| Index: cc/scheduler/scheduler.cc
|
| diff --git a/cc/scheduler/scheduler.cc b/cc/scheduler/scheduler.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0efaab9fa2d628cac6077f06f727a14103a35d7e
|
| --- /dev/null
|
| +++ b/cc/scheduler/scheduler.cc
|
| @@ -0,0 +1,836 @@
|
| +// Copyright 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/scheduler/scheduler.h"
|
| +
|
| +#include <algorithm>
|
| +
|
| +#include "base/auto_reset.h"
|
| +#include "base/logging.h"
|
| +#include "base/profiler/scoped_tracker.h"
|
| +#include "base/single_thread_task_runner.h"
|
| +#include "base/trace_event/trace_event.h"
|
| +#include "base/trace_event/trace_event_argument.h"
|
| +#include "cc/debug/traced_value.h"
|
| +#include "cc/scheduler/delay_based_time_source.h"
|
| +#include "ui/gfx/frame_time.h"
|
| +
|
| +namespace cc {
|
| +
|
| +BeginFrameSource* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
|
| + Scheduler* scheduler) {
|
| + if (scheduler->settings_.use_external_begin_frame_source) {
|
| + TRACE_EVENT1("cc",
|
| + "Scheduler::Scheduler()",
|
| + "PrimaryFrameSource",
|
| + "ExternalBeginFrameSource");
|
| + DCHECK(scheduler->primary_frame_source_internal_)
|
| + << "Need external BeginFrameSource";
|
| + return scheduler->primary_frame_source_internal_.get();
|
| + } else {
|
| + TRACE_EVENT1("cc",
|
| + "Scheduler::Scheduler()",
|
| + "PrimaryFrameSource",
|
| + "SyntheticBeginFrameSource");
|
| + scoped_ptr<SyntheticBeginFrameSource> synthetic_source =
|
| + SyntheticBeginFrameSource::Create(scheduler->task_runner_.get(),
|
| + scheduler->Now(),
|
| + BeginFrameArgs::DefaultInterval());
|
| +
|
| + DCHECK(!scheduler->vsync_observer_);
|
| + scheduler->vsync_observer_ = synthetic_source.get();
|
| +
|
| + DCHECK(!scheduler->primary_frame_source_internal_);
|
| + scheduler->primary_frame_source_internal_ = synthetic_source.Pass();
|
| + return scheduler->primary_frame_source_internal_.get();
|
| + }
|
| +}
|
| +
|
| +BeginFrameSource*
|
| +SchedulerFrameSourcesConstructor::ConstructBackgroundFrameSource(
|
| + Scheduler* scheduler) {
|
| + TRACE_EVENT1("cc",
|
| + "Scheduler::Scheduler()",
|
| + "BackgroundFrameSource",
|
| + "SyntheticBeginFrameSource");
|
| + DCHECK(!(scheduler->background_frame_source_internal_));
|
| + scheduler->background_frame_source_internal_ =
|
| + SyntheticBeginFrameSource::Create(
|
| + scheduler->task_runner_.get(), scheduler->Now(),
|
| + scheduler->settings_.background_frame_interval);
|
| + return scheduler->background_frame_source_internal_.get();
|
| +}
|
| +
|
| +BeginFrameSource*
|
| +SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
|
| + Scheduler* scheduler) {
|
| + TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
|
| + "BackToBackBeginFrameSource");
|
| + DCHECK(!scheduler->unthrottled_frame_source_internal_);
|
| + scheduler->unthrottled_frame_source_internal_ =
|
| + BackToBackBeginFrameSource::Create(scheduler->task_runner_.get());
|
| + return scheduler->unthrottled_frame_source_internal_.get();
|
| +}
|
| +
|
| +Scheduler::Scheduler(
|
| + SchedulerClient* client,
|
| + const SchedulerSettings& scheduler_settings,
|
| + int layer_tree_host_id,
|
| + const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
|
| + scoped_ptr<BeginFrameSource> external_begin_frame_source,
|
| + SchedulerFrameSourcesConstructor* frame_sources_constructor)
|
| + : frame_source_(),
|
| + primary_frame_source_(NULL),
|
| + background_frame_source_(NULL),
|
| + primary_frame_source_internal_(external_begin_frame_source.Pass()),
|
| + background_frame_source_internal_(),
|
| + vsync_observer_(NULL),
|
| + throttle_frame_production_(scheduler_settings.throttle_frame_production),
|
| + settings_(scheduler_settings),
|
| + client_(client),
|
| + layer_tree_host_id_(layer_tree_host_id),
|
| + task_runner_(task_runner),
|
| + state_machine_(scheduler_settings),
|
| + inside_process_scheduled_actions_(false),
|
| + inside_action_(SchedulerStateMachine::ACTION_NONE),
|
| + weak_factory_(this) {
|
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
|
| + "Scheduler::Scheduler",
|
| + "settings",
|
| + settings_.AsValue());
|
| + DCHECK(client_);
|
| + DCHECK(!state_machine_.BeginFrameNeeded());
|
| +
|
| + begin_retro_frame_closure_ =
|
| + base::Bind(&Scheduler::BeginRetroFrame, weak_factory_.GetWeakPtr());
|
| + begin_impl_frame_deadline_closure_ = base::Bind(
|
| + &Scheduler::OnBeginImplFrameDeadline, weak_factory_.GetWeakPtr());
|
| + poll_for_draw_triggers_closure_ = base::Bind(
|
| + &Scheduler::PollForAnticipatedDrawTriggers, weak_factory_.GetWeakPtr());
|
| + advance_commit_state_closure_ = base::Bind(
|
| + &Scheduler::PollToAdvanceCommitState, weak_factory_.GetWeakPtr());
|
| +
|
| + frame_source_ = BeginFrameSourceMultiplexer::Create();
|
| + frame_source_->AddObserver(this);
|
| +
|
| + // Primary frame source
|
| + primary_frame_source_ =
|
| + frame_sources_constructor->ConstructPrimaryFrameSource(this);
|
| + frame_source_->AddSource(primary_frame_source_);
|
| + primary_frame_source_->SetClientReady();
|
| +
|
| + // Background ticking frame source
|
| + background_frame_source_ =
|
| + frame_sources_constructor->ConstructBackgroundFrameSource(this);
|
| + frame_source_->AddSource(background_frame_source_);
|
| +
|
| + // Unthrottled frame source
|
| + unthrottled_frame_source_ =
|
| + frame_sources_constructor->ConstructUnthrottledFrameSource(this);
|
| + frame_source_->AddSource(unthrottled_frame_source_);
|
| +}
|
| +
|
| +Scheduler::~Scheduler() {
|
| + if (frame_source_->NeedsBeginFrames())
|
| + frame_source_->SetNeedsBeginFrames(false);
|
| +}
|
| +
|
| +base::TimeTicks Scheduler::Now() const {
|
| + base::TimeTicks now = gfx::FrameTime::Now();
|
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
|
| + "Scheduler::Now",
|
| + "now",
|
| + now);
|
| + return now;
|
| +}
|
| +
|
| +void Scheduler::CommitVSyncParameters(base::TimeTicks timebase,
|
| + base::TimeDelta interval) {
|
| + // TODO(brianderson): We should not be receiving 0 intervals.
|
| + if (interval == base::TimeDelta())
|
| + interval = BeginFrameArgs::DefaultInterval();
|
| +
|
| + if (vsync_observer_)
|
| + vsync_observer_->OnUpdateVSyncParameters(timebase, interval);
|
| +}
|
| +
|
| +void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time) {
|
| + DCHECK_GE(draw_time.ToInternalValue(), 0);
|
| + estimated_parent_draw_time_ = draw_time;
|
| +}
|
| +
|
| +void Scheduler::SetCanStart() {
|
| + state_machine_.SetCanStart();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::UpdateActiveFrameSource() {
|
| + if (state_machine_.visible()) {
|
| + if (throttle_frame_production_) {
|
| + frame_source_->SetActiveSource(primary_frame_source_);
|
| + } else {
|
| + frame_source_->SetActiveSource(unthrottled_frame_source_);
|
| + }
|
| + } else {
|
| + frame_source_->SetActiveSource(background_frame_source_);
|
| + }
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetVisible(bool visible) {
|
| + state_machine_.SetVisible(visible);
|
| + UpdateActiveFrameSource();
|
| +}
|
| +
|
| +void Scheduler::SetCanDraw(bool can_draw) {
|
| + state_machine_.SetCanDraw(can_draw);
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::NotifyReadyToActivate() {
|
| + state_machine_.NotifyReadyToActivate();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::NotifyReadyToDraw() {
|
| + // Empty for now, until we take action based on the notification as part of
|
| + // crbugs 352894, 383157, 421923.
|
| +}
|
| +
|
| +void Scheduler::SetThrottleFrameProduction(bool throttle) {
|
| + throttle_frame_production_ = throttle;
|
| + UpdateActiveFrameSource();
|
| +}
|
| +
|
| +void Scheduler::SetNeedsCommit() {
|
| + state_machine_.SetNeedsCommit();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetNeedsRedraw() {
|
| + state_machine_.SetNeedsRedraw();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetNeedsAnimate() {
|
| + state_machine_.SetNeedsAnimate();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetNeedsPrepareTiles() {
|
| + DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES));
|
| + state_machine_.SetNeedsPrepareTiles();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetMaxSwapsPending(int max) {
|
| + state_machine_.SetMaxSwapsPending(max);
|
| +}
|
| +
|
| +void Scheduler::DidSwapBuffers() {
|
| + state_machine_.DidSwapBuffers();
|
| +
|
| + // There is no need to call ProcessScheduledActions here because
|
| + // swapping should not trigger any new actions.
|
| + if (!inside_process_scheduled_actions_) {
|
| + DCHECK_EQ(state_machine_.NextAction(), SchedulerStateMachine::ACTION_NONE);
|
| + }
|
| +}
|
| +
|
| +void Scheduler::DidSwapBuffersComplete() {
|
| + state_machine_.DidSwapBuffersComplete();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority) {
|
| + state_machine_.SetImplLatencyTakesPriority(impl_latency_takes_priority);
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::NotifyReadyToCommit() {
|
| + TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
|
| + state_machine_.NotifyReadyToCommit();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason) {
|
| + TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
|
| + CommitEarlyOutReasonToString(reason));
|
| + state_machine_.BeginMainFrameAborted(reason);
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::DidPrepareTiles() {
|
| + state_machine_.DidPrepareTiles();
|
| +}
|
| +
|
| +void Scheduler::DidLoseOutputSurface() {
|
| + TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
|
| + begin_retro_frame_args_.clear();
|
| + begin_retro_frame_task_.Cancel();
|
| + state_machine_.DidLoseOutputSurface();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::DidCreateAndInitializeOutputSurface() {
|
| + TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
|
| + DCHECK(!frame_source_->NeedsBeginFrames());
|
| + DCHECK(begin_impl_frame_deadline_task_.IsCancelled());
|
| + state_machine_.DidCreateAndInitializeOutputSurface();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::NotifyBeginMainFrameStarted() {
|
| + TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
|
| + state_machine_.NotifyBeginMainFrameStarted();
|
| +}
|
| +
|
| +base::TimeTicks Scheduler::AnticipatedDrawTime() const {
|
| + if (!frame_source_->NeedsBeginFrames() ||
|
| + begin_impl_frame_args_.interval <= base::TimeDelta())
|
| + return base::TimeTicks();
|
| +
|
| + base::TimeTicks now = Now();
|
| + base::TimeTicks timebase = std::max(begin_impl_frame_args_.frame_time,
|
| + begin_impl_frame_args_.deadline);
|
| + int64 intervals = 1 + ((now - timebase) / begin_impl_frame_args_.interval);
|
| + return timebase + (begin_impl_frame_args_.interval * intervals);
|
| +}
|
| +
|
| +base::TimeTicks Scheduler::LastBeginImplFrameTime() {
|
| + return begin_impl_frame_args_.frame_time;
|
| +}
|
| +
|
| +void Scheduler::SetupNextBeginFrameIfNeeded() {
|
| + // Never call SetNeedsBeginFrames if the frame source already has the right
|
| + // value.
|
| + if (frame_source_->NeedsBeginFrames() != state_machine_.BeginFrameNeeded()) {
|
| + if (state_machine_.BeginFrameNeeded()) {
|
| + // Call SetNeedsBeginFrames(true) as soon as possible.
|
| + frame_source_->SetNeedsBeginFrames(true);
|
| + } else if (state_machine_.begin_impl_frame_state() ==
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE) {
|
| + // Call SetNeedsBeginFrames(false) in between frames only.
|
| + frame_source_->SetNeedsBeginFrames(false);
|
| + client_->SendBeginMainFrameNotExpectedSoon();
|
| + }
|
| + }
|
| +
|
| + PostBeginRetroFrameIfNeeded();
|
| +}
|
| +
|
| +// We may need to poll when we can't rely on BeginFrame to advance certain
|
| +// state or to avoid deadlock.
|
| +void Scheduler::SetupPollingMechanisms() {
|
| + bool needs_advance_commit_state_timer = false;
|
| + // Setup PollForAnticipatedDrawTriggers if we need to monitor state but
|
| + // aren't expecting any more BeginFrames. This should only be needed by
|
| + // the synchronous compositor when BeginFrameNeeded is false.
|
| + if (state_machine_.ShouldPollForAnticipatedDrawTriggers()) {
|
| + DCHECK(!state_machine_.SupportsProactiveBeginFrame());
|
| + if (poll_for_draw_triggers_task_.IsCancelled()) {
|
| + poll_for_draw_triggers_task_.Reset(poll_for_draw_triggers_closure_);
|
| + base::TimeDelta delay = begin_impl_frame_args_.IsValid()
|
| + ? begin_impl_frame_args_.interval
|
| + : BeginFrameArgs::DefaultInterval();
|
| + task_runner_->PostDelayedTask(
|
| + FROM_HERE, poll_for_draw_triggers_task_.callback(), delay);
|
| + }
|
| + } else {
|
| + poll_for_draw_triggers_task_.Cancel();
|
| +
|
| + // At this point we'd prefer to advance through the commit flow by
|
| + // drawing a frame, however it's possible that the frame rate controller
|
| + // will not give us a BeginFrame until the commit completes. See
|
| + // crbug.com/317430 for an example of a swap ack being held on commit. Thus
|
| + // we set a repeating timer to poll on ProcessScheduledActions until we
|
| + // successfully reach BeginFrame. Synchronous compositor does not use
|
| + // frame rate controller or have the circular wait in the bug.
|
| + if (IsBeginMainFrameSentOrStarted() &&
|
| + !settings_.using_synchronous_renderer_compositor) {
|
| + needs_advance_commit_state_timer = true;
|
| + }
|
| + }
|
| +
|
| + if (needs_advance_commit_state_timer) {
|
| + if (advance_commit_state_task_.IsCancelled() &&
|
| + begin_impl_frame_args_.IsValid()) {
|
| + // Since we'd rather get a BeginImplFrame by the normal mechanism, we
|
| + // set the interval to twice the interval from the previous frame.
|
| + advance_commit_state_task_.Reset(advance_commit_state_closure_);
|
| + task_runner_->PostDelayedTask(FROM_HERE,
|
| + advance_commit_state_task_.callback(),
|
| + begin_impl_frame_args_.interval * 2);
|
| + }
|
| + } else {
|
| + advance_commit_state_task_.Cancel();
|
| + }
|
| +}
|
| +
|
| +// BeginFrame is the mechanism that tells us that now is a good time to start
|
| +// making a frame. Usually this means that user input for the frame is complete.
|
| +// If the scheduler is busy, we queue the BeginFrame to be handled later as
|
| +// a BeginRetroFrame.
|
| +bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs& args) {
|
| + TRACE_EVENT1("cc,benchmark", "Scheduler::BeginFrame", "args", args.AsValue());
|
| +
|
| + // Deliver BeginFrames to children.
|
| + if (state_machine_.children_need_begin_frames()) {
|
| + BeginFrameArgs adjusted_args_for_children(args);
|
| + // Adjust a deadline for child schedulers.
|
| + // TODO(simonhong): Once we have commitless update, we can get rid of
|
| + // BeginMainFrameToCommitDurationEstimate() +
|
| + // CommitToActivateDurationEstimate().
|
| + adjusted_args_for_children.deadline -=
|
| + (client_->BeginMainFrameToCommitDurationEstimate() +
|
| + client_->CommitToActivateDurationEstimate() +
|
| + client_->DrawDurationEstimate() + EstimatedParentDrawTime());
|
| + client_->SendBeginFramesToChildren(adjusted_args_for_children);
|
| + }
|
| +
|
| + // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
|
| + // sent us the last BeginFrame we have missed. As we might not be able to
|
| + // actually make rendering for this call, handle it like a "retro frame".
|
| + // TODO(brainderson): Add a test for this functionality ASAP!
|
| + if (args.type == BeginFrameArgs::MISSED) {
|
| + begin_retro_frame_args_.push_back(args);
|
| + PostBeginRetroFrameIfNeeded();
|
| + return true;
|
| + }
|
| +
|
| + BeginFrameArgs adjusted_args(args);
|
| + adjusted_args.deadline -= EstimatedParentDrawTime();
|
| +
|
| + bool should_defer_begin_frame;
|
| + if (settings_.using_synchronous_renderer_compositor) {
|
| + should_defer_begin_frame = false;
|
| + } else {
|
| + should_defer_begin_frame =
|
| + !begin_retro_frame_args_.empty() ||
|
| + !begin_retro_frame_task_.IsCancelled() ||
|
| + !frame_source_->NeedsBeginFrames() ||
|
| + (state_machine_.begin_impl_frame_state() !=
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
|
| + }
|
| +
|
| + if (should_defer_begin_frame) {
|
| + begin_retro_frame_args_.push_back(adjusted_args);
|
| + TRACE_EVENT_INSTANT0(
|
| + "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD);
|
| + // Queuing the frame counts as "using it", so we need to return true.
|
| + } else {
|
| + BeginImplFrame(adjusted_args);
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames) {
|
| + state_machine_.SetChildrenNeedBeginFrames(children_need_begin_frames);
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +// BeginRetroFrame is called for BeginFrames that we've deferred because
|
| +// the scheduler was in the middle of processing a previous BeginFrame.
|
| +void Scheduler::BeginRetroFrame() {
|
| + TRACE_EVENT0("cc,benchmark", "Scheduler::BeginRetroFrame");
|
| + DCHECK(!settings_.using_synchronous_renderer_compositor);
|
| + DCHECK(!begin_retro_frame_args_.empty());
|
| + DCHECK(!begin_retro_frame_task_.IsCancelled());
|
| + DCHECK_EQ(state_machine_.begin_impl_frame_state(),
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
|
| +
|
| + begin_retro_frame_task_.Cancel();
|
| +
|
| + // Discard expired BeginRetroFrames
|
| + // Today, we should always end up with at most one un-expired BeginRetroFrame
|
| + // because deadlines will not be greater than the next frame time. We don't
|
| + // DCHECK though because some systems don't always have monotonic timestamps.
|
| + // TODO(brianderson): In the future, long deadlines could result in us not
|
| + // draining the queue if we don't catch up. If we consistently can't catch
|
| + // up, our fallback should be to lower our frame rate.
|
| + base::TimeTicks now = Now();
|
| +
|
| + while (!begin_retro_frame_args_.empty()) {
|
| + const BeginFrameArgs& args = begin_retro_frame_args_.front();
|
| + base::TimeTicks expiration_time = args.frame_time + args.interval;
|
| + if (now <= expiration_time)
|
| + break;
|
| + TRACE_EVENT_INSTANT2(
|
| + "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD,
|
| + "expiration_time - now", (expiration_time - now).InMillisecondsF(),
|
| + "BeginFrameArgs", begin_retro_frame_args_.front().AsValue());
|
| + begin_retro_frame_args_.pop_front();
|
| + frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
|
| + }
|
| +
|
| + if (begin_retro_frame_args_.empty()) {
|
| + TRACE_EVENT_INSTANT0("cc",
|
| + "Scheduler::BeginRetroFrames all expired",
|
| + TRACE_EVENT_SCOPE_THREAD);
|
| + } else {
|
| + BeginFrameArgs front = begin_retro_frame_args_.front();
|
| + begin_retro_frame_args_.pop_front();
|
| + BeginImplFrame(front);
|
| + }
|
| +}
|
| +
|
| +// There could be a race between the posted BeginRetroFrame and a new
|
| +// BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
|
| +// will check if there is a pending BeginRetroFrame to ensure we handle
|
| +// BeginFrames in FIFO order.
|
| +void Scheduler::PostBeginRetroFrameIfNeeded() {
|
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
|
| + "Scheduler::PostBeginRetroFrameIfNeeded",
|
| + "state",
|
| + AsValue());
|
| + if (!frame_source_->NeedsBeginFrames())
|
| + return;
|
| +
|
| + if (begin_retro_frame_args_.empty() || !begin_retro_frame_task_.IsCancelled())
|
| + return;
|
| +
|
| + // begin_retro_frame_args_ should always be empty for the
|
| + // synchronous compositor.
|
| + DCHECK(!settings_.using_synchronous_renderer_compositor);
|
| +
|
| + if (state_machine_.begin_impl_frame_state() !=
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE)
|
| + return;
|
| +
|
| + begin_retro_frame_task_.Reset(begin_retro_frame_closure_);
|
| +
|
| + task_runner_->PostTask(FROM_HERE, begin_retro_frame_task_.callback());
|
| +}
|
| +
|
| +// BeginImplFrame starts a compositor frame that will wait up until a deadline
|
| +// for a BeginMainFrame+activation to complete before it times out and draws
|
| +// any asynchronous animation and scroll/pinch updates.
|
| +void Scheduler::BeginImplFrame(const BeginFrameArgs& args) {
|
| + bool main_thread_is_in_high_latency_mode =
|
| + state_machine_.MainThreadIsInHighLatencyMode();
|
| + TRACE_EVENT2("cc,benchmark",
|
| + "Scheduler::BeginImplFrame",
|
| + "args",
|
| + args.AsValue(),
|
| + "main_thread_is_high_latency",
|
| + main_thread_is_in_high_latency_mode);
|
| + TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
|
| + "MainThreadLatency",
|
| + main_thread_is_in_high_latency_mode);
|
| + DCHECK_EQ(state_machine_.begin_impl_frame_state(),
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
|
| + DCHECK(state_machine_.HasInitializedOutputSurface());
|
| +
|
| + advance_commit_state_task_.Cancel();
|
| +
|
| + begin_impl_frame_args_ = args;
|
| + begin_impl_frame_args_.deadline -= client_->DrawDurationEstimate();
|
| +
|
| + if (!state_machine_.impl_latency_takes_priority() &&
|
| + main_thread_is_in_high_latency_mode &&
|
| + CanCommitAndActivateBeforeDeadline()) {
|
| + state_machine_.SetSkipNextBeginMainFrameToReduceLatency();
|
| + }
|
| +
|
| + state_machine_.OnBeginImplFrame();
|
| + client_->WillBeginImplFrame(begin_impl_frame_args_);
|
| +
|
| + ProcessScheduledActions();
|
| +
|
| + state_machine_.OnBeginImplFrameDeadlinePending();
|
| +
|
| + if (settings_.using_synchronous_renderer_compositor) {
|
| + // The synchronous renderer compositor has to make its GL calls
|
| + // within this call.
|
| + // TODO(brianderson): Have the OutputSurface initiate the deadline tasks
|
| + // so the synchronous renderer compositor can take advantage of splitting
|
| + // up the BeginImplFrame and deadline as well.
|
| + OnBeginImplFrameDeadline();
|
| + } else {
|
| + ScheduleBeginImplFrameDeadline();
|
| + }
|
| +}
|
| +
|
| +void Scheduler::ScheduleBeginImplFrameDeadline() {
|
| + // The synchronous compositor does not post a deadline task.
|
| + DCHECK(!settings_.using_synchronous_renderer_compositor);
|
| +
|
| + begin_impl_frame_deadline_task_.Cancel();
|
| + begin_impl_frame_deadline_task_.Reset(begin_impl_frame_deadline_closure_);
|
| +
|
| + begin_impl_frame_deadline_mode_ =
|
| + state_machine_.CurrentBeginImplFrameDeadlineMode();
|
| +
|
| + base::TimeTicks deadline;
|
| + switch (begin_impl_frame_deadline_mode_) {
|
| + case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE:
|
| + // We are ready to draw a new active tree immediately.
|
| + // We don't use Now() here because it's somewhat expensive to call.
|
| + deadline = base::TimeTicks();
|
| + break;
|
| + case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR:
|
| + // We are animating on the impl thread but we can wait for some time.
|
| + deadline = begin_impl_frame_args_.deadline;
|
| + break;
|
| + case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE:
|
| + // We are blocked for one reason or another and we should wait.
|
| + // TODO(brianderson): Handle long deadlines (that are past the next
|
| + // frame's frame time) properly instead of using this hack.
|
| + deadline =
|
| + begin_impl_frame_args_.frame_time + begin_impl_frame_args_.interval;
|
| + break;
|
| + }
|
| +
|
| + TRACE_EVENT1(
|
| + "cc", "Scheduler::ScheduleBeginImplFrameDeadline", "deadline", deadline);
|
| +
|
| + base::TimeDelta delta = deadline - Now();
|
| + if (delta <= base::TimeDelta())
|
| + delta = base::TimeDelta();
|
| + task_runner_->PostDelayedTask(
|
| + FROM_HERE, begin_impl_frame_deadline_task_.callback(), delta);
|
| +}
|
| +
|
| +void Scheduler::RescheduleBeginImplFrameDeadlineIfNeeded() {
|
| + if (settings_.using_synchronous_renderer_compositor)
|
| + return;
|
| +
|
| + if (state_machine_.begin_impl_frame_state() !=
|
| + SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
|
| + return;
|
| +
|
| + if (begin_impl_frame_deadline_mode_ !=
|
| + state_machine_.CurrentBeginImplFrameDeadlineMode())
|
| + ScheduleBeginImplFrameDeadline();
|
| +}
|
| +
|
| +void Scheduler::OnBeginImplFrameDeadline() {
|
| + TRACE_EVENT0("cc,benchmark", "Scheduler::OnBeginImplFrameDeadline");
|
| + begin_impl_frame_deadline_task_.Cancel();
|
| + // We split the deadline actions up into two phases so the state machine
|
| + // has a chance to trigger actions that should occur durring and after
|
| + // the deadline separately. For example:
|
| + // * Sending the BeginMainFrame will not occur after the deadline in
|
| + // order to wait for more user-input before starting the next commit.
|
| + // * Creating a new OuputSurface will not occur during the deadline in
|
| + // order to allow the state machine to "settle" first.
|
| +
|
| + // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is fixed.
|
| + tracked_objects::ScopedTracker tracking_profile1(
|
| + FROM_HERE_WITH_EXPLICIT_FUNCTION(
|
| + "461509 Scheduler::OnBeginImplFrameDeadline1"));
|
| + state_machine_.OnBeginImplFrameDeadline();
|
| + ProcessScheduledActions();
|
| + state_machine_.OnBeginImplFrameIdle();
|
| + ProcessScheduledActions();
|
| +
|
| + client_->DidBeginImplFrameDeadline();
|
| + frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
|
| +}
|
| +
|
| +void Scheduler::PollForAnticipatedDrawTriggers() {
|
| + TRACE_EVENT0("cc", "Scheduler::PollForAnticipatedDrawTriggers");
|
| + poll_for_draw_triggers_task_.Cancel();
|
| + state_machine_.DidEnterPollForAnticipatedDrawTriggers();
|
| + ProcessScheduledActions();
|
| + state_machine_.DidLeavePollForAnticipatedDrawTriggers();
|
| +}
|
| +
|
| +void Scheduler::PollToAdvanceCommitState() {
|
| + TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
|
| + advance_commit_state_task_.Cancel();
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::DrawAndSwapIfPossible() {
|
| + DrawResult result = client_->ScheduledActionDrawAndSwapIfPossible();
|
| + state_machine_.DidDrawIfPossibleCompleted(result);
|
| +}
|
| +
|
| +void Scheduler::SetDeferCommits(bool defer_commits) {
|
| + TRACE_EVENT1("cc", "Scheduler::SetDeferCommits",
|
| + "defer_commits",
|
| + defer_commits);
|
| + state_machine_.SetDeferCommits(defer_commits);
|
| + ProcessScheduledActions();
|
| +}
|
| +
|
| +void Scheduler::ProcessScheduledActions() {
|
| + // We do not allow ProcessScheduledActions to be recursive.
|
| + // The top-level call will iteratively execute the next action for us anyway.
|
| + if (inside_process_scheduled_actions_)
|
| + return;
|
| +
|
| + base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true);
|
| +
|
| + SchedulerStateMachine::Action action;
|
| + do {
|
| + action = state_machine_.NextAction();
|
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
|
| + "SchedulerStateMachine",
|
| + "state",
|
| + AsValue());
|
| + VLOG(2) << "Scheduler::ProcessScheduledActions: "
|
| + << SchedulerStateMachine::ActionToString(action) << " "
|
| + << state_machine_.GetStatesForDebugging();
|
| + state_machine_.UpdateState(action);
|
| + base::AutoReset<SchedulerStateMachine::Action>
|
| + mark_inside_action(&inside_action_, action);
|
| + switch (action) {
|
| + case SchedulerStateMachine::ACTION_NONE:
|
| + break;
|
| + case SchedulerStateMachine::ACTION_ANIMATE:
|
| + client_->ScheduledActionAnimate();
|
| + break;
|
| + case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME:
|
| + client_->ScheduledActionSendBeginMainFrame();
|
| + break;
|
| + case SchedulerStateMachine::ACTION_COMMIT: {
|
| + // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
|
| + // fixed.
|
| + tracked_objects::ScopedTracker tracking_profile4(
|
| + FROM_HERE_WITH_EXPLICIT_FUNCTION(
|
| + "461509 Scheduler::ProcessScheduledActions4"));
|
| + client_->ScheduledActionCommit();
|
| + break;
|
| + }
|
| + case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE:
|
| + client_->ScheduledActionActivateSyncTree();
|
| + break;
|
| + case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE: {
|
| + // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
|
| + // fixed.
|
| + tracked_objects::ScopedTracker tracking_profile6(
|
| + FROM_HERE_WITH_EXPLICIT_FUNCTION(
|
| + "461509 Scheduler::ProcessScheduledActions6"));
|
| + DrawAndSwapIfPossible();
|
| + break;
|
| + }
|
| + case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED:
|
| + client_->ScheduledActionDrawAndSwapForced();
|
| + break;
|
| + case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT:
|
| + // No action is actually performed, but this allows the state machine to
|
| + // advance out of its waiting to draw state without actually drawing.
|
| + break;
|
| + case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
|
| + client_->ScheduledActionBeginOutputSurfaceCreation();
|
| + break;
|
| + case SchedulerStateMachine::ACTION_PREPARE_TILES:
|
| + client_->ScheduledActionPrepareTiles();
|
| + break;
|
| + }
|
| + } while (action != SchedulerStateMachine::ACTION_NONE);
|
| +
|
| + SetupPollingMechanisms();
|
| +
|
| + client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
|
| +
|
| + RescheduleBeginImplFrameDeadlineIfNeeded();
|
| +
|
| + SetupNextBeginFrameIfNeeded();
|
| +}
|
| +
|
| +scoped_refptr<base::trace_event::ConvertableToTraceFormat> Scheduler::AsValue()
|
| + const {
|
| + scoped_refptr<base::trace_event::TracedValue> state =
|
| + new base::trace_event::TracedValue();
|
| + AsValueInto(state.get());
|
| + return state;
|
| +}
|
| +
|
| +void Scheduler::AsValueInto(base::trace_event::TracedValue* state) const {
|
| + state->BeginDictionary("state_machine");
|
| + state_machine_.AsValueInto(state);
|
| + state->EndDictionary();
|
| +
|
| + // Only trace frame sources when explicitly enabled - http://crbug.com/420607
|
| + bool frame_tracing_enabled = false;
|
| + TRACE_EVENT_CATEGORY_GROUP_ENABLED(
|
| + TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
|
| + &frame_tracing_enabled);
|
| + if (frame_tracing_enabled) {
|
| + state->BeginDictionary("frame_source_");
|
| + frame_source_->AsValueInto(state);
|
| + state->EndDictionary();
|
| + }
|
| +
|
| + state->BeginDictionary("scheduler_state");
|
| + state->SetDouble("time_until_anticipated_draw_time_ms",
|
| + (AnticipatedDrawTime() - Now()).InMillisecondsF());
|
| + state->SetDouble("estimated_parent_draw_time_ms",
|
| + estimated_parent_draw_time_.InMillisecondsF());
|
| + state->SetBoolean("last_set_needs_begin_frame_",
|
| + frame_source_->NeedsBeginFrames());
|
| + state->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_.size());
|
| + state->SetBoolean("begin_retro_frame_task_",
|
| + !begin_retro_frame_task_.IsCancelled());
|
| + state->SetBoolean("begin_impl_frame_deadline_task_",
|
| + !begin_impl_frame_deadline_task_.IsCancelled());
|
| + state->SetBoolean("poll_for_draw_triggers_task_",
|
| + !poll_for_draw_triggers_task_.IsCancelled());
|
| + state->SetBoolean("advance_commit_state_task_",
|
| + !advance_commit_state_task_.IsCancelled());
|
| + state->BeginDictionary("begin_impl_frame_args");
|
| + begin_impl_frame_args_.AsValueInto(state);
|
| + state->EndDictionary();
|
| +
|
| + base::TimeTicks now = Now();
|
| + base::TimeTicks frame_time = begin_impl_frame_args_.frame_time;
|
| + base::TimeTicks deadline = begin_impl_frame_args_.deadline;
|
| + base::TimeDelta interval = begin_impl_frame_args_.interval;
|
| + state->BeginDictionary("major_timestamps_in_ms");
|
| + state->SetDouble("0_interval", interval.InMillisecondsF());
|
| + state->SetDouble("1_now_to_deadline", (deadline - now).InMillisecondsF());
|
| + state->SetDouble("2_frame_time_to_now", (now - frame_time).InMillisecondsF());
|
| + state->SetDouble("3_frame_time_to_deadline",
|
| + (deadline - frame_time).InMillisecondsF());
|
| + state->SetDouble("4_now", (now - base::TimeTicks()).InMillisecondsF());
|
| + state->SetDouble("5_frame_time",
|
| + (frame_time - base::TimeTicks()).InMillisecondsF());
|
| + state->SetDouble("6_deadline",
|
| + (deadline - base::TimeTicks()).InMillisecondsF());
|
| + state->EndDictionary();
|
| +
|
| + state->EndDictionary();
|
| +
|
| + state->BeginDictionary("client_state");
|
| + state->SetDouble("draw_duration_estimate_ms",
|
| + client_->DrawDurationEstimate().InMillisecondsF());
|
| + state->SetDouble(
|
| + "begin_main_frame_to_commit_duration_estimate_ms",
|
| + client_->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
|
| + state->SetDouble(
|
| + "commit_to_activate_duration_estimate_ms",
|
| + client_->CommitToActivateDurationEstimate().InMillisecondsF());
|
| + state->EndDictionary();
|
| +}
|
| +
|
| +bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
|
| + // Check if the main thread computation and commit can be finished before the
|
| + // impl thread's deadline.
|
| + base::TimeTicks estimated_draw_time =
|
| + begin_impl_frame_args_.frame_time +
|
| + client_->BeginMainFrameToCommitDurationEstimate() +
|
| + client_->CommitToActivateDurationEstimate();
|
| +
|
| + TRACE_EVENT2(
|
| + TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
|
| + "CanCommitAndActivateBeforeDeadline",
|
| + "time_left_after_drawing_ms",
|
| + (begin_impl_frame_args_.deadline - estimated_draw_time).InMillisecondsF(),
|
| + "state",
|
| + AsValue());
|
| +
|
| + return estimated_draw_time < begin_impl_frame_args_.deadline;
|
| +}
|
| +
|
| +bool Scheduler::IsBeginMainFrameSentOrStarted() const {
|
| + return (state_machine_.commit_state() ==
|
| + SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT ||
|
| + state_machine_.commit_state() ==
|
| + SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED);
|
| +}
|
| +
|
| +} // namespace cc
|
|
|