| Index: cc/surfaces/surface_aggregator_unittest.cc
|
| diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..72aa3f120ed6ae1a2272ad48e47e323cc8460b7b
|
| --- /dev/null
|
| +++ b/cc/surfaces/surface_aggregator_unittest.cc
|
| @@ -0,0 +1,1430 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/output/compositor_frame.h"
|
| +#include "cc/output/delegated_frame_data.h"
|
| +#include "cc/quads/render_pass.h"
|
| +#include "cc/quads/render_pass_draw_quad.h"
|
| +#include "cc/quads/solid_color_draw_quad.h"
|
| +#include "cc/quads/surface_draw_quad.h"
|
| +#include "cc/quads/texture_draw_quad.h"
|
| +#include "cc/resources/shared_bitmap_manager.h"
|
| +#include "cc/surfaces/surface.h"
|
| +#include "cc/surfaces/surface_aggregator.h"
|
| +#include "cc/surfaces/surface_aggregator_test_helpers.h"
|
| +#include "cc/surfaces/surface_factory.h"
|
| +#include "cc/surfaces/surface_factory_client.h"
|
| +#include "cc/surfaces/surface_id_allocator.h"
|
| +#include "cc/surfaces/surface_manager.h"
|
| +#include "cc/test/fake_output_surface.h"
|
| +#include "cc/test/fake_output_surface_client.h"
|
| +#include "cc/test/render_pass_test_common.h"
|
| +#include "cc/test/render_pass_test_utils.h"
|
| +#include "cc/test/test_shared_bitmap_manager.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "third_party/skia/include/core/SkColor.h"
|
| +
|
| +namespace cc {
|
| +namespace {
|
| +
|
| +SurfaceId InvalidSurfaceId() {
|
| + static SurfaceId invalid;
|
| + invalid.id = static_cast<uint64_t>(-1);
|
| + return invalid;
|
| +}
|
| +
|
| +gfx::Size SurfaceSize() {
|
| + static gfx::Size size(5, 5);
|
| + return size;
|
| +}
|
| +
|
| +class EmptySurfaceFactoryClient : public SurfaceFactoryClient {
|
| + public:
|
| + void ReturnResources(const ReturnedResourceArray& resources) override {}
|
| +};
|
| +
|
| +class SurfaceAggregatorTest : public testing::Test {
|
| + public:
|
| + SurfaceAggregatorTest()
|
| + : factory_(&manager_, &empty_client_), aggregator_(&manager_, NULL) {}
|
| +
|
| + protected:
|
| + SurfaceManager manager_;
|
| + EmptySurfaceFactoryClient empty_client_;
|
| + SurfaceFactory factory_;
|
| + SurfaceAggregator aggregator_;
|
| +};
|
| +
|
| +TEST_F(SurfaceAggregatorTest, ValidSurfaceNoFrame) {
|
| + SurfaceId one_id(7);
|
| + factory_.Create(one_id);
|
| + scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(one_id);
|
| + EXPECT_FALSE(frame);
|
| + factory_.Destroy(one_id);
|
| +}
|
| +
|
| +class SurfaceAggregatorValidSurfaceTest : public SurfaceAggregatorTest {
|
| + public:
|
| + SurfaceAggregatorValidSurfaceTest() : allocator_(1u), child_allocator_(2u) {}
|
| +
|
| + void SetUp() override {
|
| + SurfaceAggregatorTest::SetUp();
|
| + root_surface_id_ = allocator_.GenerateId();
|
| + factory_.Create(root_surface_id_);
|
| + }
|
| +
|
| + void TearDown() override {
|
| + factory_.Destroy(root_surface_id_);
|
| + SurfaceAggregatorTest::TearDown();
|
| + }
|
| +
|
| + void AggregateAndVerify(test::Pass* expected_passes,
|
| + size_t expected_pass_count,
|
| + SurfaceId* surface_ids,
|
| + size_t expected_surface_count) {
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data =
|
| + aggregated_frame->delegated_frame_data.get();
|
| +
|
| + TestPassesMatchExpectations(
|
| + expected_passes, expected_pass_count, &frame_data->render_pass_list);
|
| +
|
| + // Ensure no duplicate pass ids output.
|
| + std::set<RenderPassId> used_passes;
|
| + for (auto* pass : frame_data->render_pass_list) {
|
| + EXPECT_TRUE(used_passes.insert(pass->id).second);
|
| + }
|
| +
|
| + EXPECT_EQ(expected_surface_count,
|
| + aggregator_.previous_contained_surfaces().size());
|
| + for (size_t i = 0; i < expected_surface_count; i++) {
|
| + EXPECT_TRUE(
|
| + aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
|
| + aggregator_.previous_contained_surfaces().end());
|
| + }
|
| + }
|
| +
|
| + void SubmitFrame(test::Pass* passes,
|
| + size_t pass_count,
|
| + SurfaceId surface_id) {
|
| + RenderPassList pass_list;
|
| + AddPasses(&pass_list, gfx::Rect(SurfaceSize()), passes, pass_count);
|
| +
|
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
|
| + pass_list.swap(frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame);
|
| + frame->delegated_frame_data = frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(surface_id, frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + void QueuePassAsFrame(scoped_ptr<RenderPass> pass, SurfaceId surface_id) {
|
| + scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
|
| + delegated_frame_data->render_pass_list.push_back(pass.Pass());
|
| +
|
| + scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
|
| + child_frame->delegated_frame_data = delegated_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(surface_id, child_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + protected:
|
| + SurfaceId root_surface_id_;
|
| + SurfaceIdAllocator allocator_;
|
| + SurfaceIdAllocator child_allocator_;
|
| +};
|
| +
|
| +// Tests that a very simple frame containing only two solid color quads makes it
|
| +// through the aggregator correctly.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleFrame) {
|
| + test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorRED),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + SurfaceId ids[] = {root_surface_id_};
|
| + AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids));
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, OpacityCopied) {
|
| + SurfaceId embedded_surface_id = allocator_.GenerateId();
|
| + factory_.Create(embedded_surface_id);
|
| +
|
| + test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass embedded_passes[] = {
|
| + test::Pass(embedded_quads, arraysize(embedded_quads))};
|
| +
|
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
|
| +
|
| + test::Quad quads[] = {test::Quad::SurfaceQuad(embedded_surface_id, .5f)};
|
| + test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + RenderPassList& render_pass_list(frame_data->render_pass_list);
|
| + ASSERT_EQ(2u, render_pass_list.size());
|
| + SharedQuadStateList& shared_quad_state_list(
|
| + render_pass_list[0]->shared_quad_state_list);
|
| + ASSERT_EQ(2u, shared_quad_state_list.size());
|
| + EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(0)->opacity);
|
| + EXPECT_EQ(1.f, shared_quad_state_list.ElementAt(1)->opacity);
|
| +
|
| + SharedQuadStateList& shared_quad_state_list2(
|
| + render_pass_list[1]->shared_quad_state_list);
|
| + ASSERT_EQ(1u, shared_quad_state_list2.size());
|
| + EXPECT_EQ(.5f, shared_quad_state_list2.ElementAt(0)->opacity);
|
| +
|
| + factory_.Destroy(embedded_surface_id);
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) {
|
| + test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SolidColorQuad(SK_ColorLTGRAY)},
|
| + {test::Quad::SolidColorQuad(SK_ColorGRAY),
|
| + test::Quad::SolidColorQuad(SK_ColorDKGRAY)}};
|
| + test::Pass passes[] = {
|
| + test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 1)),
|
| + test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 2))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + SurfaceId ids[] = {root_surface_id_};
|
| + AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids));
|
| +}
|
| +
|
| +// This tests very simple embedding. root_surface has a frame containing a few
|
| +// solid color quads and a surface quad referencing embedded_surface.
|
| +// embedded_surface has a frame containing only a solid color quad. The solid
|
| +// color quad should be aggregated into the final frame.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleSurfaceReference) {
|
| + SurfaceId embedded_surface_id = allocator_.GenerateId();
|
| + factory_.Create(embedded_surface_id);
|
| +
|
| + test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
|
| + test::Pass embedded_passes[] = {
|
| + test::Pass(embedded_quads, arraysize(embedded_quads))};
|
| +
|
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
|
| +
|
| + test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))};
|
| +
|
| + SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
|
| +
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + SurfaceId ids[] = {root_surface_id_, embedded_surface_id};
|
| + AggregateAndVerify(
|
| + expected_passes, arraysize(expected_passes), ids, arraysize(ids));
|
| +
|
| + factory_.Destroy(embedded_surface_id);
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, CopyRequest) {
|
| + SurfaceId embedded_surface_id = allocator_.GenerateId();
|
| + factory_.Create(embedded_surface_id);
|
| +
|
| + test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
|
| + test::Pass embedded_passes[] = {
|
| + test::Pass(embedded_quads, arraysize(embedded_quads))};
|
| +
|
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
|
| + scoped_ptr<CopyOutputRequest> copy_request(
|
| + CopyOutputRequest::CreateEmptyRequest());
|
| + CopyOutputRequest* copy_request_ptr = copy_request.get();
|
| + factory_.RequestCopyOfSurface(embedded_surface_id, copy_request.Pass());
|
| +
|
| + test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Pass root_passes[] = {test::Pass(root_quads, arraysize(root_quads))};
|
| +
|
| + SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + test::Quad expected_quads[] = {
|
| + test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::RenderPassQuad(frame_data->render_pass_list[0]->id),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(embedded_quads, arraysize(embedded_quads)),
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + TestPassesMatchExpectations(expected_passes,
|
| + arraysize(expected_passes),
|
| + &frame_data->render_pass_list);
|
| + ASSERT_EQ(2u, frame_data->render_pass_list.size());
|
| + ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size());
|
| + DCHECK_EQ(copy_request_ptr,
|
| + frame_data->render_pass_list[0]->copy_requests[0]);
|
| +
|
| + SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id};
|
| + EXPECT_EQ(arraysize(surface_ids),
|
| + aggregator_.previous_contained_surfaces().size());
|
| + for (size_t i = 0; i < arraysize(surface_ids); i++) {
|
| + EXPECT_TRUE(
|
| + aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
|
| + aggregator_.previous_contained_surfaces().end());
|
| + }
|
| +
|
| + factory_.Destroy(embedded_surface_id);
|
| +}
|
| +
|
| +// Root surface may contain copy requests.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, RootCopyRequest) {
|
| + SurfaceId embedded_surface_id = allocator_.GenerateId();
|
| + factory_.Create(embedded_surface_id);
|
| +
|
| + test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)};
|
| + test::Pass embedded_passes[] = {
|
| + test::Pass(embedded_quads, arraysize(embedded_quads))};
|
| +
|
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
|
| + scoped_ptr<CopyOutputRequest> copy_request(
|
| + CopyOutputRequest::CreateEmptyRequest());
|
| + CopyOutputRequest* copy_request_ptr = copy_request.get();
|
| + scoped_ptr<CopyOutputRequest> copy_request2(
|
| + CopyOutputRequest::CreateEmptyRequest());
|
| + CopyOutputRequest* copy_request2_ptr = copy_request2.get();
|
| +
|
| + test::Quad root_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Quad root_quads2[] = {test::Quad::SolidColorQuad(SK_ColorRED)};
|
| + test::Pass root_passes[] = {
|
| + test::Pass(root_quads, arraysize(root_quads), RenderPassId(1, 1)),
|
| + test::Pass(root_quads2, arraysize(root_quads2), RenderPassId(1, 2))};
|
| + {
|
| + RenderPassList pass_list;
|
| + AddPasses(&pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + root_passes,
|
| + arraysize(root_passes));
|
| + pass_list[0]->copy_requests.push_back(copy_request.Pass());
|
| + pass_list[1]->copy_requests.push_back(copy_request2.Pass());
|
| +
|
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
|
| + pass_list.swap(frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame);
|
| + frame->delegated_frame_data = frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(root_surface_id_, frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorBLACK)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads)),
|
| + test::Pass(root_quads2, arraysize(root_quads2))};
|
| + TestPassesMatchExpectations(expected_passes,
|
| + arraysize(expected_passes),
|
| + &frame_data->render_pass_list);
|
| + ASSERT_EQ(2u, frame_data->render_pass_list.size());
|
| + ASSERT_EQ(1u, frame_data->render_pass_list[0]->copy_requests.size());
|
| + DCHECK_EQ(copy_request_ptr,
|
| + frame_data->render_pass_list[0]->copy_requests[0]);
|
| + ASSERT_EQ(1u, frame_data->render_pass_list[1]->copy_requests.size());
|
| + DCHECK_EQ(copy_request2_ptr,
|
| + frame_data->render_pass_list[1]->copy_requests[0]);
|
| +
|
| + SurfaceId surface_ids[] = {root_surface_id_, embedded_surface_id};
|
| + EXPECT_EQ(arraysize(surface_ids),
|
| + aggregator_.previous_contained_surfaces().size());
|
| + for (size_t i = 0; i < arraysize(surface_ids); i++) {
|
| + EXPECT_TRUE(
|
| + aggregator_.previous_contained_surfaces().find(surface_ids[i]) !=
|
| + aggregator_.previous_contained_surfaces().end());
|
| + }
|
| +
|
| + // Ensure copy requests have been removed from root surface.
|
| + const CompositorFrame* original_frame =
|
| + manager_.GetSurfaceForId(root_surface_id_)->GetEligibleFrame();
|
| + RenderPassList& original_pass_list =
|
| + original_frame->delegated_frame_data->render_pass_list;
|
| + ASSERT_EQ(2u, original_pass_list.size());
|
| + DCHECK(original_pass_list[0]->copy_requests.empty());
|
| + DCHECK(original_pass_list[1]->copy_requests.empty());
|
| +
|
| + factory_.Destroy(embedded_surface_id);
|
| +}
|
| +
|
| +// This tests referencing a surface that has multiple render passes.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) {
|
| + SurfaceId embedded_surface_id = child_allocator_.GenerateId();
|
| + factory_.Create(embedded_surface_id);
|
| +
|
| + RenderPassId pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2),
|
| + RenderPassId(1, 3)};
|
| +
|
| + test::Quad embedded_quads[][2] = {
|
| + {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)},
|
| + {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids[0])},
|
| + {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids[1])}};
|
| + test::Pass embedded_passes[] = {
|
| + test::Pass(embedded_quads[0], arraysize(embedded_quads[0]), pass_ids[0]),
|
| + test::Pass(embedded_quads[1], arraysize(embedded_quads[1]), pass_ids[1]),
|
| + test::Pass(embedded_quads[2], arraysize(embedded_quads[2]), pass_ids[2])};
|
| +
|
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), embedded_surface_id);
|
| +
|
| + test::Quad root_quads[][2] = {
|
| + {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)},
|
| + {test::Quad::SurfaceQuad(embedded_surface_id, 1.f),
|
| + test::Quad::RenderPassQuad(pass_ids[0])},
|
| + {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids[1])}};
|
| + test::Pass root_passes[] = {
|
| + test::Pass(root_quads[0], arraysize(root_quads[0]), pass_ids[0]),
|
| + test::Pass(root_quads[1], arraysize(root_quads[1]), pass_ids[1]),
|
| + test::Pass(root_quads[2], arraysize(root_quads[2]), pass_ids[2])};
|
| +
|
| + SubmitFrame(root_passes, arraysize(root_passes), root_surface_id_);
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(5u, aggregated_pass_list.size());
|
| + RenderPassId actual_pass_ids[] = {
|
| + aggregated_pass_list[0]->id, aggregated_pass_list[1]->id,
|
| + aggregated_pass_list[2]->id, aggregated_pass_list[3]->id,
|
| + aggregated_pass_list[4]->id};
|
| + for (size_t i = 0; i < 5; ++i) {
|
| + for (size_t j = 0; j < i; ++j) {
|
| + EXPECT_NE(actual_pass_ids[i], actual_pass_ids[j]);
|
| + }
|
| + }
|
| +
|
| + {
|
| + SCOPED_TRACE("First pass");
|
| + // The first pass will just be the first pass from the root surfaces quad
|
| + // with no render pass quads to remap.
|
| + TestPassMatchesExpectations(root_passes[0], aggregated_pass_list[0]);
|
| + }
|
| +
|
| + {
|
| + SCOPED_TRACE("Second pass");
|
| + // The next two passes will be from the embedded surface since we have to
|
| + // draw those passes before they are referenced from the render pass draw
|
| + // quad embedded into the root surface's second pass.
|
| + // First, there's the first embedded pass which doesn't reference anything
|
| + // else.
|
| + TestPassMatchesExpectations(embedded_passes[0], aggregated_pass_list[1]);
|
| + }
|
| +
|
| + {
|
| + SCOPED_TRACE("Third pass");
|
| + const QuadList& third_pass_quad_list = aggregated_pass_list[2]->quad_list;
|
| + ASSERT_EQ(2u, third_pass_quad_list.size());
|
| + TestQuadMatchesExpectations(embedded_quads[1][0],
|
| + third_pass_quad_list.ElementAt(0));
|
| +
|
| + // This render pass pass quad will reference the first pass from the
|
| + // embedded surface, which is the second pass in the aggregated frame.
|
| + ASSERT_EQ(DrawQuad::RENDER_PASS,
|
| + third_pass_quad_list.ElementAt(1)->material);
|
| + const RenderPassDrawQuad* third_pass_render_pass_draw_quad =
|
| + RenderPassDrawQuad::MaterialCast(third_pass_quad_list.ElementAt(1));
|
| + EXPECT_EQ(actual_pass_ids[1],
|
| + third_pass_render_pass_draw_quad->render_pass_id);
|
| + }
|
| +
|
| + {
|
| + SCOPED_TRACE("Fourth pass");
|
| + // The fourth pass will have aggregated quads from the root surface's second
|
| + // pass and the embedded surface's first pass.
|
| + const QuadList& fourth_pass_quad_list = aggregated_pass_list[3]->quad_list;
|
| + ASSERT_EQ(3u, fourth_pass_quad_list.size());
|
| +
|
| + // The first quad will be the yellow quad from the embedded surface's last
|
| + // pass.
|
| + TestQuadMatchesExpectations(embedded_quads[2][0],
|
| + fourth_pass_quad_list.ElementAt(0));
|
| +
|
| + // The next quad will be a render pass quad referencing the second pass from
|
| + // the embedded surface, which is the third pass in the aggregated frame.
|
| + ASSERT_EQ(DrawQuad::RENDER_PASS,
|
| + fourth_pass_quad_list.ElementAt(1)->material);
|
| + const RenderPassDrawQuad* fourth_pass_first_render_pass_draw_quad =
|
| + RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(1));
|
| + EXPECT_EQ(actual_pass_ids[2],
|
| + fourth_pass_first_render_pass_draw_quad->render_pass_id);
|
| +
|
| + // The last quad will be a render pass quad referencing the first pass from
|
| + // the root surface, which is the first pass overall.
|
| + ASSERT_EQ(DrawQuad::RENDER_PASS,
|
| + fourth_pass_quad_list.ElementAt(2)->material);
|
| + const RenderPassDrawQuad* fourth_pass_second_render_pass_draw_quad =
|
| + RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.ElementAt(2));
|
| + EXPECT_EQ(actual_pass_ids[0],
|
| + fourth_pass_second_render_pass_draw_quad->render_pass_id);
|
| + }
|
| +
|
| + {
|
| + SCOPED_TRACE("Fifth pass");
|
| + const QuadList& fifth_pass_quad_list = aggregated_pass_list[4]->quad_list;
|
| + ASSERT_EQ(2u, fifth_pass_quad_list.size());
|
| +
|
| + TestQuadMatchesExpectations(root_quads[2][0],
|
| + fifth_pass_quad_list.ElementAt(0));
|
| +
|
| + // The last quad in the last pass will reference the second pass from the
|
| + // root surface, which after aggregating is the fourth pass in the overall
|
| + // list.
|
| + ASSERT_EQ(DrawQuad::RENDER_PASS,
|
| + fifth_pass_quad_list.ElementAt(1)->material);
|
| + const RenderPassDrawQuad* fifth_pass_render_pass_draw_quad =
|
| + RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list.ElementAt(1));
|
| + EXPECT_EQ(actual_pass_ids[3],
|
| + fifth_pass_render_pass_draw_quad->render_pass_id);
|
| + }
|
| + factory_.Destroy(embedded_surface_id);
|
| +}
|
| +
|
| +// Tests an invalid surface reference in a frame. The surface quad should just
|
| +// be dropped.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, InvalidSurfaceReference) {
|
| + test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SurfaceQuad(InvalidSurfaceId(), 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + SurfaceId ids[] = {root_surface_id_, InvalidSurfaceId()};
|
| + AggregateAndVerify(
|
| + expected_passes, arraysize(expected_passes), ids, arraysize(ids));
|
| +}
|
| +
|
| +// Tests a reference to a valid surface with no submitted frame. This quad
|
| +// should also just be dropped.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, ValidSurfaceReferenceWithNoFrame) {
|
| + SurfaceId surface_with_no_frame_id = allocator_.GenerateId();
|
| + factory_.Create(surface_with_no_frame_id);
|
| + test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SurfaceQuad(surface_with_no_frame_id, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorBLUE)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + SurfaceId ids[] = {root_surface_id_, surface_with_no_frame_id};
|
| + AggregateAndVerify(
|
| + expected_passes, arraysize(expected_passes), ids, arraysize(ids));
|
| + factory_.Destroy(surface_with_no_frame_id);
|
| +}
|
| +
|
| +// Tests a surface quad referencing itself, generating a trivial cycle.
|
| +// The quad creating the cycle should be dropped from the final frame.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleCyclicalReference) {
|
| + test::Quad quads[] = {test::Quad::SurfaceQuad(root_surface_id_, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorYELLOW)};
|
| + test::Pass passes[] = {test::Pass(quads, arraysize(quads))};
|
| +
|
| + SubmitFrame(passes, arraysize(passes), root_surface_id_);
|
| +
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + SurfaceId ids[] = {root_surface_id_};
|
| + AggregateAndVerify(
|
| + expected_passes, arraysize(expected_passes), ids, arraysize(ids));
|
| +}
|
| +
|
| +// Tests a more complex cycle with one intermediate surface.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, TwoSurfaceCyclicalReference) {
|
| + SurfaceId child_surface_id = allocator_.GenerateId();
|
| + factory_.Create(child_surface_id);
|
| +
|
| + test::Quad parent_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE),
|
| + test::Quad::SurfaceQuad(child_surface_id, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorCYAN)};
|
| + test::Pass parent_passes[] = {
|
| + test::Pass(parent_quads, arraysize(parent_quads))};
|
| +
|
| + SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_);
|
| +
|
| + test::Quad child_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SurfaceQuad(root_surface_id_, 1.f),
|
| + test::Quad::SolidColorQuad(SK_ColorMAGENTA)};
|
| + test::Pass child_passes[] = {test::Pass(child_quads, arraysize(child_quads))};
|
| +
|
| + SubmitFrame(child_passes, arraysize(child_passes), child_surface_id);
|
| +
|
| + // The child surface's reference to the root_surface_ will be dropped, so
|
| + // we'll end up with:
|
| + // SK_ColorBLUE from the parent
|
| + // SK_ColorGREEN from the child
|
| + // SK_ColorMAGENTA from the child
|
| + // SK_ColorCYAN from the parent
|
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE),
|
| + test::Quad::SolidColorQuad(SK_ColorGREEN),
|
| + test::Quad::SolidColorQuad(SK_ColorMAGENTA),
|
| + test::Quad::SolidColorQuad(SK_ColorCYAN)};
|
| + test::Pass expected_passes[] = {
|
| + test::Pass(expected_quads, arraysize(expected_quads))};
|
| + SurfaceId ids[] = {root_surface_id_, child_surface_id};
|
| + AggregateAndVerify(
|
| + expected_passes, arraysize(expected_passes), ids, arraysize(ids));
|
| + factory_.Destroy(child_surface_id);
|
| +}
|
| +
|
| +// Tests that we map render pass IDs from different surfaces into a unified
|
| +// namespace and update RenderPassDrawQuad's id references to match.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) {
|
| + SurfaceId child_surface_id = allocator_.GenerateId();
|
| + factory_.Create(child_surface_id);
|
| +
|
| + RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
|
| + test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)},
|
| + {test::Quad::RenderPassQuad(child_pass_id[0])}};
|
| + test::Pass surface_passes[] = {
|
| + test::Pass(child_quad[0], arraysize(child_quad[0]), child_pass_id[0]),
|
| + test::Pass(child_quad[1], arraysize(child_quad[1]), child_pass_id[1])};
|
| +
|
| + SubmitFrame(surface_passes, arraysize(surface_passes), child_surface_id);
|
| +
|
| + // Pass IDs from the parent surface may collide with ones from the child.
|
| + RenderPassId parent_pass_id[] = {RenderPassId(2, 1), RenderPassId(1, 2)};
|
| + test::Quad parent_quad[][1] = {
|
| + {test::Quad::SurfaceQuad(child_surface_id, 1.f)},
|
| + {test::Quad::RenderPassQuad(parent_pass_id[0])}};
|
| + test::Pass parent_passes[] = {
|
| + test::Pass(parent_quad[0], arraysize(parent_quad[0]), parent_pass_id[0]),
|
| + test::Pass(parent_quad[1], arraysize(parent_quad[1]), parent_pass_id[1])};
|
| +
|
| + SubmitFrame(parent_passes, arraysize(parent_passes), root_surface_id_);
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(3u, aggregated_pass_list.size());
|
| + RenderPassId actual_pass_ids[] = {aggregated_pass_list[0]->id,
|
| + aggregated_pass_list[1]->id,
|
| + aggregated_pass_list[2]->id};
|
| + // Make sure the aggregated frame's pass IDs are all unique.
|
| + for (size_t i = 0; i < 3; ++i) {
|
| + for (size_t j = 0; j < i; ++j) {
|
| + EXPECT_NE(actual_pass_ids[j], actual_pass_ids[i]) << "pass ids " << i
|
| + << " and " << j;
|
| + }
|
| + }
|
| +
|
| + // Make sure the render pass quads reference the remapped pass IDs.
|
| + DrawQuad* render_pass_quads[] = {aggregated_pass_list[1]->quad_list.front(),
|
| + aggregated_pass_list[2]->quad_list.front()};
|
| + ASSERT_EQ(render_pass_quads[0]->material, DrawQuad::RENDER_PASS);
|
| + EXPECT_EQ(
|
| + actual_pass_ids[0],
|
| + RenderPassDrawQuad::MaterialCast(render_pass_quads[0])->render_pass_id);
|
| +
|
| + ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS);
|
| + EXPECT_EQ(
|
| + actual_pass_ids[1],
|
| + RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id);
|
| + factory_.Destroy(child_surface_id);
|
| +}
|
| +
|
| +void AddSolidColorQuadWithBlendMode(const gfx::Size& size,
|
| + RenderPass* pass,
|
| + const SkXfermode::Mode blend_mode) {
|
| + const gfx::Transform content_to_target_transform;
|
| + const gfx::Size content_bounds(size);
|
| + const gfx::Rect visible_content_rect(size);
|
| + const gfx::Rect clip_rect(size);
|
| +
|
| + bool is_clipped = false;
|
| + float opacity = 1.f;
|
| +
|
| + bool force_anti_aliasing_off = false;
|
| + SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
|
| + sqs->SetAll(content_to_target_transform,
|
| + content_bounds,
|
| + visible_content_rect,
|
| + clip_rect,
|
| + is_clipped,
|
| + opacity,
|
| + blend_mode,
|
| + 0);
|
| +
|
| + SolidColorDrawQuad* color_quad =
|
| + pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
|
| + color_quad->SetNew(pass->shared_quad_state_list.back(),
|
| + visible_content_rect,
|
| + visible_content_rect,
|
| + SK_ColorGREEN,
|
| + force_anti_aliasing_off);
|
| +}
|
| +
|
| +// This tests that we update shared quad state pointers correctly within
|
| +// aggregated passes. The shared quad state list on the aggregated pass will
|
| +// include the shared quad states from each pass in one list so the quads will
|
| +// end up pointed to shared quad state objects at different offsets. This test
|
| +// uses the blend_mode value stored on the shared quad state to track the shared
|
| +// quad state, but anything saved on the shared quad state would work.
|
| +//
|
| +// This test has 4 surfaces in the following structure:
|
| +// root_surface -> quad with kClear_Mode,
|
| +// [child_one_surface],
|
| +// quad with kDstOver_Mode,
|
| +// [child_two_surface],
|
| +// quad with kDstIn_Mode
|
| +// child_one_surface -> quad with kSrc_Mode,
|
| +// [grandchild_surface],
|
| +// quad with kSrcOver_Mode
|
| +// child_two_surface -> quad with kSrcIn_Mode
|
| +// grandchild_surface -> quad with kDst_Mode
|
| +//
|
| +// Resulting in the following aggregated pass:
|
| +// quad_root_0 - blend_mode kClear_Mode
|
| +// quad_child_one_0 - blend_mode kSrc_Mode
|
| +// quad_grandchild_0 - blend_mode kDst_Mode
|
| +// quad_child_one_1 - blend_mode kSrcOver_Mode
|
| +// quad_root_1 - blend_mode kDstOver_Mode
|
| +// quad_child_two_0 - blend_mode kSrcIn_Mode
|
| +// quad_root_2 - blend_mode kDstIn_Mode
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) {
|
| + const SkXfermode::Mode blend_modes[] = {SkXfermode::kClear_Mode, // 0
|
| + SkXfermode::kSrc_Mode, // 1
|
| + SkXfermode::kDst_Mode, // 2
|
| + SkXfermode::kSrcOver_Mode, // 3
|
| + SkXfermode::kDstOver_Mode, // 4
|
| + SkXfermode::kSrcIn_Mode, // 5
|
| + SkXfermode::kDstIn_Mode, // 6
|
| + };
|
| +
|
| + RenderPassId pass_id(1, 1);
|
| + SurfaceId grandchild_surface_id = allocator_.GenerateId();
|
| + factory_.Create(grandchild_surface_id);
|
| + scoped_ptr<RenderPass> grandchild_pass = RenderPass::Create();
|
| + gfx::Rect output_rect(SurfaceSize());
|
| + gfx::Rect damage_rect(SurfaceSize());
|
| + gfx::Transform transform_to_root_target;
|
| + grandchild_pass->SetNew(
|
| + pass_id, output_rect, damage_rect, transform_to_root_target);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), grandchild_pass.get(), blend_modes[2]);
|
| + QueuePassAsFrame(grandchild_pass.Pass(), grandchild_surface_id);
|
| +
|
| + SurfaceId child_one_surface_id = allocator_.GenerateId();
|
| + factory_.Create(child_one_surface_id);
|
| +
|
| + scoped_ptr<RenderPass> child_one_pass = RenderPass::Create();
|
| + child_one_pass->SetNew(
|
| + pass_id, output_rect, damage_rect, transform_to_root_target);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), child_one_pass.get(), blend_modes[1]);
|
| + SurfaceDrawQuad* grandchild_surface_quad =
|
| + child_one_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
|
| + grandchild_surface_quad->SetNew(child_one_pass->shared_quad_state_list.back(),
|
| + gfx::Rect(SurfaceSize()),
|
| + gfx::Rect(SurfaceSize()),
|
| + grandchild_surface_id);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), child_one_pass.get(), blend_modes[3]);
|
| + QueuePassAsFrame(child_one_pass.Pass(), child_one_surface_id);
|
| +
|
| + SurfaceId child_two_surface_id = allocator_.GenerateId();
|
| + factory_.Create(child_two_surface_id);
|
| +
|
| + scoped_ptr<RenderPass> child_two_pass = RenderPass::Create();
|
| + child_two_pass->SetNew(
|
| + pass_id, output_rect, damage_rect, transform_to_root_target);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), child_two_pass.get(), blend_modes[5]);
|
| + QueuePassAsFrame(child_two_pass.Pass(), child_two_surface_id);
|
| +
|
| + scoped_ptr<RenderPass> root_pass = RenderPass::Create();
|
| + root_pass->SetNew(
|
| + pass_id, output_rect, damage_rect, transform_to_root_target);
|
| +
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), root_pass.get(), blend_modes[0]);
|
| + SurfaceDrawQuad* child_one_surface_quad =
|
| + root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
|
| + child_one_surface_quad->SetNew(root_pass->shared_quad_state_list.back(),
|
| + gfx::Rect(SurfaceSize()),
|
| + gfx::Rect(SurfaceSize()),
|
| + child_one_surface_id);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), root_pass.get(), blend_modes[4]);
|
| + SurfaceDrawQuad* child_two_surface_quad =
|
| + root_pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
|
| + child_two_surface_quad->SetNew(root_pass->shared_quad_state_list.back(),
|
| + gfx::Rect(SurfaceSize()),
|
| + gfx::Rect(SurfaceSize()),
|
| + child_two_surface_id);
|
| + AddSolidColorQuadWithBlendMode(
|
| + SurfaceSize(), root_pass.get(), blend_modes[6]);
|
| +
|
| + QueuePassAsFrame(root_pass.Pass(), root_surface_id_);
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(1u, aggregated_pass_list.size());
|
| +
|
| + const QuadList& aggregated_quad_list = aggregated_pass_list[0]->quad_list;
|
| +
|
| + ASSERT_EQ(7u, aggregated_quad_list.size());
|
| +
|
| + for (auto iter = aggregated_quad_list.cbegin();
|
| + iter != aggregated_quad_list.cend();
|
| + ++iter) {
|
| + EXPECT_EQ(blend_modes[iter.index()], iter->shared_quad_state->blend_mode)
|
| + << iter.index();
|
| + }
|
| + factory_.Destroy(child_one_surface_id);
|
| + factory_.Destroy(child_two_surface_id);
|
| + factory_.Destroy(grandchild_surface_id);
|
| +}
|
| +
|
| +// This tests that when aggregating a frame with multiple render passes that we
|
| +// map the transforms for the root pass but do not modify the transform on child
|
| +// passes.
|
| +//
|
| +// The root surface has one pass with a surface quad transformed by +10 in the y
|
| +// direction.
|
| +//
|
| +// The middle surface has one pass with a surface quad scaled by 2 in the x
|
| +// and 3 in the y directions.
|
| +//
|
| +// The child surface has two passes. The first pass has a quad with a transform
|
| +// of +5 in the x direction. The second pass has a reference to the first pass'
|
| +// pass id and a transform of +8 in the x direction.
|
| +//
|
| +// After aggregation, the child surface's root pass quad should have all
|
| +// transforms concatenated for a total transform of +23 x, +10 y. The
|
| +// contributing render pass' transform in the aggregate frame should not be
|
| +// affected.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateMultiplePassWithTransform) {
|
| + // Innermost child surface.
|
| + SurfaceId child_surface_id = allocator_.GenerateId();
|
| + {
|
| + factory_.Create(child_surface_id);
|
| + RenderPassId child_pass_id[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
|
| + test::Quad child_quads[][1] = {
|
| + {test::Quad::SolidColorQuad(SK_ColorGREEN)},
|
| + {test::Quad::RenderPassQuad(child_pass_id[0])},
|
| + };
|
| + test::Pass child_passes[] = {
|
| + test::Pass(child_quads[0], arraysize(child_quads[0]), child_pass_id[0]),
|
| + test::Pass(child_quads[1], arraysize(child_quads[1]),
|
| + child_pass_id[1])};
|
| +
|
| + RenderPassList child_pass_list;
|
| + AddPasses(&child_pass_list, gfx::Rect(SurfaceSize()), child_passes,
|
| + arraysize(child_passes));
|
| +
|
| + RenderPass* child_nonroot_pass = child_pass_list.at(0u);
|
| + child_nonroot_pass->transform_to_root_target.Translate(8, 0);
|
| + SharedQuadState* child_nonroot_pass_sqs =
|
| + child_nonroot_pass->shared_quad_state_list.front();
|
| + child_nonroot_pass_sqs->content_to_target_transform.Translate(5, 0);
|
| +
|
| + RenderPass* child_root_pass = child_pass_list.at(1u);
|
| + SharedQuadState* child_root_pass_sqs =
|
| + child_root_pass->shared_quad_state_list.front();
|
| + child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
|
| + child_root_pass_sqs->is_clipped = true;
|
| + child_root_pass_sqs->clip_rect = gfx::Rect(0, 0, 5, 5);
|
| +
|
| + scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
|
| + child_pass_list.swap(child_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
|
| + child_frame->delegated_frame_data = child_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + // Middle child surface.
|
| + SurfaceId middle_surface_id = allocator_.GenerateId();
|
| + {
|
| + factory_.Create(middle_surface_id);
|
| + test::Quad middle_quads[] = {
|
| + test::Quad::SurfaceQuad(child_surface_id, 1.f)};
|
| + test::Pass middle_passes[] = {
|
| + test::Pass(middle_quads, arraysize(middle_quads)),
|
| + };
|
| +
|
| + RenderPassList middle_pass_list;
|
| + AddPasses(&middle_pass_list, gfx::Rect(SurfaceSize()), middle_passes,
|
| + arraysize(middle_passes));
|
| +
|
| + RenderPass* middle_root_pass = middle_pass_list.at(0u);
|
| + middle_root_pass->quad_list.ElementAt(0)->visible_rect =
|
| + gfx::Rect(0, 1, 100, 7);
|
| + SharedQuadState* middle_root_pass_sqs =
|
| + middle_root_pass->shared_quad_state_list.front();
|
| + middle_root_pass_sqs->content_to_target_transform.Scale(2, 3);
|
| +
|
| + scoped_ptr<DelegatedFrameData> middle_frame_data(new DelegatedFrameData);
|
| + middle_pass_list.swap(middle_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> middle_frame(new CompositorFrame);
|
| + middle_frame->delegated_frame_data = middle_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(middle_surface_id, middle_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + // Root surface.
|
| + test::Quad secondary_quads[] = {
|
| + test::Quad::SolidColorQuad(1),
|
| + test::Quad::SurfaceQuad(middle_surface_id, 1.f)};
|
| + test::Quad root_quads[] = {test::Quad::SolidColorQuad(1)};
|
| + test::Pass root_passes[] = {
|
| + test::Pass(secondary_quads, arraysize(secondary_quads)),
|
| + test::Pass(root_quads, arraysize(root_quads))};
|
| +
|
| + RenderPassList root_pass_list;
|
| + AddPasses(&root_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + root_passes,
|
| + arraysize(root_passes));
|
| +
|
| + root_pass_list.at(0)
|
| + ->shared_quad_state_list.front()
|
| + ->content_to_target_transform.Translate(0, 7);
|
| + root_pass_list.at(0)
|
| + ->shared_quad_state_list.ElementAt(1)
|
| + ->content_to_target_transform.Translate(0, 10);
|
| + root_pass_list.at(0)->quad_list.ElementAt(1)->visible_rect =
|
| + gfx::Rect(0, 0, 8, 100);
|
| +
|
| + root_pass_list[0]->transform_to_root_target.Translate(10, 5);
|
| +
|
| + scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
|
| + root_pass_list.swap(root_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
|
| + root_frame->delegated_frame_data = root_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(3u, aggregated_pass_list.size());
|
| +
|
| + ASSERT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size());
|
| +
|
| + // The first pass should have one shared quad state for the one solid color
|
| + // quad.
|
| + EXPECT_EQ(1u, aggregated_pass_list[0]->shared_quad_state_list.size());
|
| + // The second pass should have just two shared quad states. We'll
|
| + // verify the properties through the quads.
|
| + EXPECT_EQ(2u, aggregated_pass_list[1]->shared_quad_state_list.size());
|
| +
|
| + EXPECT_EQ(1u, aggregated_pass_list[2]->shared_quad_state_list.size());
|
| +
|
| + SharedQuadState* aggregated_first_pass_sqs =
|
| + aggregated_pass_list[0]->shared_quad_state_list.front();
|
| +
|
| + // The first pass's transform should be unaffected by the embedding and still
|
| + // be a translation by +5 in the x direction.
|
| + gfx::Transform expected_aggregated_first_pass_sqs_transform;
|
| + expected_aggregated_first_pass_sqs_transform.Translate(5, 0);
|
| + EXPECT_EQ(expected_aggregated_first_pass_sqs_transform.ToString(),
|
| + aggregated_first_pass_sqs->content_to_target_transform.ToString());
|
| +
|
| + // The first pass's transform to the root target should include the aggregated
|
| + // transform, including the transform from the child pass to the root.
|
| + gfx::Transform expected_first_pass_transform_to_root_target;
|
| + expected_first_pass_transform_to_root_target.Translate(10, 5);
|
| + expected_first_pass_transform_to_root_target.Translate(0, 10);
|
| + expected_first_pass_transform_to_root_target.Scale(2, 3);
|
| + expected_first_pass_transform_to_root_target.Translate(8, 0);
|
| + EXPECT_EQ(expected_first_pass_transform_to_root_target.ToString(),
|
| + aggregated_pass_list[0]->transform_to_root_target.ToString());
|
| +
|
| + ASSERT_EQ(2u, aggregated_pass_list[1]->quad_list.size());
|
| +
|
| + gfx::Transform expected_root_pass_quad_transforms[2];
|
| + // The first quad in the root pass is the solid color quad from the original
|
| + // root surface. Its transform should be unaffected by the aggregation and
|
| + // still be +7 in the y direction.
|
| + expected_root_pass_quad_transforms[0].Translate(0, 7);
|
| + // The second quad in the root pass is aggregated from the child surface so
|
| + // its transform should be the combination of its original translation
|
| + // (0, 10), the middle surface draw quad's scale of (2, 3), and the
|
| + // child surface draw quad's translation (8, 0).
|
| + expected_root_pass_quad_transforms[1].Translate(0, 10);
|
| + expected_root_pass_quad_transforms[1].Scale(2, 3);
|
| + expected_root_pass_quad_transforms[1].Translate(8, 0);
|
| +
|
| + for (auto iter = aggregated_pass_list[1]->quad_list.cbegin();
|
| + iter != aggregated_pass_list[1]->quad_list.cend();
|
| + ++iter) {
|
| + EXPECT_EQ(expected_root_pass_quad_transforms[iter.index()].ToString(),
|
| + iter->quadTransform().ToString())
|
| + << iter.index();
|
| + }
|
| +
|
| + EXPECT_TRUE(
|
| + aggregated_pass_list[1]->shared_quad_state_list.ElementAt(1)->is_clipped);
|
| +
|
| + // The second quad in the root pass is aggregated from the child, so its
|
| + // clip rect must be transformed by the child's translation/scale and
|
| + // clipped be the visible_rects for both children.
|
| + EXPECT_EQ(gfx::Rect(0, 13, 8, 12).ToString(),
|
| + aggregated_pass_list[1]
|
| + ->shared_quad_state_list.ElementAt(1)
|
| + ->clip_rect.ToString());
|
| +
|
| + factory_.Destroy(middle_surface_id);
|
| + factory_.Destroy(child_surface_id);
|
| +}
|
| +
|
| +// Tests that damage rects are aggregated correctly when surfaces change.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateDamageRect) {
|
| + SurfaceId child_surface_id = allocator_.GenerateId();
|
| + factory_.Create(child_surface_id);
|
| + RenderPassId child_pass_id = RenderPassId(1, 1);
|
| + test::Quad child_quads[] = {test::Quad::RenderPassQuad(child_pass_id)};
|
| + test::Pass child_passes[] = {
|
| + test::Pass(child_quads, arraysize(child_quads), child_pass_id)};
|
| +
|
| + RenderPassList child_pass_list;
|
| + AddPasses(&child_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + child_passes,
|
| + arraysize(child_passes));
|
| +
|
| + RenderPass* child_root_pass = child_pass_list.at(0u);
|
| + SharedQuadState* child_root_pass_sqs =
|
| + child_root_pass->shared_quad_state_list.front();
|
| + child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
|
| +
|
| + scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
|
| + child_pass_list.swap(child_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
|
| + child_frame->delegated_frame_data = child_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +
|
| + RenderPassId pass_id(5, 10);
|
| + test::Quad first_quads[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)};
|
| + test::Quad root_quads[] = {test::Quad::RenderPassQuad(pass_id)};
|
| +
|
| + test::Pass root_passes[] = {
|
| + test::Pass(first_quads, arraysize(first_quads), pass_id),
|
| + test::Pass(root_quads, arraysize(root_quads))};
|
| +
|
| + RenderPassList root_pass_list;
|
| + AddPasses(&root_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + root_passes,
|
| + arraysize(root_passes));
|
| +
|
| + root_pass_list.at(0)
|
| + ->shared_quad_state_list.front()
|
| + ->content_to_target_transform.Translate(0, 10);
|
| + root_pass_list.at(0)->damage_rect = gfx::Rect(5, 5, 10, 10);
|
| + root_pass_list.at(1)->damage_rect = gfx::Rect(5, 5, 100, 100);
|
| +
|
| + scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
|
| + root_pass_list.swap(root_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
|
| + root_frame->delegated_frame_data = root_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(2u, aggregated_pass_list.size());
|
| +
|
| + // Damage rect for first aggregation should contain entire root surface.
|
| + EXPECT_TRUE(
|
| + aggregated_pass_list[1]->damage_rect.Contains(gfx::Rect(SurfaceSize())));
|
| +
|
| + {
|
| + AddPasses(&child_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + child_passes,
|
| + arraysize(child_passes));
|
| +
|
| + RenderPass* child_root_pass = child_pass_list.at(0u);
|
| + SharedQuadState* child_root_pass_sqs =
|
| + child_root_pass->shared_quad_state_list.front();
|
| + child_root_pass_sqs->content_to_target_transform.Translate(8, 0);
|
| + child_root_pass->damage_rect = gfx::Rect(10, 10, 10, 10);
|
| +
|
| + scoped_ptr<DelegatedFrameData> child_frame_data(new DelegatedFrameData);
|
| + child_pass_list.swap(child_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
|
| + child_frame->delegated_frame_data = child_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(child_surface_id, child_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data =
|
| + aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(2u, aggregated_pass_list.size());
|
| +
|
| + // Outer surface didn't change, so transformed inner damage rect should be
|
| + // used.
|
| + EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(),
|
| + aggregated_pass_list[1]->damage_rect.ToString());
|
| + }
|
| +
|
| + {
|
| + RenderPassList root_pass_list;
|
| + AddPasses(&root_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + root_passes,
|
| + arraysize(root_passes));
|
| +
|
| + root_pass_list.at(0)
|
| + ->shared_quad_state_list.front()
|
| + ->content_to_target_transform.Translate(0, 10);
|
| + root_pass_list.at(0)->damage_rect = gfx::Rect(0, 0, 1, 1);
|
| +
|
| + scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
|
| + root_pass_list.swap(root_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
|
| + root_frame->delegated_frame_data = root_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| + }
|
| +
|
| + {
|
| + RenderPassList root_pass_list;
|
| + AddPasses(&root_pass_list,
|
| + gfx::Rect(SurfaceSize()),
|
| + root_passes,
|
| + arraysize(root_passes));
|
| +
|
| + root_pass_list.at(0)
|
| + ->shared_quad_state_list.front()
|
| + ->content_to_target_transform.Translate(0, 10);
|
| + root_pass_list.at(0)->damage_rect = gfx::Rect(1, 1, 1, 1);
|
| +
|
| + scoped_ptr<DelegatedFrameData> root_frame_data(new DelegatedFrameData);
|
| + root_pass_list.swap(root_frame_data->render_pass_list);
|
| +
|
| + scoped_ptr<CompositorFrame> root_frame(new CompositorFrame);
|
| + root_frame->delegated_frame_data = root_frame_data.Pass();
|
| +
|
| + factory_.SubmitFrame(root_surface_id_, root_frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +
|
| + scoped_ptr<CompositorFrame> aggregated_frame =
|
| + aggregator_.Aggregate(root_surface_id_);
|
| +
|
| + ASSERT_TRUE(aggregated_frame);
|
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data);
|
| +
|
| + DelegatedFrameData* frame_data =
|
| + aggregated_frame->delegated_frame_data.get();
|
| +
|
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list;
|
| +
|
| + ASSERT_EQ(2u, aggregated_pass_list.size());
|
| +
|
| + // The root surface was enqueued without being aggregated once, so it should
|
| + // be treated as completely damaged.
|
| + EXPECT_TRUE(aggregated_pass_list[1]->damage_rect.Contains(
|
| + gfx::Rect(SurfaceSize())));
|
| + }
|
| +
|
| + factory_.Destroy(child_surface_id);
|
| +}
|
| +
|
| +class SurfaceAggregatorWithResourcesTest : public testing::Test {
|
| + public:
|
| + void SetUp() override {
|
| + output_surface_ = FakeOutputSurface::CreateSoftware(
|
| + make_scoped_ptr(new SoftwareOutputDevice));
|
| + output_surface_->BindToClient(&output_surface_client_);
|
| + shared_bitmap_manager_.reset(new TestSharedBitmapManager);
|
| +
|
| + resource_provider_ = ResourceProvider::Create(output_surface_.get(),
|
| + shared_bitmap_manager_.get(),
|
| + NULL,
|
| + NULL,
|
| + 0,
|
| + false,
|
| + 1);
|
| +
|
| + aggregator_.reset(
|
| + new SurfaceAggregator(&manager_, resource_provider_.get()));
|
| + }
|
| +
|
| + protected:
|
| + SurfaceManager manager_;
|
| + FakeOutputSurfaceClient output_surface_client_;
|
| + scoped_ptr<OutputSurface> output_surface_;
|
| + scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
|
| + scoped_ptr<ResourceProvider> resource_provider_;
|
| + scoped_ptr<SurfaceAggregator> aggregator_;
|
| +};
|
| +
|
| +class ResourceTrackingSurfaceFactoryClient : public SurfaceFactoryClient {
|
| + public:
|
| + ResourceTrackingSurfaceFactoryClient() {}
|
| + ~ResourceTrackingSurfaceFactoryClient() override {}
|
| +
|
| + void ReturnResources(const ReturnedResourceArray& resources) override {
|
| + returned_resources_ = resources;
|
| + }
|
| +
|
| + ReturnedResourceArray returned_resources() const {
|
| + return returned_resources_;
|
| + }
|
| +
|
| + private:
|
| + ReturnedResourceArray returned_resources_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient);
|
| +};
|
| +
|
| +void SubmitFrameWithResources(ResourceProvider::ResourceId* resource_ids,
|
| + size_t num_resource_ids,
|
| + SurfaceFactory* factory,
|
| + SurfaceId surface_id) {
|
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
|
| + scoped_ptr<RenderPass> pass = RenderPass::Create();
|
| + pass->id = RenderPassId(1, 1);
|
| + SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState();
|
| + for (size_t i = 0u; i < num_resource_ids; ++i) {
|
| + TransferableResource resource;
|
| + resource.id = resource_ids[i];
|
| + resource.is_software = true;
|
| + frame_data->resource_list.push_back(resource);
|
| + TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| + const gfx::Rect rect;
|
| + const gfx::Rect opaque_rect;
|
| + const gfx::Rect visible_rect;
|
| + bool needs_blending = false;
|
| + bool premultiplied_alpha = false;
|
| + const gfx::PointF uv_top_left;
|
| + const gfx::PointF uv_bottom_right;
|
| + SkColor background_color = SK_ColorGREEN;
|
| + const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f};
|
| + bool flipped = false;
|
| + bool nearest_neighbor = false;
|
| + quad->SetAll(sqs,
|
| + rect,
|
| + opaque_rect,
|
| + visible_rect,
|
| + needs_blending,
|
| + resource_ids[i],
|
| + premultiplied_alpha,
|
| + uv_top_left,
|
| + uv_bottom_right,
|
| + background_color,
|
| + vertex_opacity,
|
| + flipped,
|
| + nearest_neighbor);
|
| +
|
| + quad->shared_quad_state = sqs;
|
| + }
|
| + frame_data->render_pass_list.push_back(pass.Pass());
|
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame);
|
| + frame->delegated_frame_data = frame_data.Pass();
|
| + factory->SubmitFrame(surface_id, frame.Pass(),
|
| + SurfaceFactory::DrawCallback());
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorWithResourcesTest, TakeResourcesOneSurface) {
|
| + ResourceTrackingSurfaceFactoryClient client;
|
| + SurfaceFactory factory(&manager_, &client);
|
| + SurfaceId surface_id(7u);
|
| + factory.Create(surface_id);
|
| +
|
| + ResourceProvider::ResourceId ids[] = {11, 12, 13};
|
| + SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id);
|
| +
|
| + scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id);
|
| +
|
| + // Nothing should be available to be returned yet.
|
| + EXPECT_TRUE(client.returned_resources().empty());
|
| +
|
| + SubmitFrameWithResources(NULL, 0u, &factory, surface_id);
|
| +
|
| + frame = aggregator_->Aggregate(surface_id);
|
| +
|
| + ASSERT_EQ(3u, client.returned_resources().size());
|
| + ResourceProvider::ResourceId returned_ids[3];
|
| + for (size_t i = 0; i < 3; ++i) {
|
| + returned_ids[i] = client.returned_resources()[i].id;
|
| + }
|
| + EXPECT_THAT(returned_ids,
|
| + testing::WhenSorted(testing::ElementsAreArray(ids)));
|
| + factory.Destroy(surface_id);
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorWithResourcesTest, TakeInvalidResources) {
|
| + ResourceTrackingSurfaceFactoryClient client;
|
| + SurfaceFactory factory(&manager_, &client);
|
| + SurfaceId surface_id(7u);
|
| + factory.Create(surface_id);
|
| +
|
| + scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
|
| + scoped_ptr<RenderPass> pass = RenderPass::Create();
|
| + pass->id = RenderPassId(1, 1);
|
| + TransferableResource resource;
|
| + resource.id = 11;
|
| + // ResourceProvider is software but resource is not, so it should be
|
| + // ignored.
|
| + resource.is_software = false;
|
| + frame_data->resource_list.push_back(resource);
|
| + frame_data->render_pass_list.push_back(pass.Pass());
|
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame);
|
| + frame->delegated_frame_data = frame_data.Pass();
|
| + factory.SubmitFrame(surface_id, frame.Pass(), SurfaceFactory::DrawCallback());
|
| +
|
| + scoped_ptr<CompositorFrame> returned_frame =
|
| + aggregator_->Aggregate(surface_id);
|
| +
|
| + // Nothing should be available to be returned yet.
|
| + EXPECT_TRUE(client.returned_resources().empty());
|
| +
|
| + SubmitFrameWithResources(NULL, 0u, &factory, surface_id);
|
| + ASSERT_EQ(1u, client.returned_resources().size());
|
| + EXPECT_EQ(11u, client.returned_resources()[0].id);
|
| +
|
| + factory.Destroy(surface_id);
|
| +}
|
| +
|
| +TEST_F(SurfaceAggregatorWithResourcesTest, TwoSurfaces) {
|
| + ResourceTrackingSurfaceFactoryClient client;
|
| + SurfaceFactory factory(&manager_, &client);
|
| + SurfaceId surface_id(7u);
|
| + factory.Create(surface_id);
|
| + SurfaceId surface_id2(8u);
|
| + factory.Create(surface_id2);
|
| +
|
| + ResourceProvider::ResourceId ids[] = {11, 12, 13};
|
| + SubmitFrameWithResources(ids, arraysize(ids), &factory, surface_id);
|
| + ResourceProvider::ResourceId ids2[] = {14, 15, 16};
|
| + SubmitFrameWithResources(ids2, arraysize(ids2), &factory, surface_id2);
|
| +
|
| + scoped_ptr<CompositorFrame> frame = aggregator_->Aggregate(surface_id);
|
| +
|
| + SubmitFrameWithResources(NULL, 0, &factory, surface_id);
|
| +
|
| + // Nothing should be available to be returned yet.
|
| + EXPECT_TRUE(client.returned_resources().empty());
|
| +
|
| + frame = aggregator_->Aggregate(surface_id2);
|
| +
|
| + // surface_id wasn't referenced, so its resources should be returned.
|
| + ASSERT_EQ(3u, client.returned_resources().size());
|
| + ResourceProvider::ResourceId returned_ids[3];
|
| + for (size_t i = 0; i < 3; ++i) {
|
| + returned_ids[i] = client.returned_resources()[i].id;
|
| + }
|
| + EXPECT_THAT(returned_ids,
|
| + testing::WhenSorted(testing::ElementsAreArray(ids)));
|
| + EXPECT_EQ(3u, resource_provider_->num_resources());
|
| + factory.Destroy(surface_id);
|
| + factory.Destroy(surface_id2);
|
| +}
|
| +
|
| +} // namespace
|
| +} // namespace cc
|
| +
|
|
|