base/switches.cc b/cc/base/switches.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ae424824611ea9fd90d95e94ad238adc6aedcf87
|
| --- /dev/null
|
| +++ b/cc/base/switches.cc
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| @@ -0,0 +1,111 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/base/switches.h"
|
| +
|
| +#include "base/command_line.h"
|
| +
|
| +namespace cc {
|
| +namespace switches {
|
| +
|
| +const char kDisableThreadedAnimation[] = "disable-threaded-animation";
|
| +
|
| +// Disables layer-edge anti-aliasing in the compositor.
|
| +const char kDisableCompositedAntialiasing[] =
|
| + "disable-composited-antialiasing";
|
| +
|
| +// Disables sending the next BeginMainFrame before the previous commit
|
| +// activates. Overrides the kEnableMainFrameBeforeActivation flag.
|
| +const char kDisableMainFrameBeforeActivation[] =
|
| + "disable-main-frame-before-activation";
|
| +
|
| +// Enables sending the next BeginMainFrame before the previous commit activates.
|
| +const char kEnableMainFrameBeforeActivation[] =
|
| + "enable-main-frame-before-activation";
|
| +
|
| +// Percentage of the top controls need to be hidden before they will auto hide.
|
| +const char kTopControlsHideThreshold[] = "top-controls-hide-threshold";
|
| +
|
| +// Percentage of the top controls need to be shown before they will auto show.
|
| +const char kTopControlsShowThreshold[] = "top-controls-show-threshold";
|
| +
|
| +// Re-rasters everything multiple times to simulate a much slower machine.
|
| +// Give a scale factor to cause raster to take that many times longer to
|
| +// complete, such as --slow-down-raster-scale-factor=25.
|
| +const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor";
|
| +
|
| +// Max tiles allowed for each tilings interest area.
|
| +const char kMaxTilesForInterestArea[] = "max-tiles-for-interest-area";
|
| +
|
| +// The amount of unused resource memory compositor is allowed to keep around.
|
| +const char kMaxUnusedResourceMemoryUsagePercentage[] =
|
| + "max-unused-resource-memory-usage-percentage";
|
| +
|
| +// Causes the compositor to render to textures which are then sent to the parent
|
| +// through the texture mailbox mechanism.
|
| +// Requires --enable-compositor-frame-message.
|
| +const char kCompositeToMailbox[] = "composite-to-mailbox";
|
| +
|
| +// Check that property changes during paint do not occur.
|
| +const char kStrictLayerPropertyChangeChecking[] =
|
| + "strict-layer-property-change-checking";
|
| +
|
| +// Virtual viewport for fixed-position elements, scrollbars during pinch.
|
| +const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport";
|
| +const char kDisablePinchVirtualViewport[] = "disable-pinch-virtual-viewport";
|
| +
|
| +// Ensures that the draw properties computed via the property trees match those
|
| +// computed by CalcDrawProperties.
|
| +const char kEnablePropertyTreeVerification[] =
|
| + "enable-property-tree-verification";
|
| +
|
| +// Disable partial swap which is needed for some OpenGL drivers / emulators.
|
| +const char kUIDisablePartialSwap[] = "ui-disable-partial-swap";
|
| +
|
| +// Enables the GPU benchmarking extension
|
| +const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
|
| +
|
| +// Renders a border around compositor layers to help debug and study
|
| +// layer compositing.
|
| +const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
|
| +const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
|
| +
|
| +// Draws a heads-up-display showing Frames Per Second as well as GPU memory
|
| +// usage. If you also use --vmodule="head*=1" then FPS will also be output to
|
| +// the console log.
|
| +const char kShowFPSCounter[] = "show-fps-counter";
|
| +const char kUIShowFPSCounter[] = "ui-show-fps-counter";
|
| +
|
| +// Renders a border that represents the bounding box for the layer's animation.
|
| +const char kShowLayerAnimationBounds[] = "show-layer-animation-bounds";
|
| +const char kUIShowLayerAnimationBounds[] = "ui-show-layer-animation-bounds";
|
| +
|
| +// Show rects in the HUD around layers whose properties have changed.
|
| +const char kShowPropertyChangedRects[] = "show-property-changed-rects";
|
| +const char kUIShowPropertyChangedRects[] = "ui-show-property-changed-rects";
|
| +
|
| +// Show rects in the HUD around damage as it is recorded into each render
|
| +// surface.
|
| +const char kShowSurfaceDamageRects[] = "show-surface-damage-rects";
|
| +const char kUIShowSurfaceDamageRects[] = "ui-show-surface-damage-rects";
|
| +
|
| +// Show rects in the HUD around the screen-space transformed bounds of every
|
| +// layer.
|
| +const char kShowScreenSpaceRects[] = "show-screenspace-rects";
|
| +const char kUIShowScreenSpaceRects[] = "ui-show-screenspace-rects";
|
| +
|
| +// Show rects in the HUD around the screen-space transformed bounds of every
|
| +// layer's replica, when they have one.
|
| +const char kShowReplicaScreenSpaceRects[] = "show-replica-screenspace-rects";
|
| +const char kUIShowReplicaScreenSpaceRects[] =
|
| + "ui-show-replica-screenspace-rects";
|
| +
|
| +// Prevents the layer tree unit tests from timing out.
|
| +const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
|
| +
|
| +// Makes pixel tests write their output instead of read it.
|
| +const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
|
| +
|
| +} // namespace switches
|
| +} // namespace cc
|
|
|