| Index: cc/quads/texture_draw_quad.cc
|
| diff --git a/cc/quads/texture_draw_quad.cc b/cc/quads/texture_draw_quad.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..318d4f84888f19d1e23098f0abbc038271699f25
|
| --- /dev/null
|
| +++ b/cc/quads/texture_draw_quad.cc
|
| @@ -0,0 +1,112 @@
|
| +// Copyright 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/quads/texture_draw_quad.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/trace_event/trace_event_argument.h"
|
| +#include "base/values.h"
|
| +#include "cc/base/math_util.h"
|
| +#include "ui/gfx/geometry/vector2d_f.h"
|
| +
|
| +namespace cc {
|
| +
|
| +TextureDrawQuad::TextureDrawQuad()
|
| + : resource_id(0),
|
| + premultiplied_alpha(false),
|
| + background_color(SK_ColorTRANSPARENT),
|
| + flipped(false),
|
| + nearest_neighbor(false) {
|
| + this->vertex_opacity[0] = 0.f;
|
| + this->vertex_opacity[1] = 0.f;
|
| + this->vertex_opacity[2] = 0.f;
|
| + this->vertex_opacity[3] = 0.f;
|
| +}
|
| +
|
| +void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
|
| + const gfx::Rect& rect,
|
| + const gfx::Rect& opaque_rect,
|
| + const gfx::Rect& visible_rect,
|
| + unsigned resource_id,
|
| + bool premultiplied_alpha,
|
| + const gfx::PointF& uv_top_left,
|
| + const gfx::PointF& uv_bottom_right,
|
| + SkColor background_color,
|
| + const float vertex_opacity[4],
|
| + bool flipped,
|
| + bool nearest_neighbor) {
|
| + bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f
|
| + || vertex_opacity[2] != 1.0f || vertex_opacity[3] != 1.0f;
|
| + DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
|
| + opaque_rect, visible_rect, needs_blending);
|
| + this->resource_id = resource_id;
|
| + this->premultiplied_alpha = premultiplied_alpha;
|
| + this->uv_top_left = uv_top_left;
|
| + this->uv_bottom_right = uv_bottom_right;
|
| + this->background_color = background_color;
|
| + this->vertex_opacity[0] = vertex_opacity[0];
|
| + this->vertex_opacity[1] = vertex_opacity[1];
|
| + this->vertex_opacity[2] = vertex_opacity[2];
|
| + this->vertex_opacity[3] = vertex_opacity[3];
|
| + this->flipped = flipped;
|
| + this->nearest_neighbor = nearest_neighbor;
|
| +}
|
| +
|
| +void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
|
| + const gfx::Rect& rect,
|
| + const gfx::Rect& opaque_rect,
|
| + const gfx::Rect& visible_rect,
|
| + bool needs_blending,
|
| + unsigned resource_id,
|
| + bool premultiplied_alpha,
|
| + const gfx::PointF& uv_top_left,
|
| + const gfx::PointF& uv_bottom_right,
|
| + SkColor background_color,
|
| + const float vertex_opacity[4],
|
| + bool flipped,
|
| + bool nearest_neighbor) {
|
| + DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect,
|
| + opaque_rect, visible_rect, needs_blending);
|
| + this->resource_id = resource_id;
|
| + this->premultiplied_alpha = premultiplied_alpha;
|
| + this->uv_top_left = uv_top_left;
|
| + this->uv_bottom_right = uv_bottom_right;
|
| + this->background_color = background_color;
|
| + this->vertex_opacity[0] = vertex_opacity[0];
|
| + this->vertex_opacity[1] = vertex_opacity[1];
|
| + this->vertex_opacity[2] = vertex_opacity[2];
|
| + this->vertex_opacity[3] = vertex_opacity[3];
|
| + this->flipped = flipped;
|
| + this->nearest_neighbor = nearest_neighbor;
|
| +}
|
| +
|
| +void TextureDrawQuad::IterateResources(
|
| + const ResourceIteratorCallback& callback) {
|
| + resource_id = callback.Run(resource_id);
|
| +}
|
| +
|
| +const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) {
|
| + DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
|
| + return static_cast<const TextureDrawQuad*>(quad);
|
| +}
|
| +
|
| +void TextureDrawQuad::ExtendValue(base::trace_event::TracedValue* value) const {
|
| + value->SetInteger("resource_id", resource_id);
|
| + value->SetBoolean("premultiplied_alpha", premultiplied_alpha);
|
| +
|
| + MathUtil::AddToTracedValue("uv_top_left", uv_top_left, value);
|
| + MathUtil::AddToTracedValue("uv_bottom_right", uv_bottom_right, value);
|
| +
|
| + value->SetInteger("background_color", background_color);
|
| +
|
| + value->BeginArray("vertex_opacity");
|
| + for (size_t i = 0; i < 4; ++i)
|
| + value->AppendDouble(vertex_opacity[i]);
|
| + value->EndArray();
|
| +
|
| + value->SetBoolean("flipped", flipped);
|
| + value->SetBoolean("nearest_neighbor", nearest_neighbor);
|
| +}
|
| +
|
| +} // namespace cc
|
|
|