Index: cc/surfaces/surface_aggregator.h |
diff --git a/cc/surfaces/surface_aggregator.h b/cc/surfaces/surface_aggregator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1c4f431fd59dace45daa327b5bfcb237615af4fb |
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+++ b/cc/surfaces/surface_aggregator.h |
@@ -0,0 +1,122 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ |
+#define CC_SURFACES_SURFACE_AGGREGATOR_H_ |
+ |
+#include <set> |
+ |
+#include "base/containers/hash_tables.h" |
+#include "base/containers/scoped_ptr_hash_map.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "cc/quads/render_pass.h" |
+#include "cc/resources/transferable_resource.h" |
+#include "cc/surfaces/surface_id.h" |
+#include "cc/surfaces/surfaces_export.h" |
+ |
+namespace cc { |
+ |
+class CompositorFrame; |
+class DelegatedFrameData; |
+class ResourceProvider; |
+class Surface; |
+class SurfaceDrawQuad; |
+class SurfaceManager; |
+ |
+class CC_SURFACES_EXPORT SurfaceAggregator { |
+ public: |
+ typedef base::hash_map<SurfaceId, int> SurfaceIndexMap; |
+ |
+ SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider); |
+ ~SurfaceAggregator(); |
+ |
+ scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id); |
+ void ReleaseResources(SurfaceId surface_id); |
+ SurfaceIndexMap& previous_contained_surfaces() { |
+ return previous_contained_surfaces_; |
+ } |
+ |
+ private: |
+ struct ClipData { |
+ ClipData() : is_clipped(false) {} |
+ ClipData(bool is_clipped, const gfx::Rect& rect) |
+ : is_clipped(is_clipped), rect(rect) {} |
+ |
+ bool is_clipped; |
+ gfx::Rect rect; |
+ }; |
+ |
+ ClipData CalculateClipRect(const ClipData& surface_clip, |
+ const ClipData& quad_clip, |
+ const gfx::Transform& content_to_target_transform); |
+ |
+ RenderPassId RemapPassId(RenderPassId surface_local_pass_id, |
+ SurfaceId surface_id); |
+ |
+ void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, |
+ const gfx::Transform& content_to_target_transform, |
+ const ClipData& clip_rect, |
+ RenderPass* dest_pass); |
+ void CopySharedQuadState(const SharedQuadState* source_sqs, |
+ const gfx::Transform& content_to_target_transform, |
+ const ClipData& clip_rect, |
+ RenderPass* dest_render_pass); |
+ void CopyQuadsToPass(const QuadList& source_quad_list, |
+ const SharedQuadStateList& source_shared_quad_state_list, |
+ const gfx::Transform& content_to_target_transform, |
+ const ClipData& clip_rect, |
+ RenderPass* dest_pass, |
+ SurfaceId surface_id); |
+ void CopyPasses(const DelegatedFrameData* frame_data, Surface* surface); |
+ |
+ // Remove Surfaces that were referenced before but aren't currently |
+ // referenced from the ResourceProvider. |
+ void RemoveUnreferencedChildren(); |
+ |
+ bool TakeResources(Surface* surface, |
+ const DelegatedFrameData* frame_data, |
+ RenderPassList* render_pass_list); |
+ int ChildIdForSurface(Surface* surface); |
+ gfx::Rect DamageRectForSurface(const Surface* surface, |
+ const RenderPass& source, |
+ const gfx::Rect& full_rect); |
+ |
+ SurfaceManager* manager_; |
+ ResourceProvider* provider_; |
+ |
+ class RenderPassIdAllocator; |
+ typedef base::ScopedPtrHashMap<SurfaceId, scoped_ptr<RenderPassIdAllocator>> |
+ RenderPassIdAllocatorMap; |
+ RenderPassIdAllocatorMap render_pass_allocator_map_; |
+ int next_render_pass_id_; |
+ |
+ typedef base::hash_map<SurfaceId, int> SurfaceToResourceChildIdMap; |
+ SurfaceToResourceChildIdMap surface_id_to_resource_child_id_; |
+ |
+ // The following state is only valid for the duration of one Aggregate call |
+ // and is only stored on the class to avoid having to pass through every |
+ // function call. |
+ |
+ // This is the set of surfaces referenced in the aggregation so far, used to |
+ // detect cycles. |
+ typedef std::set<SurfaceId> SurfaceSet; |
+ SurfaceSet referenced_surfaces_; |
+ |
+ // For each Surface used in the last aggregation, gives the frame_index at |
+ // that time. |
+ SurfaceIndexMap previous_contained_surfaces_; |
+ SurfaceIndexMap contained_surfaces_; |
+ |
+ // This is the pass list for the aggregated frame. |
+ RenderPassList* dest_pass_list_; |
+ |
+ // Resource list for the aggregated frame. |
+ TransferableResourceArray* dest_resource_list_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ |