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Unified Diff: cc/surfaces/surface_factory_unittest.cc

Issue 1531403002: Revert "Delete CC." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years ago
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Index: cc/surfaces/surface_factory_unittest.cc
diff --git a/cc/surfaces/surface_factory_unittest.cc b/cc/surfaces/surface_factory_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b9c6bf5c20738f6c255d6dd16a34362375e681d6
--- /dev/null
+++ b/cc/surfaces/surface_factory_unittest.cc
@@ -0,0 +1,438 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/bind.h"
+#include "cc/output/compositor_frame.h"
+#include "cc/output/delegated_frame_data.h"
+#include "cc/surfaces/surface.h"
+#include "cc/surfaces/surface_factory.h"
+#include "cc/surfaces/surface_factory_client.h"
+#include "cc/surfaces/surface_manager.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/gfx/geometry/size.h"
+
+namespace cc {
+namespace {
+
+class TestSurfaceFactoryClient : public SurfaceFactoryClient {
+ public:
+ TestSurfaceFactoryClient() {}
+ ~TestSurfaceFactoryClient() override {}
+
+ void ReturnResources(const ReturnedResourceArray& resources) override {
+ returned_resources_.insert(
+ returned_resources_.end(), resources.begin(), resources.end());
+ }
+
+ const ReturnedResourceArray& returned_resources() const {
+ return returned_resources_;
+ }
+
+ void clear_returned_resources() { returned_resources_.clear(); }
+
+ private:
+ ReturnedResourceArray returned_resources_;
+
+ DISALLOW_COPY_AND_ASSIGN(TestSurfaceFactoryClient);
+};
+
+class SurfaceFactoryTest : public testing::Test {
+ public:
+ SurfaceFactoryTest() : factory_(&manager_, &client_), surface_id_(3) {
+ factory_.Create(surface_id_);
+ }
+
+ ~SurfaceFactoryTest() override {
+ if (!surface_id_.is_null())
+ factory_.Destroy(surface_id_);
+ }
+
+ void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids,
+ size_t num_resource_ids) {
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
+ for (size_t i = 0u; i < num_resource_ids; ++i) {
+ TransferableResource resource;
+ resource.id = resource_ids[i];
+ resource.mailbox_holder.texture_target = GL_TEXTURE_2D;
+ frame_data->resource_list.push_back(resource);
+ }
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame);
+ frame->delegated_frame_data = frame_data.Pass();
+ factory_.SubmitFrame(surface_id_, frame.Pass(),
+ SurfaceFactory::DrawCallback());
+ }
+
+ void UnrefResources(ResourceProvider::ResourceId* ids_to_unref,
+ int* counts_to_unref,
+ size_t num_ids_to_unref) {
+ ReturnedResourceArray unref_array;
+ for (size_t i = 0; i < num_ids_to_unref; ++i) {
+ ReturnedResource resource;
+ resource.id = ids_to_unref[i];
+ resource.count = counts_to_unref[i];
+ unref_array.push_back(resource);
+ }
+ factory_.UnrefResources(unref_array);
+ }
+
+ void CheckReturnedResourcesMatchExpected(
+ ResourceProvider::ResourceId* expected_returned_ids,
+ int* expected_returned_counts,
+ size_t expected_resources) {
+ const ReturnedResourceArray& actual_resources =
+ client_.returned_resources();
+ ASSERT_EQ(expected_resources, actual_resources.size());
+ for (size_t i = 0; i < expected_resources; ++i) {
+ ReturnedResource resource = actual_resources[i];
+ EXPECT_EQ(expected_returned_ids[i], resource.id);
+ EXPECT_EQ(expected_returned_counts[i], resource.count);
+ }
+ client_.clear_returned_resources();
+ }
+
+ void RefCurrentFrameResources() {
+ Surface* surface = manager_.GetSurfaceForId(surface_id_);
+ factory_.RefResources(
+ surface->GetEligibleFrame()->delegated_frame_data->resource_list);
+ }
+
+ protected:
+ SurfaceManager manager_;
+ TestSurfaceFactoryClient client_;
+ SurfaceFactory factory_;
+ SurfaceId surface_id_;
+};
+
+// Tests submitting a frame with resources followed by one with no resources
+// with no resource provider action in between.
+TEST_F(SurfaceFactoryTest, ResourceLifetimeSimple) {
+ ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3};
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // All of the resources submitted in the first frame are still in use at this
+ // time by virtue of being in the pending frame, so none can be returned to
+ // the client yet.
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ // The second frame references no resources and thus should make all resources
+ // available to be returned.
+ SubmitFrameWithResources(NULL, 0);
+
+ ResourceProvider::ResourceId expected_returned_ids[] = {1, 2, 3};
+ int expected_returned_counts[] = {1, 1, 1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+}
+
+// Tests submitting a frame with resources followed by one with no resources
+// with the resource provider holding everything alive.
+TEST_F(SurfaceFactoryTest, ResourceLifetimeSimpleWithProviderHoldingAlive) {
+ ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3};
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // All of the resources submitted in the first frame are still in use at this
+ // time by virtue of being in the pending frame, so none can be returned to
+ // the client yet.
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ // Hold on to everything.
+ RefCurrentFrameResources();
+
+ // The second frame references no resources and thus should make all resources
+ // available to be returned as soon as the resource provider releases them.
+ SubmitFrameWithResources(NULL, 0);
+
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ int release_counts[] = {1, 1, 1};
+ UnrefResources(first_frame_ids, release_counts, arraysize(first_frame_ids));
+
+ ResourceProvider::ResourceId expected_returned_ids[] = {1, 2, 3};
+ int expected_returned_counts[] = {1, 1, 1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+}
+
+// Tests referencing a resource, unref'ing it to zero, then using it again
+// before returning it to the client.
+TEST_F(SurfaceFactoryTest, ResourceReusedBeforeReturn) {
+ ResourceProvider::ResourceId first_frame_ids[] = {7};
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // This removes all references to resource id 7.
+ SubmitFrameWithResources(NULL, 0);
+
+ // This references id 7 again.
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // This removes it again.
+ SubmitFrameWithResources(NULL, 0);
+
+ // Now it should be returned.
+ // We don't care how many entries are in the returned array for 7, so long as
+ // the total returned count matches the submitted count.
+ const ReturnedResourceArray& returned = client_.returned_resources();
+ size_t return_count = 0;
+ for (size_t i = 0; i < returned.size(); ++i) {
+ EXPECT_EQ(7u, returned[i].id);
+ return_count += returned[i].count;
+ }
+ EXPECT_EQ(2u, return_count);
+}
+
+// Tests having resources referenced multiple times, as if referenced by
+// multiple providers.
+TEST_F(SurfaceFactoryTest, ResourceRefMultipleTimes) {
+ ResourceProvider::ResourceId first_frame_ids[] = {3, 4};
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // Ref resources from the first frame twice.
+ RefCurrentFrameResources();
+ RefCurrentFrameResources();
+
+ ResourceProvider::ResourceId second_frame_ids[] = {4, 5};
+ SubmitFrameWithResources(second_frame_ids, arraysize(second_frame_ids));
+
+ // Ref resources from the second frame 3 times.
+ RefCurrentFrameResources();
+ RefCurrentFrameResources();
+ RefCurrentFrameResources();
+
+ // Submit a frame with no resources to remove all current frame refs from
+ // submitted resources.
+ SubmitFrameWithResources(NULL, 0);
+
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ // Expected current refs:
+ // 3 -> 2
+ // 4 -> 2 + 3 = 5
+ // 5 -> 3
+ {
+ SCOPED_TRACE("unref all 3");
+ ResourceProvider::ResourceId ids_to_unref[] = {3, 4, 5};
+ int counts[] = {1, 1, 1};
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+
+ ResourceProvider::ResourceId expected_returned_ids[] = {3};
+ int expected_returned_counts[] = {1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+
+ // Expected refs remaining:
+ // 4 -> 3
+ // 5 -> 1
+ {
+ SCOPED_TRACE("unref 4 and 5");
+ ResourceProvider::ResourceId ids_to_unref[] = {4, 5};
+ int counts[] = {1, 1};
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+
+ ResourceProvider::ResourceId expected_returned_ids[] = {5};
+ int expected_returned_counts[] = {1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+
+ // Now, just 2 refs remaining on resource 4. Unref both at once and make sure
+ // the returned count is correct.
+ {
+ SCOPED_TRACE("unref only 4");
+ ResourceProvider::ResourceId ids_to_unref[] = {4};
+ int counts[] = {2};
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+
+ ResourceProvider::ResourceId expected_returned_ids[] = {4};
+ int expected_returned_counts[] = {2};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+}
+
+TEST_F(SurfaceFactoryTest, ResourceLifetime) {
+ ResourceProvider::ResourceId first_frame_ids[] = {1, 2, 3};
+ SubmitFrameWithResources(first_frame_ids, arraysize(first_frame_ids));
+
+ // All of the resources submitted in the first frame are still in use at this
+ // time by virtue of being in the pending frame, so none can be returned to
+ // the client yet.
+ EXPECT_EQ(0u, client_.returned_resources().size());
+ client_.clear_returned_resources();
+
+ // The second frame references some of the same resources, but some different
+ // ones. We expect to receive back resource 1 with a count of 1 since it was
+ // only referenced by the first frame.
+ ResourceProvider::ResourceId second_frame_ids[] = {2, 3, 4};
+ SubmitFrameWithResources(second_frame_ids, arraysize(second_frame_ids));
+
+ {
+ SCOPED_TRACE("second frame");
+ ResourceProvider::ResourceId expected_returned_ids[] = {1};
+ int expected_returned_counts[] = {1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+
+ // The third frame references a disjoint set of resources, so we expect to
+ // receive back all resources from the first and second frames. Resource IDs 2
+ // and 3 will have counts of 2, since they were used in both frames, and
+ // resource ID 4 will have a count of 1.
+ ResourceProvider::ResourceId third_frame_ids[] = {10, 11, 12, 13};
+ SubmitFrameWithResources(third_frame_ids, arraysize(third_frame_ids));
+
+ {
+ SCOPED_TRACE("third frame");
+ ResourceProvider::ResourceId expected_returned_ids[] = {2, 3, 4};
+ int expected_returned_counts[] = {2, 2, 1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+
+ // Simulate a ResourceProvider taking a ref on all of the resources.
+ RefCurrentFrameResources();
+
+ ResourceProvider::ResourceId fourth_frame_ids[] = {12, 13};
+ SubmitFrameWithResources(fourth_frame_ids, arraysize(fourth_frame_ids));
+
+ EXPECT_EQ(0u, client_.returned_resources().size());
+
+ RefCurrentFrameResources();
+
+ // All resources are still being used by the external reference, so none can
+ // be returned to the client.
+ EXPECT_EQ(0u, client_.returned_resources().size());
+
+ // Release resources associated with the first RefCurrentFrameResources() call
+ // first.
+ {
+ ResourceProvider::ResourceId ids_to_unref[] = {10, 11, 12, 13};
+ int counts[] = {1, 1, 1, 1};
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+ }
+
+ {
+ SCOPED_TRACE("fourth frame, first unref");
+ ResourceProvider::ResourceId expected_returned_ids[] = {10, 11};
+ int expected_returned_counts[] = {1, 1};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+
+ {
+ ResourceProvider::ResourceId ids_to_unref[] = {12, 13};
+ int counts[] = {1, 1};
+ UnrefResources(ids_to_unref, counts, arraysize(ids_to_unref));
+ }
+
+ // Resources 12 and 13 are still in use by the current frame, so they
+ // shouldn't be available to be returned.
+ EXPECT_EQ(0u, client_.returned_resources().size());
+
+ // If we submit an empty frame, however, they should become available.
+ SubmitFrameWithResources(NULL, 0u);
+
+ {
+ SCOPED_TRACE("fourth frame, second unref");
+ ResourceProvider::ResourceId expected_returned_ids[] = {12, 13};
+ int expected_returned_counts[] = {2, 2};
+ CheckReturnedResourcesMatchExpected(expected_returned_ids,
+ expected_returned_counts,
+ arraysize(expected_returned_counts));
+ }
+}
+
+TEST_F(SurfaceFactoryTest, BlankNoIndexIncrement) {
+ SurfaceId surface_id(6);
+ factory_.Create(surface_id);
+ Surface* surface = manager_.GetSurfaceForId(surface_id);
+ ASSERT_NE(nullptr, surface);
+ EXPECT_EQ(2, surface->frame_index());
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame);
+ frame->delegated_frame_data.reset(new DelegatedFrameData);
+
+ factory_.SubmitFrame(surface_id, frame.Pass(),
+ SurfaceFactory::DrawCallback());
+ EXPECT_EQ(2, surface->frame_index());
+ factory_.Destroy(surface_id);
+}
+
+void DrawCallback(uint32* execute_count,
+ SurfaceDrawStatus* result,
+ SurfaceDrawStatus drawn) {
+ *execute_count += 1;
+ *result = drawn;
+}
+
+// Tests doing a DestroyAll before shutting down the factory;
+TEST_F(SurfaceFactoryTest, DestroyAll) {
+ SurfaceId id(7);
+ factory_.Create(id);
+
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
+ TransferableResource resource;
+ resource.id = 1;
+ resource.mailbox_holder.texture_target = GL_TEXTURE_2D;
+ frame_data->resource_list.push_back(resource);
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame);
+ frame->delegated_frame_data = frame_data.Pass();
+ uint32 execute_count = 0;
+ SurfaceDrawStatus drawn = SurfaceDrawStatus::DRAW_SKIPPED;
+
+ factory_.SubmitFrame(id, frame.Pass(),
+ base::Bind(&DrawCallback, &execute_count, &drawn));
+
+ surface_id_ = SurfaceId();
+ factory_.DestroyAll();
+ EXPECT_EQ(1u, execute_count);
+ EXPECT_EQ(SurfaceDrawStatus::DRAW_SKIPPED, drawn);
+}
+
+TEST_F(SurfaceFactoryTest, DestroySequence) {
+ SurfaceId id2(5);
+ factory_.Create(id2);
+
+ // Check that waiting before the sequence is satisfied works.
+ manager_.GetSurfaceForId(id2)
+ ->AddDestructionDependency(SurfaceSequence(0, 4));
+ factory_.Destroy(id2);
+
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame);
+ frame->metadata.satisfies_sequences.push_back(6);
+ frame->metadata.satisfies_sequences.push_back(4);
+ frame->delegated_frame_data = frame_data.Pass();
+ DCHECK(manager_.GetSurfaceForId(id2));
+ factory_.SubmitFrame(surface_id_, frame.Pass(),
+ SurfaceFactory::DrawCallback());
+ DCHECK(!manager_.GetSurfaceForId(id2));
+
+ // Check that waiting after the sequence is satisfied works.
+ factory_.Create(id2);
+ DCHECK(manager_.GetSurfaceForId(id2));
+ manager_.GetSurfaceForId(id2)
+ ->AddDestructionDependency(SurfaceSequence(0, 6));
+ factory_.Destroy(id2);
+ DCHECK(!manager_.GetSurfaceForId(id2));
+}
+
+} // namespace
+} // namespace cc
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