Index: cc/surfaces/surface_aggregator_unittest.cc |
diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..72aa3f120ed6ae1a2272ad48e47e323cc8460b7b |
--- /dev/null |
+++ b/cc/surfaces/surface_aggregator_unittest.cc |
@@ -0,0 +1,1430 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/output/compositor_frame.h" |
+#include "cc/output/delegated_frame_data.h" |
+#include "cc/quads/render_pass.h" |
+#include "cc/quads/render_pass_draw_quad.h" |
+#include "cc/quads/solid_color_draw_quad.h" |
+#include "cc/quads/surface_draw_quad.h" |
+#include "cc/quads/texture_draw_quad.h" |
+#include "cc/resources/shared_bitmap_manager.h" |
+#include "cc/surfaces/surface.h" |
+#include "cc/surfaces/surface_aggregator.h" |
+#include "cc/surfaces/surface_aggregator_test_helpers.h" |
+#include "cc/surfaces/surface_factory.h" |
+#include "cc/surfaces/surface_factory_client.h" |
+#include "cc/surfaces/surface_id_allocator.h" |
+#include "cc/surfaces/surface_manager.h" |
+#include "cc/test/fake_output_surface.h" |
+#include "cc/test/fake_output_surface_client.h" |
+#include "cc/test/render_pass_test_common.h" |
+#include "cc/test/render_pass_test_utils.h" |
+#include "cc/test/test_shared_bitmap_manager.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "third_party/skia/include/core/SkColor.h" |
+ |
+namespace cc { |
+namespace { |
+ |
+SurfaceId InvalidSurfaceId() { |
+ static SurfaceId invalid; |
+ invalid.id = static_cast<uint64_t>(-1); |
+ return invalid; |
+} |
+ |
+gfx::Size SurfaceSize() { |
+ static gfx::Size size(5, 5); |
+ return size; |
+} |
+ |
+class EmptySurfaceFactoryClient : public SurfaceFactoryClient { |
+ public: |
+ void ReturnResources(const ReturnedResourceArray& resources) override {} |
+}; |
+ |
+class SurfaceAggregatorTest : public testing::Test { |
+ public: |
+ SurfaceAggregatorTest() |
+ : factory_(&manager_, &empty_client_), aggregator_(&manager_, NULL) {} |
+ |
+ protected: |
+ SurfaceManager manager_; |
+ EmptySurfaceFactoryClient empty_client_; |
+ SurfaceFactory factory_; |
+ SurfaceAggregator aggregator_; |
+}; |
+ |
+TEST_F(SurfaceAggregatorTest, ValidSurfaceNoFrame) { |
+ SurfaceId one_id(7); |
+ factory_.Create(one_id); |
+ scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(one_id); |
+ EXPECT_FALSE(frame); |
+ factory_.Destroy(one_id); |
+} |
+ |
+class SurfaceAggregatorValidSurfaceTest : public SurfaceAggregatorTest { |
+ public: |
+ SurfaceAggregatorValidSurfaceTest() : allocator_(1u), child_allocator_(2u) {} |
+ |
+ void SetUp() override { |
+ SurfaceAggregatorTest::SetUp(); |
+ root_surface_id_ = allocator_.GenerateId(); |
+ factory_.Create(root_surface_id_); |
+ } |
+ |
+ void TearDown() override { |
+ factory_.Destroy(root_surface_id_); |
+ SurfaceAggregatorTest::TearDown(); |
+ } |
+ |
+ void AggregateAndVerify(test::Pass* expected_passes, |
+ size_t expected_pass_count, |
+ SurfaceId* surface_ids, |
+ size_t expected_surface_count) { |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = |
+ aggregated_frame->delegated_frame_data.get(); |
+ |
+ TestPassesMatchExpectations( |
+ expected_passes, expected_pass_count, &frame_data->render_pass_list); |
+ |
+ // Ensure no duplicate pass ids output. |
+ std::set<RenderPassId> used_passes; |
+ for (auto* pass : frame_data->render_pass_list) { |
+ EXPECT_TRUE(used_passes.insert(pass->id).second); |
+ } |
+ |
+ EXPECT_EQ(expected_surface_count, |
+ aggregator_.previous_contained_surfaces().size()); |
+ for (size_t i = 0; i < expected_surface_count; i++) { |
+ EXPECT_TRUE( |
+ aggregator_.previous_contained_surfaces().find(surface_ids[i]) != |
+ aggregator_.previous_contained_surfaces().end()); |
+ } |
+ } |
+ |
+ void SubmitFrame(test::Pass* passes, |
+ size_t pass_count, |
+ SurfaceId surface_id) { |
+ RenderPassList pass_list; |
+ AddPasses(&pass_list, gfx::Rect(SurfaceSize()), passes, pass_count); |
+ |
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
+ pass_list.swap(frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
+ frame->delegated_frame_data = frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(surface_id, frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ void QueuePassAsFrame(scoped_ptr<RenderPass> pass, SurfaceId surface_id) { |
+ scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData); |
+ delegated_frame_data->render_pass_list.push_back(pass.Pass()); |
+ |
+ scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); |
+ child_frame->delegated_frame_data = delegated_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(surface_id, child_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ protected: |
+ SurfaceId root_surface_id_; |
+ SurfaceIdAllocator allocator_; |
+ SurfaceIdAllocator child_allocator_; |
+}; |
+ |
+// Tests that a very simple frame containing only two solid color quads makes it |
+// through the aggregator correctly. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleFrame) { |
+ test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorRED), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ SurfaceId ids[] = {root_surface_id_}; |
+ AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids)); |
+} |
+ |
+TEST_F(SurfaceAggregatorValidSurfaceTest, OpacityCopied) { |
+ SurfaceId embedded_surface_id = allocator_.GenerateId(); |
+ factory_.Create(embedded_surface_id); |
+ |
+ test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass embedded_passes[] = { |
+ test::Pass(embedded_quads, arraysize(embedded_quads))}; |
+ |
+ SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); |
+ |
+ test::Quad quads[] = {test::Quad::SurfaceQuad(embedded_surface_id, .5f)}; |
+ test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ RenderPassList& render_pass_list(frame_data->render_pass_list); |
+ ASSERT_EQ(2u, render_pass_list.size()); |
+ SharedQuadStateList& shared_quad_state_list( |
+ render_pass_list[0]->shared_quad_state_list); |
+ ASSERT_EQ(2u, shared_quad_state_list.size()); |
+ EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(0)->opacity); |
+ EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(1)->opacity); |
+ |
+ SharedQuadStateList& shared_quad_state_list2( |
+ render_pass_list[1]->shared_quad_state_list); |
+ ASSERT_EQ(1u, shared_quad_state_list2.size()); |
+ EXPECT_EQ(.5f, shared_quad_state_list2.ElementAt(0)->opacity); |
+ |
+ factory_.Destroy(embedded_surface_id); |
+} |
+ |
+TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) { |
+ test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SolidColorQuad(SK_ColorLTGRAY)}, |
+ {test::Quad::SolidColorQuad(SK_ColorGRAY), |
+ test::Quad::SolidColorQuad(SK_ColorDKGRAY)}}; |
+ test::Pass passes[] = { |
+ test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 1)), |
+ test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 2))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ SurfaceId ids[] = {root_surface_id_}; |
+ AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids)); |
+} |
+ |
+// This tests very simple embedding. root_surface has a frame containing a few |
+// solid color quads and a surface quad referencing embedded_surface. |
+// embedded_surface has a frame containing only a solid color quad. The solid |
+// color quad should be aggregated into the final frame. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleSurfaceReference) { |
+ SurfaceId embedded_surface_id = allocator_.GenerateId(); |
+ factory_.Create(embedded_surface_id); |
+ |
+ test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; |
+ test::Pass embedded_passes[] = { |
+ test::Pass(embedded_quads, arraysize(embedded_quads))}; |
+ |
+ SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); |
+ |
+ test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SurfaceQuad(embedded_surface_id, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))}; |
+ |
+ SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); |
+ |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ SurfaceId ids[] = {root_surface_id_, embedded_surface_id}; |
+ AggregateAndVerify( |
+ expected_passes, arraysize(expected_passes), ids, arraysize(ids)); |
+ |
+ factory_.Destroy(embedded_surface_id); |
+} |
+ |
+TEST_F(SurfaceAggregatorValidSurfaceTest, CopyRequest) { |
+ SurfaceId embedded_surface_id = allocator_.GenerateId(); |
+ factory_.Create(embedded_surface_id); |
+ |
+ test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; |
+ test::Pass embedded_passes[] = { |
+ test::Pass(embedded_quads, arraysize(embedded_quads))}; |
+ |
+ SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); |
+ scoped_ptr<CopyOutputRequest> copy_request( |
+ CopyOutputRequest::CreateEmptyRequest()); |
+ CopyOutputRequest* copy_request_ptr = copy_request.get(); |
+ factory_.RequestCopyOfSurface(embedded_surface_id, copy_request.Pass()); |
+ |
+ test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SurfaceQuad(embedded_surface_id, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))}; |
+ |
+ SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ test::Quad expected_quads[] = { |
+ test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::RenderPassQuad(frame_data->render_pass_list[0]->id), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(embedded_quads, arraysize(embedded_quads)), |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ TestPassesMatchExpectations(expected_passes, |
+ arraysize(expected_passes), |
+ &frame_data->render_pass_list); |
+ ASSERT_EQ(2u, frame_data->render_pass_list.size()); |
+ ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size()); |
+ DCHECK_EQ(copy_request_ptr, |
+ frame_data->render_pass_list[0]->copy_requests[0]); |
+ |
+ SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id}; |
+ EXPECT_EQ(arraysize(surface_ids), |
+ aggregator_.previous_contained_surfaces().size()); |
+ for (size_t i = 0; i < arraysize(surface_ids); i++) { |
+ EXPECT_TRUE( |
+ aggregator_.previous_contained_surfaces().find(surface_ids[i]) != |
+ aggregator_.previous_contained_surfaces().end()); |
+ } |
+ |
+ factory_.Destroy(embedded_surface_id); |
+} |
+ |
+// Root surface may contain copy requests. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, RootCopyRequest) { |
+ SurfaceId embedded_surface_id = allocator_.GenerateId(); |
+ factory_.Create(embedded_surface_id); |
+ |
+ test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; |
+ test::Pass embedded_passes[] = { |
+ test::Pass(embedded_quads, arraysize(embedded_quads))}; |
+ |
+ SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); |
+ scoped_ptr<CopyOutputRequest> copy_request( |
+ CopyOutputRequest::CreateEmptyRequest()); |
+ CopyOutputRequest* copy_request_ptr = copy_request.get(); |
+ scoped_ptr<CopyOutputRequest> copy_request2( |
+ CopyOutputRequest::CreateEmptyRequest()); |
+ CopyOutputRequest* copy_request2_ptr = copy_request2.get(); |
+ |
+ test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SurfaceQuad(embedded_surface_id, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Quad root_quads2[] = {test::Quad::SolidColorQuad(SK_ColorRED)}; |
+ test::Pass root_passes[] = { |
+ test::Pass(root_quads, arraysize(root_quads), RenderPassId(1, 1)), |
+ test::Pass(root_quads2, arraysize(root_quads2), RenderPassId(1, 2))}; |
+ { |
+ RenderPassList pass_list; |
+ AddPasses(&pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ root_passes, |
+ arraysize(root_passes)); |
+ pass_list[0]->copy_requests.push_back(copy_request.Pass()); |
+ pass_list[1]->copy_requests.push_back(copy_request2.Pass()); |
+ |
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
+ pass_list.swap(frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
+ frame->delegated_frame_data = frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(root_surface_id_, frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
+ test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads)), |
+ test::Pass(root_quads2, arraysize(root_quads2))}; |
+ TestPassesMatchExpectations(expected_passes, |
+ arraysize(expected_passes), |
+ &frame_data->render_pass_list); |
+ ASSERT_EQ(2u, frame_data->render_pass_list.size()); |
+ ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size()); |
+ DCHECK_EQ(copy_request_ptr, |
+ frame_data->render_pass_list[0]->copy_requests[0]); |
+ ASSERT_EQ(1u, frame_data->render_pass_list[1]->copy_requests.size()); |
+ DCHECK_EQ(copy_request2_ptr, |
+ frame_data->render_pass_list[1]->copy_requests[0]); |
+ |
+ SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id}; |
+ EXPECT_EQ(arraysize(surface_ids), |
+ aggregator_.previous_contained_surfaces().size()); |
+ for (size_t i = 0; i < arraysize(surface_ids); i++) { |
+ EXPECT_TRUE( |
+ aggregator_.previous_contained_surfaces().find(surface_ids[i]) != |
+ aggregator_.previous_contained_surfaces().end()); |
+ } |
+ |
+ // Ensure copy requests have been removed from root surface. |
+ const CompositorFrame* original_frame = |
+ manager_.GetSurfaceForId(root_surface_id_)->GetEligibleFrame(); |
+ RenderPassList& original_pass_list = |
+ original_frame->delegated_frame_data->render_pass_list; |
+ ASSERT_EQ(2u, original_pass_list.size()); |
+ DCHECK(original_pass_list[0]->copy_requests.empty()); |
+ DCHECK(original_pass_list[1]->copy_requests.empty()); |
+ |
+ factory_.Destroy(embedded_surface_id); |
+} |
+ |
+// This tests referencing a surface that has multiple render passes. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) { |
+ SurfaceId embedded_surface_id = child_allocator_.GenerateId(); |
+ factory_.Create(embedded_surface_id); |
+ |
+ RenderPassId pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2), |
+ RenderPassId(1, 3)}; |
+ |
+ test::Quad embedded_quads[][2] = { |
+ {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)}, |
+ {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids[0])}, |
+ {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids[1])}}; |
+ test::Pass embedded_passes[] = { |
+ test::Pass(embedded_quads[0], arraysize(embedded_quads[0]), pass_ids[0]), |
+ test::Pass(embedded_quads[1], arraysize(embedded_quads[1]), pass_ids[1]), |
+ test::Pass(embedded_quads[2], arraysize(embedded_quads[2]), pass_ids[2])}; |
+ |
+ SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id); |
+ |
+ test::Quad root_quads[][2] = { |
+ {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)}, |
+ {test::Quad::SurfaceQuad(embedded_surface_id, 1.f), |
+ test::Quad::RenderPassQuad(pass_ids[0])}, |
+ {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids[1])}}; |
+ test::Pass root_passes[] = { |
+ test::Pass(root_quads[0], arraysize(root_quads[0]), pass_ids[0]), |
+ test::Pass(root_quads[1], arraysize(root_quads[1]), pass_ids[1]), |
+ test::Pass(root_quads[2], arraysize(root_quads[2]), pass_ids[2])}; |
+ |
+ SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(5u, aggregated_pass_list.size()); |
+ RenderPassId actual_pass_ids[] = { |
+ aggregated_pass_list[0]->id, aggregated_pass_list[1]->id, |
+ aggregated_pass_list[2]->id, aggregated_pass_list[3]->id, |
+ aggregated_pass_list[4]->id}; |
+ for (size_t i = 0; i < 5; ++i) { |
+ for (size_t j = 0; j < i; ++j) { |
+ EXPECT_NE(actual_pass_ids[i], actual_pass_ids[j]); |
+ } |
+ } |
+ |
+ { |
+ SCOPED_TRACE("First pass"); |
+ // The first pass will just be the first pass from the root surfaces quad |
+ // with no render pass quads to remap. |
+ TestPassMatchesExpectations(root_passes[0], aggregated_pass_list[0]); |
+ } |
+ |
+ { |
+ SCOPED_TRACE("Second pass"); |
+ // The next two passes will be from the embedded surface since we have to |
+ // draw those passes before they are referenced from the render pass draw |
+ // quad embedded into the root surface's second pass. |
+ // First, there's the first embedded pass which doesn't reference anything |
+ // else. |
+ TestPassMatchesExpectations(embedded_passes[0], aggregated_pass_list[1]); |
+ } |
+ |
+ { |
+ SCOPED_TRACE("Third pass"); |
+ const QuadList& third_pass_quad_list = aggregated_pass_list[2]->quad_list; |
+ ASSERT_EQ(2u, third_pass_quad_list.size()); |
+ TestQuadMatchesExpectations(embedded_quads[1][0], |
+ third_pass_quad_list.ElementAt(0)); |
+ |
+ // This render pass pass quad will reference the first pass from the |
+ // embedded surface, which is the second pass in the aggregated frame. |
+ ASSERT_EQ(DrawQuad::RENDER_PASS, |
+ third_pass_quad_list.ElementAt(1)->material); |
+ const RenderPassDrawQuad* third_pass_render_pass_draw_quad = |
+ RenderPassDrawQuad::MaterialCast(third_pass_quad_list.ElementAt(1)); |
+ EXPECT_EQ(actual_pass_ids[1], |
+ third_pass_render_pass_draw_quad->render_pass_id); |
+ } |
+ |
+ { |
+ SCOPED_TRACE("Fourth pass"); |
+ // The fourth pass will have aggregated quads from the root surface's second |
+ // pass and the embedded surface's first pass. |
+ const QuadList& fourth_pass_quad_list = aggregated_pass_list[3]->quad_list; |
+ ASSERT_EQ(3u, fourth_pass_quad_list.size()); |
+ |
+ // The first quad will be the yellow quad from the embedded surface's last |
+ // pass. |
+ TestQuadMatchesExpectations(embedded_quads[2][0], |
+ fourth_pass_quad_list.ElementAt(0)); |
+ |
+ // The next quad will be a render pass quad referencing the second pass from |
+ // the embedded surface, which is the third pass in the aggregated frame. |
+ ASSERT_EQ(DrawQuad::RENDER_PASS, |
+ fourth_pass_quad_list.ElementAt(1)->material); |
+ const RenderPassDrawQuad* fourth_pass_first_render_pass_draw_quad = |
+ RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(1)); |
+ EXPECT_EQ(actual_pass_ids[2], |
+ fourth_pass_first_render_pass_draw_quad->render_pass_id); |
+ |
+ // The last quad will be a render pass quad referencing the first pass from |
+ // the root surface, which is the first pass overall. |
+ ASSERT_EQ(DrawQuad::RENDER_PASS, |
+ fourth_pass_quad_list.ElementAt(2)->material); |
+ const RenderPassDrawQuad* fourth_pass_second_render_pass_draw_quad = |
+ RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(2)); |
+ EXPECT_EQ(actual_pass_ids[0], |
+ fourth_pass_second_render_pass_draw_quad->render_pass_id); |
+ } |
+ |
+ { |
+ SCOPED_TRACE("Fifth pass"); |
+ const QuadList& fifth_pass_quad_list = aggregated_pass_list[4]->quad_list; |
+ ASSERT_EQ(2u, fifth_pass_quad_list.size()); |
+ |
+ TestQuadMatchesExpectations(root_quads[2][0], |
+ fifth_pass_quad_list.ElementAt(0)); |
+ |
+ // The last quad in the last pass will reference the second pass from the |
+ // root surface, which after aggregating is the fourth pass in the overall |
+ // list. |
+ ASSERT_EQ(DrawQuad::RENDER_PASS, |
+ fifth_pass_quad_list.ElementAt(1)->material); |
+ const RenderPassDrawQuad* fifth_pass_render_pass_draw_quad = |
+ RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list.ElementAt(1)); |
+ EXPECT_EQ(actual_pass_ids[3], |
+ fifth_pass_render_pass_draw_quad->render_pass_id); |
+ } |
+ factory_.Destroy(embedded_surface_id); |
+} |
+ |
+// Tests an invalid surface reference in a frame. The surface quad should just |
+// be dropped. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, InvalidSurfaceReference) { |
+ test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SurfaceQuad(InvalidSurfaceId(), 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ SurfaceId ids[] = {root_surface_id_, InvalidSurfaceId()}; |
+ AggregateAndVerify( |
+ expected_passes, arraysize(expected_passes), ids, arraysize(ids)); |
+} |
+ |
+// Tests a reference to a valid surface with no submitted frame. This quad |
+// should also just be dropped. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, ValidSurfaceReferenceWithNoFrame) { |
+ SurfaceId surface_with_no_frame_id = allocator_.GenerateId(); |
+ factory_.Create(surface_with_no_frame_id); |
+ test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SurfaceQuad(surface_with_no_frame_id, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ SurfaceId ids[] = {root_surface_id_, surface_with_no_frame_id}; |
+ AggregateAndVerify( |
+ expected_passes, arraysize(expected_passes), ids, arraysize(ids)); |
+ factory_.Destroy(surface_with_no_frame_id); |
+} |
+ |
+// Tests a surface quad referencing itself, generating a trivial cycle. |
+// The quad creating the cycle should be dropped from the final frame. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleCyclicalReference) { |
+ test::Quad quads[] = {test::Quad::SurfaceQuad(root_surface_id_, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorYELLOW)}; |
+ test::Pass passes[] = {test::Pass(quads, arraysize(quads))}; |
+ |
+ SubmitFrame(passes, arraysize(passes), root_surface_id_); |
+ |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ SurfaceId ids[] = {root_surface_id_}; |
+ AggregateAndVerify( |
+ expected_passes, arraysize(expected_passes), ids, arraysize(ids)); |
+} |
+ |
+// Tests a more complex cycle with one intermediate surface. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, TwoSurfaceCyclicalReference) { |
+ SurfaceId child_surface_id = allocator_.GenerateId(); |
+ factory_.Create(child_surface_id); |
+ |
+ test::Quad parent_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE), |
+ test::Quad::SurfaceQuad(child_surface_id, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorCYAN)}; |
+ test::Pass parent_passes[] = { |
+ test::Pass(parent_quads, arraysize(parent_quads))}; |
+ |
+ SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_); |
+ |
+ test::Quad child_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SurfaceQuad(root_surface_id_, 1.f), |
+ test::Quad::SolidColorQuad(SK_ColorMAGENTA)}; |
+ test::Pass child_passes[] = {test::Pass(child_quads, arraysize(child_quads))}; |
+ |
+ SubmitFrame(child_passes, arraysize(child_passes), child_surface_id); |
+ |
+ // The child surface's reference to the root_surface_ will be dropped, so |
+ // we'll end up with: |
+ // SK_ColorBLUE from the parent |
+ // SK_ColorGREEN from the child |
+ // SK_ColorMAGENTA from the child |
+ // SK_ColorCYAN from the parent |
+ test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE), |
+ test::Quad::SolidColorQuad(SK_ColorGREEN), |
+ test::Quad::SolidColorQuad(SK_ColorMAGENTA), |
+ test::Quad::SolidColorQuad(SK_ColorCYAN)}; |
+ test::Pass expected_passes[] = { |
+ test::Pass(expected_quads, arraysize(expected_quads))}; |
+ SurfaceId ids[] = {root_surface_id_, child_surface_id}; |
+ AggregateAndVerify( |
+ expected_passes, arraysize(expected_passes), ids, arraysize(ids)); |
+ factory_.Destroy(child_surface_id); |
+} |
+ |
+// Tests that we map render pass IDs from different surfaces into a unified |
+// namespace and update RenderPassDrawQuad's id references to match. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) { |
+ SurfaceId child_surface_id = allocator_.GenerateId(); |
+ factory_.Create(child_surface_id); |
+ |
+ RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)}; |
+ test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)}, |
+ {test::Quad::RenderPassQuad(child_pass_id[0])}}; |
+ test::Pass surface_passes[] = { |
+ test::Pass(child_quad[0], arraysize(child_quad[0]), child_pass_id[0]), |
+ test::Pass(child_quad[1], arraysize(child_quad[1]), child_pass_id[1])}; |
+ |
+ SubmitFrame(surface_passes, arraysize(surface_passes), child_surface_id); |
+ |
+ // Pass IDs from the parent surface may collide with ones from the child. |
+ RenderPassId parent_pass_id[] = {RenderPassId(2, 1), RenderPassId(1, 2)}; |
+ test::Quad parent_quad[][1] = { |
+ {test::Quad::SurfaceQuad(child_surface_id, 1.f)}, |
+ {test::Quad::RenderPassQuad(parent_pass_id[0])}}; |
+ test::Pass parent_passes[] = { |
+ test::Pass(parent_quad[0], arraysize(parent_quad[0]), parent_pass_id[0]), |
+ test::Pass(parent_quad[1], arraysize(parent_quad[1]), parent_pass_id[1])}; |
+ |
+ SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_); |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(3u, aggregated_pass_list.size()); |
+ RenderPassId actual_pass_ids[] = {aggregated_pass_list[0]->id, |
+ aggregated_pass_list[1]->id, |
+ aggregated_pass_list[2]->id}; |
+ // Make sure the aggregated frame's pass IDs are all unique. |
+ for (size_t i = 0; i < 3; ++i) { |
+ for (size_t j = 0; j < i; ++j) { |
+ EXPECT_NE(actual_pass_ids[j], actual_pass_ids[i]) << "pass ids " << i |
+ << " and " << j; |
+ } |
+ } |
+ |
+ // Make sure the render pass quads reference the remapped pass IDs. |
+ DrawQuad* render_pass_quads[] = {aggregated_pass_list[1]->quad_list.front(), |
+ aggregated_pass_list[2]->quad_list.front()}; |
+ ASSERT_EQ(render_pass_quads[0]->material, DrawQuad::RENDER_PASS); |
+ EXPECT_EQ( |
+ actual_pass_ids[0], |
+ RenderPassDrawQuad::MaterialCast(render_pass_quads[0])->render_pass_id); |
+ |
+ ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS); |
+ EXPECT_EQ( |
+ actual_pass_ids[1], |
+ RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id); |
+ factory_.Destroy(child_surface_id); |
+} |
+ |
+void AddSolidColorQuadWithBlendMode(const gfx::Size& size, |
+ RenderPass* pass, |
+ const SkXfermode::Mode blend_mode) { |
+ const gfx::Transform content_to_target_transform; |
+ const gfx::Size content_bounds(size); |
+ const gfx::Rect visible_content_rect(size); |
+ const gfx::Rect clip_rect(size); |
+ |
+ bool is_clipped = false; |
+ float opacity = 1.f; |
+ |
+ bool force_anti_aliasing_off = false; |
+ SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
+ sqs->SetAll(content_to_target_transform, |
+ content_bounds, |
+ visible_content_rect, |
+ clip_rect, |
+ is_clipped, |
+ opacity, |
+ blend_mode, |
+ 0); |
+ |
+ SolidColorDrawQuad* color_quad = |
+ pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
+ color_quad->SetNew(pass->shared_quad_state_list.back(), |
+ visible_content_rect, |
+ visible_content_rect, |
+ SK_ColorGREEN, |
+ force_anti_aliasing_off); |
+} |
+ |
+// This tests that we update shared quad state pointers correctly within |
+// aggregated passes. The shared quad state list on the aggregated pass will |
+// include the shared quad states from each pass in one list so the quads will |
+// end up pointed to shared quad state objects at different offsets. This test |
+// uses the blend_mode value stored on the shared quad state to track the shared |
+// quad state, but anything saved on the shared quad state would work. |
+// |
+// This test has 4 surfaces in the following structure: |
+// root_surface -> quad with kClear_Mode, |
+// [child_one_surface], |
+// quad with kDstOver_Mode, |
+// [child_two_surface], |
+// quad with kDstIn_Mode |
+// child_one_surface -> quad with kSrc_Mode, |
+// [grandchild_surface], |
+// quad with kSrcOver_Mode |
+// child_two_surface -> quad with kSrcIn_Mode |
+// grandchild_surface -> quad with kDst_Mode |
+// |
+// Resulting in the following aggregated pass: |
+// quad_root_0 - blend_mode kClear_Mode |
+// quad_child_one_0 - blend_mode kSrc_Mode |
+// quad_grandchild_0 - blend_mode kDst_Mode |
+// quad_child_one_1 - blend_mode kSrcOver_Mode |
+// quad_root_1 - blend_mode kDstOver_Mode |
+// quad_child_two_0 - blend_mode kSrcIn_Mode |
+// quad_root_2 - blend_mode kDstIn_Mode |
+TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) { |
+ const SkXfermode::Mode blend_modes[] = {SkXfermode::kClear_Mode, // 0 |
+ SkXfermode::kSrc_Mode, // 1 |
+ SkXfermode::kDst_Mode, // 2 |
+ SkXfermode::kSrcOver_Mode, // 3 |
+ SkXfermode::kDstOver_Mode, // 4 |
+ SkXfermode::kSrcIn_Mode, // 5 |
+ SkXfermode::kDstIn_Mode, // 6 |
+ }; |
+ |
+ RenderPassId pass_id(1, 1); |
+ SurfaceId grandchild_surface_id = allocator_.GenerateId(); |
+ factory_.Create(grandchild_surface_id); |
+ scoped_ptr<RenderPass> grandchild_pass = RenderPass::Create(); |
+ gfx::Rect output_rect(SurfaceSize()); |
+ gfx::Rect damage_rect(SurfaceSize()); |
+ gfx::Transform transform_to_root_target; |
+ grandchild_pass->SetNew( |
+ pass_id, output_rect, damage_rect, transform_to_root_target); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), grandchild_pass.get(), blend_modes[2]); |
+ QueuePassAsFrame(grandchild_pass.Pass(), grandchild_surface_id); |
+ |
+ SurfaceId child_one_surface_id = allocator_.GenerateId(); |
+ factory_.Create(child_one_surface_id); |
+ |
+ scoped_ptr<RenderPass> child_one_pass = RenderPass::Create(); |
+ child_one_pass->SetNew( |
+ pass_id, output_rect, damage_rect, transform_to_root_target); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), child_one_pass.get(), blend_modes[1]); |
+ SurfaceDrawQuad* grandchild_surface_quad = |
+ child_one_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); |
+ grandchild_surface_quad->SetNew(child_one_pass->shared_quad_state_list.back(), |
+ gfx::Rect(SurfaceSize()), |
+ gfx::Rect(SurfaceSize()), |
+ grandchild_surface_id); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), child_one_pass.get(), blend_modes[3]); |
+ QueuePassAsFrame(child_one_pass.Pass(), child_one_surface_id); |
+ |
+ SurfaceId child_two_surface_id = allocator_.GenerateId(); |
+ factory_.Create(child_two_surface_id); |
+ |
+ scoped_ptr<RenderPass> child_two_pass = RenderPass::Create(); |
+ child_two_pass->SetNew( |
+ pass_id, output_rect, damage_rect, transform_to_root_target); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), child_two_pass.get(), blend_modes[5]); |
+ QueuePassAsFrame(child_two_pass.Pass(), child_two_surface_id); |
+ |
+ scoped_ptr<RenderPass> root_pass = RenderPass::Create(); |
+ root_pass->SetNew( |
+ pass_id, output_rect, damage_rect, transform_to_root_target); |
+ |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), root_pass.get(), blend_modes[0]); |
+ SurfaceDrawQuad* child_one_surface_quad = |
+ root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); |
+ child_one_surface_quad->SetNew(root_pass->shared_quad_state_list.back(), |
+ gfx::Rect(SurfaceSize()), |
+ gfx::Rect(SurfaceSize()), |
+ child_one_surface_id); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), root_pass.get(), blend_modes[4]); |
+ SurfaceDrawQuad* child_two_surface_quad = |
+ root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); |
+ child_two_surface_quad->SetNew(root_pass->shared_quad_state_list.back(), |
+ gfx::Rect(SurfaceSize()), |
+ gfx::Rect(SurfaceSize()), |
+ child_two_surface_id); |
+ AddSolidColorQuadWithBlendMode( |
+ SurfaceSize(), root_pass.get(), blend_modes[6]); |
+ |
+ QueuePassAsFrame(root_pass.Pass(), root_surface_id_); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(1u, aggregated_pass_list.size()); |
+ |
+ const QuadList& aggregated_quad_list = aggregated_pass_list[0]->quad_list; |
+ |
+ ASSERT_EQ(7u, aggregated_quad_list.size()); |
+ |
+ for (auto iter = aggregated_quad_list.cbegin(); |
+ iter != aggregated_quad_list.cend(); |
+ ++iter) { |
+ EXPECT_EQ(blend_modes[iter.index()], iter->shared_quad_state->blend_mode) |
+ << iter.index(); |
+ } |
+ factory_.Destroy(child_one_surface_id); |
+ factory_.Destroy(child_two_surface_id); |
+ factory_.Destroy(grandchild_surface_id); |
+} |
+ |
+// This tests that when aggregating a frame with multiple render passes that we |
+// map the transforms for the root pass but do not modify the transform on child |
+// passes. |
+// |
+// The root surface has one pass with a surface quad transformed by +10 in the y |
+// direction. |
+// |
+// The middle surface has one pass with a surface quad scaled by 2 in the x |
+// and 3 in the y directions. |
+// |
+// The child surface has two passes. The first pass has a quad with a transform |
+// of +5 in the x direction. The second pass has a reference to the first pass' |
+// pass id and a transform of +8 in the x direction. |
+// |
+// After aggregation, the child surface's root pass quad should have all |
+// transforms concatenated for a total transform of +23 x, +10 y. The |
+// contributing render pass' transform in the aggregate frame should not be |
+// affected. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateMultiplePassWithTransform) { |
+ // Innermost child surface. |
+ SurfaceId child_surface_id = allocator_.GenerateId(); |
+ { |
+ factory_.Create(child_surface_id); |
+ RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)}; |
+ test::Quad child_quads[][1] = { |
+ {test::Quad::SolidColorQuad(SK_ColorGREEN)}, |
+ {test::Quad::RenderPassQuad(child_pass_id[0])}, |
+ }; |
+ test::Pass child_passes[] = { |
+ test::Pass(child_quads[0], arraysize(child_quads[0]), child_pass_id[0]), |
+ test::Pass(child_quads[1], arraysize(child_quads[1]), |
+ child_pass_id[1])}; |
+ |
+ RenderPassList child_pass_list; |
+ AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes, |
+ arraysize(child_passes)); |
+ |
+ RenderPass* child_nonroot_pass = child_pass_list.at(0u); |
+ child_nonroot_pass->transform_to_root_target.Translate(8, 0); |
+ SharedQuadState* child_nonroot_pass_sqs = |
+ child_nonroot_pass->shared_quad_state_list.front(); |
+ child_nonroot_pass_sqs->content_to_target_transform.Translate(5, 0); |
+ |
+ RenderPass* child_root_pass = child_pass_list.at(1u); |
+ SharedQuadState* child_root_pass_sqs = |
+ child_root_pass->shared_quad_state_list.front(); |
+ child_root_pass_sqs->content_to_target_transform.Translate(8, 0); |
+ child_root_pass_sqs->is_clipped = true; |
+ child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5); |
+ |
+ scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); |
+ child_pass_list.swap(child_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); |
+ child_frame->delegated_frame_data = child_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(child_surface_id, child_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ // Middle child surface. |
+ SurfaceId middle_surface_id = allocator_.GenerateId(); |
+ { |
+ factory_.Create(middle_surface_id); |
+ test::Quad middle_quads[] = { |
+ test::Quad::SurfaceQuad(child_surface_id, 1.f)}; |
+ test::Pass middle_passes[] = { |
+ test::Pass(middle_quads, arraysize(middle_quads)), |
+ }; |
+ |
+ RenderPassList middle_pass_list; |
+ AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes, |
+ arraysize(middle_passes)); |
+ |
+ RenderPass* middle_root_pass = middle_pass_list.at(0u); |
+ middle_root_pass->quad_list.ElementAt(0)->visible_rect = |
+ gfx::Rect(0, 1, 100, 7); |
+ SharedQuadState* middle_root_pass_sqs = |
+ middle_root_pass->shared_quad_state_list.front(); |
+ middle_root_pass_sqs->content_to_target_transform.Scale(2, 3); |
+ |
+ scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData); |
+ middle_pass_list.swap(middle_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame); |
+ middle_frame->delegated_frame_data = middle_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ // Root surface. |
+ test::Quad secondary_quads[] = { |
+ test::Quad::SolidColorQuad(1), |
+ test::Quad::SurfaceQuad(middle_surface_id, 1.f)}; |
+ test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)}; |
+ test::Pass root_passes[] = { |
+ test::Pass(secondary_quads, arraysize(secondary_quads)), |
+ test::Pass(root_quads, arraysize(root_quads))}; |
+ |
+ RenderPassList root_pass_list; |
+ AddPasses(&root_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ root_passes, |
+ arraysize(root_passes)); |
+ |
+ root_pass_list.at(0) |
+ ->shared_quad_state_list.front() |
+ ->content_to_target_transform.Translate(0, 7); |
+ root_pass_list.at(0) |
+ ->shared_quad_state_list.ElementAt(1) |
+ ->content_to_target_transform.Translate(0, 10); |
+ root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect = |
+ gfx::Rect(0, 0, 8, 100); |
+ |
+ root_pass_list[0]->transform_to_root_target.Translate(10, 5); |
+ |
+ scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); |
+ root_pass_list.swap(root_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); |
+ root_frame->delegated_frame_data = root_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(3u, aggregated_pass_list.size()); |
+ |
+ ASSERT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size()); |
+ |
+ // The first pass should have one shared quad state for the one solid color |
+ // quad. |
+ EXPECT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size()); |
+ // The second pass should have just two shared quad states. We'll |
+ // verify the properties through the quads. |
+ EXPECT_EQ(2u, aggregated_pass_list[1]->shared_quad_state_list.size()); |
+ |
+ EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size()); |
+ |
+ SharedQuadState* aggregated_first_pass_sqs = |
+ aggregated_pass_list[0]->shared_quad_state_list.front(); |
+ |
+ // The first pass's transform should be unaffected by the embedding and still |
+ // be a translation by +5 in the x direction. |
+ gfx::Transform expected_aggregated_first_pass_sqs_transform; |
+ expected_aggregated_first_pass_sqs_transform.Translate(5, 0); |
+ EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(), |
+ aggregated_first_pass_sqs->content_to_target_transform.ToString()); |
+ |
+ // The first pass's transform to the root target should include the aggregated |
+ // transform, including the transform from the child pass to the root. |
+ gfx::Transform expected_first_pass_transform_to_root_target; |
+ expected_first_pass_transform_to_root_target.Translate(10, 5); |
+ expected_first_pass_transform_to_root_target.Translate(0, 10); |
+ expected_first_pass_transform_to_root_target.Scale(2, 3); |
+ expected_first_pass_transform_to_root_target.Translate(8, 0); |
+ EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(), |
+ aggregated_pass_list[0]->transform_to_root_target.ToString()); |
+ |
+ ASSERT_EQ(2u, aggregated_pass_list[1]->quad_list.size()); |
+ |
+ gfx::Transform expected_root_pass_quad_transforms[2]; |
+ // The first quad in the root pass is the solid color quad from the original |
+ // root surface. Its transform should be unaffected by the aggregation and |
+ // still be +7 in the y direction. |
+ expected_root_pass_quad_transforms[0].Translate(0, 7); |
+ // The second quad in the root pass is aggregated from the child surface so |
+ // its transform should be the combination of its original translation |
+ // (0, 10), the middle surface draw quad's scale of (2, 3), and the |
+ // child surface draw quad's translation (8, 0). |
+ expected_root_pass_quad_transforms[1].Translate(0, 10); |
+ expected_root_pass_quad_transforms[1].Scale(2, 3); |
+ expected_root_pass_quad_transforms[1].Translate(8, 0); |
+ |
+ for (auto iter = aggregated_pass_list[1]->quad_list.cbegin(); |
+ iter != aggregated_pass_list[1]->quad_list.cend(); |
+ ++iter) { |
+ EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(), |
+ iter->quadTransform().ToString()) |
+ << iter.index(); |
+ } |
+ |
+ EXPECT_TRUE( |
+ aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped); |
+ |
+ // The second quad in the root pass is aggregated from the child, so its |
+ // clip rect must be transformed by the child's translation/scale and |
+ // clipped be the visible_rects for both children. |
+ EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(), |
+ aggregated_pass_list[1] |
+ ->shared_quad_state_list.ElementAt(1) |
+ ->clip_rect.ToString()); |
+ |
+ factory_.Destroy(middle_surface_id); |
+ factory_.Destroy(child_surface_id); |
+} |
+ |
+// Tests that damage rects are aggregated correctly when surfaces change. |
+TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateDamageRect) { |
+ SurfaceId child_surface_id = allocator_.GenerateId(); |
+ factory_.Create(child_surface_id); |
+ RenderPassId child_pass_id = RenderPassId(1, 1); |
+ test::Quad child_quads[] = {test::Quad::RenderPassQuad(child_pass_id)}; |
+ test::Pass child_passes[] = { |
+ test::Pass(child_quads, arraysize(child_quads), child_pass_id)}; |
+ |
+ RenderPassList child_pass_list; |
+ AddPasses(&child_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ child_passes, |
+ arraysize(child_passes)); |
+ |
+ RenderPass* child_root_pass = child_pass_list.at(0u); |
+ SharedQuadState* child_root_pass_sqs = |
+ child_root_pass->shared_quad_state_list.front(); |
+ child_root_pass_sqs->content_to_target_transform.Translate(8, 0); |
+ |
+ scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); |
+ child_pass_list.swap(child_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); |
+ child_frame->delegated_frame_data = child_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(child_surface_id, child_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ |
+ RenderPassId pass_id(5, 10); |
+ test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)}; |
+ test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)}; |
+ |
+ test::Pass root_passes[] = { |
+ test::Pass(first_quads, arraysize(first_quads), pass_id), |
+ test::Pass(root_quads, arraysize(root_quads))}; |
+ |
+ RenderPassList root_pass_list; |
+ AddPasses(&root_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ root_passes, |
+ arraysize(root_passes)); |
+ |
+ root_pass_list.at(0) |
+ ->shared_quad_state_list.front() |
+ ->content_to_target_transform.Translate(0, 10); |
+ root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10); |
+ root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100); |
+ |
+ scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); |
+ root_pass_list.swap(root_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); |
+ root_frame->delegated_frame_data = root_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(2u, aggregated_pass_list.size()); |
+ |
+ // Damage rect for first aggregation should contain entire root surface. |
+ EXPECT_TRUE( |
+ aggregated_pass_list[1]->damage_rect.Contains(gfx::Rect(SurfaceSize()))); |
+ |
+ { |
+ AddPasses(&child_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ child_passes, |
+ arraysize(child_passes)); |
+ |
+ RenderPass* child_root_pass = child_pass_list.at(0u); |
+ SharedQuadState* child_root_pass_sqs = |
+ child_root_pass->shared_quad_state_list.front(); |
+ child_root_pass_sqs->content_to_target_transform.Translate(8, 0); |
+ child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10); |
+ |
+ scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData); |
+ child_pass_list.swap(child_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> child_frame(new CompositorFrame); |
+ child_frame->delegated_frame_data = child_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(child_surface_id, child_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = |
+ aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(2u, aggregated_pass_list.size()); |
+ |
+ // Outer surface didn't change, so transformed inner damage rect should be |
+ // used. |
+ EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(), |
+ aggregated_pass_list[1]->damage_rect.ToString()); |
+ } |
+ |
+ { |
+ RenderPassList root_pass_list; |
+ AddPasses(&root_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ root_passes, |
+ arraysize(root_passes)); |
+ |
+ root_pass_list.at(0) |
+ ->shared_quad_state_list.front() |
+ ->content_to_target_transform.Translate(0, 10); |
+ root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1); |
+ |
+ scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); |
+ root_pass_list.swap(root_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); |
+ root_frame->delegated_frame_data = root_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ } |
+ |
+ { |
+ RenderPassList root_pass_list; |
+ AddPasses(&root_pass_list, |
+ gfx::Rect(SurfaceSize()), |
+ root_passes, |
+ arraysize(root_passes)); |
+ |
+ root_pass_list.at(0) |
+ ->shared_quad_state_list.front() |
+ ->content_to_target_transform.Translate(0, 10); |
+ root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1); |
+ |
+ scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData); |
+ root_pass_list.swap(root_frame_data->render_pass_list); |
+ |
+ scoped_ptr<CompositorFrame> root_frame(new CompositorFrame); |
+ root_frame->delegated_frame_data = root_frame_data.Pass(); |
+ |
+ factory_.SubmitFrame(root_surface_id_, root_frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+ |
+ scoped_ptr<CompositorFrame> aggregated_frame = |
+ aggregator_.Aggregate(root_surface_id_); |
+ |
+ ASSERT_TRUE(aggregated_frame); |
+ ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
+ |
+ DelegatedFrameData* frame_data = |
+ aggregated_frame->delegated_frame_data.get(); |
+ |
+ const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
+ |
+ ASSERT_EQ(2u, aggregated_pass_list.size()); |
+ |
+ // The root surface was enqueued without being aggregated once, so it should |
+ // be treated as completely damaged. |
+ EXPECT_TRUE(aggregated_pass_list[1]->damage_rect.Contains( |
+ gfx::Rect(SurfaceSize()))); |
+ } |
+ |
+ factory_.Destroy(child_surface_id); |
+} |
+ |
+class SurfaceAggregatorWithResourcesTest : public testing::Test { |
+ public: |
+ void SetUp() override { |
+ output_surface_ = FakeOutputSurface::CreateSoftware( |
+ make_scoped_ptr(new SoftwareOutputDevice)); |
+ output_surface_->BindToClient(&output_surface_client_); |
+ shared_bitmap_manager_.reset(new TestSharedBitmapManager); |
+ |
+ resource_provider_ = ResourceProvider::Create(output_surface_.get(), |
+ shared_bitmap_manager_.get(), |
+ NULL, |
+ NULL, |
+ 0, |
+ false, |
+ 1); |
+ |
+ aggregator_.reset( |
+ new SurfaceAggregator(&manager_, resource_provider_.get())); |
+ } |
+ |
+ protected: |
+ SurfaceManager manager_; |
+ FakeOutputSurfaceClient output_surface_client_; |
+ scoped_ptr<OutputSurface> output_surface_; |
+ scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; |
+ scoped_ptr<ResourceProvider> resource_provider_; |
+ scoped_ptr<SurfaceAggregator> aggregator_; |
+}; |
+ |
+class ResourceTrackingSurfaceFactoryClient : public SurfaceFactoryClient { |
+ public: |
+ ResourceTrackingSurfaceFactoryClient() {} |
+ ~ResourceTrackingSurfaceFactoryClient() override {} |
+ |
+ void ReturnResources(const ReturnedResourceArray& resources) override { |
+ returned_resources_ = resources; |
+ } |
+ |
+ ReturnedResourceArray returned_resources() const { |
+ return returned_resources_; |
+ } |
+ |
+ private: |
+ ReturnedResourceArray returned_resources_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient); |
+}; |
+ |
+void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids, |
+ size_t num_resource_ids, |
+ SurfaceFactory* factory, |
+ SurfaceId surface_id) { |
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
+ scoped_ptr<RenderPass> pass = RenderPass::Create(); |
+ pass->id = RenderPassId(1, 1); |
+ SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); |
+ for (size_t i = 0u; i < num_resource_ids; ++i) { |
+ TransferableResource resource; |
+ resource.id = resource_ids[i]; |
+ resource.is_software = true; |
+ frame_data->resource_list.push_back(resource); |
+ TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
+ const gfx::Rect rect; |
+ const gfx::Rect opaque_rect; |
+ const gfx::Rect visible_rect; |
+ bool needs_blending = false; |
+ bool premultiplied_alpha = false; |
+ const gfx::PointF uv_top_left; |
+ const gfx::PointF uv_bottom_right; |
+ SkColor background_color = SK_ColorGREEN; |
+ const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f}; |
+ bool flipped = false; |
+ bool nearest_neighbor = false; |
+ quad->SetAll(sqs, |
+ rect, |
+ opaque_rect, |
+ visible_rect, |
+ needs_blending, |
+ resource_ids[i], |
+ premultiplied_alpha, |
+ uv_top_left, |
+ uv_bottom_right, |
+ background_color, |
+ vertex_opacity, |
+ flipped, |
+ nearest_neighbor); |
+ |
+ quad->shared_quad_state = sqs; |
+ } |
+ frame_data->render_pass_list.push_back(pass.Pass()); |
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
+ frame->delegated_frame_data = frame_data.Pass(); |
+ factory->SubmitFrame(surface_id, frame.Pass(), |
+ SurfaceFactory::DrawCallback()); |
+} |
+ |
+TEST_F(SurfaceAggregatorWithResourcesTest, TakeResourcesOneSurface) { |
+ ResourceTrackingSurfaceFactoryClient client; |
+ SurfaceFactory factory(&manager_, &client); |
+ SurfaceId surface_id(7u); |
+ factory.Create(surface_id); |
+ |
+ ResourceProvider::ResourceId ids[] = {11, 12, 13}; |
+ SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id); |
+ |
+ scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id); |
+ |
+ // Nothing should be available to be returned yet. |
+ EXPECT_TRUE(client.returned_resources().empty()); |
+ |
+ SubmitFrameWithResources(NULL, 0u, &factory, surface_id); |
+ |
+ frame = aggregator_->Aggregate(surface_id); |
+ |
+ ASSERT_EQ(3u, client.returned_resources().size()); |
+ ResourceProvider::ResourceId returned_ids[3]; |
+ for (size_t i = 0; i < 3; ++i) { |
+ returned_ids[i] = client.returned_resources()[i].id; |
+ } |
+ EXPECT_THAT(returned_ids, |
+ testing::WhenSorted(testing::ElementsAreArray(ids))); |
+ factory.Destroy(surface_id); |
+} |
+ |
+TEST_F(SurfaceAggregatorWithResourcesTest, TakeInvalidResources) { |
+ ResourceTrackingSurfaceFactoryClient client; |
+ SurfaceFactory factory(&manager_, &client); |
+ SurfaceId surface_id(7u); |
+ factory.Create(surface_id); |
+ |
+ scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData); |
+ scoped_ptr<RenderPass> pass = RenderPass::Create(); |
+ pass->id = RenderPassId(1, 1); |
+ TransferableResource resource; |
+ resource.id = 11; |
+ // ResourceProvider is software but resource is not, so it should be |
+ // ignored. |
+ resource.is_software = false; |
+ frame_data->resource_list.push_back(resource); |
+ frame_data->render_pass_list.push_back(pass.Pass()); |
+ scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
+ frame->delegated_frame_data = frame_data.Pass(); |
+ factory.SubmitFrame(surface_id, frame.Pass(), SurfaceFactory::DrawCallback()); |
+ |
+ scoped_ptr<CompositorFrame> returned_frame = |
+ aggregator_->Aggregate(surface_id); |
+ |
+ // Nothing should be available to be returned yet. |
+ EXPECT_TRUE(client.returned_resources().empty()); |
+ |
+ SubmitFrameWithResources(NULL, 0u, &factory, surface_id); |
+ ASSERT_EQ(1u, client.returned_resources().size()); |
+ EXPECT_EQ(11u, client.returned_resources()[0].id); |
+ |
+ factory.Destroy(surface_id); |
+} |
+ |
+TEST_F(SurfaceAggregatorWithResourcesTest, TwoSurfaces) { |
+ ResourceTrackingSurfaceFactoryClient client; |
+ SurfaceFactory factory(&manager_, &client); |
+ SurfaceId surface_id(7u); |
+ factory.Create(surface_id); |
+ SurfaceId surface_id2(8u); |
+ factory.Create(surface_id2); |
+ |
+ ResourceProvider::ResourceId ids[] = {11, 12, 13}; |
+ SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id); |
+ ResourceProvider::ResourceId ids2[] = {14, 15, 16}; |
+ SubmitFrameWithResources(ids2, arraysize(ids2), &factory, surface_id2); |
+ |
+ scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id); |
+ |
+ SubmitFrameWithResources(NULL, 0, &factory, surface_id); |
+ |
+ // Nothing should be available to be returned yet. |
+ EXPECT_TRUE(client.returned_resources().empty()); |
+ |
+ frame = aggregator_->Aggregate(surface_id2); |
+ |
+ // surface_id wasn't referenced, so its resources should be returned. |
+ ASSERT_EQ(3u, client.returned_resources().size()); |
+ ResourceProvider::ResourceId returned_ids[3]; |
+ for (size_t i = 0; i < 3; ++i) { |
+ returned_ids[i] = client.returned_resources()[i].id; |
+ } |
+ EXPECT_THAT(returned_ids, |
+ testing::WhenSorted(testing::ElementsAreArray(ids))); |
+ EXPECT_EQ(3u, resource_provider_->num_resources()); |
+ factory.Destroy(surface_id); |
+ factory.Destroy(surface_id2); |
+} |
+ |
+} // namespace |
+} // namespace cc |
+ |