Index: cc/output/output_surface_unittest.cc |
diff --git a/cc/output/output_surface_unittest.cc b/cc/output/output_surface_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f32a96f21839917e8fe7d664b7ed353891865a1d |
--- /dev/null |
+++ b/cc/output/output_surface_unittest.cc |
@@ -0,0 +1,268 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/output/output_surface.h" |
+ |
+#include "base/test/test_simple_task_runner.h" |
+#include "cc/output/managed_memory_policy.h" |
+#include "cc/output/output_surface_client.h" |
+#include "cc/output/software_output_device.h" |
+#include "cc/test/begin_frame_args_test.h" |
+#include "cc/test/fake_output_surface.h" |
+#include "cc/test/fake_output_surface_client.h" |
+#include "cc/test/test_context_provider.h" |
+#include "cc/test/test_web_graphics_context_3d.h" |
+#include "gpu/GLES2/gl2extchromium.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gfx/frame_time.h" |
+ |
+namespace cc { |
+namespace { |
+ |
+class TestOutputSurface : public OutputSurface { |
+ public: |
+ explicit TestOutputSurface(scoped_refptr<ContextProvider> context_provider) |
+ : OutputSurface(context_provider) {} |
+ |
+ TestOutputSurface(scoped_refptr<ContextProvider> context_provider, |
+ scoped_refptr<ContextProvider> worker_context_provider) |
+ : OutputSurface(worker_context_provider) {} |
+ |
+ explicit TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device) |
+ : OutputSurface(software_device.Pass()) {} |
+ |
+ TestOutputSurface(scoped_refptr<ContextProvider> context_provider, |
+ scoped_ptr<SoftwareOutputDevice> software_device) |
+ : OutputSurface(context_provider, software_device.Pass()) {} |
+ |
+ void SwapBuffers(CompositorFrame* frame) override { |
+ client_->DidSwapBuffers(); |
+ client_->DidSwapBuffersComplete(); |
+ } |
+ |
+ bool InitializeNewContext3d(scoped_refptr<ContextProvider> context_provider) { |
+ return InitializeAndSetContext3d(context_provider, nullptr); |
+ } |
+ |
+ using OutputSurface::ReleaseGL; |
+ |
+ void CommitVSyncParametersForTesting(base::TimeTicks timebase, |
+ base::TimeDelta interval) { |
+ CommitVSyncParameters(timebase, interval); |
+ } |
+ |
+ void DidSwapBuffersForTesting() { client_->DidSwapBuffers(); } |
+ |
+ void OnSwapBuffersCompleteForTesting() { client_->DidSwapBuffersComplete(); } |
+ |
+ protected: |
+}; |
+ |
+class TestSoftwareOutputDevice : public SoftwareOutputDevice { |
+ public: |
+ TestSoftwareOutputDevice(); |
+ ~TestSoftwareOutputDevice() override; |
+ |
+ // Overriden from cc:SoftwareOutputDevice |
+ void DiscardBackbuffer() override; |
+ void EnsureBackbuffer() override; |
+ |
+ int discard_backbuffer_count() { return discard_backbuffer_count_; } |
+ int ensure_backbuffer_count() { return ensure_backbuffer_count_; } |
+ |
+ private: |
+ int discard_backbuffer_count_; |
+ int ensure_backbuffer_count_; |
+}; |
+ |
+TestSoftwareOutputDevice::TestSoftwareOutputDevice() |
+ : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {} |
+ |
+TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {} |
+ |
+void TestSoftwareOutputDevice::DiscardBackbuffer() { |
+ SoftwareOutputDevice::DiscardBackbuffer(); |
+ discard_backbuffer_count_++; |
+} |
+ |
+void TestSoftwareOutputDevice::EnsureBackbuffer() { |
+ SoftwareOutputDevice::EnsureBackbuffer(); |
+ ensure_backbuffer_count_++; |
+} |
+ |
+TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientSuccess) { |
+ scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
+ TestOutputSurface output_surface(provider); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+ |
+ FakeOutputSurfaceClient client; |
+ EXPECT_TRUE(output_surface.BindToClient(&client)); |
+ EXPECT_TRUE(output_surface.HasClient()); |
+ EXPECT_FALSE(client.deferred_initialize_called()); |
+ |
+ // Verify DidLoseOutputSurface callback is hooked up correctly. |
+ EXPECT_FALSE(client.did_lose_output_surface_called()); |
+ output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM( |
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); |
+ output_surface.context_provider()->ContextGL()->Flush(); |
+ EXPECT_TRUE(client.did_lose_output_surface_called()); |
+} |
+ |
+TEST(OutputSurfaceTest, ClientPointerIndicatesWorkerBindToClientSuccess) { |
+ scoped_refptr<TestContextProvider> provider = TestContextProvider::Create(); |
+ scoped_refptr<TestContextProvider> worker_provider = |
+ TestContextProvider::Create(); |
+ TestOutputSurface output_surface(provider, worker_provider); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+ |
+ FakeOutputSurfaceClient client; |
+ EXPECT_TRUE(output_surface.BindToClient(&client)); |
+ EXPECT_TRUE(output_surface.HasClient()); |
+ EXPECT_FALSE(client.deferred_initialize_called()); |
+ |
+ // Verify DidLoseOutputSurface callback is hooked up correctly. |
+ EXPECT_FALSE(client.did_lose_output_surface_called()); |
+ output_surface.context_provider()->ContextGL()->LoseContextCHROMIUM( |
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); |
+ output_surface.context_provider()->ContextGL()->Flush(); |
+ EXPECT_TRUE(client.did_lose_output_surface_called()); |
+} |
+ |
+TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientFailure) { |
+ scoped_refptr<TestContextProvider> context_provider = |
+ TestContextProvider::Create(); |
+ |
+ // Lose the context so BindToClient fails. |
+ context_provider->UnboundTestContext3d()->set_context_lost(true); |
+ |
+ TestOutputSurface output_surface(context_provider); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+ |
+ FakeOutputSurfaceClient client; |
+ EXPECT_FALSE(output_surface.BindToClient(&client)); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+} |
+ |
+TEST(OutputSurfaceTest, ClientPointerIndicatesWorkerBindToClientFailure) { |
+ scoped_refptr<TestContextProvider> context_provider = |
+ TestContextProvider::Create(); |
+ scoped_refptr<TestContextProvider> worker_context_provider = |
+ TestContextProvider::Create(); |
+ |
+ // Lose the context so BindToClient fails. |
+ worker_context_provider->UnboundTestContext3d()->set_context_lost(true); |
+ |
+ TestOutputSurface output_surface(context_provider, worker_context_provider); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+ |
+ FakeOutputSurfaceClient client; |
+ EXPECT_FALSE(output_surface.BindToClient(&client)); |
+ EXPECT_FALSE(output_surface.HasClient()); |
+} |
+ |
+class OutputSurfaceTestInitializeNewContext3d : public ::testing::Test { |
+ public: |
+ OutputSurfaceTestInitializeNewContext3d() |
+ : context_provider_(TestContextProvider::Create()), |
+ output_surface_( |
+ scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice)), |
+ client_(&output_surface_) {} |
+ |
+ protected: |
+ void BindOutputSurface() { |
+ EXPECT_TRUE(output_surface_.BindToClient(&client_)); |
+ EXPECT_TRUE(output_surface_.HasClient()); |
+ } |
+ |
+ void InitializeNewContextExpectFail() { |
+ EXPECT_FALSE(output_surface_.InitializeNewContext3d(context_provider_)); |
+ EXPECT_TRUE(output_surface_.HasClient()); |
+ |
+ EXPECT_FALSE(output_surface_.context_provider()); |
+ EXPECT_TRUE(output_surface_.software_device()); |
+ } |
+ |
+ scoped_refptr<TestContextProvider> context_provider_; |
+ TestOutputSurface output_surface_; |
+ FakeOutputSurfaceClient client_; |
+}; |
+ |
+TEST_F(OutputSurfaceTestInitializeNewContext3d, Success) { |
+ BindOutputSurface(); |
+ EXPECT_FALSE(client_.deferred_initialize_called()); |
+ |
+ EXPECT_TRUE(output_surface_.InitializeNewContext3d(context_provider_)); |
+ EXPECT_TRUE(client_.deferred_initialize_called()); |
+ EXPECT_EQ(context_provider_.get(), output_surface_.context_provider()); |
+ |
+ EXPECT_FALSE(client_.did_lose_output_surface_called()); |
+ context_provider_->ContextGL()->LoseContextCHROMIUM( |
+ GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); |
+ context_provider_->ContextGL()->Flush(); |
+ EXPECT_TRUE(client_.did_lose_output_surface_called()); |
+ |
+ output_surface_.ReleaseGL(); |
+ EXPECT_FALSE(output_surface_.context_provider()); |
+} |
+ |
+TEST_F(OutputSurfaceTestInitializeNewContext3d, Context3dMakeCurrentFails) { |
+ BindOutputSurface(); |
+ |
+ context_provider_->UnboundTestContext3d()->set_context_lost(true); |
+ InitializeNewContextExpectFail(); |
+} |
+ |
+TEST(OutputSurfaceTest, MemoryAllocation) { |
+ scoped_refptr<TestContextProvider> context_provider = |
+ TestContextProvider::Create(); |
+ |
+ TestOutputSurface output_surface(context_provider); |
+ |
+ FakeOutputSurfaceClient client; |
+ EXPECT_TRUE(output_surface.BindToClient(&client)); |
+ |
+ ManagedMemoryPolicy policy(0); |
+ policy.bytes_limit_when_visible = 1234; |
+ policy.priority_cutoff_when_visible = |
+ gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY; |
+ |
+ context_provider->SetMemoryAllocation(policy); |
+ EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible); |
+ EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY, |
+ client.memory_policy().priority_cutoff_when_visible); |
+ |
+ policy.priority_cutoff_when_visible = |
+ gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING; |
+ context_provider->SetMemoryAllocation(policy); |
+ EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, |
+ client.memory_policy().priority_cutoff_when_visible); |
+ |
+ // 0 bytes limit should be ignored. |
+ policy.bytes_limit_when_visible = 0; |
+ context_provider->SetMemoryAllocation(policy); |
+ EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible); |
+} |
+ |
+TEST(OutputSurfaceTest, SoftwareOutputDeviceBackbufferManagement) { |
+ TestSoftwareOutputDevice* software_output_device = |
+ new TestSoftwareOutputDevice(); |
+ |
+ // TestOutputSurface now owns software_output_device and has responsibility to |
+ // free it. |
+ TestOutputSurface output_surface(make_scoped_ptr(software_output_device)); |
+ |
+ EXPECT_EQ(0, software_output_device->ensure_backbuffer_count()); |
+ EXPECT_EQ(0, software_output_device->discard_backbuffer_count()); |
+ |
+ output_surface.EnsureBackbuffer(); |
+ EXPECT_EQ(1, software_output_device->ensure_backbuffer_count()); |
+ EXPECT_EQ(0, software_output_device->discard_backbuffer_count()); |
+ output_surface.DiscardBackbuffer(); |
+ |
+ EXPECT_EQ(1, software_output_device->ensure_backbuffer_count()); |
+ EXPECT_EQ(1, software_output_device->discard_backbuffer_count()); |
+} |
+ |
+} // namespace |
+} // namespace cc |